Added/fixed primitives, removed deckmaster.info source from Android downloader, fixed HTR18 set, fixed "menace" blocking issue from AI, improved Graft ability from AI, fixed hangs on Offering costs for both human and AI, added a new keyword "ishuman" to distinguish if a card controller is human or AI (e.g. on Graft trigger), fixed a possbile hang on negative manacost payment.
This commit is contained in:
@@ -1543,7 +1543,7 @@ toughness=3
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[card]
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name=Anax, Hardened in the Forge
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anyzone=type:manaR:mybattlefield/3 cdaactive
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auto=_DIES_token(Satyr,Creature Satyr,1/1,red,cantblock)
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auto=@movedTo(this|mygraveyard) from(battlefield):token(Satyr,Creature Satyr,1/1,red,cantblock)
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auto=@movedTo(other creature[-token;power<=3]|mygraveyard) from(Battlefield):token(Satyr,Creature Satyr,1/1,red,cantblock)
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auto=@movedTo(other creature[-token;power>=4]|mygraveyard) from(Battlefield):token(Satyr,Creature Satyr,1/1,red,cantblock)*2
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text=Anax’s power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) -- Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with “This creature can’t block.” If the creature had power 4 or greater, create two of those tokens instead.
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@@ -2499,7 +2499,7 @@ toughness=3
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name=Arcbound Javelineer
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abilities=modular
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modular=1
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auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto={T}{C(1/1,-1)}:name(Deals 1 damage) target(creature[attacking;blocking]) damage:1
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auto={T}{C(1/1,-2)}:name(Deals 2 damage) target(creature[attacking;blocking]) damage:2
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auto={T}{C(1/1,-3)}:name(Deals 3 damage) target(creature[attacking;blocking]) damage:3
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@@ -2531,7 +2531,7 @@ toughness=1
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name=Arcbound Mouser
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abilities=lifelink,modular
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modular=1
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auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=Lifelink -- Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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mana={W}
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type=Artifact Creature
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@@ -2543,7 +2543,7 @@ toughness=0
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name=Arcbound Prototype
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abilities=modular
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modular=2
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auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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mana={1}{W}
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type=Artifact Creature
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@@ -2555,7 +2555,7 @@ toughness=0
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name=Arcbound Shikari
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abilities=modular,first strike
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modular=2
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auto=_DIES_may name(Put 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may name(Put 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=First strike -- When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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mana={1}{R}{W}
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type=Artifact Creature
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@@ -2567,7 +2567,7 @@ toughness=0
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name=Arcbound Slasher
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abilities=modular
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modular=4
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auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=choice counter(1/1)
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auto=choice aslongas(creature|myBattlefield) haste
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text=Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)
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@@ -2581,7 +2581,7 @@ toughness=0
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name=Arcbound Tracker
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abilities=menace,modular
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modular=2
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auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~morethan~0}:name(Counter 1/1) counter(1/1)
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text=Menace -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.
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mana={2}{R}
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@@ -2594,7 +2594,7 @@ toughness=0
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name=Arcbound Whelp
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abilities=flying,modular
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modular=2
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auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto={R}:name(Gets 1/0) 1/0 ueot
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text=Flying -- {R}: Arcbound Whelp gets +1/+0 until end of turn. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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mana={3}{R}
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@@ -2807,7 +2807,7 @@ toughness=3
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[card]
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name=Archon of Falling Stars
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abilities=Flying
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auto=_DIES_may moveTo(mybattlefield) target(enchantment|mygraveyard)
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auto=@movedTo(this|mygraveyard) from(Battlefield):may moveTo(mybattlefield) target(enchantment|mygraveyard)
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text=Flying -- When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.
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mana={4}{W}{W}
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type=Creature
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@@ -4631,7 +4631,7 @@ type=Sorcery
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[/card]
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[card]
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name=Barrin, Tolarian Archmage
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auto=may moveTo(ownerhand) target(other creature,planeswalker)
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auto=moveTo(ownerhand) target(creature,planeswalker)
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auto=@movedTo(*|myhand) from(battlefield):phaseaction[endofturn once] draw:1 controller limit:1
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text=When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. -- At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
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mana={1}{U}{U}
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@@ -4756,7 +4756,7 @@ name=Basri's Lieutenant
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abilities=vigilance
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auto=protection from(*[multicolor])
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auto=counter(1/1,1) target(creature|myBattlefield)
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auto=_DIES_this(counter{1/1.1}>=1) token(Knight Bas)
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auto=@movedTo(this|myGraveyard) from(myBattlefield):this(counter{1/1.1}>=1) token(Knight Bas)
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auto=@movedTo(other creature[counter{1/1}]|myGraveyard) from(mybattlefield):token(Knight Bas)
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text=Vigilance, protection from multicolored -- When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control. -- Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
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mana={3}{W}
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@@ -5225,7 +5225,7 @@ toughness=2
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[card]
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name=Beledros Witherbloom
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abilities=flying
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auto=@each upkeep:name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
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auto=@each upkeep:name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
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text=Flying -- At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- Pay 10 life: Untap all lands you control. Activate only once each turn.
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mana={5}{B}{G}
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type=Legendary Creature
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@@ -6088,7 +6088,7 @@ toughness=1
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[card]
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name=Blight Mound
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auto=lord(pest[attacking]|mybattlefield) transforms((,newability[1/0],newability[menace]))
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auto=@movedto(creature[-token]|graveyard) from(mybattlefield):token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
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auto=@movedto(creature[-token]|graveyard) from(mybattlefield):token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
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text=Attacking Pests you control get +1/+0 and have menace. -- Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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mana={2}{B}
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type=Enchantment
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@@ -7985,8 +7985,8 @@ toughness=3
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[card]
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name=Bruse Tarl, Boorish Herder
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abilities=partner
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auto=target(creature|mybattlefield) transforms((,newability[double strike],newability[lifelink])) ueot
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auto=@combat(attacking) source(this):target(creature|mybattlefield) transforms((,newability[double strike],newability[lifelink])) ueot
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auto=target(creature|mybattlefield) double strike && lifelink ueot
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auto=@combat(attacking) source(this):target(creature|mybattlefield) double strike && lifelink ueot
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text=Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. -- Partner (You can have two commanders if both have partner.)
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mana={2}{R}{W}
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type=Legendary Creature
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@@ -8470,7 +8470,7 @@ toughness=3
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[/card]
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[card]
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name=Callous Bloodmage
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auto=choice name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
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auto=choice name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
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auto=choice name(Draw and lose life) draw:1 controller && life:-1 controller
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auto=choice name(Exile opponent's graveyard) all(*|opponentgraveyard) moveto(exile)
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auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile)
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@@ -8579,7 +8579,7 @@ toughness=3
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[card]
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name=Canopy Stalker
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auto=@combat(attacking) source(this):all(creature|opponentbattlefield) mustblock ueot
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auto=_DIES_life:type:creature[fresh]:graveyard controller
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auto=@movedTo(this|myGraveyard) from(myBattlefield):life:type:creature[fresh]:graveyard controller
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text=Canopy Stalker must be blocked if able. -- When Canopy Stalker dies, you gain 1 life for each creature that died this turn.
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mana={3}{G}
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type=Creature
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@@ -8756,7 +8756,7 @@ subtype=Aura
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[/card]
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[card]
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name=Careless Celebrant
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auto=_DIES_damage:2 target(creature,planeswalker|opponentBattlefield)
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auto=@movedTo(this|mygraveyard) from(Battlefield):damage:2 target(creature,planeswalker|opponentBattlefield)
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text=When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls.
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mana={1}{R}
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type=Creature
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@@ -9276,7 +9276,7 @@ name=Cavalier of Night
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abilities=lifelink
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other={2}{B}{B}{B}{S(other creature|mybattlefield)} name(sacrifice)
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auto=if paid(alternative) then destroy target(creature|opponentBattlefield)
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auto=_DIES_moveTo(myBattlefield) target(creature[manacost<=3]|mygraveyard)
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auto=@movedTo(this|mygraveyard) from(myBattlefield):moveTo(myBattlefield) target(creature[manacost<=3]|mygraveyard)
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text=Lifelink -- When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
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mana={2}{B}{B}{B}
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type=Creature
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@@ -9479,10 +9479,12 @@ toughness=1
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[/card]
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[card]
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name=Cetavolver
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other={2}{U}{R} name(Red Kicker)
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kicker={G}
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auto=if paid(alternative) then counter(1/1,2) && first strike
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auto=if paid(kicker) then counter(1/1,1) && trample
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abilities=hasotherkicker
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other={2}{U}{R} name(Kicker Red)
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kicker={G} name(Kicker Green or Both)
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auto=if paid(alternative) then transforms((,newability[counter(1/1.2)],newability[first strike])) forever
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auto=if paid(kicker) then transforms((,newability[counter(1/1)],newability[trample])) forever
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auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1.2)],newability[first strike])) forever
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text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.
