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EMA;413716;https://cards.scryfall.io/large/front/d/c/dcec43b3-80dd-40a3-a277-6bca00b69f35.jpg EMA;413717;https://cards.scryfall.io/large/front/1/f/1f8a1386-77ca-46ae-8987-aaed435556ea.jpg EMA;413714;https://cards.scryfall.io/large/front/7/6/766562f1-63b2-41d3-b76d-a31bac70fa89.jpg diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 66abdb531..6bdaca5db 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -1,6 +1,6 @@ #Primitives Pack for Wagic the Homebrew. #Please keep these card alphabetized, and try to have the "name=" line at the top of each card -#Sorted this programmatically - Thanks to Vitty85 16-08-2024 +#Sorted this programmatically - Thanks to Vitty85 29-08-2024 [card] name=+2 Mace auto={3}:equip @@ -1094,6 +1094,14 @@ power=1 toughness=3 [/card] [card] +name=Age-Graced Chapel +auto=tapped +auto={T}:Add{W} +auto={T}:Add{B} +text=Age-Graced Chapel enters tapped. -- {T}: Add {W} or {B}. +type=Land +[/card] +[card] name=Ageless Guardian mana={1}{W} type=Creature @@ -4020,6 +4028,16 @@ power=3 toughness=4 [/card] [card] +name=Archdruid's Charm +auto=choice name(search creature) target(creature|myLibrary) moveto(hand) +auto=choice name(search land) target(land|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=choice target(creature|myBattlefield) transforms((,newability[counter(1/1)],newability[name(Damage opponent creature) damage:power target(creature|opponentbattlefield)])) ueot +auto=choice moveto(exile) target(artifact,enchantment) +text=Choose one - -- - Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. -- - Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. -- - Exile target artifact or enchantment. +mana={G}{G}{G} +type=Instant +[/card] +[card] name=Archelos, Lagoon Mystic auto=@movedto(*[land;enchantment;creature;planeswalker;artifact]|battlefield):this(tapped) all(trigger) tap(noevent) auto=@movedto(*[land;enchantment;creature;planeswalker;artifact]|battlefield):this(untapped) all(trigger) untap @@ -4945,6 +4963,17 @@ mana={2}{U}{B} type=Instant [/card] [card] +name=Arthur, Marigold Knight +abilities=haste +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|battlefield)~morethan~1}:name(look) reveal:6 optionone choice target(creature|reveal) transforms((,newability[@next combatends:all(this) moveto(hand)],newability[readytofight])) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Haste -- Whenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat. +mana={2}{U}{R}{W} +type=Legendary Creature +subtype=Mouse Knight +power=4 +toughness=5 +[/card] +[card] name=Artificer Class auto=this(counter{0/0.1.ArtificerEffect}=0) lord(artifact|mycastingzone) altercost(colorless, -1) auto=@movedto(artifact|mystack):counter(0/0,1,ArtificerEffect) @@ -13126,6 +13155,20 @@ type=Artifact subtype=Equipment [/card] [card] +name=Bridgeworks Battle +backside=Tanglespan Bridgeworks +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Tanglespan Bridgeworks) forcetype(land) +target=creature|myBattlefield +auto=2/2 +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) +mana={2}{G} +type=Sorcery +[/card] +[card] name=Bright Reprisal target=creature[attacking] auto=destroy @@ -13482,6 +13525,15 @@ mana={G}{W}{U} type=Instant [/card] [card] +name=Brokers Hideout +auto=sacrifice && life:1 +auto=name(Search Forest) target(forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Plains) target(plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Island) target(island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Brokers Hideout enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] name=Brokers Initiate auto={4}{GU}:transforms((,setpower=5,settoughness=5)) ueot text={4}{G/U}: Brokers Initiate has base power and toughness 5/5 until end of turn. @@ -14077,6 +14129,14 @@ mana={B}{S(creature|mybattlefield)} type=Instant [/card] [card] +name=Burnwillow Clearing +auto=tapped +auto={T}:Add{R} +auto={T}:Add{G} +text=Burnwillow Clearing enters tapped. -- {T}: Add {R} or {G}. +type=Land +[/card] +[card] name=Burrog Befuddler abilities=flash auto=name(Creature gets -1/0) target(creature|opponentbattlefield) -1/0 ueot @@ -14137,6 +14197,19 @@ mana={G} type=Sorcery [/card] [card] +name=Bushy Bodyguard +kicker={1}{G}{2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=may ability$! name(exile three cards) moveto(myexile) notatarget(<3>*|mygraveyard) !$ controller && counter(1/1,2) restriction{type(*|mygraveyard)~morethan~2} +auto=may sacrifice notatarget(*[Food]|mybattlefield) and!( all(this) counter(1/1,2) )! restriction{type(*[Food]|mybattlefield)~morethan~0} +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.) +mana={1}{G} +type=Creature +subtype=Squirrel Warrior +power=2 +toughness=1 +[/card] +[card] name=Butterbur, Bree Innkeeper auto=@each my end restriction{type(food|mybattlefield)~equalto~0}:name(Create food) _FOOD_ text=At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") @@ -14279,6 +14352,15 @@ mana={R}{G}{W} type=Instant [/card] [card] +name=Cabaretti Courtyard +auto=sacrifice && life:1 +auto=name(Search Mountain) target(mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Forest) target(forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Plains) target(plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Cabaretti Courtyard enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] name=Cabaretti Initiate auto={2}{RW}:double strike ueot text={2}{R/W}: Cabaretti Initiate gains double strike until end of turn. @@ -14331,6 +14413,18 @@ mana={5}{B}{B} type=Enchantment [/card] [card] +name=Cactarantula +anyzone=this(variable{type:Desert:mybattlefield}>0)while changecost(colorless:-1) forcedalive +abilities=reach +auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):may draw:1 +text=This spell costs {1} less to cast if you control a Desert. -- Reach -- Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. +mana={4}{G}{G} +type=Creature +subtype=Plant Spider +power=6 +toughness=5 +[/card] +[card] name=Cactus Preserve auto=tapped auto=this(variable{plandw}>0) {T}:out{W} @@ -17229,6 +17323,15 @@ power=3 toughness=2 [/card] [card] +name=Charitable Levy +auto=lord(*[-creature]|nonbattlezone) altercost(colorless,+1) +auto=@movedTo(*[-creature]|stack):counter(0/0,1,collection) +auto=this(counter{0/0.1.collection}>=3) transforms((,newability[sacrifice],newability[draw:1],newability[target(plains[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!])) +text=Noncreature spells cost {1} more to cast. -- Whenever a player casts a noncreature spell, put a collection counter on Charitable Levy. