Added new primitives for PRM and ELD sets, removed some duplicated primitives.
This commit is contained in:
@@ -199,17 +199,6 @@ power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Militia Bugler
|
||||
abilities=vigilance
|
||||
text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Novice Knight
|
||||
abilities=defender
|
||||
@@ -1065,18 +1054,6 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Elvish Rejuvenator
|
||||
aicode=activate target(*[land;zpos<=5]|mylibrary) moveto(mybattlefield) and!(tap(noevent))!
|
||||
auto=name(look) reveal:5 optionone name(Get Land) target(<1>land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
||||
text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Elf Druid
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Gigantosaurus
|
||||
mana={G}{G}{G}{G}{G}
|
||||
|
||||
Reference in New Issue
Block a user