Fixed the memleaks caused by computeNewCost, moved them to gameobserver where affinity takes place, removed repeative code that was in game observer, moved the game observer components into computenewcost, removed the calls for "new mana" in all alternative play type that were added with this function.

This commit is contained in:
zethfoxster
2016-07-06 00:02:15 -04:00
parent 4e048f775d
commit 861366dd71
4 changed files with 266 additions and 325 deletions

View File

@@ -960,123 +960,156 @@ JQuadPtr MTGCardInstance::getIcon()
return WResourceManager::Instance()->RetrieveCard(this, CACHE_THUMB);
}
ManaCost * MTGCardInstance::computeNewCost(MTGCardInstance * card,ManaCost * newCost, ManaCost * refCost, bool noTrinisphere)
ManaCost * MTGCardInstance::computeNewCost(MTGCardInstance * card,ManaCost * Cost, ManaCost * Data, bool noTrinisphere)
{
//this function introduces a nasty memleak, it also cant be safe_deleted at the locations if its not used as it leads to a wild nullpointer crash.
if(!card)
return NULL;
ManaCost * cardUnchangedCost = NEW ManaCost();
cardUnchangedCost->copy(newCost);
if(card->getIncreasedManaCost()->getConvertedCost())
cardUnchangedCost->add(card->getIncreasedManaCost());
if(card->getReducedManaCost()->getConvertedCost())
cardUnchangedCost->remove(card->getReducedManaCost());
if(refCost->extraCosts)
cardUnchangedCost->extraCosts = refCost->extraCosts;
//affinity
int color = 0;
string type = "";
ManaCost * original = NEW ManaCost();
original->copy(cardUnchangedCost);
int reducem = 0;
bool resetCost = false;
for(unsigned int na = 0; na < card->cardsAbilities.size();na++)
{//start2
ANewAffinity * newAff = dynamic_cast<ANewAffinity*>(card->cardsAbilities[na]);
if(newAff)
{
if(!resetCost)
{
resetCost = true;
cardUnchangedCost->copy(original);
}
TargetChooserFactory tf(observer);
TargetChooser * tcn = tf.createTargetChooser(newAff->tcString,card,NULL);
for (int w = 0; w < 2; ++w)
{
Player *p = observer->players[w];
MTGGameZone * zones[] = { p->game->inPlay, p->game->graveyard, p->game->hand, p->game->library, p->game->stack, p->game->exile };
for (int k = 0; k < 6; k++)
{
MTGGameZone * z = zones[k];
if (tcn->targetsZone(z))
reducem += z->countByCanTarget(tcn);
}
}
SAFE_DELETE(tcn);
ManaCost * removingCost = ManaCost::parseManaCost(newAff->manaString);
for(int j = 0; j < reducem; j++)
cardUnchangedCost->remove(removingCost);
SAFE_DELETE(removingCost);
}
}//end2
if(card->has(Constants::AFFINITYARTIFACTS)||
card->has(Constants::AFFINITYFOREST)||
card->has(Constants::AFFINITYGREENCREATURES)||
card->has(Constants::AFFINITYISLAND)||
card->has(Constants::AFFINITYMOUNTAIN)||
card->has(Constants::AFFINITYPLAINS)||
card->has(Constants::AFFINITYSWAMP))
{//start3
if (card->has(Constants::AFFINITYARTIFACTS))
type = "artifact";
else if (card->has(Constants::AFFINITYSWAMP))
type = "swamp";
else if (card->has(Constants::AFFINITYMOUNTAIN))
type = "mountain";
else if (card->has(Constants::AFFINITYPLAINS))
type = "plains";
else if (card->has(Constants::AFFINITYISLAND))
type = "island";
else if (card->has(Constants::AFFINITYFOREST))
type = "forest";
else if (card->has(Constants::AFFINITYGREENCREATURES))
{
color = 1;
type = "creature";
}
cardUnchangedCost->copy(original);
int reduce = 0;
if(card->has(Constants::AFFINITYGREENCREATURES))
{
TargetChooserFactory tf(observer);
TargetChooser * tc = tf.createTargetChooser("creature[green]",NULL);
reduce = card->controller()->game->battlefield->countByCanTarget(tc);
SAFE_DELETE(tc);
}
else
reduce = card->controller()->game->battlefield->countByType(type);
for(int i = 0; i < reduce;i++)
if(cardUnchangedCost->getCost(color) > 0)
cardUnchangedCost->remove(color,1);
}//end3
if(!noTrinisphere)
{
//trinisphere... now how to implement kicker recomputation
if(card->has(Constants::TRINISPHERE))
{
