Jeck - Normal and Hard economic difficulty no longer display visible prices before the player asks about a card. This allows Wololo's clever pricing algorithm to work :)
This commit is contained in:
@@ -94,6 +94,8 @@ class GameStateShop: public GameState, public JGuiListener
|
||||
void beginPurchase(int controlId);
|
||||
void purchaseCard(int controlId);
|
||||
void purchaseBooster(int controlId);
|
||||
void cancelCard(int controlId);
|
||||
void cancelBooster(int controlId);
|
||||
int purchasePrice(int offset);
|
||||
string descPurchase(int controlId, bool tiny = false);
|
||||
public:
|
||||
|
||||
Reference in New Issue
Block a user