Revert my Graphic changes
I think it's the one who cause those crashes
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@@ -23,7 +23,7 @@ public:
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void renderCard(int index)
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{
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int alpha = (int) (255 * (mCards[index].scale + 1.0 - max_scale));
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DeckView::renderCard(index, alpha, false, true);
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DeckView::renderCard(index, alpha);
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}
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void Render();
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