for(int jj = cardUnchangedCost->getConvertedCost(); jj < 3; jj++)
{
cardUnchangedCost->add(Constants::MTG_COLOR_ARTIFACT, 1);
card->countTrini++;
}
}
else
{
if(card->countTrini)
{
cardUnchangedCost->remove(Constants::MTG_COLOR_ARTIFACT, card->countTrini);
card->countTrini=0;
}
}
}
int color = 0;
string type = "";
ManaCost * original = NEW ManaCost();
original->copy(Data);
if (card->getIncreasedManaCost()->getConvertedCost() || card->getReducedManaCost()->getConvertedCost())
{//start1
if (card->getIncreasedManaCost()->getConvertedCost())
original->add(card->getIncreasedManaCost());
if (card->getReducedManaCost()->getConvertedCost())
original->remove(card->getReducedManaCost());
Cost->copy(original);
if (Cost->extraCosts)
{
for (unsigned int i = 0; i < Cost->extraCosts->costs.size(); i++)
{
Cost->extraCosts->costs[i]->setSource(card);
}
}
}//end1
int reducem = 0;
bool resetCost = false;
for (unsigned int na = 0; na < card->cardsAbilities.size(); na++)
{//start2
if (!card->cardsAbilities[na])
break;
ANewAffinity * newAff = dynamic_cast<ANewAffinity*>(card->cardsAbilities[na]);
if (newAff)
{
if (!resetCost)
{
resetCost = true;
Cost->copy(original);
if (Cost->extraCosts)
{
for (unsigned int i = 0; i < Cost->extraCosts->costs.size(); i++)
{
Cost->extraCosts->costs[i]->setSource(card);
}
}
}
TargetChooserFactory tf(getObserver());
TargetChooser * tcn = tf.createTargetChooser(newAff->tcString, card, NULL);
for (int w = 0; w < 2; ++w)
{
Player *p = getObserver()->players[w];
MTGGameZone * zones[] = { p->game->inPlay, p->game->graveyard, p->game->hand, p->game->library, p->game->stack, p->game->exile };
for (int k = 0; k < 6; k++)
{
MTGGameZone * z = zones[k];
if (tcn->targetsZone(z))
{
reducem += z->countByCanTarget(tcn);
}
}
}
SAFE_DELETE(tcn);
ManaCost * removingCost = ManaCost::parseManaCost(newAff->manaString);
for (int j = 0; j < reducem; j++)
original->remove(removingCost);
SAFE_DELETE(removingCost);
}
}//end2
if (card->has(Constants::AFFINITYARTIFACTS) ||
card->has(Constants::AFFINITYFOREST) ||
card->has(Constants::AFFINITYGREENCREATURES) ||
card->has(Constants::AFFINITYISLAND) ||
card->has(Constants::AFFINITYMOUNTAIN) ||
card->has(Constants::AFFINITYPLAINS) ||
card->has(Constants::AFFINITYSWAMP))
{//start3
if (card->has(Constants::AFFINITYARTIFACTS))
{
type = "artifact";
}
else if (card->has(Constants::AFFINITYSWAMP))
{
type = "swamp";
}
else if (card->has(Constants::AFFINITYMOUNTAIN))
{
type = "mountain";
}
else if (card->has(Constants::AFFINITYPLAINS))
{
type = "plains";
}
else if (card->has(Constants::AFFINITYISLAND))
{
type = "island";
}
else if (card->has(Constants::AFFINITYFOREST))
{
type = "forest";
}
else if (card->has(Constants::AFFINITYGREENCREATURES))
{
color = 1;
type = "creature";
}
Cost->copy(original);
if (Cost->extraCosts)
{
for (unsigned int i = 0; i < Cost->extraCosts->costs.size(); i++)
{
Cost->extraCosts->costs[i]->setSource(card);
}
}
int reduce = 0;
if (card->has(Constants::AFFINITYGREENCREATURES))
{
TargetChooserFactory tf(getObserver());
TargetChooser * tc = tf.createTargetChooser("creature[green]", NULL);
reduce = card->controller()->game->battlefield->countByCanTarget(tc);
SAFE_DELETE(tc);
}
else
{
reduce = card->controller()->game->battlefield->countByType(type);
}
for (int i = 0; i < reduce; i++)
{
if (Cost->getCost(color) > 0)
Cost->remove(color, 1);
}
}//end3
//trinisphere... now how to implement kicker recomputation
if (card->has(Constants::TRINISPHERE))
{
for (int jj = Cost->getConvertedCost(); jj < 3; jj++)
{
Cost->add(Constants::MTG_COLOR_ARTIFACT, 1);
card->countTrini++;
}
}
else
{
if (card->countTrini)
{
Cost->remove(Constants::MTG_COLOR_ARTIFACT, card->countTrini);
card->countTrini = 0;
}
}
SAFE_DELETE(original);
return cardUnchangedCost;
return Cost;
}
MTGCardInstance * MTGCardInstance::getNextPartner()