From 848cd9a485e8c802d31f8102d96e3f1c1d44cfdb Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Wed, 31 Aug 2016 14:03:22 +0800 Subject: [PATCH] Add files via upload --- .../mtg/bin/Res/missing_cards_by_sets/ARC.txt | 85 ++ .../mtg/bin/Res/missing_cards_by_sets/BRB.txt | 24 + .../mtg/bin/Res/missing_cards_by_sets/BTD.txt | 15 + .../mtg/bin/Res/missing_cards_by_sets/C13.txt | 421 +++++++ .../mtg/bin/Res/missing_cards_by_sets/CMA.txt | 50 + .../mtg/bin/Res/missing_cards_by_sets/CMD.txt | 295 +++++ .../mtg/bin/Res/missing_cards_by_sets/HOP.txt | 108 ++ .../mtg/bin/Res/missing_cards_by_sets/P02.txt | 12 + .../mtg/bin/Res/missing_cards_by_sets/PC2.txt | 112 ++ .../mtg/bin/Res/missing_cards_by_sets/POR.txt | 12 + .../mtg/bin/Res/missing_cards_by_sets/PTK.txt | 9 + .../mtg/bin/Res/missing_cards_by_sets/S99.txt | 12 + .../mtg/bin/Res/missing_cards_by_sets/UGL.txt | 533 +++++++++ .../mtg/bin/Res/missing_cards_by_sets/UNH.txt | 1016 +++++++++++++++++ 14 files changed, 2704 insertions(+) create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/ARC.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/BRB.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/BTD.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/C13.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/CMA.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/CMD.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/HOP.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/P02.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/PC2.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/POR.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/PTK.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/S99.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/UGL.txt create mode 100644 projects/mtg/bin/Res/missing_cards_by_sets/UNH.txt diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/ARC.txt b/projects/mtg/bin/Res/missing_cards_by_sets/ARC.txt new file mode 100644 index 000000000..619d50545 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/ARC.txt @@ -0,0 +1,85 @@ +[card] +name=Branching Bolt +text=Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. +mana={1}{R}{G} +type=Instant +[/card] +[card] +name=Duplicant +text=Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=2 +toughness=4 +[/card] +[card] +name=Feral Hydra +text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability. +mana={X}{G} +type=Creature +subtype=Hydra Beast +power=0 +toughness=0 +[/card] +[card] +name=Incremental Blight +text=Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Inferno Trap +text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. -- Inferno Trap deals 4 damage to target creature. +mana={3}{R} +type=Instant +subtype=Trap +[/card] +[card] +name=Mosswort Bridge +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G} to your mana pool. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. +type=Land +[/card] +[card] +name=Primal Command +text=Choose two — Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Spider Umbra +text=Enchant creature -- Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sundering Titan +text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. +mana={8} +type=Artifact Creature +subtype=Golem +power=7 +toughness=10 +[/card] +[card] +name=Thunderstaff +text=As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. -- {2}, {T}: Attacking creatures get +1/+0 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Two-Headed Dragon +text=Flying -- {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. -- Two-Headed Dragon can't be blocked except by two or more creatures. -- Two-Headed Dragon can block an additional creature. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Wax // Wane +text=Target creature gets +2/+2 until end of turn. -- // -- Destroy target enchantment. +mana={G} // {W} +type=Instant // Instant +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/BRB.txt b/projects/mtg/bin/Res/missing_cards_by_sets/BRB.txt new file mode 100644 index 000000000..b7e7f77e5 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/BRB.txt @@ -0,0 +1,24 @@ +[card] +name=Rolling Thunder +text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Sanctum Guardian +text=Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] +name=Trumpeting Armodon +text={1}{G}: Target creature blocks Trumpeting Armodon this turn if able. +mana={3}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/BTD.txt b/projects/mtg/bin/Res/missing_cards_by_sets/BTD.txt new file mode 100644 index 000000000..81531a5ef --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/BTD.txt @@ -0,0 +1,15 @@ +[card] +name=Crashing Boars +text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able. +mana={3}{G}{G} +type=Creature +subtype=Boar +power=4 +toughness=4 +[/card] +[card] +name=Power Sink +text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. +mana={X}{U} +type=Instant +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/C13.txt b/projects/mtg/bin/Res/missing_cards_by_sets/C13.txt new file mode 100644 index 000000000..7088f8ef1 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/C13.txt @@ -0,0 +1,421 @@ +[card] +name=Act of Authority +text=When Act of Authority enters the battlefield, you may exile target artifact or enchantment. -- At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Capricious Efreet +text=At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. +mana={4}{R}{R} +type=Creature +subtype=Efreet +power=6 +toughness=4 +[/card] +[card] +name=Command Tower +text={T}: Add to your mana pool one mana of any color in your commander's color identity. +type=Land +[/card] +[card] +name=Crawlspace +text=No more than two creatures can attack you each combat. +mana={3} +type=Artifact +[/card] +[card] +name=Curse of Chaos +text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card. +mana={2}{R} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Inertia +text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice. +mana={2}{U} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Predation +text=Enchant player -- Whenever a creature attacks enchanted player, put a +1/+1 counter on it. +mana={2}{G} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Shallow Graves +text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped. +mana={2}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of the Forsaken +text=Enchant player -- Whenever a creature attacks enchanted player, its controller gains 1 life. +mana={2}{W} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Darksteel Mutation +text=Enchant creature -- Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Derevi, Empyrial Tactician +text=Flying -- Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. -- {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. +mana={G}{W}{U} +type=Legendary Creature +subtype=Bird Wizard +power=2 +toughness=3 +[/card] +[card] +name=Djinn of Infinite Deceits +text=Flying -- {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. +mana={4}{U}{U} +type=Creature +subtype=Djinn +power=2 +toughness=7 +[/card] +[card] +name=Fiery Justice +text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. +mana={R}{G}{W} +type=Sorcery +[/card] +[card] +name=Fissure Vent +text=Choose one or both — -- • Destroy target artifact. -- • Destroy target nonbasic land. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Flickerform +text=Enchant creature -- {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=From the Ashes +text=Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Gahiji, Honored One +text=Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. +mana={2}{R}{G}{W} +type=Legendary Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Hooded Horror +text=Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +name=Hull Breach +text=Choose one — -- • Destroy target artifact. -- • Destroy target enchantment. -- • Destroy target artifact and target enchantment. +mana={R}{G} +type=Sorcery +[/card] +[card] +name=Illusionist's Gambit +text=Cast Illusionist's Gambit only during the declare blockers step on an opponent's turn. -- Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Incendiary Command +text=Choose two — -- • Incendiary Command deals 4 damage to target player. -- • Incendiary Command deals 2 damage to each creature. -- • Destroy target nonbasic land. -- • Each player discards all the cards in his or her hand, then draws that many cards. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Inferno Titan +text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. +mana={4}{R}{R} +type=Creature +subtype=Giant +power=6 +toughness=6 +[/card] +[card] +name=Jar of Eyeballs +text=Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. -- {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={3} +type=Artifact +[/card] +[card] +name=Jeleva, Nephalia's Scourge +text=Flying -- When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva. -- Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Vampire Wizard +power=1 +toughness=3 +[/card] +[card] +name=Lim-Dul's Vault +text=Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. +mana={U}{B} +type=Instant +[/card] +[card] +name=Magus of the Arena +text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) +mana={4}{R}{R} +type=Creature +subtype=Human Wizard +power=5 +toughness=5 +[/card] +[card] +name=Marath, Will of the Wild +text=Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- {X}, Remove X +1/+1 counters from Marath: Choose one — -- • Put X +1/+1 counters on target creature. X can't be 0. -- • Marath deals X damage to target creature or player. X can't be 0. -- • Put an X/X green Elemental creature token onto the battlefield. X can't be 0. +mana={R}{G}{W} +type=Legendary Creature +subtype=Elemental Beast +power=0 +toughness=0 +[/card] +[card] +name=Molten Disaster +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Molten Disaster deals X damage to each creature without flying and each player. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Molten Slagheap +text={T}: Add {C} to your mana pool. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. +type=Land +[/card] +[card] +name=Mosswort Bridge +text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G} to your mana pool. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. +type=Land +[/card] +[card] +name=Mystic Barrier +text=When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right. -- Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Naya Soulbeast +text=Trample -- When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way. +mana={6}{G}{G} +type=Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Oloro, Ageless Ascetic +text=At the beginning of your upkeep, you gain 2 life. -- Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. -- At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life. +mana={3}{W}{U}{B} +type=Legendary Creature +subtype=Giant Soldier +power=4 +toughness=5 +[/card] +[card] +name=Opal Palace +text={T}: Add {C} to your mana pool. -- {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. +type=Land +[/card] +[card] +name=Order of Succession +text=Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Primal Vigor +text=If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead. -- If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead. +mana={4}{G} +type=Enchantment +[/card] +[card] +name=Rain of Thorns +text=Choose one or more — Destroy target artifact; destroy target enchantment; and/or destroy target land. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] +name=Reincarnation +text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Rough // Tumble +text=Rough deals 2 damage to each creature without flying. -- // -- Tumble deals 6 damage to each creature with flying. +mana=// +type=Sorcery // Sorcery +[/card] +[card] +name=Saltcrusted Steppe +text={T}: Add {C} to your mana pool. -- {1}, {T}: Put a storage counter on Saltcrusted Steppe. -- {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. +type=Land +[/card] +[card] +name=Serene Master +text=Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat. +mana={1}{W} +type=Creature +subtype=Human Monk +power=0 +toughness=2 +[/card] +[card] +name=Soul Manipulation +text=Choose one or both — Counter target creature spell; and/or return target creature card from your graveyard to your hand. +mana={1}{U}{B} +type=Instant +[/card] +[card] +name=Spellbreaker Behemoth +text=Spellbreaker Behemoth can't be countered. -- Creature spells you control with power 5 or greater can't be countered. +mana={1}{R}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Springjack Pasture +text={T}: Add {C} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. +type=Land +[/card] +[card] +name=Stormscape Battlemage +text=Kicker {W} and/or {2}{B}(You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. +mana={2}{U} +type=Creature +subtype=Metathran Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sudden Demise +text=Choose a color. Sudden Demise deals X damage to each creature of the chosen color. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Surveyor's Scope +text={T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library. +mana={2} +type=Artifact +[/card] +[card] +name=Sydri, Galvanic Genius +text={U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. -- {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn. +mana={W}{U}{B} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] +name=Tempt with Discovery +text=Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Tempt with Glory +text=Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control. +mana={5}{W} +type=Sorcery +[/card] +[card] +name=Tempt with Immortality +text=Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Tempt with Reflections +text=Tempting offer — Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Tempt with Vengeance +text=Tempting offer — Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Thousand-Year Elixir +text=You may activate abilities of creatures you control as though those creatures had haste. -- {1}, {T}: Untap target creature. +mana={3} +type=Artifact +[/card] +[card] +name=Thunderstaff +text=As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. -- {2}, {T}: Attacking creatures get +1/+0 until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Toxic Deluge +text=As an additional cost to cast Toxic Deluge, pay X life. -- All creatures get -X/-X until end of turn. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=True-Name Nemesis +text=As True-Name Nemesis enters the battlefield, choose a player. -- True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) +mana={1}{U}{U} +type=Creature +subtype=Merfolk Rogue +power=3 +toughness=1 +[/card] +[card] +name=Unexpectedly Absent +text=Put target nonland permanent into its owner's library just beneath the top X cards of that library. +mana={X}{W}{W} +type=Instant +[/card] +[card] +name=Well of Lost Dreams +text=Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. +mana={4} +type=Artifact +[/card] +[card] +name=Widespread Panic +text=Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Wild Ricochet +text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Witch Hunt +text=Players can't gain life. -- At the beginning of your upkeep, Witch Hunt deals 4 damage to you. -- At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. +mana={4}{R} +type=Enchantment +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/CMA.txt b/projects/mtg/bin/Res/missing_cards_by_sets/CMA.txt new file mode 100644 index 000000000..11e5cd512 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/CMA.txt @@ -0,0 +1,50 @@ +[card] +name=Command Tower +text={T}: Add to your mana pool one mana of any color in your commander's color identity. +type=Land +[/card] +[card] +name=Desertion +text=Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Duplicant +text=Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=2 +toughness=4 +[/card] +[card] +name=Maelstrom Wanderer +text=Creatures you control have haste. -- Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.) +mana={5}{U}{R}{G} +type=Legendary Creature +subtype=Elemental +power=7 +toughness=5 +[/card] +[card] +name=Scroll Rack +text={1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. +mana={2} +type=Artifact +[/card] +[card] +name=Sylvan Library +text=At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=The Mimeoplasm +text=As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. +mana={2}{G}{U}{B} +type=Legendary Creature +subtype=Ooze +power=0 +toughness=0 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/CMD.txt b/projects/mtg/bin/Res/missing_cards_by_sets/CMD.txt new file mode 100644 index 000000000..75bb230ee --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/CMD.txt @@ -0,0 +1,295 @@ +[card] +name=Alliance of Arms +text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. +mana={W} +type=Sorcery +[/card] +[card] +name=Archangel of Strife +text=Flying -- As Archangel of Strife enters the battlefield, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3. +mana={5}{W}{W} +type=Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Azorius Guildmage +text={2}{W}: Tap target creature. -- {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) +mana={WU}{WU} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=Chorus of the Conclave +text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. +mana={4}{G}{G}{W}{W} +type=Legendary Creature +subtype=Dryad +power=3 +toughness=8 +[/card] +[card] +name=Chromeshell Crab +text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. +mana={4}{U} +type=Creature +subtype=Crab Beast +power=3 +toughness=3 +[/card] +[card] +name=Cobra Trap +text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield. +mana={4}{G}{G} +type=Instant +subtype=Trap +[/card] +[card] +name=Collective Voyage +text=Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library. +mana={G} +type=Sorcery +[/card] +[card] +name=Comet Storm +text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them. +mana={X}{R}{R} +type=Instant +[/card] +[card] +name=Command Tower +text={T}: Add to your mana pool one mana of any color in your commander's color identity. +type=Land +[/card] +[card] +name=Conundrum Sphinx +text=Flying -- Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library. +mana={2}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Disaster Radius +text=As an additional cost to cast Disaster Radius, reveal a creature card from your hand. -- Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Dreadship Reef +text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Dreadship Reef. -- {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. +type=Land +[/card] +[card] +name=Fact or Fiction +text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. +mana={3}{U} +type=Instant +[/card] +[card] +name=Fire // Ice +text=Fire deals 2 damage divided as you choose among one or two target creatures and/or players. -- // -- Tap target permanent. -- Draw a card. +mana={1}{R} // {1}{U} +type=Instant // Instant +[/card] +[card] +name=Flusterstorm +text=Counter target instant or sorcery spell unless its controller pays {1}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={U} +type=Instant +[/card] +[card] +name=Fungal Reaches +text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Fungal Reaches. -- {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. +type=Land +[/card] +[card] +name=Gomazoa +text=Defender, flying -- {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries. +mana={2}{U} +type=Creature +subtype=Jellyfish +power=0 +toughness=3 +[/card] +[card] +name=Hull Breach +text=Choose one — -- • Destroy target artifact. -- • Destroy target enchantment. -- • Destroy target artifact and target enchantment. +mana={R}{G} +type=Sorcery +[/card] +[card] +name=Intet, the Dreamer +text=Flying -- Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. +mana={3}{U}{R}{G} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Jotun Grunt +text=Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +mana={1}{W} +type=Creature +subtype=Giant Soldier +power=4 +toughness=4 +[/card] +[card] +name=Karador, Ghost Chieftain +text=Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard. -- During each of your turns, you may cast one creature card from your graveyard. +mana={5}{B}{G}{W} +type=Legendary Creature +subtype=Centaur Spirit +power=3 +toughness=4 +[/card] +[card] +name=Lash Out +text=Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Mana-Charged Dragon +text=Flying, trample -- Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Martyr's Bond +text=Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. +mana={4}{W}{W} +type=Enchantment +[/card] +[card] +name=Master Warcraft +text=Cast Master Warcraft only before attackers are declared. -- You choose which creatures attack this turn. -- You choose which creatures block this turn and how those creatures block. +mana={2}{RW}{RW} +type=Instant +[/card] +[card] +name=Minds Aglow +text=Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. +mana={U} +type=Sorcery +[/card] +[card] +name=Molten Slagheap +text={T}: Add {C} to your mana pool. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. +type=Land +[/card] +[card] +name=Murmurs from Beyond +text=Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. +mana={2}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Pollen Lullaby +text=Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Scattering Stroke +text=Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Shared Trauma +text=Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way. +mana={B} +type=Sorcery +[/card] +[card] +name=Skullbriar, the Walking Grave +text=Haste -- Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. -- Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. +mana={B}{G} +type=Legendary Creature +subtype=Zombie Elemental +power=1 +toughness=1 +[/card] +[card] +name=Spell Crumple +text=Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Squallmonger +text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. +mana={3}{G} +type=Creature +subtype=Monger +power=3 +toughness=3 +[/card] +[card] +name=Stranglehold +text=Your opponents can't search libraries. -- If an opponent would begin an extra turn, that player skips that turn instead. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=The Mimeoplasm +text=As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. +mana={2}{G}{U}{B} +type=Legendary Creature +subtype=Ooze +power=0 +toughness=0 +[/card] +[card] +name=Trade Secrets +text=Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Vedalken Plotter +text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. +mana={2}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=1 +[/card] +[card] +name=Vengeful Rebirth +text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. -- Exile Vengeful Rebirth. +mana={4}{R}{G} +type=Sorcery +[/card] +[card] +name=Whirlpool Whelm +text=Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Wild Ricochet +text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Zedruu the Greathearted +text=At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. -- {R}{W}{U}: Target opponent gains control of target permanent you control. +mana={1}{R}{W}{U} +type=Legendary Creature +subtype=Minotaur Monk +power=2 +toughness=4 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/HOP.txt b/projects/mtg/bin/Res/missing_cards_by_sets/HOP.txt new file mode 100644 index 000000000..d38b804cb --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/HOP.txt @@ -0,0 +1,108 @@ +[card] +name=Assault // Battery +text=Assault deals 2 damage to target creature or player. -- // -- Put a 3/3 green Elephant creature token onto the battlefield. +mana={R} // {3}{G} +type=Sorcery // Sorcery +[/card] +[card] +name=Branching Bolt +text=Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. +mana={1}{R}{G} +type=Instant +[/card] +[card] +name=Browbeat +text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Captain's Maneuver +text=The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. +mana={X}{R}{W} +type=Instant +[/card] +[card] +name=Cone of Flame +text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Furnace of Rath +text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. +mana={1}{R}{R}{R} +type=Enchantment +[/card] +[card] +name=Hull Breach +text=Choose one — -- • Destroy target artifact. -- • Destroy target enchantment. -- • Destroy target artifact and target enchantment. +mana={R}{G} +type=Sorcery +[/card] +[card] +name=Incremental Blight +text=Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Menacing Ogre +text=Trample, haste -- When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. +mana={3}{R}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +[/card] +[card] +name=Order // Chaos +text=Exile target attacking creature. -- // -- Creatures can't block this turn. +mana={3}{W} // {2}{R} +type=Instant // Instant +[/card] +[card] +name=Profane Command +text=Choose two — -- • Target player loses X life. -- • Return target creature card with converted mana cost X or less from your graveyard to the battlefield. -- • Target creature gets -X/-X until end of turn. -- • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Pyrotechnics +text=Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Razia, Boros Archangel +text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. +mana={4}{R}{R}{W}{W} +type=Legendary Creature +subtype=Angel +power=6 +toughness=3 +[/card] +[card] +name=Rolling Thunder +text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Smokebraider +text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] +name=Vedalken Engineer +text={T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. +mana={1}{U} +type=Creature +subtype=Vedalken Artificer +power=1 +toughness=1 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/P02.txt b/projects/mtg/bin/Res/missing_cards_by_sets/P02.txt new file mode 100644 index 000000000..d9a10ae7d --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/P02.txt @@ -0,0 +1,12 @@ +[card] +name=Goblin War Cry +text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Piracy +text=Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. +mana={U}{U} +type=Sorcery +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/PC2.txt b/projects/mtg/bin/Res/missing_cards_by_sets/PC2.txt new file mode 100644 index 000000000..f2b06cccf --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/PC2.txt @@ -0,0 +1,112 @@ +[card] +name=Auratouched Mage +text=When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. +mana={5}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Boar Umbra +text=Enchant creature -- Enchanted creature gets +3/+3. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Elderwood Scion +text=Trample, lifelink -- Spells you cast that target Elderwood Scion cost {2} less to cast. -- Spells your opponents cast that target Elderwood Scion cost {2} more to cast. +mana={3}{G}{W} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Enigma Sphinx +text=Flying -- When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) +mana={4}{W}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=5 +toughness=4 +[/card] +[card] +name=Felidar Umbra +text=Enchant creature -- Enchanted creature has lifelink. -- {1}{W}: Attach Felidar Umbra to target creature you control. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fractured Powerstone +text={T}: Add {1} to your mana pool. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. +mana={2} +type=Artifact +[/card] +[card] +name=Hyena Umbra +text=Enchant creature -- Enchanted creature gets +1/+1 and has first strike. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Indrik Umbra +text=Enchant creature -- Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={4}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Maelstrom Wanderer +text=Creatures you control have haste. -- Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.) +mana={5}{U}{R}{G} +type=Legendary Creature +subtype=Elemental +power=7 +toughness=5 +[/card] +[card] +name=Mammoth Umbra +text=Enchant creature -- Enchanted creature gets +3/+3 and has vigilance. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={4}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Quiet Disrepair +text=Enchant artifact or enchantment -- At the beginning of your upkeep, choose one — Destroy enchanted permanent; or you gain 2 life. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Rivals' Duel +text=Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Snake Umbra +text=Enchant creature -- Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Three Dreams +text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Thromok the Insatiable +text=Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.) +mana={3}{R}{G} +type=Legendary Creature +subtype=Hellion +power=0 +toughness=0 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/POR.txt b/projects/mtg/bin/Res/missing_cards_by_sets/POR.txt new file mode 100644 index 000000000..1c3d949ed --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/POR.txt @@ -0,0 +1,12 @@ +card] +name=Forked Lightning +text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Taunt +text=During target player's next turn, creatures that player controls attack you if able. +mana={U} +type=Sorcery +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/PTK.txt b/projects/mtg/bin/Res/missing_cards_by_sets/PTK.txt new file mode 100644 index 000000000..572896461 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/PTK.txt @@ -0,0 +1,9 @@ +[card] +name=Liu Bei, Lord of Shu +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/S99.txt b/projects/mtg/bin/Res/missing_cards_by_sets/S99.txt new file mode 100644 index 000000000..ed7403a7b --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/S99.txt @@ -0,0 +1,12 @@ +[card] +name=Piracy +text=Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. +mana={U}{U} +type=Sorcery +[/card] +[card] +name=Psychic Transfer +text=If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. +mana={4}{U} +type=Sorcery +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/UGL.txt b/projects/mtg/bin/Res/missing_cards_by_sets/UGL.txt new file mode 100644 index 000000000..8cb13987d --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/UGL.txt @@ -0,0 +1,533 @@ +[card] +name=Ashnod's Coupon +text=ocT, Sacrifice Ashnod's Coupon: Target player gets you target drink. -- Errata: You pay any costs for the drink. +mana={0} +type=Artifact +[/card] +[card] +name=B.F.M. +text=You must play both B.F.M. cards to put -- leaves play, sacrifice the other. -- B.F.M. can be blocked only by three or +mana={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +type=Summon +subtype=The Biggest, Baddest, Nastiest, +[/card] +[card] +name=Blacker Lotus +text={T}: Tear Blacker Lotus into pieces. Add four mana of any one color to your mana pool. Play this ability as a mana source. Remove the pieces from the game afterwards. +mana={0} +type=Artifact +[/card] +[card] +name=Bronze Calendar +text=Your spells cost {1} less to play as long as you speak in a voice other than your normal voice. -- If you speak in your normal voice, sacrifice Bronze Calendar. +mana={4} +type=Artifact +[/card] +[card] +name=Bureaucracy +text=Pursuant to subsection 3.1(4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. -- If any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards his or her complement of cards in hand (hereafter known as "HAND"). +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Burning Cinder Fury of Crimson Chaos Fire +text=Whenever any player taps a card, that player gives control of that card to an opponent at end of turn. -- If a player does not tap any nonland cards during his or her turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player at end of turn. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Cardboard Carapace +text=For each other Cardboard Carapace card you have with you, enchanted creature gets +1/+1. -- Errata: This does not count any Cardboard Carapace cards in play that you control or in your graveyard, hand, or library. +mana={5}{G} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Censorship +text=When Censorship comes into play, choose a CENSORED word. -- Whenever any CENSORED player says the chosen CENSORED word, Censorship deals 2 CENSORED damage to him or her. +mana={U} +type=Enchantment +[/card] +[card] +name=Chaos Confetti +text={4}, {T}: Tear Chaos Confetti into pieces. Throw the pieces onto the playing area from a distance of at least five feet. Destroy each card in play that a piece touches. Remove the pieces from the game afterwards. +mana={4} +type=Artifact +[/card] +[card] +name=Charm School +text=When Charm School comes into play, choose a color and balance Charm School on your head. -- Prevent all damage to you of the chosen color. -- If Charm School falls off your head, sacrifice Charm School. +mana={2}{W} +type=Enchant Player +[/card] +[card] +name=Checks and Balances +text=Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing. -- Checks and Balances may be played only in a game with three or more players. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Chicken a la King +text=Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken in play. (You may roll dice only when a card instructs you to.) -- Tap a Chicken you control: Roll a six-sided die. +mana={1}{U}{U} +type=Summon +subtype=Chicken +[/card] +[card] +name=Chicken Egg +text=During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken. +mana={1}{R} +type=Summon +subtype=Egg +[/card] +[card] +name=Clam Session +text=When Clam Session comes into play, choose a word. -- During your upkeep, sing at least six words of a song, one of which must be the chosen word, or sacrifice Clam Session. You cannot repeat a song. +mana={1}{U}{U} +type=Summon +subtype=Clamfolk +[/card] +[card] +name=Clam-I-Am +text=Whenever you roll a 3 on a six-sided die, you may reroll that die. +mana={2}{U} +type=Summon +subtype=Clamfolk +[/card] +[card] +name=Clambassadors +text=If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land. +mana={3}{U} +type=Summon +subtype=Clamfolk +[/card] +[card] +name=Clay Pigeon +text=Flying -- {1}, Throw Clay Pigeon into the air at least two feet above your head while seated, Attempt to catch it with one hand: If you catch Clay Pigeon, prevent all damage to you from any one source and return Clay Pigeon to play, tapped. Otherwise, sacrifice it. +mana={3} +type=Artifact Creature +power=1 +toughness=1 +[/card] +[card] +name=Common Courtesy +text=Counter any spell unless its caster asks your permission to play that spell. If you refuse permission, Sacrifice Common Courtesy and counter the spell. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Deadhead +text=Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard. +mana={3}{B} +type=Summon +subtype=Zombie +[/card] +[card] +name=Denied! +text=Play Denied only as any opponent casts target spell. Name a card, then look at all cards in that player's hand. If the named card is in the player's hand, counter target spell. +mana={U} +type=Interrupt +[/card] +[card] +name=Double Cross +text=Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Double Deal +text=Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Double Dip +text=Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player. +mana={4}{W} +type=Instant +[/card] +[card] +name=Double Play +text=Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Double Take +text=Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Elvish Impersonators +text=When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second. +mana={3}{G} +type=Summon +subtype=Elves +[/card] +[card] +name=Flock of Rabid Sheep +text=Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep. +mana={X}{G}{G} +type=Sorcery +[/card] +[card] +name=Fowl Play +text=Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken. +mana={2}{U} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Free-Range Chicken +text={1}{G}: Roll two six-sided dice. If both die rolls are the same, Free-Range Chicken gets +X/+X until end of turn, where X is the number rolled on each die. Otherwise, if the total rolled is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice it. (For example, if you roll two 3s, Free-Range Chicken gets +3/+3. If you roll a total of 6 for Free-Range Chicken later in that turn, sacrifice it.) +mana={3}{G} +type=Summon +subtype=Chicken +[/card] +[card] +name=Free-for-All +text=When Free-for-All comes into play, set aside all creatures in play, face down. -- During each player's upkeep, that player chooses a creature card at random from those set aside in this way and puts that creature into play under his or her control. -- If Free-for-All leaves play, put each creature still set aside this way into its owner's graveyard. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Gerrymandering +text=Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Get a Life +text=Target player and each of his or her teammates exchange life totals. +mana={W} +type=Instant +[/card] +[card] +name=Ghazban Ogress +text=When Ghazban Ogress comes into play, the player who has won the most Magic games that day gains control of it. If more than one player has won the same number of games, you retain control of Ghazban Ogress. +mana={G} +type=Summon +subtype=Ogre +[/card] +[card] +name=Giant Fan +text={2}, {T}: Move target counter from one card to another. If the second card's rules text refers to any type of counters, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. +mana={4} +type=Artifact +[/card] +[card] +name=Goblin Bookie +text={R}, {T}: Reflip any coin or reroll any die. +mana={R} +type=Summon +subtype=Goblin +[/card] +[card] +name=Goblin Bowling Team +text=Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll. +mana={3}{R} +type=Summon +subtype=Goblins +[/card] +[card] +name=Goblin Tutor +text=Roll a six-sided die for Goblin Tutor. On a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards. -- 2 Any Goblin Tutor -- 3 Any enchantment -- 4 Any artifact -- 5 Any creature -- 6 Any sorcery, instant, or interrupt +mana={R} +type=Instant +[/card] +[card] +name=Growth Spurt +text=Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll. +mana={1}{G} +type=Instant +[/card] +[card] +name=Gus +text=Gus comes into play with one +1/+1 counter on it for each game you have lost to your opponent since you last won a Magic game against him or her. +mana={2}{G} +type=Summon +subtype=Gus +[/card] +[card] +name=Handcuffs +text=Target player keeps both hands in contact with each other. If he or she does not, sacrifice Handcuffs and that player sacrifices three cards in play. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Hungry Hungry Heifer +text=During your upkeep, remove a counter from any card you control or sacrifice Hungry Hungry Heifer. +mana={2}{G} +type=Summon +subtype=Cow +[/card] +[card] +name=Hurloon Wrangler +text=Denimwalk (If defending player is wearing any clothing made of denim, this creature is unblockable.) +mana={2}{R} +type=Summon +subtype=Minotaur +[/card] +[card] +name=I'm Rubber, You're Glue +text=Speak only in rhyming sentences. If you do not, sacrifice I'm Rubber, You're Glue. -- Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Target spell or ability, which targets only you, targets another player of your choice instead. (The new target must be legal.) +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Incoming! +text=Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards. +mana={4}{G}{G}{G}{G} +type=Sorcery +[/card] +[card] +name=Infernal Spawn of Evil +text=Flying, first strike -- {1}{B}, Reveal Infernal Spawn of Evil from your hand, Say "It's coming": Infernal Spawn of Evil deals 1 damage to target opponent. Use this ability only during your upkeep and only once each upkeep. +mana={6}{B}{B}{B} +type=Summon +subtype=Demon Beast +[/card] +[card] +name=Jack-in-the-Mox +text={T}: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source. -- 2 Add {W} to your mana pool. -- 3 Add {U} to your mana pool. -- 4 Add {B} to your mana pool. -- 5 Add {R} to your mana pool. -- 6 Add {G} to your mana pool. +mana={0} +type=Artifact +[/card] +[card] +name=Jalum Grifter +text={1}{R}, {T}: Put Jalum Grifter and two lands you control face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the three cards as often as you wish, keeping them on the table at all times. That opponent then chooses one of those cards. If a land is chosen, destroy target card in play. Otherwise, sacrifice Jalum Grifter. +mana={3}{R}{R} +type=Summon +subtype=Legend +[/card] +[card] +name=Jester's Sombrero +text={2}, {T}, Sacrifice Jester's Sombrero: Look through target player's sideboard and remove any three of those cards from it for the remainder of the match. +mana={2} +type=Artifact +[/card] +[card] +name=Jumbo Imp +text=Flying -- When you play Jumbo Imp, roll a six-sided die. Jumbo Imp comes into play with a number of +1/+1 counters on it equal to the die roll. -- During your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll. -- At the end of your turn, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll. +mana={2}{B} +type=Summon +subtype=Imp +[/card] +[card] +name=Knight of the Hokey Pokey +text=First strike -- {1}{W}, Do the Hokey Pokey (Stand up, wiggle your butt, raise your hands above your head, and shake them wildly as you rotate 360 degrees): Prevent all damage to Knight of the Hokey Pokey from any one source. +mana={W}{W} +type=Summon +subtype=Knight +[/card] +[card] +name=Krazy Kow +text=During your upkeep, roll a six-sided die. On a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and player. +mana={3}{R} +type=Summon +subtype=Cow +[/card] +[card] +name=Landfill +text=Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Lexivore +text=If Lexivore damages any player, destroy target card in play, other than Lexivore, with the most lines of text in its text box. (If more than one card has the most lines of text, you choose which of those cards to destroy.) +mana={3}{W} +type=Summon +subtype=Beast +[/card] +[card] +name=Look at Me, I'm the DCI +text=Ban one card, other than a basic land, for the remainder of the match. (For the remainder of the match, each player removes from the game all copies of that card in play or in any graveyard, hand, library, or sideboard.) +mana={5}{W}{W} +type=Sorcery +[/card] +[card] +name=Mesa Chicken +text=Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn. +mana={W}{W} +type=Summon +subtype=Chicken +[/card] +[card] +name=Mine, Mine, Mine! +text=When Mine, Mine, Mine comes into play, each player puts his or her library into his or her hand. -- Each player skips his or her discard phase and does not lose as a result of being unable to draw a card. -- Each player cannot play more than one spell each turn. -- If Mine, Mine, Mine leaves play, each player shuffles his or her hand and graveyard into his or her library. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Mirror Mirror +text=Mirror Mirror comes into play tapped. -- {7}, {T}, Sacrifice Mirror Mirror: At end of turn, exchange life totals with target player and exchange all cards in play that you control, and all cards in your hand, library, and graveyard, with that player until end of game. +mana={7} +type=Artifact +[/card] +[card] +name=Miss Demeanor +text=Flying, first strike -- During each other player's turn, compliment that player on his or her game play or sacrifice Miss Demeanor. +mana={3}{W} +type=Summon +subtype=Lady of Proper Etiquette +[/card] +[card] +name=Once More with Feeling +text=Remove Once More with Feeling from the game as well as all cards in play and in all graveyards. Each player shuffles his or her hand into her or his library, then draws seven cards. Each player's life total is set to 10. -- DCI ruling: This card is restricted. (You cannot play with more than one in a deck.) +mana={W}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Organ Harvest +text=You and your teammates may sacrifice any number of creatures. For each creature sacrificed