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. +mana={1}{W} +type=Enchantment +[/card] +[card] name=Charity Extractor abilities=lifelink text=Lifelink @@ -17886,6 +17989,30 @@ mana={5}{U} type=Instant [/card] [card] +name=Chthonian Nightmare +auto=alterenergy:3 controller +auto={S(creature|myBattlefield)}{H}:name(mana value 0) target(creature[manacost=0]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:1}{S(creature|myBattlefield)}{H}:name(mana value 1) target(creature[manacost=1]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:2}{S(creature|myBattlefield)}{H}:name(mana value 2) target(creature[manacost=2]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:3}{S(creature|myBattlefield)}{H}:name(mana value 3) target(creature[manacost=3]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:4}{S(creature|myBattlefield)}{H}:name(mana value 4) target(creature[manacost=4]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:5}{S(creature|myBattlefield)}{H}:name(mana value 5) target(creature[manacost=5]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:6}{S(creature|myBattlefield)}{H}:name(mana value 6) target(creature[manacost=6]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:7}{S(creature|myBattlefield)}{H}:name(mana value 7) target(creature[manacost=7]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:8}{S(creature|myBattlefield)}{H}:name(mana value 8) target(creature[manacost=8]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:9}{S(creature|myBattlefield)}{H}:name(mana value 9) target(creature[manacost=9]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:10}{S(creature|myBattlefield)}{H}:name(mana value 10) target(creature[manacost=10]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:11}{S(creature|myBattlefield)}{H}:name(mana value 11) target(creature[manacost=11]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:12}{S(creature|myBattlefield)}{H}:name(mana value 12) target(creature[manacost=12]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:13}{S(creature|myBattlefield)}{H}:name(mana value 13) target(creature[manacost=13]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:14}{S(creature|myBattlefield)}{H}:name(mana value 14) target(creature[manacost=14]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:15}{S(creature|myBattlefield)}{H}:name(mana value 15) target(creature[manacost=15]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:16}{S(creature|myBattlefield)}{H}:name(mana value 16) target(creature[manacost=16]|mygraveyard) moveTo(battlefield) asSorcery +text=When Chthonian Nightmare enters, you get {E}{E}{E} (three energy counters). -- Pay X {E}, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery. +mana={1}{B} +type=Enchantment +[/card] +[card] name=Chulane, Teller of Tales abilities=vigilance auto=@movedTo(creature|mystack):draw:1 && may moveto(myBattlefield) target(land|myHand) @@ -19089,6 +19216,16 @@ power=1 toughness=4 [/card] [card] +name=Coerced to Kill +target=creature +alias=1194 +auto=teach(creature) transforms((Assassin,setpower=1,settoughness=1,deathtouch)) +text=Enchant creature -- You control enchanted creature. -- Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. +mana={3}{U}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Coercive Recruiter auto=target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! auto=@movedto(pirate|mybattlefield):target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! @@ -23013,6 +23150,17 @@ mana={1} type=Artifact [/card] [card] +name=Cursed Wombat +auto={2}{B}{G}:_ADAPT2_ +auto=lord(*|myBattlefield) transforms((,newability[@totalcounteradded(1/1) from(this) turnlimited:counter(1/1)])) +text={2}{B}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Permanents you control have "Whenever one or more +1/+1 counters are put on this permanent, put an additional +1/+1 counter on it. This ability triggers only once each turn." +mana={B}{G} +type=Creature +subtype=Nightmare Wombat +power=2 +toughness=3 +[/card] +[card] name=Custodi Lich auto=_MONARCH_CONTROLLER_ auto=target(player) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedPlayer @@ -25548,6 +25696,20 @@ power=9 toughness=9 [/card] [card] +name=Depth Defiler +abilities=devoid +kicker={C} +autostack=if paid(kicker) then target(creature) moveto(hand) and!(target(player) ability$!name(draw two cards) draw:2 _ choice target(<1>*|myhand) reject!$ targetedplayer)! +autostack=ifnot paid(kicker) then choice target(creature) moveto(hand) +autostack=ifnot paid(kicker) then choice target(player) ability$!name(draw two cards) draw:2 _ choice target(<1>*|myhand) reject!$ targetedplayer +text=Devoid (This card has no color.) -- Kicker {C} (You may pay an additional {C} as you cast this spell.) -- When you cast this spell, choose one. If it was kicked, choose both instead. -- - Return target creature to its owner's hand. -- - Target player draws two cards, then discards a card. +mana={3}{U}{U} +type=Creature +subtype=Eldrazi +power=3 +toughness=5 +[/card] +[card] name=Depths of Desire target=creature auto=moveto(hand) @@ -25936,6 +26098,14 @@ power=2 toughness=3 [/card] [card] +name=Detective's Satchel +auto=_CLUE_*2 +auto=@sacrificed(artifact|mybattlefield) turnlimited:transforms((,newability[{T}:_THOPTERTOKEN_])) ueot +text=When Detective's Satchel enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- {T}: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only if you've sacrificed an artifact this turn. +mana={2}{U}{R} +type=Artifact +[/card] +[card] name=Detention Vortex target=artifact,creature,enchantment,planeswalker auto=teach(*) cantattack @@ -26773,6 +26943,20 @@ power=1 toughness=3 [/card] [card] +name=Disciple of Freyalise +backside=Garden of Freyalise +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Garden of Freyalise) forcetype(land) +auto=may notatarget(other creature|myBattlefield) transforms((,newability[dynamicability],newability[dynamicability],newability[sacrifice])) +text=When Disciple of Freyalise enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power. +mana={3}{G}{G}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=3 +[/card] +[card] name=Disciple of Perdition auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(lifetotal)~lessthan~13}:name(Choose one) transforms((,newability[choice name(You draw and lose life) draw:1 controller && life:-1 controller],newability[choice name(Opponent exiles and loses life) life:-1 opponent && all(*|opponentgraveyard) moveto(exile)])) oneshot auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(lifetotal)~morethan~13}:name(Choose one) transforms((,newability[choice name(You draw and lose life) draw:1 controller && life:-1 controller],newability[choice name(Opponent exiles and loses life) life:-1 opponent && all(*|opponentgraveyard) moveto(exile)])) oneshot @@ -28216,6 +28400,17 @@ power=3 toughness=3 [/card] [card] +name=Dramatic Accusation +target=creature +auto=teach(creature) tap +auto=teach(creature) doesnotuntap +auto={U}{U}:teach(creature) moveTo(ownerlibrary) && shuffle +text=Enchant creature -- When Dramatic Accusation enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- {U}{U}: Shuffle enchanted creature into its owner's library. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Dramatic Finale auto=lord(creature[token]|mybattlefield) 1/1 auto=@movedto(creature[-token]|graveyard) from(mybattlefield) turnlimited:name(Create Inkling) token(Inkling,Creature Inkling,2/1,white,black,flying) @@ -29080,6 +29275,14 @@ mana={U}{B} type=Instant [/card] [card] +name=Drowned Jungle +auto=tapped +auto={T}:Add{G} +auto={T}:Add{U} +text=Drowned Jungle enters tapped. -- {T}: Add {G} or {U}. +type=Land +[/card] +[card] name=Drowned Secrets auto=@movedTo(*[blue]|mystack):deplete:2 target(player) text=Whenever you cast a blue spell, target player mills two cards. @@ -29087,6 +29290,21 @@ mana={1}{U} type=Enchantment [/card] [card] +name=Drowner of Truth +backside=Drowned Jungle +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Drowned Jungle) forcetype(land) +abilities=devoid +autostack=if spent({C}) then _ELDRAZISPAWN_*2 +text=Devoid (This card has no color.) -- When you cast this spell, if {C} was spent to cast it, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." +mana={5}{GU}{GU} +type=Creature +subtype=Eldrazi +power=7 +toughness=6 +[/card] +[card] name=Drownyard Amalgam auto=name(Target player mills 3 cards) target(player) deplete:3 auto={2}{U}:name(Becomes unblockable) transforms((,unblockable)) ueot @@ -30537,6 +30755,14 @@ power=4 toughness=4 [/card] [card] +name=Edgewall Inn +auto=tapped +auto=chooseacolor {T}:add{chosencolor} chooseend +auto={3}{T}{S}:target(*[adventure]|mygraveyard) moveto(hand) +text=Edgewall Inn enters the battlefield tapped. -- As Edgewall Inn enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. -- {3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. +type=Land +[/card] +[card] name=Edgewall Innkeeper auto=@movedTo(creature[adventure]|myStack):name(Draw a card) draw:1 controller text=Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) @@ -33269,6 +33495,23 @@ power=4 toughness=4 [/card] [card] +name=Etherium Pteramander +abilities=flying,cloud +auto={6}{B} restriction{type(other artifact|myBattlefield)~equalto~0}:_ADAPT4_ +auto={5}{B} restriction{type(other artifact|myBattlefield)~equalto~1}:_ADAPT4_ +auto={4}{B} restriction{type(other artifact|myBattlefield)~equalto~2}:_ADAPT4_ +auto={3}{B} restriction{type(other artifact|myBattlefield)~equalto~3}:_ADAPT4_ +auto={2}{B} restriction{type(other artifact|myBattlefield)~equalto~4}:_ADAPT4_ +auto={1}{B} restriction{type(other artifact|myBattlefield)~equalto~5}:_ADAPT4_ +auto={B} restriction{type(other artifact|myBattlefield)~morethan~5}:_ADAPT4_ +text=Flying -- Etherium Pteramander can block only creatures with flying. -- {6}{B}: Adapt 4. This ability costs {1} less to activate for each other artifact you control. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) +mana={B} +type=Artifact Creature +subtype=Salamander Drake +power=1 +toughness=1 +[/card] +[card] name=Etherium Spinner auto=@movedto(*[manacost>=4]|myStack):name(Create Thopter) _THOPTERTOKEN_ text=Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying. @@ -34270,6 +34513,23 @@ mana={1}{U} type=Instant [/card] [card] +name=Expel the Interlopers +auto=choice name(Choose 0) destroy all(creature[power>=0]) +auto=choice name(Choose 1) destroy all(creature[power>=1]) +auto=choice name(Choose 2) destroy all(creature[power>=2]) +auto=choice name(Choose 3) destroy all(creature[power>=3]) +auto=choice name(Choose 4) destroy all(creature[power>=4]) +auto=choice name(Choose 5) destroy all(creature[power>=5]) +auto=choice name(Choose 6) destroy all(creature[power>=6]) +auto=choice name(Choose 7) destroy all(creature[power>=7]) +auto=choice name(Choose 8) destroy all(creature[power>=8]) +auto=choice name(Choose 9) destroy all(creature[power>=9]) +auto=choice name(Choose 10) destroy all(creature[power>=10]) +text=Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] name=Expel the Unworthy kicker={2}{W} auto=ifnot paid(kicker) then target(creature[manacost<=3]) transforms((,newability[moveTo(exile)],newability[dynamicability])) @@ -36232,6 +36492,13 @@ power=3 toughness=3 [/card] [card] +name=Fell Mire +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{B} +text=As Fell Mire enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {B}. +type=Land +[/card] +[card] name=Fell Specter abilities=flying auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ @@ -36290,6 +36557,18 @@ mana={1}{G} type=Instant [/card] [card] +name=Fell the Profane +backside=Fell Mire +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Fell Mire) forcetype(land) +target=creature,planeswalker +auto=destroy +text=Destroy target creature or planeswalker. +mana={2}{B}{B} +type=Instant +[/card] +[card] name=Fellwar Stone auto=this(variable{olandg}>0) {t}:out{g} auto=this(variable{olandu}>0) {t}:out{u} @@ -36368,6 +36647,13 @@ mana={1}{G} type=Instant [/card] [card] +name=Ferocification +auto=@each my combatbegins:name(Choose one) transforms((,newability[choice name(creature gets +2/+0) target(creature|myBattlefield) 2/0 ueot],newability[choice name(creature gains menace and haste) target(creature|myBattlefield) transforms((,menace,haste)) ueot ])) oneshot +text=At the beginning of combat on your turn, choose one - -- - Target creature you control gets +2/+0 until end of turn. -- - Target creature you control gains menace and haste until end of turn. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Ferocious Pup auto=_WOLFTOKEN_ text=When Ferocious Pup enters, create a 2/2 green Wolf creature token. @@ -38992,6 +39278,23 @@ mana={3}{W}{W} type=Sorcery [/card] [card] +name=Fortune Teller's Talent +auto=counter(0/0,1,Level) +abilities=showfromtoplibrary +auto=this(variable{hascntlevel}=1) {3}{U}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=@movedTo(*|mystack) restriction{compare(hascntlevel)~morethan~1} turnlimited:transforms((,canplayfromlibrarytop)) ueot +auto=this(variable{hascntlevel}=2) {2}{U}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=this(variable{hascntlevel}>=3) lord(*|mycommandzone) changecost(colorless:-2) forcedalive +auto=this(variable{hascntlevel}>=3) lord(*|myexile) changecost(colorless:-2) forcedalive +auto=this(variable{hascntlevel}>=3) lord(*|mygraveyard) changecost(colorless:-2) forcedalive +auto=this(variable{hascntlevel}>=3) lord(*|mylibrary) changecost(colorless:-2) forcedalive +auto=this(variable{hascntlevel}>=3) lord(*|mysideboard) changecost(colorless:-2) forcedalive +text=(Gain the next level as a sorcery to add its ability.) -- You may look at the top card of your library any time. -- {3}{U}: Level 2 -- As long as you've cast a spell this turn, you may play cards from the top of your library. -- {2}{U}: Level 3 -- Spells you cast from anywhere other than your hand cost {2} less to cast. +mana={U} +type=Enchantment +subtype=Class +[/card] +[card] name=Forum Familiar facedown={3} autofacedown=_WARD2_ @@ -40014,6 +40317,17 @@ power=1 toughness=4 [/card] [card] +name=Furtive Courier +auto=@sacrificed(artifact|mybattlefield) turnlimited:unblockable ueot +auto=_ATTACKING__LOOT_ +text=Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. -- Whenever Furtive Courier attacks, draw a card, then discard a card. +mana={2}{U} +type=Creature +subtype=Merfolk Advisor +power=3 +toughness=2 +[/card] +[card] name=Fury other={E(*[red]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice @@ -40583,6 +40897,14 @@ power=3 toughness=3 [/card] [card] +name=Garden of Freyalise +backside=Disciple of Freyalise +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{G} +text=As Garden of Freyalise enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {G}. +type=Land +[/card] +[card] name=Garenbrig Carver // Shield's Might abilities=adventure,asflash restriction=can play creature @@ -42674,6 +42996,21 @@ text=Glasspool Shore enters tapped. -- {T}: Add {U}. // {2}{U} Glasspool Mimic type=Land [/card] [card] +name=Glasswing Grace +backside=Age-Graced Chapel +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Age-Graced Chapel) forcetype(land) +target=creature +auto=teach(creature) 2/2 +auto=teach(creature) flying +auto=teach(creature) lifelink +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying and lifelink. +mana={3}{WB}{WB} +type=Enchantment +subtype=Aura +[/card] +[card] name=Gleaming Barrier abilities=defender auto=_DIES__TREASURE_ @@ -43363,6 +43700,14 @@ power=1 toughness=1 [/card] [card] +name=Gnawing Crescendo +auto=all(creature|myBattlefield) 2/0 +auto=emblem transforms((,newability[@movedto(creature[-token]|graveyard) from(mybattlefield):create(rat:creature rat:1/1:black:cantblock)])) ueot +text=Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block." +mana={2}{R} +type=Instant +[/card] +[card] name=Gnawing Vermin auto=target(player) deplete:2 auto=_DIES_target(creature|opponentBattlefield) -1/-1 ueot @@ -44161,6 +44506,14 @@ type=Artifact subtype=Equipment [/card] [card] +name=Gold Rush +auto=_TREASURE_ +auto=may target(creature) foreach(Treasure|mybattlefield) 2/2 +text=Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control. +mana={1}{G} +type=Instant +[/card] +[card] name=Gold-Forge Garrison auto={T}:add{W}{W} auto={T}:add{G}{G} @@ -44760,6 +45113,19 @@ power=4 toughness=3 [/card] [card] +name=Gourmand's Talent +auto=counter(0/0,1,Level) +auto=this(variable{controllerturn}>0) lord(*[artifact]|myBattlefield) transforms((Food,newability[{2}{T}{S}:life:3])) +auto=this(variable{hascntlevel}=1) {2}{G}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=this(variable{hascntlevel}=2) {3}{G}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=@lifeof(player) from(*[-lifefaker]|*) restriction{compare(hascntlevel)~morethan~2} turnlimited:counter(1/1) all(creature|myBattlefield) +auto=@lifeof(player) from(*[-lifefaker]|*) restriction{compare(hascntlevel)~morethan~1} turnlimited:create(raccoon:creature raccoon:3/3:green) +text=(Gain the next level as a sorcery to add its ability.) -- During your turn, artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life." -- {2}{G}: Level 2 -- Whenever you gain life for the first time each turn, create a 3/3 green Raccoon creature token. -- {3}{G}: Level 3 -- Whenever you gain life for the first time each turn, put a +1/+1 counter on each creature you control. +mana={G} +type=Enchantment +subtype=Class +[/card] +[card] name=Govern the Guildless target=creature[-multicolor] auto=moveto(mybattlefield) @@ -48118,6 +48484,14 @@ mana={4}{B}{B} type=Sorcery [/card] [card] +name=Haven of the Harvest +auto=tapped +auto={T}:Add{G} +auto={T}:Add{W} +text=Haven of the Harvest enters tapped. -- {T}: Add {G} or {W}. +type=Land +[/card] +[card] name=Haven of the Spirit Dragon auto={T}:add{1} auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{W} @@ -48629,6 +49003,17 @@ type=Artifact subtype=Equipment [/card] [card] +name=Heirloom Epic +auto={4}{T}:name(pay 4 mana) draw:1 asSorcery +auto={3}{T(creature|mybattlefield)}{T}:name(pay 3 mana) draw:1 asSorcery restriction{type(creature[-tapped]|mybattlefield)~morethan~0} +auto={2}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T}:name(pay 2 mana) draw:1 asSorcery restriction{type(creature[-tapped]|mybattlefield)~morethan~1} +auto={1}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T}:name(pay 1 mana) draw:1 asSorcery restriction{type(creature[-tapped]|mybattlefield)~morethan~2} +auto={T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T}:name(pay 0 mana) draw:1 asSorcery restriction{type(creature[-tapped]|mybattlefield)~morethan~3} +text={4}, {T}: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery. +mana={1} +type=Artifact +[/card] +[card] name=Heirloom Mirror backside=Inherited Fiend restriction=compare(isflipped)~equalto~0 @@ -48800,6 +49185,17 @@ power=3 toughness=3 [/card] [card] +name=Hellspur Brute +anyzone=affinity(*[Assassin;Mercenary;Pirate;Rogue;Warlock]|mybattlefield) reduce({1}) +abilities=trample +text=Affinity for outlaws (This spell costs {1} less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.) -- Trample +mana={4}{R} +type=Creature +subtype=Minotaur Mercenary +power=5 +toughness=4 +[/card] +[card] name=Hellspur Posse Boss auto=lord(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield) haste auto=_MERCENARYTOKEN_*2 @@ -53276,6 +53672,17 @@ type=Artifact subtype=Equipment [/card] [card] +name=Infested Thrinax +abilities=flash +auto=transforms((,newability[lord(creature|myBattlefield) transforms((,newability[_DIES__SAPROLINGTOKEN_*power]))])) ueot +text=Flash -- When Infested Thrinax enters, until end of turn, whenever a nontoken creature you control dies, create a number of 1/1 green Saproling creature tokens equal to that creature's power. +mana={3}{B}{G} +type=Creature +subtype=Lizard +power=4 +toughness=4 +[/card] +[card] name=Infested Werewolf abilities=nightbound backside=Infestation Expert @@ -54184,6 +54591,14 @@ mana={2}{U} type=Instant [/card] [card] +name=Inundated Archive +auto=tapped +auto={T}:Add{U} +auto={T}:Add{B} +text=Inundated Archive enters tapped. -- {T}: Add {U} or {B}. +type=Land +[/card] +[card] name=Invade the City auto=if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1.pginstantsorceryminus1minusend)])) forever else name(Create Zombie Army) token(Zombie Army^Creature Zombie Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.pginstantsorceryminus1minusend) notatarget(army|myBattlefield) )! text=Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) @@ -61116,6 +61531,19 @@ power=2 toughness=2 [/card] [card] +name=Legion Leadership +backside=Legion Stronghold +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Legion Stronghold) forcetype(land) +target=creature +auto=transforms((,newability[power/0])) +auto=first strike +text=Until end of turn, double target creature's power and it gains first strike. +mana={1}{RW} +type=Instant +[/card] +[card] name=Legion Lieutenant auto=lord(other vampire|myBattlefield) +1/+1 text=Other Vampires you control get +1/+1. @@ -61132,6 +61560,14 @@ mana={6}{W}{W} type=Enchantment [/card] [card] +name=Legion Stronghold +auto=tapped +auto={T}:Add{R} +auto={T}:Add{W} +text=Legion Stronghold enters tapped. -- {T}: Add {R} or {W}. +type=Land +[/card] +[card] name=Legion Vanguard aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot auto={1}{S(other creature|mybattlefield)}:_EXPLORES_ @@ -64259,6 +64695,15 @@ power=3 toughness=1 [/card] [card] +name=Maestros Theater +auto=sacrifice && life:1 +auto=name(Search Island) target(island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Swamp) target(swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Mountain) target(mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Maestros