Revert my Graphic changes
I think it's the one who cause those crashes
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@@ -185,7 +185,7 @@ int Damage::resolve()
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_target->poisonCount += damage;//this will be changed to poison counters.
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_target->damageCount += damage;
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if(typeOfDamage == 2)
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target->nonCombatDamage += damage;
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_target->nonCombatDamage += damage;
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if ( typeOfDamage == 1 && target == source->controller()->opponent() )//add vector prowledtypes.
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{
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vector<string> values = MTGAllCards::getCreatureValuesById();
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