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mana={1}{U}
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type=Creature
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@@ -10208,18 +10210,18 @@ type=Instant
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[/card]
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[card]
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name=Cherished Hatchling
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auto=_DIES_all(dinosaur|mycastingzone) transforms((,newability[flash])) ueot
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auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=0]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:0 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:10!$ controller])) ueot
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auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=1]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:1 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:10!$ controller])) ueot
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auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=2]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:2 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:10!$ controller])) ueot
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auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=3]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:3 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=4]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:4 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=5]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:5 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=6]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:6 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=7]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:7 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=8]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:8 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=9]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:9 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power>=10]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:10 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):all(dinosaur|mycastingzone) transforms((,newability[flash])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=0]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:0 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=1]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:1 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=2]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:2 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=3]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:3 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:3 && all(dinosaur[power=3;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=4]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:4 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:4 && all(dinosaur[power=4;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=5]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:5 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:5 && all(dinosaur[power=5;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=6]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:6 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:6 && all(dinosaur[power=6;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=7]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:7 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:7 && all(dinosaur[power=7;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=8]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:8 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power=9]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:9 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):emblem transforms((,newability[@movedto(dinosaur[power>=10]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:10 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:10!$ controller])) ueot
|
||||
text=When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
@@ -12126,7 +12128,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Containment Breach
|
||||
auto=if type(*[artifact;enchantment;manacost<=2]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment with manacost 2 or less) name(Destroy artifact or enchantment with manacost 2 or less) target(*[artifact;enchantment;manacost<=2]|battlefield) destroy && token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
||||
auto=if type(*[artifact;enchantment;manacost<=2]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment with manacost 2 or less) name(Destroy artifact or enchantment with manacost 2 or less) target(*[artifact;enchantment;manacost<=2]|battlefield) destroy && token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
|
||||
auto=if type(*[artifact;enchantment;manacost>=3]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment with manacost 3 or more) name(Destroy artifact or enchantment with manacost 3 or more) target(*[artifact;enchantment;manacost>=3]|battlefield) destroy
|
||||
text=Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
||||
mana={2}{G}
|
||||
@@ -12224,7 +12226,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Corpse Augur
|
||||
auto=_DIES_ notatarget(player) then draw:foreach(notAtarget(creature|targetedpersonsgraveyard) && life:-foreach(notAtarget(creature|targetedpersonsgraveyard)
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield): notatarget(player) then draw:foreach(notAtarget(creature|targetedpersonsgraveyard) && life:-foreach(notAtarget(creature|targetedpersonsgraveyard)
|
||||
text=When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player’s graveyard.
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
@@ -13451,6 +13453,52 @@ mana={1}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Cycle of Life
|
||||
auto={H}:name(Creature becomes 0/1) target(creature[fresh]|mybattlefield) transforms((,newability[becomes(Creature^0/1) uynt],newability[phaseaction[my upkeep once sourceinplay] counter(1/1)])) forever
|
||||
text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
|
||||
mana={1}{G}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Cyclical Evolution
|
||||
abilities=exiledeath
|
||||
other={2}{G} name(Suspend 3)
|
||||
auto=ifnot paid(alternative) then choice name(Creature gets 3/3) name(Creature gets 3/3) target(creature) 3/3 ueot
|
||||
auto=moveto(myexile) and!( counter(0/0,3,Time) )!
|
||||
autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time)
|
||||
autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal)
|
||||
text=Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. -- Suspend 3 — {2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
||||
mana={3}{G}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Cyclone
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~0}:name(Pay or sacrifice) transforms((,newability[pay({G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~1}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~2}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~3}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~4}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~5}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~6}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~7}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~8}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~9}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~10}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~11}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~12}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~13}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~14}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~15}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~16}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~17}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~18}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntwind)~equalto~19}:name(Pay or sacrifice) transforms((,newability[pay({G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay or sacrifice) name(Pay or sacrifice) damage:hascntwind all(player) && damage:hascntwind all(creature)?name(sacrifice) sacrifice])) oneshot
|
||||
auto=@each my upkeep:name(Put wind counter) counter(0/0,1,Wind)
|
||||
text=At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.
|
||||
mana={2}{G}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Cyclone Summoner
|
||||
auto=if casted(this) then all(*[-giant;-wizard;-land]|battlefield) moveto(ownerhand)
|
||||
text=When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners’ hands except for Giants, Wizards, and lands.
|
||||
@@ -13481,6 +13529,21 @@ power=4
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Cytoplast Manipulator
|
||||
auto=counter(1/1,2)
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|opponentbattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand20)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto={U}{T}:name(Gain control of creature) target(creature[counter{1/1.1}]) steal
|
||||
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.
|
||||
mana={2}{U}{U}
|
||||
type=Creature
|
||||
subtype=Human Wizard Mutant
|
||||
power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=D'Avenant Trapper
|
||||
auto=@movedTo(*[artifact;legendary;saga]|mystack):tap target(creature|opponentBattlefield)
|
||||
text=Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)
|
||||
@@ -13580,6 +13643,24 @@ mana={B}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Damping Field
|
||||
auto=lord(artifact|battlefield) doesnotuntap
|
||||
auto=@each my untap restriction{type(artifact[tapped]|mybattlefield)~morethan~0}:name(Untap one artifact) target(artifact[tapped]|mybattlefield) untap
|
||||
auto=@each opponent untap restriction{type(artifact[tapped]|opponentbattlefield)~morethan~0}:ability$!name(Untap one artifact) name(Untap one artifact) target(artifact[tapped]|mybattlefield) untap!$ opponent
|
||||
text=Players can't untap more than one artifact during their untap steps.
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Dance of Many
|
||||
auto=upcost[{U}{U}] sacrifice
|
||||
auto=target(creature[-token]|battlefield) clone and!( transforms((,newability[counter(0/0.1.DanceEffect)],newability[@movedto(this|nonbattlezone) from(battlefield):name(Sacrifice dance of many) target(Dance of Many|mybattlefield) sacrifice] )!
|
||||
auto=@movedto(this|nonbattlezone) from(battlefield):name(Sacrifice token copy) target(creature[counter{0/0.1.DanceEffect}]|mybattlefield) sacrifice
|
||||
text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
|
||||
mana={U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Dance of the Manse
|
||||
target=<prex>artifact,enchantment[-aura]|mygraveyard
|
||||
auto=moveto(myBattlefield)
|
||||
@@ -14064,6 +14145,14 @@ mana={3}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Dead Ringers
|
||||
target=<2>creature[-black]
|
||||
auto=bury
|
||||
text=Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
|
||||
mana={4}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Dead of Winter
|
||||
auto=foreach(*[snow]|myBattlefield) 1/0 ueot all(creature[-snow]|mybattlefield)
|
||||
text=All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
|
||||
@@ -14417,6 +14506,13 @@ power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Declaration of Naught
|
||||
auto=chooseanameopp transforms((,newability[{U}:name(Counter named spell) target(*[chosenname]|stack) fizzle])) forever chooseend nonland
|
||||
text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name.