Theater enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] name=Maeve, Insidious Singer auto={2}{U}:name(Goad opponent creature) target(creature|opponentBattlefield) _GOAD_ auto={2}{U}:name(Goad your creature) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)],newability[@combat(attacking) source(this):draw:1])) ueot @@ -67870,6 +68315,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Miriam, Herd Whisperer +auto=this(variable{controllerturn}>0) lord(Mount,Vehicle|myBattlefield) hexproof +auto=@combat(attacking) source(Mount,Vehicle|myBattlefield):all(trigger[to]) counter(1/1) +text=During your turn, Mounts and Vehicles you control have hexproof. -- Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. +mana={G}{W} +type=Legendary Creature +subtype=Human Druid +power=3 +toughness=2 +[/card] +[card] name=Mirkwood Bats abilities=flying auto=@tokencreated(*|myBattlefield):name(Opponent loses life) life:-1 opponent @@ -69950,6 +70406,18 @@ text=Suspend 3-{0} (Rather than cast this card from your hand, pay 0 and exile i type=Artifact [/card] [card] +name=Mr. Foxglove +abilities=lifelink +auto=_ATTACKING_draw:mathtype:*:opponenthandminustype:*:myhandminusendmathend +auto=_ATTACKING_if type(*|myhand)~morethan~type(*|opponenthand) then may target(creature|hand) moveTo(battlefield) else if type(*|myhand)~equal~type(*|opponenthand) then may target(creature|hand) moveTo(battlefield) +text=Lifelink -- Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield. +mana={2}{G}{W}{U} +type=Legendary Creature +subtype=Fox Rogue +power=3 +toughness=5 +[/card] +[card] name=Mr. Orfeo, the Boulder auto=@each my blockers:target(creature|battlefield) transforms((,newability[power/0])) ueot text=Whenever you attack, double target creature's power until end of turn. @@ -70332,6 +70800,17 @@ power=4 toughness=6 [/card] [card] +name=Myojin of Cryptic Dreams +auto=if casted(this) then counter(0/0.1.Indestructible) +auto={C(0/0,-1,indestructible)}:auto={4}{T}:name(Copy permanent) target(*[-instant;-sorcery]|mystack) transforms((,newability[clone],newability[clone],newability[clone])) oneshot +text=Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.) +mana={5}{U}{U}{U} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] name=Myojin of Grim Betrayal auto=if casted(this) then counter(0/0.1.Indestructible) auto=this(counter{0/0.1.Indestructible}) indestructible @@ -70574,6 +71053,14 @@ power=5 toughness=6 [/card] [card] +name=Mystic Peak +backside=Pinnacle Monk +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{R} +text=As Mystic Peak enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {R}. +type=Land +[/card] +[card] name=Mystic Redaction aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@each my upkeep:_SCRY1_ @@ -73701,6 +74188,17 @@ power=3 toughness=4 [/card] [card] +name=Obeka, Splitter of Seconds +abilities=menace +auto=@combatdamaged(player) from(this):thisforeach(variable{thatmuch}>0) phasealter(add,upkeep,controller,after) +text=Menace -- Whenever Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Ogre Warlock +power=2 +toughness=5 +[/card] +[card] name=Obelisk Spider abilities=reach auto=@combatdamaged(creature) from(this):counter(-1/-1) all(trigger[to]) @@ -73763,6 +74261,15 @@ power=3 toughness=1 [/card] [card] +name=Obscura Storefront +auto=sacrifice && life:1 +auto=name(Search Plains) target(plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Island) target(island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Swamp) target(swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Obscura Storefront enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] name=Obscuring Haze auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot other={0} name(Cast without Paying its Mana Cost) @@ -74479,6 +74986,14 @@ power=3 toughness=3 [/card] [card] +name=Old-Growth Grove +auto=tapped +auto={T}:Add{B} +auto={T}:Add{G} +text=Old-Growth Grove enters tapped. -- {T}: Add {B} or {G}. +type=Land +[/card] +[card] name=Old-Growth Troll abilities=trample auto=this(cantargetcard(*[creature]) transforms((,newability[_DIES_name(Return as enchantment) target(Old-Growth Troll[fresh]|mygraveyard) activate castcard(alternative)])) @@ -76063,6 +76578,18 @@ power=6 toughness=6 [/card] [card] +name=Otterball Antics +auto=create(otter:creature otter:1/1:blue:red) and!( transforms((,newability[@movedTo(*[-creature]|mystack):1/1 ueot])) forever )! +auto=if gravecast then counter(1/1) notatarget(otter[bluered;fresh]|myBattlefield) +auto=if librarycast then counter(1/1) notatarget(otter[bluered;fresh]|myBattlefield) +auto=if exilecast then counter(1/1) notatarget(otter[bluered;fresh]|myBattlefield) +auto=if commandzonecast then counter(1/1) notatarget(otter[bluered;fresh]|myBattlefield) +flashback={3}{U} +text=Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.) -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{U} +type=Sorcery +[/card] +[card] name=Oust target=creature auto=placefromthetop(2) @@ -76101,6 +76628,18 @@ mana={1}{W}{W} type=Enchantment [/card] [card] +name=Outcaster Greenblade +auto=if type(land[basic]|mylibrary)~morethan~0 then may name() name(Search basic land) target(land[basic]|mylibrary) moveto(hand) +auto=if type(Desert|mylibrary)~morethan~0 then may name() name(Search Desert) target(Desert|mylibrary) moveto(hand) +auto=foreach(Desert|myBattlefield) 1/1 +text=When Outcaster Greenblade enters, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. -- Outcaster Greenblade gets +1/+1 for each Desert you control. +mana={2}{G} +type=Creature +subtype=Human Mercenary +power=1 +toughness=2 +[/card] +[card] name=Outcaster Trailblazer auto=choice Add{W} auto=choice Add{U} @@ -77698,6 +78237,19 @@ power=2 toughness=3 [/card] [card] +name=Perch Protection +abilities=protection from +other={4}{W}{W} name(Gift an extra turn) +auto=if paid(alternative) then turns:+1 opponent +auto=create(bird:creature bird:2/2:blue:flying)*4 +auto=if paid(alternative) then token(Protection,Emblem,0/0,indestructible,shroud,cantchangelife,controllershroud,playershroud,notrigger) and!( transforms((,newability[preventalldamage to(controller) from(*|opponentzones)],newability[preventalldamage to(controller) from(*|myzones)],newability[@each my untap:sacrifice])) forever )! +auto=if paid(alternative) then all(*|myBattlefield) phaseout +auto=moveto(exile) +text=Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.) -- Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything. -- Exile Perch Protection. +mana={4}{W}{W} +type=Instant +[/card] +[card] name=Peregrin Took auto={S(food|mybattlefield)}{S(food|mybattlefield)}{S(food|mybattlefield)}:name(Sacrifice foods and draw card) draw:1 controller auto=@tokencreated(*|mybattlefield):name(Create Food) token(Food,Food Artifact,0/0,notrigger) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )! @@ -78756,6 +79308,21 @@ power=1 toughness=1 [/card] [card] +name=Pinnacle Monk +backside=Mystic Peak +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Mystic Peak) forcetype(land) +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=target(instant,sorcery|mygraveyard) moveto(hand) +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Pinnacle Monk enters, return target instant or sorcery card from your graveyard to your hand. +mana={3}{R}{R} +type=Creature +subtype=Djinn Monk +power=2 +toughness=2 +[/card] +[card] name=Pinpoint Avalanche #MISSING: damage can't be prevented target=creature @@ -79179,6 +79746,14 @@ mana={1}{U} type=Instant [/card] [card] +name=Planar Nexus +anyzone=becomes(Cave Desert Gate Lair Locus Mine Power-Plant Sphere Tower Urza's) forever +auto={T}:Add{C} +auto={1}{T}:ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller +text=Planar Nexus is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color. +type=Land +[/card] +[card] name=Planar Overlay auto=ability$!name(Return a swamp) name(Return a swamp) target(swamp|myBattlefield) moveto(hand)!