Erwan
- Fix: cards in graveyard had shroud - Fix :shop item "quantity" increased if bought in a booster - Test for Recover -> no problem found, but there's a GUI issue, which will be fixed later
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@@ -268,6 +268,12 @@ void ShopItems::ButtonPressed(int controllerId, int controlId){
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display->AddCard(card);
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i++;
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}
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for (int j = 0; j < mCount; j++){
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ShopItem * si = ((ShopItem *)mObjects[j]);
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if (si->card && si->card->name.compare(c->name) == 0){
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si->nameCount+= it->second;
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}
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}
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}
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delete tempDeck;
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}
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