Erwan
-Fixed a bug with */* creatures that don't die when they come into play as 0/0 -Fixed a bug with hymn of rebirth introduced in rev 245
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@@ -225,6 +225,9 @@ void GameObserver::Update(float dt){
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//applies damage to creatures after updates
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//Players life test
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void GameObserver::stateEffects(){
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if (mLayers->stackLayer()->count(0,NOT_RESOLVED) != 0) return;
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if (mLayers->actionLayer()->menuObject) return;
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if (targetChooser || mLayers->actionLayer()->isWaitingForAnswer()) return;
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for (int i =0; i < 2; i++){
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MTGGameZone * zone = players[i]->game->inPlay;
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for (int j = zone->nb_cards-1 ; j>=0; j--){
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