-more JGE cleanup
-removed calls to BindTexture that were made out of the Render methods. Please let me know if this has side effects (and let's discuss it in that case)
-Still no luck with the purple screen bug :(
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-10-03 08:50:44 +00:00
parent a8607ebf64
commit 888edfd5b8
9 changed files with 38 additions and 266 deletions
-3
View File
@@ -220,8 +220,6 @@ typedef uint32_t u32;
typedef struct
{
ScePspFVector2 texture;
//PIXEL_TYPE color;
//ScePspFVector3 normal;
ScePspFVector3 pos;
} PSPVertex3D;
@@ -244,7 +242,6 @@ struct Vertex
struct Vertex3D
{
float u, v;
//float nx, ny, nz;
float x, y, z;
};