- Fix: cards in graveyard had shroud
- Fix :shop item "quantity" increased if bought in a booster
- Test for Recover -> no problem found, but there's a GUI issue, which will be fixed later
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-06-11 11:48:02 +00:00
parent a959cbf926
commit 8a467da18f
5 changed files with 31 additions and 3 deletions

View File

@@ -268,6 +268,12 @@ void ShopItems::ButtonPressed(int controllerId, int controlId){
display->AddCard(card);
i++;
}
for (int j = 0; j < mCount; j++){
ShopItem * si = ((ShopItem *)mObjects[j]);
if (si->card && si->card->name.compare(c->name) == 0){
si->nameCount+= it->second;
}
}
}
delete tempDeck;
}