|
||||
mana={U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Decoy Gambit
|
||||
target=creature|opponentbattlefield
|
||||
auto=name(Draw or return) transforms((,newability[choice name(Opponent draw a card) draw:1 opponent],newability[choice name(Return to hand) moveTo(ownerhand)])) oneshot
|
||||
@@ -14460,9 +14556,9 @@ toughness=1
|
||||
[card]
|
||||
name=Deep Freeze
|
||||
target=creature
|
||||
auto=teach(creature) loseabilities
|
||||
auto=teach(creature) becomes(,0/4)
|
||||
auto=teach(creature) transforms((,setpower=0,settoughness=4))
|
||||
auto=teach(creature) defender
|
||||
auto=teach(creature) loseabilities
|
||||
text=Enchant creature -- Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
|
||||
mana={2}{U}
|
||||
type=Enchantment
|
||||
@@ -14516,6 +14612,13 @@ mana={2}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Deep Water
|
||||
auto={U}:name(All lands produce blue mana) ueot loseabilities && losesubtypesof(land) && transforms((island)) target(<type:land:myBattlefield>land|mybattlefield)
|
||||
text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
|
||||
mana={U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Deepwood Denizen
|
||||
abilities=vigilance
|
||||
auto=this(variable{totcntcre11}=0) {5}{G}{T}:draw:1 controller
|
||||
@@ -14601,6 +14704,21 @@ mana={3}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Degavolver
|
||||
abilities=hasotherkicker
|
||||
other={1}{W}{R} name(Kicker Red)
|
||||
kicker={1}{B} name(Kicker Black or Both)
|
||||
auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[first strike])) forever
|
||||
auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[{L:3}:name(Regenerate) regenerate])) forever
|
||||
auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1)],newability[first strike])) forever
|
||||
text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Volver
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Deliberate
|
||||
auto=scry:2 scrycore delayed draw:1 controller scrycoreend scryend
|
||||
aicode=activate transforms((,newability[draw:1 controller])) oneshot
|
||||
@@ -15057,7 +15175,6 @@ type=Instant
|
||||
[card]
|
||||
name=Desperate Castaways
|
||||
auto=aslongas(artifact|mybattlefield) cantattack <1
|
||||
auto=aslongas(artifact|mybattlefield) cantpwattack <1
|
||||
text=Desperate Castaways can't attack unless you control an artifact.
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
@@ -15771,7 +15888,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Discordant Piper
|
||||
auto=_DIES_token(Goat,Creature Goat,0/1,white)
|
||||
auto=@movedTo(this|mygraveyard) from(Battlefield):token(Goat,Creature Goat,0/1,white)
|
||||
text=When Discordant Piper dies, create a 0/1 white Goat creature token.
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
@@ -16108,6 +16225,14 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Domineering Will
|
||||
target=player
|
||||
auto=ability!$name(Gain control) name(Gain control) target(<upto:3>creature[-attacking]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[mustblock],newability[phaseaction[endofturn once sourceinplay] moveto(ownerbattlefield)])) ueot )! !$ targetedplayer
|
||||
text=Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
|
||||
mana={3}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Domri's Ambush
|
||||
target=creature|myBattlefield
|
||||
auto=counter(1/1)
|
||||
@@ -16228,6 +16353,20 @@ power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Double Deal
|
||||
auto=damage:3 opponent
|
||||
text=Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player.
|
||||
mana={4}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Double Dip
|
||||
auto=life:5 controller
|
||||
text=Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player.
|
||||
mana={4}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Double Major
|
||||
target=creature|mybattlefield
|
||||
auto=clone options(nolegend)
|
||||
@@ -16236,6 +16375,13 @@ mana={G}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Double Take
|
||||
auto=draw:2 controller
|
||||
text=Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player.
|
||||
mana={3}{U}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Double Vision
|
||||
auto=@movedTo(*[instant;sorcery]|myStack) restriction{thisturn(*|myStack)~lessthan~1} turnlimited:all(trigger[to]) activate castcard(copied noevent)
|
||||
text=Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
|
||||
@@ -16379,6 +16525,17 @@ mana={2}{B}{B}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Dragon Hunter
|
||||
auto=protection from(dragon)
|
||||
auto=@combat(attacking) source(dragon[flying]|opponentbattlefield):name(Can block flying dragon) transforms((,newability[reach])) ueot
|
||||
text=Protection from Dragons -- Dragon Hunter can block Dragons as though it had reach.
|
||||
mana={W}
|
||||
type=Creature
|
||||
subtype=Human Warrior
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Dragon Throne of Tarkir
|
||||
auto={3}:equip
|
||||
auto=teach(creature) defender
|
||||
@@ -16935,6 +17092,13 @@ mana={3}{U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Dream Salvage
|
||||
auto=draw:type:*[discarded]:opponentgraveyard controller
|
||||
text=Draw cards equal to the number of cards target opponent discarded this turn.
|
||||
mana={UB}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Dream Strix
|
||||
abilities=flying
|
||||
auto=@targeted(this):sacrifice
|
||||
@@ -17351,7 +17515,7 @@ toughness=3
|
||||
[card]
|
||||
name=Dunes of the Dead
|
||||
auto={T}:Add{1}
|
||||
auto=_DIES_token(Zombie ,Creature Zombie,2/2,Black)
|
||||
auto=@movedto(this|mygraveyard) from(myBattlefield):token(Zombie ,Creature Zombie,2/2,Black)
|
||||
text={T}: Add {1} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
|
||||
type=Land
|
||||
subtype=Desert
|
||||
@@ -17495,6 +17659,19 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Duskmantle Seer
|
||||
abilities=flying
|
||||
aicode=activate target(*[zpos=1]|opponentlibrary) moveto(opponenthand) and!( transforms((,newability[life:-manacost controller])) oneshot )!
|
||||
auto=@each my upkeep:name(Reveal my top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[life:-manacost controller])) oneshot )!
|
||||
auto=@each my upkeep:name(Reveal opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(look) target(*|reveal) moveto(opponenthand) and!( transforms((,newability[life:-manacost controller])) oneshot )! optiononeend revealend
|
||||
text=Flying -- At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.
|
||||
mana={2}{U}{B}
|
||||
type=Creature
|
||||
subtype=Vampire Wizard
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Duskshell Crawler
|
||||
auto=name(Put 1/1 counter) target(creature) counter(1/1)
|
||||
auto=lord(creature[counter{1/1.1}]|myBattlefield) trample
|
||||
@@ -18748,6 +18925,13 @@ power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Enchanter's Bane
|
||||
auto=@each my end:name(Choose enchantment) target(enchantment|battlefield) transforms((,newability[choice name(Sacrifice) sacrifice],newability[choice name(Deal damage) damage:manacost controller])) oneshot
|
||||
text=At the beginning of your end step, target enchantment deals damage equal to its converted mana cost to its controller unless that player sacrifices it.
|
||||
mana={1}{R}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=End-Raze Forerunners
|
||||
abilities=vigilance, trample, haste
|
||||
auto=all(other creature|myBattlefield) +2/+2
|
||||
@@ -19137,6 +19321,15 @@ power=5
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Erosion
|
||||
target=land
|
||||
auto=teach(land) transforms((,newability[@each my upkeep:transforms((,newability[choice name(Pay 1 mana) pay[[{1}]] name(pay 1 mana) donothing?destroy],newability[choice name(Pay 1 life) pay[[{L:1}]] name(pay 1 life) donothing?destroy]])) oneshot]))
|
||||
text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
|
||||
mana={U}{U}{U}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Errata, the Silencer
|
||||
abilities=unblockable
|
||||
auto=@damagefoeof(player) from(this): transforms((,newability[moveTo(opponentExile) target(creature|opponentBattlefield) with counter{0/0.1.Hit}],newability[if restriction{type(creature[counter{0/0.1.Hit}]|opponentExile)~morethan~2} wingame controller)) && moveTo(ownerlibrary) all(this) && shuffle
|
||||
@@ -19638,6 +19831,14 @@ power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Excavation
|
||||
auto={1}{S(land|myBattlefield)}:draw:1 controller
|
||||
auto=aslongas(land|opponentBattlefield) lord(land|opponentbattlefield) transforms((,newability[{1}{S(land|myBattlefield)}:draw:1 controller limit:1])) >1
|
||||
text={1}, Sacrifice a land: Draw a card. Any player may activate this ability.
|
||||
mana={1}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Excavation Elephant
|
||||
kicker={1}{W}
|
||||
auto=if paid(kicker) then target(artifact|mygraveyard) moveto(ownerhand)
|
||||
@@ -19819,7 +20020,7 @@ toughness=3
|
||||
[card]
|
||||
name=Expedition Diviner
|
||||
abilities=flying
|
||||
auto=_DIES_if type(creature[wizard]|mybattlefield)~morethan~0 then draw:1 controller
|
||||
auto=@movedTo(this|myGraveyard) from(Battlefield):if type(creature[wizard]|mybattlefield)~morethan~0 then draw:1 controller
|
||||
text=Flying -- As long as you control another Wizard, Expedition Diviner has “When this creature dies, draw a card.”
