Affinity affects other costs
Affinity should affect other costs such as flashback, buyback, to cast since its also a cost reducer...
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@@ -1017,7 +1017,7 @@ void GameObserver::Affinity()
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ManaCost * original = NEW ManaCost();
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original->copy(card->model->data->getManaCost());
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if(card->getIncreasedManaCost()->getConvertedCost()||card->getReducedManaCost()->getConvertedCost())
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{
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{//start1
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if(card->getIncreasedManaCost()->getConvertedCost())
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original->add(card->getIncreasedManaCost());
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if(card->getReducedManaCost()->getConvertedCost())
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@@ -1031,11 +1031,11 @@ void GameObserver::Affinity()
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card->getManaCost()->extraCosts->costs[i]->setSource(card);
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}
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}
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}
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}//end1
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int reducem = 0;
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bool resetCost = false;
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for(unsigned int na = 0; na < card->cardsAbilities.size();na++)
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{
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{//start2
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ANewAffinity * newAff = dynamic_cast<ANewAffinity*>(card->cardsAbilities[na]);
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if(newAff)
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{
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@@ -1073,7 +1073,7 @@ void GameObserver::Affinity()
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card->getManaCost()->remove(removingCost);
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SAFE_DELETE(removingCost);
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}
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}
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}//end2
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if(card->has(Constants::AFFINITYARTIFACTS)||
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card->has(Constants::AFFINITYFOREST)||
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card->has(Constants::AFFINITYGREENCREATURES)||
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@@ -1081,7 +1081,7 @@ void GameObserver::Affinity()
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card->has(Constants::AFFINITYMOUNTAIN)||
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card->has(Constants::AFFINITYPLAINS)||
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card->has(Constants::AFFINITYSWAMP))
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{
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{//start3
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if (card->has(Constants::AFFINITYARTIFACTS))
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{
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type = "artifact";
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@@ -1136,7 +1136,7 @@ void GameObserver::Affinity()
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if(card->getManaCost()->getCost(color) > 0)
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card->getManaCost()->remove(color,1);
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}
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}
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}//end3
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SAFE_DELETE(original);
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}//end
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}
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