$ controller auto=ability$!name(Return a swamp) name(Return a swamp) target(swamp|myBattlefield) moveto(hand)!$ opponent @@ -81646,6 +82221,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Public Thoroughfare +auto=tapped +auto=aslongas(artifact[-tapped]|mybattlefield) choice name() name(tap an untapped artifact) tap target(artifact[-tapped]|mybattlefield) +auto=aslongas(land[-tapped]|mybattlefield) choice name() name(tap an untapped land) tap target(land[-tapped]|mybattlefield) +auto=aslongas(*|mybattlefield) choice sacrifice all(this) +auto={T}:_MANAOFANYCOLOR_ +text=Public Thoroughfare enters tapped. -- When Public Thoroughfare enters, sacrifice it unless you tap an untapped artifact or land you control. -- {T}: Add one mana of any color. +type=Land +[/card] +[card] name=Pugnacious Hammerskull auto=@combat(attacking) source(this) restriction{type(other Dinosaur|myBattlefield)~lessthan~1}:transforms((,newability[counter(0/0.1.Stun)])) oneshot text=Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) @@ -82399,6 +82984,15 @@ power=3 toughness=4 [/card] [card] +name=Quick Draw +target=creature|myBattlefield +auto=1/1 +auto=first strike && ability$! target(opponent) all(creature|targetedplayerBattlefield) -First Strike !$ controller +text=Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn. +mana={R} +type=Instant +[/card] +[card] name=Quick Study auto=draw:2 text=Draw two cards. @@ -84258,6 +84852,25 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Razorgrass Ambush +backside=Razorgrass Field +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Razorgrass Field) forcetype(land) +target=creature[attacking;blocking] +auto=damage:3 +text=Razorgrass Ambush deals 3 damage to target attacking or blocking creature. +mana={1}{W} +type=Instant +[/card] +[card] +name=Razorgrass Field +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{W} +text=As Razorgrass Field enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {W}. +type=Land +[/card] +[card] name=Razorlash Transmogrant abilities=cantblock autograveyard={4}{B}{B}:moveTo(battlefield) from(myGraveyard) && counter(1/1) @@ -84976,6 +85589,17 @@ mana={U}{U} type=Instant [/card] [card] +name=Redrock Sentinel +abilities=defender +auto={2}{T}{S(land|myBattlefield)}:draw:1 && ability$! _TREASURE_ !$ controller +text=Defender -- {2}, {T}, Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={3} +type=Artifact Creature +subtype=Golem +power=2 +toughness=4 +[/card] +[card] name=Redtooth Vanguard abilities=trample autograveyard=@movedTo(enchantment|myBattlefield):pay({2}) moveto(hand) @@ -86427,6 +87051,19 @@ mana={1}{W} type=Instant [/card] [card] +name=Revitalizing Repast +backside=Old-Growth Grove +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Old-Growth Grove) forcetype(land) +target=creature +auto=counter(1/1) indestructible +auto=indestructible +text=Put a +1/+1 counter on target creature. It gains indestructible until end of turn. +mana={BG} +type=Instant +[/card] +[card] name=Revival // Revenge other={4}{W}{B} name(Revenge) auto=if paid(alternative) then life:lifetotal controller && life:-halfupopponentlifetotal opponent @@ -87766,6 +88403,15 @@ power=2 toughness=2 [/card] [card] +name=Riveteers Overlook +auto=sacrifice && life:1 +auto=name(Search Swamp) target(swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Mountain) target(mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Forest) target(forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Riveteers Overlook enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] name=Riveteers Requisitioner auto=_DIES__TREASURE_ other={2}{R}:name(Blitz) @@ -88746,6 +89392,18 @@ mana={2}{G}{G} type=Enchantment [/card] [card] +name=Roxanne, Starfall Savant +auto=create(Meteorite) and!(tap(noevent))! +auto=_ATTACKING_create(Meteorite) and!(tap(noevent))! +auto=lord(artifact[token]|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) +text=Whenever Roxanne, Starfall Savant enters or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters, it deals 2 damage to any target" and "{T}: Add one mana of any color." -- Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced. +mana={3}{R}{G} +type=Legendary Creature +subtype=Cat Druid +power=4 +toughness=3 +[/card] +[card] name=Rubble Reading target=land auto=destroy @@ -89879,6 +90537,17 @@ power=2 toughness=5 [/card] [card] +name=Sage of the Maze +auto={T}:name(Add two mana) thisforeach(variable{2}) ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller +auto={T}:target(land|myBattlefield) becomes(Citizen creature,twicetype:gate:myBattlefield/twicetype:gate:myBattlefield,haste) ueot asSorcery +auto={T(*[Gate]|myBattlefield)}:untap +text={T}: Add two mana in any combination of colors. -- {T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. -- Tap an untapped Gate you control: Untap Sage of the Maze. +mana={2}{G} +type=Creature +subtype=Elf Wizard +power=1 +toughness=3 +[/card] [card] name=Sage's Row Savant aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ @@ -96279,6 +96948,18 @@ type=Artifact mana={1} [/card] [card] +name=Silver Deputy +auto=if type(land[basic]|mylibrary)~morethan~0 then may name() name(Search basic land) target(land[basic]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! +auto=if type(Desert|mylibrary)~morethan~0 then may name() name(Search Desert) target(Desert|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! +auto={T}:target(creature|myBattlefield) 1/0 ueot asSorcery +text=When Silver Deputy enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. -- {T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. +mana={2} +type=Artifact Creature +subtype=Mercenary +power=1 +toughness=2 +[/card] +[card] name=Silver Raven abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot @@ -96631,6 +97312,19 @@ mana={3}{B}{R} type=Sorcery [/card] [card] +name=Sink into Stupor +backside=Soporific Springs +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Soporific Springs) forcetype(land) +restriction=compare(type:*[-land]:battlefieldplustype:*:stackplusend)~morethan~0 +auto=if type(*[-land])~morethan~0 then choice name(Return nonland) name(Return nonland) target(*[-land]) moveTo(hand) +auto=if type(*|stack)~morethan~0 then choice name(Return target spell) name(Return target spell) target(*|stack) spellmover(hand) +text=Return target spell or nonland permanent an opponent controls to its owner's hand. +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Sink into Takenuma target=swamp|mybattlefield auto=moveto(hand) && ability$!name(discard) notatarget(*|myhand) reject!