Added new primitives for PRM and ELD sets, removed some duplicated primitives.

This commit is contained in:
valfieri
2019-10-04 21:24:55 +02:00
parent 16d989e8ca
commit 8ab7212aa2
9 changed files with 2349 additions and 1810 deletions

View File

@@ -199,17 +199,6 @@ power=3
toughness=2
[/card]
[card]
name=Militia Bugler
abilities=vigilance
text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Novice Knight
abilities=defender
@@ -1065,18 +1054,6 @@ power=1
toughness=1
[/card]
[card]
name=Elvish Rejuvenator
aicode=activate target(*[land;zpos<=5]|mylibrary) moveto(mybattlefield) and!(tap(noevent))!
auto=name(look) reveal:5 optionone name(Get Land) target(<1>land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
name=Gigantosaurus
mana={G}{G}{G}{G}{G}