Fixes to primitives
ancestral blade not attaching to token etherium spinner token wasn't artifact Ichthyomorphosis Jungle Creeper must activate from GY Lightning Skelemental crashed the game Vedalken Plotter Steel-Plume Marshal is only for flying Venser emblem created by the AI lets the player exile Markov Purifier was drawing two cards Jace, Mirror Mage clone was legendary
This commit is contained in:
@@ -1656,9 +1656,9 @@ type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Ancestral Blade
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name=Ancestral Blade
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auto=livingweapontoken(Soldier,Creature Soldier,1/1,white)
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auto=teach(creature) 1/1
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auto=teach(creature) 1/1
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auto={1}:equip
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auto={1}:equip
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auto=livingweapontoken(Soldier,Creature Soldier,1/1,white)
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text=When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.)
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text=When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.)
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mana={1}{W}
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mana={1}{W}
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type=Artifact
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type=Artifact
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@@ -23014,7 +23014,7 @@ toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Etherium Spinner
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name=Etherium Spinner
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auto=@movedto(*[manacost>=4]|myStack):name(Create Thopter) token(Thopter,Creature Thopter,1/1,flying)
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auto=@movedto(*[manacost>=4]|myStack):name(Create Thopter) token(Thopter,Artifact Creature Thopter,1/1,flying)
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text=Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.
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text=Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.
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mana={2}{U}
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mana={2}{U}
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type=Artifact Creature
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type=Artifact Creature
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@@ -35263,8 +35263,8 @@ toughness=1
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name=Ichthyomorphosis
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name=Ichthyomorphosis
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target=creature
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target=creature
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auto=teach(creature) loseabilities
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auto=teach(creature) loseabilities
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auto=teach(creature) transforms((,setpower=0,settoughness=1))
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auto=teach(creature) becomes(,0/1)
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auto=teach(creature) transforms((removetypes,newability[becomes(Fish,blue)]))
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auto=teach(creature) transforms((,removetypes,newability[becomes(Fish,blue)]))
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text=Enchant creature -- Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
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text=Enchant creature -- Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
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mana={2}{U}
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mana={2}{U}
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type=Enchantment
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type=Enchantment
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@@ -38275,7 +38275,7 @@ subtype=Imp
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[/card]
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[/card]
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[card]
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[card]
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name=Jungle Creeper
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name=Jungle Creeper
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auto={3}{B}{G}:moveto(myhand) all(this)
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autograveyard={3}{B}{G}:moveto(myhand) all(this)
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text={3}{B}{G}: Return Jungle Creeper from your graveyard to your hand.
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text={3}{B}{G}: Return Jungle Creeper from your graveyard to your hand.
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mana={1}{B}{G}
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mana={1}{B}{G}
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type=Creature
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type=Creature
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@@ -42041,8 +42041,8 @@ toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Lightning Skelemental
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name=Lightning Skelemental
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abilities=trample,haste
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abilities=trample,haste,treason
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auto=@combatdamaged(player) from(this):ability$!target(<2>*|myhand) reject!$ targetedplayer
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auto=@combatdamaged(player) from(this):ability$!target(<2>*|myhand) reject!$
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text=Trample, haste -- Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. -- At the beginning of the end step, sacrifice Lightning Skelemental.
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text=Trample, haste -- Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. -- At the beginning of the end step, sacrifice Lightning Skelemental.
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mana={B}{R}{R}
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mana={B}{R}{R}
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type=Creature
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type=Creature
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@@ -44464,7 +44464,7 @@ toughness=6
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[card]
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[card]
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name=Markov Purifier
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name=Markov Purifier
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abilities=lifelink
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abilities=lifelink
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auto=@each my endofturn restriction{compare(lifegain)~morethan~0}:may name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:2 controller
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auto=@each my endofturn restriction{compare(lifegain)~morethan~0}:may name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:1 controller
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text=Lifelink -- At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card.
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text=Lifelink -- At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card.
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mana={1}{W}{B}
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mana={1}{W}{B}
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type=Creature
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type=Creature
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@@ -69260,7 +69260,7 @@ toughness=1
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[card]
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[card]
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name=Steel-Plume Marshal
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name=Steel-Plume Marshal
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abilities=flying
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abilities=flying
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auto=_ATTACKING_all(other creature[attacking]|mybattlefield) 2/2 ueot
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auto=_ATTACKING_all(other creature[attacking;flying]|mybattlefield) 2/2 ueot
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text=Flying -- Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
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text=Flying -- Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
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mana={3}{W}{W}
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mana={3}{W}{W}
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type=Creature
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type=Creature
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@@ -78297,7 +78297,7 @@ toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Vedalken Plotter
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name=Vedalken Plotter
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auto=target(land|opponentbattlefield) moveto(mybattlefield) && ability$!name(Exchange control) target(land|myBattlefield) moveto(opponentbattlefield)!$ controller
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auto=target(land|mybattlefield) moveto(opponentbattlefield) and!( target(land|opponentbattlefield) moveto(mybattlefield) )!
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text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.
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text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.
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mana={2}{U}
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mana={2}{U}
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type=Creature
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type=Creature
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@@ -1286,9 +1286,8 @@ subtype=Jace
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name=Jace, Mirror Mage
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name=Jace, Mirror Mage
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kicker={2}
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kicker={2}
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auto=counter(0/0,1,loyalty)
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auto=counter(0/0,1,loyalty)
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auto=if paid(kicker) then clone
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auto=if paid(kicker) then clone options(nolegend)
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auto=if casted(this) then counter(0/0,3,loyalty)
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auto=if casted(this) then counter(0/0,3,loyalty)
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auto=if casted(this) then becomes(Legendary) all(this)
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aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto={C(0/0,1,Loyalty)}:name(+1: Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
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auto={C(0/0,1,Loyalty)}:name(+1: Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
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auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 restriction{type(*[manacost=0;zpos=1]|mylibrary)~morethan~0}
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auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 restriction{type(*[manacost=0;zpos=1]|mylibrary)~morethan~0}
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@@ -3029,7 +3028,7 @@ name=Venser, the Sojourner
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auto=counter(0/0,3,loyalty)
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Exile target permanent and return) target(*|mybattlefield) (blink)ueot
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auto={C(0/0,2,Loyalty)}:name(+2: Exile target permanent and return) target(*|mybattlefield) (blink)ueot
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auto={C(0/0,-1,Loyalty)}:name(-1: All creatures are unblockable) all(creature) unblockable ueot
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auto={C(0/0,-1,Loyalty)}:name(-1: All creatures are unblockable) all(creature) unblockable ueot
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auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever you cast a spell, exile permanent") emblem transforms((,newability[@movedto(*|mystack):moveTo(exile) target(*|battlefield)])) forever dontremove
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auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever you cast a spell, exile permanent") emblem transforms((,newability[@movedto(*|mystack):moveTo(exile) target(*|battlefield)])) forever dontremove controller
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text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
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text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
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mana={3}{W}{U}
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mana={3}{W}{U}
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type=Legendary Planeswalker
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type=Legendary Planeswalker
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