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
@@ -21680,7 +21881,7 @@ toughness=2
|
||||
[card]
|
||||
name=Fireblade Charger
|
||||
auto=this(gear > 0) haste
|
||||
auto=_DIES_name(Damage any target) damage:power target(player,creature,planeswalker)
|
||||
auto=@movedTo(this|mygraveyard) from(battlefield):name(Damage any target) damage:power target(player,creature,planeswalker)
|
||||
text=As long as Fireblade Charger is equipped, it has haste. -- When Fireblade Charger dies, it deals damage equal to its power to any target.
|
||||
mana={R}
|
||||
type=Creature
|
||||
@@ -21914,7 +22115,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Fish Reef
|
||||
auto=_DIES_token(Whale Reef)
|
||||
auto=@movedTo(this|mygraveyard) from(myBattlefield):token(Whale Reef)
|
||||
text=When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with "When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield."
|
||||
type=Creature
|
||||
subtype=Fish
|
||||
@@ -22728,7 +22929,6 @@ auto=@tappedformana(*[-basic;colorless]|myBattlefield):add{C}
|
||||
auto=@movedTo(*[colorless]|myStack):life:2 controller
|
||||
text=Colorless creatures you control get +2/+2. -- Whenever you tap a permanent for {C}, add an additional {C}. -- Whenever you cast a colorless spell, you gain 2 life.
|
||||
type=Legendary Artifact
|
||||
mana={5}
|
||||
[/card]
|
||||
[card]
|
||||
name=Forsworn Paladin
|
||||
@@ -24429,8 +24629,7 @@ subttype=Equipment
|
||||
[card]
|
||||
name=Giant's Grasp
|
||||
target=giant|mybattlefield
|
||||
auto=teach(creature) transforms((,newability[name(Gain control of nonland permanent) target(*[-land]|opponentbattlefield) moveto(mybattlefield) and!( counter(0/0.1.GraspEffect) )!])) oneshot
|
||||
auto=@movedto(this|nonbattlezone) from(battlefield):name(Give back nonland permanent) target(*[counter{0/0.1.GraspEffect}]|mybattlefield) moveto(ownerbattlefield)
|
||||
auto=name(Gain control of nonland permanent) steal target(*[-land]|opponentbattlefield)
|
||||
text=Enchant Giant you control -- When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.
|
||||
mana={2}{U}{U}
|
||||
type=Enchantment
|
||||
@@ -26808,7 +27007,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Grim Physician
|
||||
auto=_DIES_target(creature|opponentBattlefield) -1/-1 ueot
|
||||
auto=@movedTo(this|mygraveyard) from(Battlefield):-1/-1 target(creature|opponentGraveyard) ueot
|
||||
text=When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
|
||||
mana={B}
|
||||
type=Creature
|
||||
@@ -29873,7 +30072,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Hunt for Specimens
|
||||
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
||||
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
|
||||
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
||||
text=Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
|
||||
mana={1}{B}
|
||||
@@ -35870,7 +36069,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Legion's Judgment
|
||||
target=creature[power>=4]
|
||||
target=creature[power=>4]
|
||||
auto=destroy
|
||||
text=Destroy target creature with power 4 or greater.
|
||||
mana={2}{W}
|
||||
@@ -39911,8 +40110,8 @@ type=Land
|
||||
[card]
|
||||
name=Mistmoon Griffin
|
||||
abilities=flying
|
||||
auto=_DIES_moveto(myexile) all(this)
|
||||
auto=_DIES_moveto(mybattlefield) target(creature|mybattlefield)
|
||||
auto=@movedto(this|mygraveyard) from(myBattlefield):moveto(myexile) all(this)
|
||||
auto=@movedto(this|mygraveyard) from(myBattlefield):moveto(mybattlefield) target(creature|mybattlefield)
|
||||
text=Flying -- When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
@@ -43141,10 +43340,10 @@ toughness=3
|
||||
[card]
|
||||
name=Old-Growth Troll
|
||||
abilities=trample
|
||||
auto=this(cantargetcard(*[creature]) transforms((,newability[_DIES_name(Return as enchantment) target(Old-Growth Troll[fresh]|mygraveyard) activate castcard(alternative)]))
|
||||
auto=this(cantargetcard(*[creature]) transforms((,newability[@movedTo(this|mygraveyard) from(mybattlefield):name(Return as enchantment) target(Old-Growth Troll[fresh]|mygraveyard) activate castcard(alternative)]))
|
||||
auto=if paid(alternative) then name(Enchant Forest) name(Enchant Forest) target(land[forest]|mybattlefield) transforms((,newability[counter(0/0.1.TrollEffect)],newability[this(counter{0/0.1.TrollEffect}>0) {T}:add{G}{G}],newability[this(counter{0/0.1.TrollEffect}>0) {1}{T}{S}:token(Troll^Creature Troll Warrior^4/4^green^trample)])) forever
|
||||
auto=if paid(alternative) then transforms((removetypes,newability[becomes(enchantment aura)])) forever
|
||||
auto=if paid(alternative) then transforms((,newability[_DIES_name(Terminate effect) target(forest[counter{0/0.1.TrollEffect}]|mybattlefield) counter(0/0.-1.TrollEffect)]))
|
||||
auto=if paid(alternative) then transforms((,newability[@movedTo(this|mygraveyard) from(mybattlefield):name(Terminate effect) target(forest[counter{0/0.1.TrollEffect}]|mybattlefield) counter(0/0.-1.TrollEffect)]))
|
||||
auto=if paid(alternative) then transforms((,newability[@movedTo(forest[counter{0/0.1.TrollEffect}]|mygraveyard) from(mybattlefield):name(Terminate effect) target(Old-Growth Troll[aura]|mybattlefield) moveto(mygraveyard)]))
|
||||
text=Trample -- When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It’s an Aura enchantment with enchant Forest you control and “Enchanted Forest has ‘{T}: Add {G}{G}’ and ‘{1}, {T}, Sacrifice this land: Create a 4/4 green Troll Warrior creature token with trample.’”
|
||||
mana={G}{G}{G}
|
||||
@@ -43735,7 +43934,7 @@ name=Ordeal of Erebos
|
||||
target=creature
|
||||
auto=@combat(attacking) source(mytgt):counter(1/1)
|
||||
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Erebos|mybattlefield)]))
|
||||
auto=_DIES_target(player) ability$!target(<2>*|myhand) reject!$ targetedplayer
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):target(player) ability$!target(<2>*|myhand) reject!$ targetedplayer
|
||||
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. -- When you sacrifice Ordeal of Erebos, target player discards two cards.
|
||||
mana={1}{B}
|
||||
type=Enchantment
|
||||
@@ -43746,7 +43945,7 @@ name=Ordeal of Heliod
|
||||
target=creature
|
||||
auto=@combat(attacking) source(mytgt):counter(1/1)
|
||||
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Heliod|mybattlefield)]))
|
||||
auto=_DIES_life:10 controller
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):life:10 controller
|
||||
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. -- When you sacrifice Ordeal of Heliod, you gain 10 life.
|
||||
mana={1}{W}
|
||||
type=Enchantment
|
||||
@@ -43757,7 +43956,7 @@ name=Ordeal of Nylea
|
||||
target=creature
|
||||
auto=@combat(attacking) source(mytgt):counter(1/1)
|
||||
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Nylea|mybattlefield)]))
|
||||
auto=_DIES_notatarget(land[basic]|mylibrary) transforms((,newability[name(move to battlefield) notatarget(land[basic]|mylibrary) moveTo(myBattlefield) and!(tap(noevent))!],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):notatarget(land[basic]|mylibrary) transforms((,newability[name(move to battlefield) notatarget(land[basic]|mylibrary) moveTo(myBattlefield) and!(tap(noevent))!],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot
|
||||
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. -- When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
|
||||
mana={1}{G}
|
||||
type=Enchantment
|
||||
@@ -43768,7 +43967,7 @@ name=Ordeal of Purphoros
|
||||
target=creature
|
||||
auto=@combat(attacking) source(mytgt):counter(1/1)
|
||||
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Purphoros|mybattlefield)]))
|
||||
auto=_DIES_damage:3 target(creature,player)
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):damage:3 target(creature,player)
|
||||
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. -- When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.
