- Fix: cards in graveyard had shroud
- Fix :shop item "quantity" increased if bought in a booster
- Test for Recover -> no problem found, but there's a GUI issue, which will be fixed later
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-06-11 11:48:02 +00:00
parent a959cbf926
commit 8a467da18f
5 changed files with 31 additions and 3 deletions

View File

@@ -122,7 +122,7 @@ void GameStateMenu::Create()
}
currentState = MENU_STATE_MAJOR_LOADING_CARDS | MENU_STATE_MINOR_NONE;
scroller = NEW TextScroller(GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT), SCREEN_WIDTH/2 - 100 , SCREEN_HEIGHT-15,200);
scroller = NEW TextScroller(GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT), SCREEN_WIDTH/2 - 90 , SCREEN_HEIGHT-17,180);
scrollerSet = 0;
}
@@ -228,7 +228,7 @@ void GameStateMenu::fillScroller(){
delete playerdata;
scroller->Add(buff2);
scroller->Add(_("Need more cards? Go to http://wololo.net/wagic"));
scroller->Add(_("More cards and mods at http://wololo.net/wagic"));
scroller->Add(_("These stats will be updated next time you run Wagic"));
@@ -472,6 +472,7 @@ void GameStateMenu::Render()
mFont->SetScale(1.f);
mFont->SetColor(ARGB(255,255,255,255));
renderer->FillRoundRect(SCREEN_WIDTH/2 - 100,SCREEN_HEIGHT-20, 191,6,5,ARGB(100,10,5,0));
scroller->Render();
if (subMenuController){