fixed wall of reverence and refactored adynamic ability a bit.

This commit is contained in:
omegablast2002@yahoo.com
2012-03-27 13:57:09 +00:00
parent 252fe216d4
commit 8a53df8ca5
2 changed files with 55 additions and 96 deletions

View File

@@ -3478,6 +3478,7 @@ string menu;
AADynamic(GameObserver* observer, int id, MTGCardInstance * card, Damageable * _target,int type = 0,int effect = 0,int who = 0,int amountsource = 1,MTGAbility * storedAbility = NULL, ManaCost * _cost = NULL);
int resolve();
int activateMainAbility(MTGAbility * toActivate,MTGCardInstance * source , Damageable * target);
int activateStored();
const char * getMenuText();
AADynamic * clone() const;