Started to merge @ZobyTwo cmake branch
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// ZFS.cpp : Defines the entry point for the console application.
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//
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#include "stdafx.h"
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// ZFS headers
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#include "zfsystem.h"
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void DoSomething(std::istream & File)
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{
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// Output the file via cout (note: rdbuf() method is a std C++ method, not zfs specific)
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std::cout << File.rdbuf() << std::endl;
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}
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int main(int argc, char * argv[])
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{
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using namespace std;
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using zip_file_system::filesystem;
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using zip_file_system::izfstream;
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// Create and initialize the Zip File System (basepath, file_extension, makedefault)
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// and output the its status via cout
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filesystem FileSystem("base_data", "cpk", true);
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cout << FileSystem << endl;
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// Try to open a zipped file (Careful! The openmode is always 'ios::in | ios::binary'.)
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izfstream File("testfile.txt");
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if (! File)
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cout << "ERROR: Cannot open file!" << endl;
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// Call some function expecting an istream object
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DoSomething(File);
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// The End.
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cout << "\nPress ENTER to continue." << endl;
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cin.get();
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}
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