Revert my Graphic changes
I think it's the one who cause those crashes
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@@ -263,46 +263,6 @@ JQuadPtr ResourceManagerImpl::RetrieveCard(MTGCard * card, int style, int submod
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return JQuadPtr();
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}
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JQuadPtr ResourceManagerImpl::RetrieveCardToken(MTGCard * card, int style, int submode, int tId)
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{
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//Cards are never, ever resource managed, so just check cache.
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if (!card || options[Options::DISABLECARDS].number) return JQuadPtr();
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submode = submode | TEXTURE_SUB_CARD;
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//static std::ostringstream filename;
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//filename.str("");
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string filename;
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filename.reserve(4096);
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//filename << setlist[card->setId] << "/" << card->getImageName();
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filename.append(setlist[card->setId]);
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filename.append("/");
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int id = -card->getMTGId();
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if(tId)
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id = -tId;
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ostringstream imagename;
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imagename << "-" << id << "t.jpg";
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filename.append(imagename.str());
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//Aliases.
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if (style == RETRIEVE_THUMB)
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{
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submode = submode | TEXTURE_SUB_THUMB;
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style = RETRIEVE_NORMAL;
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}
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JQuadPtr jq = RetrieveQuad(filename, 0, 0, 0, 0, "", style, submode | TEXTURE_SUB_5551, id);
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lastError = textureWCache.mError;
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if (jq)
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{
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jq->SetHotSpot(static_cast<float> (jq->mTex->mWidth / 2), static_cast<float> (jq->mTex->mHeight / 2));
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return jq;
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}
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return JQuadPtr();
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}
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int ResourceManagerImpl::AddQuadToManaged(const WManagedQuad& inQuad)
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{
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int id = mIDLookupMap.size();
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