Revert my Graphic changes
I think it's the one who cause those crashes
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@@ -125,10 +125,7 @@ class GameObserver{
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void enchantmentStatus();
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void Affinity();
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bool AffinityNeedsUpdate;
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bool legendNeedUpdate;
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void addObserver(MTGAbility * observer);
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void checkLegendary(MTGCardInstance * card);
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map<MTGCardInstance *,bool> cards;
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bool removeObserver(ActionElement * observer);
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void startGame(GameType, Rules * rules);
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void untapPhase();
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