$ opponent @@ -99343,6 +100037,13 @@ power=3 toughness=4 [/card] [card] +name=Soporific Springs +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{U} +text=As Soporific Springs enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {U}. +type=Land +[/card] +[card] name=Sorcerer Class auto=counter(0/0,1,Level) auto=draw:2 && transforms((,newability[name(Discard 2 cards) target(<2>*|myhand) reject])) oneshot @@ -99973,6 +100674,19 @@ power=2 toughness=2 [/card] [card] +name=Sowing Mycospawn +abilities=devoid +kicker={1}{C} +autostack=if casted(this) then target(land|myLibrary) moveTo(myBattlefield) +auto=if casted(this) then if paid(kicker) then moveTo(exile) target(land) +text=Devoid (This card has no color.) -- Kicker {1}{C} (You may pay an additional {1}{C} as you cast this spell.) -- When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle. -- When you cast this spell, if it was kicked, exile target land. +mana={3}{G} +type=Creature +subtype=Eldrazi Fungus +power=3 +toughness=3 +[/card] +[card] name=Spara's Headquarters abilities=cycling auto=tap(noevent) @@ -100237,6 +100951,36 @@ text=Spectator Seating enters tapped unless you have two or more opponents. -- { type=Land [/card] [card] +name=Specter of Mortality +abilities=flying +auto=if type(creature|myGraveyard)~morethan~0 then may ability$! name(exile one creature) moveto(myexile) notatarget(<1>*|mygraveyard) !$ controller && all(other creature) -1/-1 +auto=if type(creature|myGraveyard)~morethan~1 then may ability$! name(exile two creatures) moveto(myexile) notatarget(<2>*|mygraveyard) !$ controller && all(other creature) -2/-2 +auto=if type(creature|myGraveyard)~morethan~2 then may ability$! name(exile three creatures) moveto(myexile) notatarget(<3>*|mygraveyard) !$ controller && all(other creature) -3/-3 +auto=if type(creature|myGraveyard)~morethan~3 then may ability$! name(exile four creatures) moveto(myexile) notatarget(<4>*|mygraveyard) !$ controller && all(other creature) -4/-4 +auto=if type(creature|myGraveyard)~morethan~4 then may ability$! name(exile five creatures) moveto(myexile) notatarget(<5>*|mygraveyard) !$ controller && all(other creature) -5/-5 +auto=if type(creature|myGraveyard)~morethan~5 then may ability$! name(exile six creatures) moveto(myexile) notatarget(<6>*|mygraveyard) !$ controller && all(other creature) -6/-6 +auto=if type(creature|myGraveyard)~morethan~6 then may ability$! name(exile seven creatures) moveto(myexile) notatarget(<7>*|mygraveyard) !$ controller && all(other creature) -7/-7 +auto=if type(creature|myGraveyard)~morethan~7 then may ability$! name(exile eight creatures) moveto(myexile) notatarget(<8>*|mygraveyard) !$ controller && all(other creature) -8/-8 +auto=if type(creature|myGraveyard)~morethan~8 then may ability$! name(exile nine creatures) moveto(myexile) notatarget(<9>*|mygraveyard) !$ controller && all(other creature) -9/-9 +auto=if type(creature|myGraveyard)~morethan~9 then may ability$! name(exile ten creatures) moveto(myexile) notatarget(<10>*|mygraveyard) !$ controller && all(other creature) -10/-10 +auto=if type(creature|myGraveyard)~morethan~10 then may ability$! name(exile eleven creatures) moveto(myexile) notatarget(<11>*|mygraveyard) !$ controller && all(other creature) -11/-11 +auto=if type(creature|myGraveyard)~morethan~11 then may ability$! name(exile twelve creatures) moveto(myexile) notatarget(<12>*|mygraveyard) !$ controller && all(other creature) -12/-12 +auto=if type(creature|myGraveyard)~morethan~12 then may ability$! name(exile thirteen creatures) moveto(myexile) notatarget(<13>*|mygraveyard) !$ controller && all(other creature) -13/-13 +auto=if type(creature|myGraveyard)~morethan~13 then may ability$! name(exile fourteen creatures) moveto(myexile) notatarget(<14>*|mygraveyard) !$ controller && all(other creature) -14/-14 +auto=if type(creature|myGraveyard)~morethan~14 then may ability$! name(exile fifteen creatures) moveto(myexile) notatarget(<15>*|mygraveyard) !$ controller && all(other creature) -15/-15 +auto=if type(creature|myGraveyard)~morethan~15 then may ability$! name(exile sixteen creatures) moveto(myexile) notatarget(<16>*|mygraveyard) !$ controller && all(other creature) -16/-16 +auto=if type(creature|myGraveyard)~morethan~16 then may ability$! name(exile seventeen creatures) moveto(myexile) notatarget(<17>*|mygraveyard) !$ controller && all(other creature) -17/-17 +auto=if type(creature|myGraveyard)~morethan~17 then may ability$! name(exile eighteen creatures) moveto(myexile) notatarget(<18>*|mygraveyard) !$ controller && all(other creature) -18/-18 +auto=if type(creature|myGraveyard)~morethan~18 then may ability$! name(exile nineteen creatures) moveto(myexile) notatarget(<19>*|mygraveyard) !$ controller && all(other creature) -19/-19 +auto=if type(creature|myGraveyard)~morethan~19 then may ability$! name(exile twenty creatures) moveto(myexile) notatarget(<20>*|mygraveyard) !$ controller && all(other creature) -20/-20 +text=Flying -- When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. +mana={3}{B}{B} +type=Creature +subtype=Specter +power=3 +toughness=3 +[/card] +[card] name=Specter of the Fens abilities=flying auto={5}{B}:life:-2 opponent && life:2 controller @@ -101968,6 +102712,18 @@ power=3 toughness=3 [/card] [card] +name=Starfall Invocation +other={3}{W}{W} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then destroy all(creature) && ability$! moveTo(battlefield) target(creature[fresh]|myGraveyard) !$ controller +auto=ifnot paid(alternative) then destroy all(creature) +auto=destroy all creature a creature into your graveyard this way the battlefield under your control +auto= +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] name=Starfield Mystic auto=lord(enchantment|mycastingzone) altercost(colorless,-1) auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1) @@ -103582,6 +104338,19 @@ mana={G} type=Instant [/card] [card] +name=Strength of the Harvest +backside=Haven of the Harvest +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Haven of the Harvest) forcetype(land) +target=creature +auto=teach(creature) type:*[creature;enchantment]:mybattlefield/type:*[creature;enchantment]:mybattlefield nonstatic +text=Enchant creature -- Enchanted creature gets +1/+1 for each creature and/or enchantment you control. +mana={2}{GW} +type=Enchantment +subtype=Aura +[/card] +[card] name=Strength of the Pack auto=counter(1/1,2) all(creature|mybattlefield) text=Put two +1/+1 counters on each creature you control. @@ -103794,6 +104563,18 @@ type=Artifact mana={2} [/card] [card] +name=Stump Stomp +backside=Burnwillow Clearing +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Burnwillow Clearing) forcetype(land) +target=creature|myBattlefield +auto=transforms((,newability[target(*[creature;planeswalker]|opponentbattlefield) dynamicability ])) forever +text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. +mana={1}{RG} +type=Sorcery +[/card] +[card] name=Stumpsquall Hydra auto=if type(*[iscommander]|battlefield)~equalto~0 then counter(1/1,X) auto=if type(*[iscommander]|battlefield)~morethan~0 then thisforeach(X) ability$!name(Put 1/1 counter) choice name(Put 1/1 counter on Stumpsquall Hydra) all(mysource) counter(1/1) _ choice name(Put 1/1 counter on a commander) target(*[iscommander]|battlefield) counter(1/1)!