Revert my Graphic changes
I think it's the one who cause those crashes
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@@ -340,13 +340,7 @@ void CardSelector::Render()
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if (CardView* card = dynamic_cast<CardView*>(active) )
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{
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if(timer > 0)
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{
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float modx = 14.f;
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Pos npos = Pos(bigpos.x+modx,bigpos.y-4.f,bigpos.zoom-(bigpos.zoom/5),bigpos.t,bigpos.alpha);
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//render card
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bool ingame = observer?true:false;
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card->DrawCard(npos, mDrawMode, false, false, false,ingame);
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}
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card->DrawCard(bigpos, mDrawMode);
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}
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}
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}
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