Added / fixed primitives from ONE set, updated missing card by sets list, improved triggers and added new trigger for proliferation effect.

This commit is contained in:
Vittorio Alfieri
2023-06-15 19:15:44 +02:00
parent b7e8907877
commit 8a440d5d09
11 changed files with 468 additions and 38 deletions

View File

@@ -3052,7 +3052,7 @@ int AADuplicateCounters::resolve()
}
else
{
MTGAbility * a = NEW MenuAbility(game, this->GetId(), target, source,false,pcounters);
MTGAbility * a = NEW MenuAbility(game, this->GetId(), target, source, true, pcounters);
a->resolve();
}
}
@@ -3082,6 +3082,7 @@ ActivatedAbility(observer, id, source, cost, 0)
{
this->GetId();
allcounters = false;
notrigger = false;
}
int AAProliferate::resolve()
@@ -3138,6 +3139,11 @@ int AAProliferate::resolve()
a->resolve();
}
}
if(!notrigger){
WEventplayerProliferated * e = NEW WEventplayerProliferated(source->controller());
e->source = source;
game->receiveEvent(e);
}
return 1;
}