|
||||
mana={1}{R}
|
||||
type=Enchantment
|
||||
@@ -43779,7 +43978,7 @@ name=Ordeal of Thassa
|
||||
target=creature
|
||||
auto=@combat(attacking) source(mytgt):counter(1/1)
|
||||
auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Thassa|mybattlefield)]))
|
||||
auto=_DIES_draw:2 controller
|
||||
auto=@movedto(this|mygraveyard) from(mybattlefield):draw:2 controller
|
||||
text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. -- When you sacrifice Ordeal of Thassa, draw two cards.
|
||||
mana={1}{U}
|
||||
type=Enchantment
|
||||
@@ -45057,15 +45256,15 @@ toughness=3
|
||||
[card]
|
||||
name=Pest Infestation
|
||||
auto=target(<upto:halfpaid>*[artifact;enchantment]|battlefield) destroy
|
||||
auto=thisforeach(X) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
||||
auto=thisforeach(X) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
|
||||
text=Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
|
||||
mana={X}{X}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Pest Summoning
|
||||
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
||||
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
||||
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
|
||||
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
|
||||
text=Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
|
||||
mana={1}{BG}{BG}
|
||||
type=Sorcery
|
||||
@@ -45078,7 +45277,7 @@ otherrestriction=can play sorcery,compare(isflipped)~equalto~1
|
||||
restriction=compare(isflipped)~equalto~0
|
||||
anyzone={0}:doubleside(Restorative Burst)
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(myexile)],newability[activate castcard(named!:restorative burst:!)])) forever
|
||||
auto={T}{D(*|myhand)}:name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
||||
auto={T}{D(*|myhand)}:name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
|
||||
auto={1}{T}:deplete:lifegain opponent
|
||||
auto={4}{T} restriction{type(*|mygraveyard)~morethan~3}:name(Exile from your graveyard) transforms((,newability[draw:1 controller],newability[name(Exile from your graveyard) target(<4>*|mygraveyard) moveto(exile)])) oneshot
|
||||
auto={4}{T} restriction{type(*|opponentgraveyard)~morethan~3}:name(Exile from opponent's graveyard) transforms((,newability[draw:1 controller],newability[name(Exile from opponent's graveyard) target(<4>*|opponentgraveyard) moveto(exile)])) oneshot
|
||||
@@ -46193,7 +46392,7 @@ name=Power Depot
|
||||
abilities=modular
|
||||
modular=1
|
||||
auto=tap(noevent)
|
||||
auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
||||
auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
|
||||
auto={T}:add{C}
|
||||
auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{R}
|
||||
auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{R}
|
||||
@@ -46511,7 +46710,7 @@ toughness=1
|
||||
name=Primal Amulet
|
||||
auto=lord(instant,sorcery|myhand) altercost(colorless,-1)
|
||||
auto=@movedto(instant,sorcery|mystack):counter(0/0,1,charge)
|
||||
auto={0}restriction{type(this[counter{charge}>=4])~morethan~0}:flip(Primal Wellspring)
|
||||
auto={0}restriction{type(this[counter{charge}=>4])~morethan~0}:flip(Primal Wellspring)
|
||||
text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
|
||||
mana={4}
|
||||
type=Artifact
|
||||
@@ -46759,7 +46958,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Professor of Zoomancy
|
||||
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
||||
auto=token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
|
||||
text=When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
@@ -47943,7 +48142,7 @@ type=Instant
|
||||
name=Rain of Thorns
|
||||
auto=choice name(Destroy target artifact) destroy target(artifact)
|
||||
auto=choice name(Destroy target land) destroy target(land)
|
||||
auto=choice name(Both) emblem transforms((,newability[({0}:name(Destroy target artifact) && destroy target(artifact)],newability[{0}:name(Destroy target land) destroy target(land)])) ueot
|
||||
auto=name(More...) emblem transforms((,newability[({0}:name(Destroy target artifact) destroy target(artifact)],newability[{0}:name(Destroy target land) destroy target(land)])) ueot
|
||||
text=Choose one or both — -- • Destroy target artifact. -- • Destroy target land.
|
||||
mana={4}{G}{G}
|
||||
type=Sorcery
|
||||
@@ -49078,7 +49277,7 @@ subtype=Lesson
|
||||
[/card]
|
||||
[card]
|
||||
name=Reef Worm
|
||||
auto=_DIES_token(Fish Reef)
|
||||
auto=@movedTo(this|mygraveyard) from(myBattlefield):token(Fish Reef)
|
||||
text=When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with ‘When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'"
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
@@ -49269,7 +49468,7 @@ type=Land
|
||||
[card]
|
||||
name=Rekindling Phoenix
|
||||
abilities=flying
|
||||
auto=_DIES_token(Elemental Phoenix)
|
||||
auto=@movedTo(this|mygraveyard) from(Battlefield):token(Elemental Phoenix)
|
||||
text=Flying -- When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
@@ -51175,7 +51374,7 @@ toughness=4
|
||||
[card]
|
||||
name=Rootless Yew
|
||||
abilities=trample
|
||||
auto=_DIES_name(Put creature in hand) target(creature[power>=6]|mygraveyard) moveto(myhand) and!( shuffle )!
|
||||
auto=@movedTo(this|mygraveyard) from(mybattlefield):name(Put creature in hand) target(creature[power>=6]|mygraveyard) moveto(myhand) and!( shuffle )!
|
||||
text=When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle your library.
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
@@ -52469,8 +52668,8 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Sandals of Abdallah
|
||||
auto={2}{T}:name(Target your creature) target(creature|mybattlefield) transforms((,newability[islandwalk],newability[_DIES_destroy target(Sandals of Abdallah|mybattlefield)])) ueot
|
||||
auto={2}{T}:name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[islandwalk],newability[_DIES_destroy target(Sandals of Abdallah|opponentbattlefield)])) ueot
|
||||
auto={2}{T}:name(Target your creature) target(creature|mybattlefield) transforms((,newability[islandwalk],newability[@movedto(this|mygraveyard) from(mybattlefield):destroy target(Sandals of Abdallah|mybattlefield)])) ueot
|
||||
auto={2}{T}:name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[islandwalk],newability[@movedto(this|mygraveyard) from(mybattlefield):destroy target(Sandals of Abdallah|opponentbattlefield)])) ueot
|
||||
text={2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.
|
||||
mana={4}
|
||||
type=Artifact
|
||||
@@ -53831,7 +54030,7 @@ type=Sorcery
|
||||
name=Sedgemoor Witch
|
||||
abilities=menace
|
||||
auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot
|
||||
auto=@movedto(*[instant;sorcery]|mystack):name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
||||
auto=@movedto(*[instant;sorcery]|mystack):name(Create Pest) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
|
||||
text=Menace -- Ward — Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) -- Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -54375,7 +54574,7 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Serrated Scorpion
|
||||
auto=_DIES_damage:2 target(player) && life:2 controller
|
||||
auto=@movedTo(this|myGraveyard) from(myBattlefield):damage:2 target(player) && life:2 controller
|
||||
text=When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
|
||||
mana={B}
|
||||
type=Creature
|
||||
@@ -54619,7 +54818,7 @@ auto={2}:equip
|
||||
auto=teach(creature) 1/1
|
||||
auto=teach(creature) trample
|
||||
auto=teach(creature) lifelink
|
||||
auto={1}:lord(*|opponentBattlefield) transforms((,newability[-indestructible],newability[-opponentshroud])) ueot
|
||||
auto=teach(creature) transforms((,newability[{1}:lord(*|opponentBattlefield) -indestructible ueot && -opponentshroud ueot]))
|
||||
text=Equipped creature gets +1/+1 and has trample and lifelink. -- 1 -- : Permanents your opponents control lose hexproof and indestructible until end of turn. -- Equip 2
|
||||
mana={1}
|
||||
type=Legendary Artifact
|
||||
@@ -58242,8 +58441,7 @@ toughness=6
|
||||
[card]
|
||||
name=Sower of Temptation
|
||||
abilities=flying
|
||||
auto=target(creature|opponentbattlefield) moveto(mybattlefield)
|
||||
auto=@movedTo(this|nonbattlezone) from(battlefield):target(creature|mybattlefield) moveto(opponentbattlefield)
|
||||
auto=name(Gain control of creature) target(creature|opponentbattlefield) steal
|
||||
text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
|
||||
mana={2}{U}{U}
|
||||
type=Creature
|
||||
@@ -59079,7 +59277,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Spiteful Sliver
|
||||
auto=lord(sliver|mybattlefield) transforms((,newability[@damaged(sliver):damage:1 target(*[player;planeswalker])]))
|
||||
auto=lord(sliver|mybattlefield) transforms((,newability[@damaged(sliver):damage:1 target(*[creature;player])]))
|
||||
text=Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -59284,7 +59482,7 @@ auto=@movedTo(graveyard) from(creature[counter{0/0.17.Fungus}]|battlefield):toke
|
||||
auto=@movedTo(graveyard) from(creature[counter{0/0.18.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*18
|
||||
auto=@movedTo(graveyard) from(creature[counter{0/0.19.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*19
|
||||
auto=@movedTo(graveyard) from(creature[counter{0/0.20.Fungus}]|battlefield):token(Saproling,Creature Saproling,1/1,green)*20
|
||||
auto=_DIES_removeallcounters(0/0,1,Fungus) all(creature|battlefield)
|
||||
auto=@movedTo(this|mygraveyard) from(battlefield):removeallcounters(0/0,1,Fungus) all(creature|battlefield)
|
||||
text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. -- Whenever a creature with a fungus counter on it dies, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. -- When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.
