Fixes to primitives
ancestral blade not attaching to token etherium spinner token wasn't artifact Ichthyomorphosis Jungle Creeper must activate from GY Lightning Skelemental crashed the game Vedalken Plotter Steel-Plume Marshal is only for flying Venser emblem created by the AI lets the player exile Markov Purifier was drawing two cards Jace, Mirror Mage clone was legendary
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@@ -1656,9 +1656,9 @@ type=Sorcery
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[/card]
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[card]
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name=Ancestral Blade
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auto=livingweapontoken(Soldier,Creature Soldier,1/1,white)
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auto=teach(creature) 1/1
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auto={1}:equip
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auto=livingweapontoken(Soldier,Creature Soldier,1/1,white)
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text=When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.)
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mana={1}{W}
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type=Artifact
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@@ -23014,7 +23014,7 @@ toughness=4
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[/card]
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[card]
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name=Etherium Spinner
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auto=@movedto(*[manacost>=4]|myStack):name(Create Thopter) token(Thopter,Creature Thopter,1/1,flying)
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auto=@movedto(*[manacost>=4]|myStack):name(Create Thopter) token(Thopter,Artifact Creature Thopter,1/1,flying)
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text=Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.
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mana={2}{U}
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type=Artifact Creature
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@@ -35263,8 +35263,8 @@ toughness=1
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name=Ichthyomorphosis
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target=creature
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auto=teach(creature) loseabilities
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auto=teach(creature) transforms((,setpower=0,settoughness=1))
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auto=teach(creature) transforms((removetypes,newability[becomes(Fish,blue)]))
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auto=teach(creature) becomes(,0/1)
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auto=teach(creature) transforms((,removetypes,newability[becomes(Fish,blue)]))
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text=Enchant creature -- Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
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mana={2}{U}
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type=Enchantment
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@@ -38275,7 +38275,7 @@ subtype=Imp
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[/card]
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[card]
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name=Jungle Creeper
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auto={3}{B}{G}:moveto(myhand) all(this)
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autograveyard={3}{B}{G}:moveto(myhand) all(this)
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text={3}{B}{G}: Return Jungle Creeper from your graveyard to your hand.
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mana={1}{B}{G}
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type=Creature
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@@ -42041,8 +42041,8 @@ toughness=2
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[/card]
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[card]
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name=Lightning Skelemental
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abilities=trample,haste
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auto=@combatdamaged(player) from(this):ability$!target(<2>*|myhand) reject!$ targetedplayer
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abilities=trample,haste,treason
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auto=@combatdamaged(player) from(this):ability$!target(<2>*|myhand) reject!$
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text=Trample, haste -- Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. -- At the beginning of the end step, sacrifice Lightning Skelemental.
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mana={B}{R}{R}
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type=Creature
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@@ -44464,7 +44464,7 @@ toughness=6
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[card]
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name=Markov Purifier
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abilities=lifelink
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auto=@each my endofturn restriction{compare(lifegain)~morethan~0}:may name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:2 controller
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auto=@each my endofturn restriction{compare(lifegain)~morethan~0}:may name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:1 controller
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text=Lifelink -- At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card.
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mana={1}{W}{B}
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type=Creature
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@@ -69260,7 +69260,7 @@ toughness=1
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[card]
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name=Steel-Plume Marshal
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abilities=flying
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auto=_ATTACKING_all(other creature[attacking]|mybattlefield) 2/2 ueot
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auto=_ATTACKING_all(other creature[attacking;flying]|mybattlefield) 2/2 ueot
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text=Flying -- Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
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mana={3}{W}{W}
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type=Creature
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@@ -78297,7 +78297,7 @@ toughness=1
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[/card]
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[card]
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name=Vedalken Plotter
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auto=target(land|opponentbattlefield) moveto(mybattlefield) && ability$!name(Exchange control) target(land|myBattlefield) moveto(opponentbattlefield)!$ controller
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auto=target(land|mybattlefield) moveto(opponentbattlefield) and!( target(land|opponentbattlefield) moveto(mybattlefield) )!
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text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.
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mana={2}{U}
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type=Creature
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@@ -1286,9 +1286,8 @@ subtype=Jace
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name=Jace, Mirror Mage
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kicker={2}
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auto=counter(0/0,1,loyalty)
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auto=if paid(kicker) then clone
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auto=if paid(kicker) then clone options(nolegend)
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auto=if casted(this) then counter(0/0,3,loyalty)
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auto=if casted(this) then becomes(Legendary) all(this)
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aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto={C(0/0,1,Loyalty)}:name(+1: Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend
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auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 restriction{type(*[manacost=0;zpos=1]|mylibrary)~morethan~0}
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@@ -3029,7 +3028,7 @@ name=Venser, the Sojourner
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Exile target permanent and return) target(*|mybattlefield) (blink)ueot
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auto={C(0/0,-1,Loyalty)}:name(-1: All creatures are unblockable) all(creature) unblockable ueot
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auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever you cast a spell, exile permanent") emblem transforms((,newability[@movedto(*|mystack):moveTo(exile) target(*|battlefield)])) forever dontremove
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auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever you cast a spell, exile permanent") emblem transforms((,newability[@movedto(*|mystack):moveTo(exile) target(*|battlefield)])) forever dontremove controller
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text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
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mana={3}{W}{U}
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type=Legendary Planeswalker
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