Affinity affects other costs
Affinity should affect other costs such as flashback, buyback, to cast since its also a cost reducer...
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@@ -255,7 +255,7 @@ public:
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bool isTargetter();
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int cardistargetter;
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int myconvertedcost;
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ManaCost * computeNewCost(MTGCardInstance * card,ManaCost * oldCost, ManaCost * refCost);
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ManaCost * computeNewCost(MTGCardInstance * card,ManaCost * oldCost, ManaCost * refCost,bool onlyTrinisphere = false);
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void eventattacked();
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void eventattackedAlone();
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