|
||||
mana={3}{G}
|
||||
type=Enchantment
|
||||
@@ -62796,7 +62994,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Tend the Pests
|
||||
auto=thisforeach(storedpower>0) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )!
|
||||
auto=thisforeach(storedpower>0) token(Pest,Creature Pest,1/1,green,blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )!
|
||||
text=As an additional cost to cast this spell, sacrifice a creature. -- Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.
|
||||
mana={B}{G}{S(creature|mybattlefield)}
|
||||
type=Instant
|
||||
@@ -63201,8 +63399,8 @@ name=Thassa, Deep-Dwelling
|
||||
abilities=Indestructible
|
||||
auto=this(variable{type:manau}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
||||
auto=this(variable{type:manau}>4) transforms((Legendary Enchantment Creature))
|
||||
auto=@each my endstep:may target(other creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!
|
||||
auto={3}{U}:tap target(other creature)
|
||||
auto=@each my upkeep:target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!
|
||||
auto={3}{U}:tap target(creature)
|
||||
text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn’t a creature. -- At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. -- {3}{U}: Tap another target creature.
|
||||
mana={3}{U}
|
||||
type=Legendary Enchantment Creature
|
||||
@@ -63232,7 +63430,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=The Akroan War
|
||||
auto=aslongas(The Akroan War|mybattlefield) shackle target(creature)
|
||||
auto=name(Gain control of creature) target(creature|opponentbattlefield) steal
|
||||
auto=counter(0/0,1,Lore)
|
||||
auto=@each my firstmain:counter(0/0,1,Lore)
|
||||
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) all(creature|opponentbattlefield) mustattack uynt
|
||||
@@ -63430,7 +63628,7 @@ auto=@dierolled(this) result(16) from(controller):name(Draw 2 cards) draw:2 cont
|
||||
auto=@dierolled(this) result(17) from(controller):name(Draw 2 cards) draw:2 controller
|
||||
auto=@dierolled(this) result(18) from(controller):name(Draw 2 cards) draw:2 controller
|
||||
auto=@dierolled(this) result(19) from(controller):name(Draw 2 cards) draw:2 controller
|
||||
auto=@dierolled(this) result(20) from(controller):name(Return creature) target(creature|graveyard) moveto(myBattlefield) and!( transforms((,newability[_DIES_wingame opponent],newability[@movedTo(this|opponentgraveyard) from(battlefield):wingame controller])) )!
|
||||
auto=@dierolled(this) result(20) from(controller):name(Return creature) target(creature|graveyard) moveto(myBattlefield) and!( transforms((,newability[@movedTo(this|mygraveyard) from(battlefield):wingame opponent],newability[@movedTo(this|opponentgraveyard) from(battlefield):wingame controller])) )!
|
||||
auto=@dierolled(this) from(controller):if compare(lastrollresultminusphandcountminusend)~equalto~0 then name(Discard your hand) all(*|myhand) reject
|
||||
text={2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. -- 1-9 | Return a card at random from your graveyard to your hand. -- 10-19 | Draw two cards. -- 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
|
||||
mana={5}
|
||||
@@ -64862,7 +65060,7 @@ toughness=5
|
||||
[card]
|
||||
name=Titania's Song
|
||||
auto=lord(artifact[-creature]) transforms((creature,noactivatedability,newability[manacost/manacost]))
|
||||
auto=_DIES_all(artifact[-creature]|myBattlefield) transforms((creature,noactivatedability,newability[manacost/manacost])) ueot
|
||||
auto=@movedTo(this|myGraveyard) from(battlefield):all(artifact[-creature]|myBattlefield) transforms((creature,noactivatedability,newability[manacost/manacost])) ueot
|
||||
text=Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.
|
||||
mana={3}{G}
|
||||
type=Enchantment
|
||||
@@ -65753,7 +65951,7 @@ subtype=Aura
|
||||
[card]
|
||||
name=Treeshaker Chimera
|
||||
abilities=lure
|
||||
auto=_DIES_draw:3 controller
|
||||
auto=@movedTo(this|mygraveyard) from(Battlefield):draw:3 controller
|
||||
text=All creatures able to block Treeshaker Chimera do so. -- When Treeshaker Chimera dies, draw three cards.
|
||||
mana={5}{G}{G}
|
||||
type=Creature
|
||||
@@ -66881,7 +67079,7 @@ auto=lord(*|mygraveyard) cantbetargetof(*|opponentzones)
|
||||
auto=lord(*|mygraveyard) cantbetargetof(*|myzones)
|
||||
auto=lord(*|opponentgraveyard) cantbetargetof(*|opponentzones)
|
||||
auto=lord(*|opponentgraveyard) cantbetargetof(*|myzones)
|
||||
auto=_DIES_moveto(myexile) all(this) && moveto(myHand) all(creature|myGraveyard) && moveto(opponentHand) all(creature|opponentGraveyard)
|
||||
auto=@movedto(this|mygraveyard) from(battlefield):moveto(myexile) all(this) && moveto(myHand) all(creature|myGraveyard) && moveto(opponentHand) all(creature|opponentGraveyard)
|
||||
text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.
|
||||
mana={3}{B}{R}
|
||||
type=Creature
|
||||
@@ -66936,7 +67134,7 @@ toughness=1
|
||||
[card]
|
||||
name=Underworld Sentinel
|
||||
auto=@combat(attacking) source(this):target(creature|myGraveyard) moveTo(myexile) and!( counter(0/0,1,UnderworldExiled) )!
|
||||
auto=_DIES_moveTo(myBattlefield) all(creature[counter{0/0.1.UnderworldExiled}]|myexile)
|
||||
auto=@movedTo(this|mygraveyard) from(Battlefield):moveTo(myBattlefield) all(creature[counter{0/0.1.UnderworldExiled}]|myexile)
|
||||
text=Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. -- When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.
|
||||
mana={3}{B}{B}
|
||||
type=Creature
|
||||
@@ -67527,7 +67725,7 @@ otherrestriction=can play creature,compare(isflipped)~equalto~1
|
||||
restriction=compare(isflipped)~equalto~0
|
||||
anyzone={0}:doubleside(Lisette, Dean of the Root)
|
||||
autostack=if paid(alternative) then name(Lisette, Dean of the Root) name(Lisette, Dean of the Root) flip(Lisette, Dean of the Root) forcetype(Legendary Creature)
|
||||
auto=@movedto(creature[-token]|graveyard) from(opponentbattlefield) restriction{compare(isflipped)~equalto~0}:transforms((,newability[all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile) and!( pay({2}) name(pay 2 and create pest) token(Pest^Creature Pest^1/1^green^blue) and!( transforms((,newability[_DIES_life:1 controller])) forever )! )! ])) oneshot
|
||||
auto=@movedto(creature[-token]|graveyard) from(opponentbattlefield) restriction{compare(isflipped)~equalto~0}:transforms((,newability[all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile) and!( pay({2}) name(pay 2 and create pest) token(Pest^Creature Pest^1/1^green^blue) and!( transforms((,newability[@movedto(this|mygraveyard) from(battlefield):life:1 controller])) forever )! )! ])) oneshot
|
||||
text=Menace, lifelink -- If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." // {2}{G}{G} Lisette, Dean of the Root
|
||||
mana={B}
|
||||
type=Legendary Creature
|
||||
@@ -68661,7 +68859,6 @@ type=Instant
|
||||
name=Vicious Rumors
|
||||
auto=damage:1 opponent
|
||||
auto=life:1 controller
|
||||
auto=deplete:1 opponent
|
||||
auto=ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent
|
||||
text=Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
|
||||
mana={B}
|
||||
@@ -70357,7 +70554,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Whale Reef
|
||||
auto=_DIES_token(Kraken Reef)
|
||||
auto=@movedTo(this|mygraveyard) from(myBattlefield):token(Kraken Reef)
|
||||
text=When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
@@ -71819,7 +72016,7 @@ type=Instant
|
||||
[card]
|
||||
name=You Happen On a Glade
|
||||
auto=choice name(Search library) target(<upto:2>land[basic]|mylibrary) moveto(myhand) and!( shuffle )!