$ controller @@ -106470,6 +107251,13 @@ text=Tanglepool Bridge enters tapped. -- Indestructible -- {T}: Add {G} or {U}. type=Artifact Land [/card] [card] +name=Tanglespan Bridgeworks +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{G} +text=As Tanglespan Bridgeworks enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {G}. +type=Land +[/card] +[card] name=Tanglespan Lookout auto=@movedTo(Aura|myBattlefield):draw:1 text=Whenever an Aura enters under your control, draw a card. @@ -107311,6 +108099,30 @@ mana={1}{W}{W} type=Enchantment [/card] [card] +name=Tempt with Bunnies +auto=_RABBITTOKEN_ +auto=ability$! may _RABBITTOKEN_ && _RABBITTOKEN_ opponent !$ opponent +text=Tempting offer - Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Tempt with Glory +auto=counter(1/1) all(creature|myBattlefield) +auto=ability$! may counter(1/1) all(creature|myBattlefield) && counter(1/1) all(creature|opponentBattlefield) !$ opponent +text=Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control. +mana={5}{W} +type=Sorcery +[/card] +[card] +name=Tempt with Vengeance +auto=create(elemental:creature elemental:1/1:red:haste)*X +auto=ability$! may create(elemental:creature elemental:1/1:red:haste)*X && create(elemental:creature elemental:1/1:red:haste)*X opponent !$ opponent +text=Tempting offer - Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste. +mana={X}{R} +type=Sorcery +[/card] +[card] name=Tempted by the Oriq target=*[creature;planeswalker;manacost<=3]|opponentbattlefield auto=moveto(mybattlefield) @@ -109754,6 +110566,17 @@ mana={4}{U}{R} type=Enchantment [/card] [card] +name=Thraben Charm +auto=choice damage:twicetype:creature:myBattlefield target(creature) +auto=choice destroy target(enchantment) +auto=choice name(exile opponent graveyard) target(opponent) ability$! moveTo(exile) all(*|mygraveyard) !$ targetedplayer +auto=choice name(exile your graveyard) target(player) ability$! moveTo(exile) all(*|mygraveyard) !$ controller +auto=choice name(exile both graveyards) target(opponent) ability$! moveTo(exile) all(*|graveyard) !$ controller +text=Choose one - -- - Thraben Charm deals damage equal to twice the number of creatures you control to target creature. -- - Destroy target enchantment. -- - Exile any number of target players' graveyards. +mana={1}{W} +type=Instant +[/card] +[card] name=Thraben Exorcism target=enchantment,spirit auto=moveto(exile) @@ -111364,6 +112187,16 @@ power=1 toughness=1 [/card] [card] +name=Tomb Trawler +auto={2}:target(*|mygraveyard) bottomoflibrary +text={2}: Put target card from your graveyard on the bottom of your library. +mana={2} +type=Artifact Creature +subtype=Golem +power=0 +toughness=4 +[/card] +[card] name=Tomb Tyrant auto=lord(other zombie|myBattlefield) 1/1 auto={2}{B}{T} restriction{type(creature[zombie]|mygraveyard)~morethan~2}:name(Sacrifice creature and return zombie) name(Sacrifice creature and return zombie) target(creature|myBattlefield) sacrifice and!( moverandom(creature[zombie]) from(mygraveyard) to(mybattlefield) )! myturnonly @@ -112464,6 +113297,17 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Treasure +auto={T}{S}:add{W} +auto={T}{S}:add{U} +auto={T}{S}:add{B} +auto={T}{S}:add{R} +auto={T}{S}:add{G} +text={T}, Sacrifice this artifact: Add one mana of any color. +type=Artifact +subtype=Treasure +[/card] +[card] name=Treasure Chest auto={4}:name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end auto=@dierolled(this) from(controller):all(this) sacrifice @@ -112656,6 +113500,14 @@ power=4 toughness=5 [/card] [card] +name=Trenchpost +auto={T}:Add{C} +auto={3}{T}:target(player) foreach(Locus|myBattlefield) deplete:1 +text={T}: Add {C}. -- {3}, {T}: Target player mills a card for each Locus you control. +type=Land +subtype=Locus +[/card] +[card] name=Trespasser's Curse target=player auto=@movedto(creature|targetedplayerbattlefield):name(Gain life) life:-1 targetedplayer && life:1 controller @@ -112781,6 +113633,15 @@ mana={G}{G}{G} type=Enchantment [/card] [card] +name=Trick Shot +target=creature +auto=damage:6 +auto=may damage:2 other target(creature[token]) +text=Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token. +mana={4}{R} +type=Instant +[/card] +[card] name=Trickster's Talisman auto={2}:equip auto=teach(creature) 1/1 @@ -119720,6 +120581,18 @@ text={T}, Pay 1 life: Add {G} or {U}. -- {1}, {T}, Sacrifice Waterlogged Grove: type=Land [/card] [card] +name=Waterlogged Teachings +backside=Inundated Archive +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Inundated Archive) forcetype(land) +auto=choice target(*[instant]|mylibrary) moveto(hand) +auto=choice target(*[flash]|mylibrary) moveto(hand) +text=Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. +mana={3}{UB} +type=Instant +[/card] +[card] name=Waterspout Warden auto=@combat(attacking) source(this) restriction{type(creature[fresh]|myBattlefield)~morethan~0}:flying ueot text=Whenever Waterspout Warden attacks, if another creature entered the battlefield under your control this turn, Waterspout Warden gains flying until end of turn. @@ -121294,6 +122167,20 @@ power=2 toughness=4 [/card] [card] +name=Witch Enchanter +backside=Witch-Blessed Meadow +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Witch-Blessed Meadow) forcetype(land) +auto=destroy target(artifact,enchantment|opponentBattlefield) +text=When Witch Enchanter enters, destroy target artifact or enchantment an opponent controls. +mana={3}{W} +type=Creature +subtype=Human Warlock +power=2 +toughness=2 +[/card] +[card] name=Witch of the Moors abilities=deathtouch auto=@each my end restriction{compare(lifegain)~morethan~0}:ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent @@ -121351,6 +122238,14 @@ mana={1}{G} type=Instant [/card] [card] +name=Witch-Blessed Meadow +backside=Witch Enchanter +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{W} +text=As Witch-Blessed Meadow enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {W}. +type=Land +[/card] +[card] name=Witch-king of Angmar abilities=flying auto=@combatdamageof(player) turnlimited:name(Opponent sacrifices a creature) ability$!name(Sacrifice a creature) notatarget(creature[attacking&damager]|mybattlefield) sacrifice!$ opponent @@ -123548,14 +124443,3 @@ subtype=Devil power=2 toughness=3 [/card] -[card] -name=Treasure -auto={T}{S}:add{W} -auto={T}{S}:add{U} -auto={T}{S}:add{B} -auto={T}{S}:add{R} -auto={T}{S}:add{G} -text={T}, Sacrifice this artifact: Add one mana of any color. -type=Artifact -subtype=Treasure -[/card] \ No newline at end of file