|
||||
auto=choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(myhand)
|
||||
auto=choice name(Return permanent) target(*[-land]|mygraveyard) moveto(myhand)
|
||||
text=Choose one — -- • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. -- • Make Camp — Return target permanent card from your graveyard to your hand.
|
||||
mana={2}{G}
|
||||
type=Instant
|
||||
|
||||
@@ -298,6 +298,7 @@ autostack=if casted(this) then choice target(opponent) life:-3 && life:3 control
|
||||
text=Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life.
|
||||
mana={8}
|
||||
other={emerge}{6}{B} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Leech
|
||||
power=6
|
||||
@@ -4637,7 +4638,9 @@ toughness=*
|
||||
[card]
|
||||
name=Aquastrand Spider
|
||||
auto=counter(1/1,2)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto={G}:reach target(creature[counter{1/1.1}])
|
||||
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
|
||||
mana={1}{G}
|
||||
@@ -25252,7 +25255,9 @@ toughness=3
|
||||
[card]
|
||||
name=Cytoplast Root-Kin
|
||||
auto=counter(1/1,4)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=counter(1/1,1) all(other creature[counter{1/1.1}]|myBattlefield)
|
||||
auto={2}:counter(1/1,-1) target(creature[counter{1/1.1}]|myBattlefield) && counter(1/1,1) all(this)
|
||||
text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. -- {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
|
||||
@@ -25265,7 +25270,9 @@ toughness=0
|
||||
[card]
|
||||
name=Cytospawn Shambler
|
||||
auto=counter(1/1,6)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto={G}:trample target(creature[counter{1/1.1}])
|
||||
text=Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains trample until end of turn.
|
||||
mana={6}{G}
|
||||
@@ -27437,6 +27444,7 @@ autostack=if casted(this) then all(creature|mybattlefield) transforms((,newabili
|
||||
text=Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. -- Trample, haste
|
||||
mana={10}
|
||||
other={emerge}{6}{G}{G}{G} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Boar
|
||||
power=7
|
||||
@@ -30164,6 +30172,7 @@ autostack=if casted(this) then ability$!name(Reveal) reveal:type:*:opponenthand
|
||||
text=Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards.
|
||||
mana={8}
|
||||
other={emerge}{5}{B}{B} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Insect
|
||||
power=5
|
||||
@@ -32474,6 +32483,7 @@ auto=opponentshroud ueot
|
||||
text=Flash (You may cast this spell any time you could cast an instant.) -- Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
|
||||
mana={9}
|
||||
other={emerge}{7}{U} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Crab
|
||||
power=5
|
||||
@@ -34157,6 +34167,7 @@ autostack=if casted(this) then target(<upto:4>*|battlefield) tap
|
||||
text=Flash -- Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Elder Deep-Fiend, tap up to four target permanents.
|
||||
mana={8}
|
||||
other={emerge}{5}{U}{U} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Octopus
|
||||
power=5
|
||||
@@ -53613,7 +53624,9 @@ type=Artifact
|
||||
[card]
|
||||
name=Helium Squirter
|
||||
auto=counter(1/1,3)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto={1}:flying target(creature[counter{1/1.1}])
|
||||
text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
|
||||
mana={4}{U}
|
||||
@@ -59338,6 +59351,7 @@ autostack=if casted(this) then token(Insect,creature insect, 1/1,green)*2
|
||||
text=Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast It of the Horrid Swarm, put two 1/1 green Insect creature tokens onto the battlefield.
|
||||
mana={8}
|
||||
other={emerge}{6}{G} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Insect
|
||||
power=4
|
||||
@@ -65508,6 +65522,7 @@ autostack=if casted(this) then target(*[-land]|battlefield) moveto(ownerlibrary)
|
||||
text=Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library.
|
||||
mana={8}
|
||||
other={emerge}{5}{G}{U} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Horror
|
||||
power=5
|
||||
@@ -67725,7 +67740,9 @@ name=Llanowar Reborn
|
||||
auto=tap(noevent)
|
||||
auto={T}:Add{G}
|
||||
auto=counter(1/1,1)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
text=Llanowar Reborn enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
|
||||
type=Land
|
||||
[/card]
|
||||
@@ -75214,6 +75231,7 @@ autostack=if casted(this) then may destroy target(artifact,enchantment)
|
||||
text=Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Mockery of Nature, you may destroy target artifact or enchantment.
|
||||
mana={9}
|
||||
other={emerge}{7}{G} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Beast
|
||||
power=6
|
||||
@@ -80630,7 +80648,9 @@ toughness=7
|
||||
[card]
|
||||
name=Novijen Sages
|
||||
auto=counter(1/1,4)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto={1}{C(1/1,-1),creature|mybattlefield}{C(1/1,-1),creature|mybattlefield}:draw:1 controller
|
||||
text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}, Remove two +1/+1 counters from among creatures you control: Draw a card.
|
||||
mana={4}{U}{U}
|
||||
@@ -84563,6 +84583,7 @@ toughness=1
|
||||
[card]
|
||||
name=Patron of the Akki
|
||||
other={kgoblin} name(Goblin Offering)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(goblin|myBattlefield)~morethan~0
|
||||
abilities=offering
|
||||
auto=@combat(attacking) source(this):all(creature[attacking]) 2/0 ueot
|
||||
text=Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) -- Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
|
||||
@@ -84575,6 +84596,7 @@ toughness=5
|
||||
[card]
|
||||
name=Patron of the Kitsune
|
||||
other={kfox} name(Fox Offering)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(fox|myBattlefield)~morethan~0
|
||||
abilities=offering
|
||||
auto=@each blockers:may life:type:creature[attacking]:battlefield controller
|
||||
text=Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) -- Whenever a creature attacks, you may gain 1 life.
|
||||
@@ -84587,6 +84609,7 @@ toughness=6
|
||||
[card]
|
||||
name=Patron of the Moon
|
||||
other={kmoonfolk} name(Moonfolk Offering)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(moonfolk|myBattlefield)~morethan~0
|
||||
abilities=flying,offering
|
||||
auto={1}:name(put 2 lands in play) moveto(mybattlefield) and!(tap(noevent))! notatarget(<upto:2>land|myhand)
|
||||
text=Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) -- Flying -- {1}: Put up to two land cards from your hand onto the battlefield tapped.
|
||||
@@ -84599,6 +84622,7 @@ toughness=4
|
||||
[card]
|
||||
name=Patron of the Nezumi
|
||||
other={krat} name(Rat Offering)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(rat|myBattlefield)~morethan~0
|
||||
abilities=offering
|
||||
auto=@movedto(*|opponentgraveyard) from(battlefield):life:-1 opponent
|
||||
text=Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) -- Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
|
||||
@@ -84611,6 +84635,7 @@ toughness=6
|
||||
[card]
|
||||
name=Patron of the Orochi
|
||||
other={ksnake} name(Snake Offering)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(snake|myBattlefield)~morethan~0
|
||||
abilities=offering
|
||||
auto={T}:name(untap all green creatures and forests) untap all(forest) && untap all(creature[green]) limit:1
|
||||
text=Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) -- {T}: Untap all Forests and all green creatures. Activate this ability only once each turn.
|
||||
@@ -87268,7 +87293,9 @@ text=Your life total can't change. (You can't gain or lose life. You can't pay a
|
||||
name=Plaxcaster Frogling
|
||||
auto=counter(1/1,3)
|
||||
auto={2}:shroud target(creature[counter{1/1.1}])
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
|
||||
mana={1}{G}{U}
|
||||
type=Creature
|
||||
@@ -105731,7 +105758,9 @@ toughness=2
|
||||
[card]
|
||||
name=Simic Basilisk
|
||||
auto=counter(1/1,3)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto={1}{G}:target(creature[counter{1/1.1}]) transforms((,newability[@combatdamaged(creature) from(this):all(trigger[to]) phaseaction[combatends once] destroy])) ueot
|
||||
text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
|
||||
mana={4}{G}{G}
|
||||
@@ -105781,7 +105810,9 @@ subtype=Gate
|
||||
name=Simic Initiate
|
||||
text=Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
|
||||
auto=counter(1/1,1)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
mana={G}
|
||||
type=Creature
|
||||
subtype=Human Mutant
|
||||
@@ -111808,7 +111839,9 @@ toughness=1
|
||||
[card]
|
||||
name=Sporeback Troll
|
||||
auto=counter(1/1,2)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto={1}{G}:regenerate target(creature[counter{1/1.1}])
|
||||
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it.
|
||||
mana={3}{G}
|
||||
@@ -128318,6 +128351,7 @@ autostack=if casted(this) then may moveTo(myhand) target(instant,sorcery|mygrave
|
||||
text=Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Vexing Scuttler, you may return target instant or sorcery card from your graveyard to your hand.
|
||||
mana={8}
|
||||
other={emerge}{6}{U} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Crab
|
||||
power=4
|
||||
@@ -128654,7 +128688,9 @@ toughness=2
|
||||
[card]
|
||||
name=Vigean Graftmage
|
||||
auto=counter(1/1,2)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto={1}{U}:untap target(creature[counter{1/1.1}])
|
||||
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{U}: Untap target creature with a +1/+1 counter on it.
|
||||
mana={2}{U}
|
||||
@@ -128667,7 +128703,9 @@ toughness=0
|
||||
name=Vigean Hydropon
|
||||
abilities=cantattack,cantblock,cantpwattack
|
||||
auto=counter(1/1,5)
|
||||
auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)]))
|
||||
auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)
|
||||
text=Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- Vigean Hydropon can't attack or block.
|
||||
mana={1}{G}{U}
|
||||
type=Creature
|
||||
@@ -135828,6 +135866,7 @@ autostack=if casted(this) then draw:1
|
||||
text=Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Wretched Gryff, draw a card. -- Flying
|
||||
mana={7}
|
||||
other={emerge}{5}{U} name(Emerge)
|
||||
otherrestriction=compare(ishumannt)~morethan~0,type(creature|myBattlefield)~morethan~0
|
||||
type=Creature
|
||||
subtype=Eldrazi Hippogriff
|
||||
power=3
|
||||
|
||||
@@ -2473,33 +2473,6 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Cycle of Life
|
||||
text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
|
||||
mana={1}{G}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Cyclical Evolution
|
||||
text=Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. -- Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
||||
mana={3}{G}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Cyclone
|
||||
text=At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.
|
||||
mana={2}{G}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Cytoplast Manipulator
|
||||
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.
|
||||
mana={2}{U}{U}
|
||||
type=Creature
|
||||
subtype=Human Wizard Mutant
|
||||
power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=Cytoshape
|
||||
text=Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
|
||||
mana={1}{G}{U}
|
||||
@@ -2528,24 +2501,12 @@ mana={4}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Damping Field
|
||||
text=Players can't untap more than one artifact during their untap steps.
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Damping Sphere
|
||||
text=If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. -- Each spell a player casts costs 1 more to cast for each other spell that player has cast this turn.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Dance of Many
|
||||
text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
|
||||
mana={U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Dance, Pathetic Marionette
|
||||
text=When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards.
|
||||
type=Scheme
|
||||
@@ -2611,12 +2572,6 @@ mana={2}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Dead Ringers
|
||||
text=Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
|
||||
mana={4}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Deadhead
|
||||
text=Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard.
|
||||
mana={3}{B}
|
||||
@@ -2685,18 +2640,6 @@ power=8
|
||||
toughness=8
|
||||
[/card]
|
||||
[card]
|
||||
name=Declaration of Naught
|
||||
text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name.
|
||||
mana={U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Deep Water
|
||||
text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
|
||||
mana={U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Defective Detective
|
||||
text=Defective Detective can't be blocked. -- When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card.
|
||||
mana={2}{U}
|
||||
@@ -2724,15 +2667,6 @@ mana={3}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Degavolver
|
||||
text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Volver
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Delay
|
||||
text=Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
|
||||
mana={1}{U}
|
||||
@@ -3006,16 +2940,6 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Domineering Will
|
||||
target=<upto:3>creature[-attacking]|opponentbattlefield
|
||||
auto=untap
|
||||
auto=moveto(mybattlefield) ueot
|
||||
auto=mustblock ueot
|
||||
text=Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
|
||||
mana={3}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Doomsday
|
||||
text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
|
||||
mana={B}{B}{B}
|
||||
@@ -3028,18 +2952,6 @@ mana={3}{B}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Double Deal
|
||||
text=Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player.
|
||||
mana={4}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Double Dip
|
||||
text=Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player.
|
||||
mana={4}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Double Header
|
||||
abilities=flying
|
||||
text=Flying -- When Double Header comes into play, you may return target permanent with a two-word name to its owner's hand.
|
||||
@@ -3060,12 +2972,7 @@ name=Double Stroke
|
||||
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
|
||||
type=Conspiracy
|
||||
[/card]
|
||||
[card]
|
||||
name=Double Take
|
||||
text=Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player.
|
||||
mana={3}{U}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
name=Doubling Chant
|
||||
text=For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.
|
||||
@@ -3091,16 +2998,6 @@ power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=Dragon Hunter
|
||||
auto=protection from(dragon)
|
||||
text=Protection from Dragons -- Dragon Hunter can block Dragons as though it had reach.
|
||||
mana={W}
|
||||
type=Creature
|
||||
subtype=Human Warrior
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Dragonlord's Prerogative
|
||||
text=As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand. -- If you revealed a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered. -- Draw four cards.
|
||||
mana={4}{U}{U}
|
||||
@@ -3125,12 +3022,6 @@ mana={2}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Dream Salvage
|
||||
text=Draw cards equal to the number of cards target opponent discarded this turn.
|
||||
mana={UB}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Dromoka's Command
|
||||
text=Choose two — -- • Prevent all damage target instant or sorcery spell would deal this turn. -- • Target player sacrifices an enchantment. -- • Put a +1/+1 counter on target creature. -- • Target creature you control fights target creature you don't control.
|
||||
mana={G}{W}
|
||||
@@ -3188,16 +3079,6 @@ mana={3}{U}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Duskmantle Seer
|
||||
abilities=flying
|
||||
text=Flying -- At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.
|
||||
mana={2}{U}{B}
|
||||
type=Creature
|
||||
subtype=Vampire Wizard
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Dwarven Sea Clan
|
||||
text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.
|
||||
mana={2}{R}
|
||||
@@ -3338,12 +3219,6 @@ power=13
|
||||
toughness=13
|
||||
[/card]
|
||||
[card]
|
||||
name=Enchanter's Bane
|
||||
text=At the beginning of your end step, target enchantment deals damage equal to its converted mana cost to its controller unless that player sacrifices it.
|
||||
mana={1}{R}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Enchantment Alteration
|
||||
text=Attach target Aura attached to a creature or land to another permanent of that type.
|
||||
mana={U}
|
||||
@@ -3441,14 +3316,6 @@ mana={2}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Erosion
|
||||
target=land
|
||||
text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
|
||||
mana={U}{U}{U}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Errand of Duty
|
||||
text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
||||
mana={1}{W}
|
||||
@@ -3572,14 +3439,6 @@ mana={2}{B}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Excavation
|
||||
auto={1}{S(land|myBattlefield)}:draw:1 opponent
|
||||
auto={1}{S(land|myBattlefield)}:draw:1 controller
|
||||
text={1}, Sacrifice a land: Draw a card. Any player may activate this ability.
|
||||
mana={1}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Exclusion Ritual
|
||||
text=Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card.
|
||||
mana={4}{W}{W}
|
||||
|
||||
Reference in New Issue
Block a user