in this way, add {B}{B} to your mana pool. +mana={B} +type=Sorcery +[/card] +[card] +name=Ow +text=Whenever any creature damages a player, for each Ow card in play, that player says "Ow" once or Ow deals 1 damage to him or her. +mana={B} +type=Enchantment +[/card] +[card] +name=Paper Tiger +text=Rock Lobsters cannot attack or block. +mana={4} +type=Artifact Creature +power=4 +toughness=3 +[/card] +[card] +name=Poultrygeist +text=Flying -- Whenever a creature is put into any graveyard from play, you may roll a six-sided die. On a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist. +mana={2}{B} +type=Summon +subtype=Chicken +[/card] +[card] +name=Prismatic Wardrobe +text=Destroy target card that does not share a color with clothing worn by its controller. You cannot choose an artifact or land card. +mana={W} +type=Sorcery +[/card] +[card] +name=Psychic Network +text=Each player reveals the top card of his or her library to all other players by continuously holding it against his or her forehead. This does not allow a player to look at his or her own card. (That card still counts as the top card of your library. Whenever you draw a card, draw that one and replace it with the next card of your library.) +mana={U} +type=Enchantment +[/card] +[card] +name=Ricochet +text=Whenever any spell targets a single player, each player rolls a six-sided die. That spell is redirected to the player or players with the lowest die roll. If two or more players tie for the lowest die roll, they reroll until there is no tie. +mana={R} +type=Enchantment +[/card] +[card] +name=Rock Lobster +text=Scissors Lizards cannot attack or block. +mana={4} +type=Artifact Creature +power=4 +toughness=3 +[/card] +[card] +name=Scissors Lizard +text=Paper Tigers cannot attack or block. +mana={4} +type=Artifact Creature +power=4 +toughness=3 +[/card] +[card] +name=Sex Appeal +text=Prevent up to 3 damage total to any number of creatures and/or players. If there are more players in the room of the opposite sex, prevent up to 3 additional damage total to any number of creatures and/or players. +mana={W} +type=Instant +[/card] +[card] +name=Sorry +text=Before playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say "Sorry." If he or she does not, any other player may counter the spell by saying "Sorry" as it is cast. -- If any player says "Sorry" at any other time, Sorry deals 2 damage to that player. +mana={U}{U} +type=Enchantment +[/card] +[card] +name=Spark Fiend +text=When Spark Fiend comes into play, roll two six-sided dice. On a total of 2, 3, or 12, sacrifice Spark Fiend. On a total of 7 or 11, do not roll dice for Spark Fiend during any of your following upkeep phases. If you roll any other total, note it. -- During your upkeep, roll two six-sided dice. On a total of 7, sacrifice Spark Fiend. If you roll the noted total, do not roll dice for Spark Fiend during any of your following upkeep phases. On any other roll, there is no effect. +mana={4}{R} +type=Summon +subtype=Beast +[/card] +[card] +name=Spatula of the Ages +text={4}, {T}, Sacrifice Spatula of the Ages: Put into play from your hand any card from an Unglued supplement. +mana={4} +type=Artifact +[/card] +[card] +name=Squirrel Farm +text={1}{G}: Choose a card in your hand. Covering the artist's name, reveal the card to target player. If that player cannot name the artist, reveal the artist's name and put a Squirrel token into play. Treat this token as a 1/1 green creature. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Strategy, Schmategy +text=Roll a six-sided die for Strategy, Schmategy. On a 1, Strategy, Schmategy has no effect. Otherwise, it has one of the following effects. -- 2 Destroy all artifacts. -- 3 Destroy all lands. -- 4 Strategy, Schmategy deals 3 damage to each creature and player. -- 5 Each player discards his or her hand and draws seven cards. -- 6 Roll the die two more times. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Team Spirit +text=All creatures controlled by target player and his or her teammates get +1/+1 until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Temp of the Damned +text=When you play Temp of the Damned, roll a six-sided die. Temp of the Damned comes into play with a number of funk counters on it equal to the die roll. -- During your upkeep, remove a funk counter from Temp of the Damned or sacrifice Temp of the Damned. +mana={2}{B} +type=Summon +subtype=Zombie +[/card] +[card] +name=The Cheese Stands Alone +text=If you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game. +mana={4}{W}{W} +type=Enchantment +[/card] +[card] +name=The Ultimate Nightmare of Wizards of the Coast® Customer Service +text=The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Timmy, Power Gamer +text={4}: Put a creature into play from your hand. +mana={2}{G}{G} +type=Summon +subtype=Legend +[/card] +[card] +name=Urza's Contact Lenses +text=Urza's Contact Lenses comes into play tapped and does not untap during its controller's untap phase. -- All players play with their hands face up. -- Clap your hands twice: Tap or untap Urza's Contact Lenses. +mana={0} +type=Artifact +[/card] +[card] +name=Urza's Science Fair Project +text={2}: Roll a six-sided die for Urza's Science Fair Project. -- 1 It gets -2/-2 until end of turn. -- 2 It deals no combat damage this turn. -- 3 Attacking does not cause it to tap this turn. -- 4 It gains first strike until end of turn. -- 5 It gains flying until end of turn. -- 6 It gets +2/+2 until end of turn. +mana={6} +type=Artifact Creature +power=4 +toughness=4 +[/card] +[card] +name=Volrath's Motion Sensor +text=When Volrath's Motion Sensor comes into play, choose target hand controlled by an opponent. Enchanted player balances Volrath's Motion Sensor on the back of that hand. -- If Volrath's Motion Sensor falls off the hand, sacrifice Volrath's Motion Sensor and that player loses 3 life. +mana={B} +type=Enchant Player +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/UNH.txt b/projects/mtg/bin/Res/missing_cards_by_sets/UNH.txt new file mode 100644 index 000000000..7fecda56b --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/UNH.txt @@ -0,0 +1,1016 @@ +[card] +name="Ach! Hans, Run!" +text=At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn. +mana={2}{R}{R}{G}{G} +type=Enchantment +[/card] +[card] +name=AWOL +text=Remove target attacking creature from the game. Then remove it from the removed-from-game zone and put it into the absolutely-removed-from-the-freaking-game-forever zone. +mana={2}{W} +type=Instant +[/card] +[card] +name=Aesthetic Consultation +text=Name an artist. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal a card by the named artist. Put that card in your hand, then remove all the other cards revealed this way from the game. +mana={B} +type=Instant +[/card] +[card] +name=Ambiguity +text=Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Artful Looter +text={T}: Draw a card, then discard a card. -- Whenever a permanent comes into play that shares an artist with another permanent you control, untap Artful Looter. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Ass Whuppin' +text=Destroy target silver-bordered permanent in any game you can see from your seat. +mana={1}{W}{B} +type=Sorcery +[/card] +[card] +name=Assquatch +text=Each other Donkey gets +1½/+1½. -- Whenever another Donkey comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. +mana={4}{R} +type=Creature +subtype=Donkey Lord +power=3{1/2} +toughness=3{1/2} +[/card] +[card] +name=Atinlay Igpay +text=Oubleday ikestray -- Eneverwhay Atinlay Igpay's ontrollercay eaksspay ay onnay-Igpay-Atinlay ordway, acrificesay Atinlay Igpay. +mana={5}{W} +type=Eaturecray +subtype=Igpay +[/card] +[card] +name=Avatar of Me +text=Avatar of Me costs {1} more to play for each ten years you've been alive. -- Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. -- Avatar of Me's color is the color of your eyes. +mana={2}{U}{U} +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] +name=B-I-N-G-O +text=Trample -- Whenever a player plays a spell, put a chip counter on its converted mana cost. -- B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. +mana={1}{G} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] +name=Bad Ass +text={1}{B}, Growl: Regenerate Bad Ass. +mana={2}{B}{B} +type=Creature +subtype=Donkey Zombie +power=3{1/2} +toughness=1 +[/card] +[card] +name=Blast from the Past +text=Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R} -- Blast from the Past deals 2 damage to target creature or player. -- If the kicker cost was paid, put a 1/1 red Goblin creature token into play. +mana={2}{R} +type=Instant +[/card] +[card] +name=Bloodletter +text=When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] +name=Booster Tutor +text=Open a sealed Magic booster pack, reveal the cards, and put one of those cards into your hand. (Remove that card from your deck before beginning a new game.) +mana={B} +type=Instant +[/card] +[card] +name=Bosom Buddy +text=Whenever you play a spell, you may gain ½ life for each word in that spell's name. +mana={3}{W} +type=Creature +subtype=Elephant Townsfolk +power=1 +toughness=4 +[/card] +[card] +name=Brushstroke Paintermage +text={T}: Target permanent's artist becomes the artist of your choice until end of turn. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Bursting Beebles +text=Bursting Beebles is unblockable as long as defending player controls two or more nonland permanents that share an artist. +mana={2}{U} +type=Creature +subtype=Beeble +power=2 +toughness=2 +[/card] +[card] +name=Cardpecker +text=Flying -- Gotcha Whenever an opponent touches the table with his or her hand, you may say "Gotcha" If you do, return Cardpecker from your graveyard to your hand. +mana={1}{W} +type=Creature +subtype=Bird +power=1{1/2} +toughness=1 +[/card] +[card] +name=Carnivorous Death-Parrot +text=Flying -- At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text. +mana={1}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Cheap Ass +text=Spells you play costless to play. +mana={1}{W} +type=Creature +subtype=Donkey Townsfolk +power=1 +toughness=3{1/2} +[/card] +[card] +name=Cheatyface +text=You may sneak Cheatyface into play at any time without paying for it, but if an opponent catches you right away, that player may remove Cheatyface from the game. -- Flying +mana={U}{U}{U} +type=Creature +subtype=Efreet +power=2 +toughness=2 +[/card] +[card] +name=Circle of Protection: Art +text=As Circle of Protection: Art comes into play, choose an artist. -- {1}{W}: The next time a source of your choice by the chosen artist would deal damage to you this turn, prevent that damage. -- {1}{W}: Return Circle of Protection: Art to its owner's hand. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=City of Ass +text=City of Ass comes into play tapped. -- {T}: Add one and one-half mana of any one color to your mana pool. +type=Land +[/card] +[card] +name=Collector Protector +text={W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn. +mana={3}{W}{W} +type=Creature +subtype=Human Gamer +power=2 +toughness=5 +[/card] +[card] +name=Creature Guy +text=Gotcha Whenever an opponent says "Creature" or "Guy," you may say "Gotcha" If you do, return Creature Guy from your graveyard to your hand. +mana={3}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Curse of the Fire Penguin +text=Curse of the Fire Penquin consumes and confuses enchanted creature. -- -- ——— -- -- Creature Penguin -- Trample -- -- 6/5 -- Whenthiscreatureisputintoagraveyardfromplay,returnCurseoftheFirePenguinfromyourgraveyardtoplay. +mana={4}{R}{R} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Deal Damage +text=Deal Damage deals 4 damage to target creature or player. -- Gotcha Whenever an opponent says "Deal" or "Damage," you may say "Gotcha" If you do, return Deal Damage from your graveyard to your hand. +mana={2}{R}{R} +type=Instant +[/card] +[card] +name=Double Header +text=Flying -- When Double Header comes into play, you may return target permanent with a two-word name to its owner's hand. +mana={3}{U}{U} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Drawn Together +text=As Drawn Together comes into play, choose an artist. -- Creatures by the chosen artist get +2/+2. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Duh +text=Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) +mana={B} +type=Instant +[/card] +[card] +name=Dumb Ass +text=At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. +mana={2}{R} +type=Creature +subtype=Donkey Barbarian +power=3{1/2} +toughness=2 +[/card] +[card] +name=Elvish House Party +text=Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. +mana={4}{G}{G} +type=Creature +subtype=Elf Rogue +power=* +toughness=* +[/card] +[card] +name=Emcee +text=Whenever another creature comes into play, you may stand up and say in a deep, booming voice "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature. +mana={2}{W} +type=Creature +subtype=Human Rogue +power=0 +toughness=1 +[/card] +[card] +name=Enter the Dungeon +text=Players play a Magic subgame under the table starting at 5 life, using their libraries as their decks. After the subgame ends, the winner searches his or her library for two cards, puts those cards into his or her hand, then shuffles his or her library. +mana={B}{B} +type=Sorcery +[/card] +[card] +name=Erase (Not the Urza's Legacy One) +text=If you control two or more white permanents that share an artist, you may play Erase (Not the Urza's Legacy One) without paying its mana cost. -- Remove target enchantment from the game. +mana={2}{W} +type=Instant +[/card] +[card] +name=Eye to Eye +text=You and target creature's controller have a staring contest. If you win, destroy that creature. +mana={2}{B} +type=Instant +[/card] +[card] +name=Face to Face +text=You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that opponent. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Farewell to Arms +text=As Farewell to Arms comes into play, choose a hand attached to an opponent's arm. -- When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards his or her hand . . . of cards. (The lawyers wouldn't let us do it the other way.) +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=Fascist Art Director +text={W}{W}: Fascist Art Director gains protection from the artist of your choice until end of turn.. +mana={1}{W}{W} +type=Creature +subtype=Human Horror +power=2 +toughness=2 +[/card] +[card] +name=Fat Ass +text=Fat Ass gets +2/+2 and has trample as long as you're eating. (Food is in your mouth and you're chewing, licking, sucking, or swallowing it.) +mana={4}{G} +type=Creature +subtype=Donkey Shaman +power=2 +toughness=3{1/2} +[/card] +[card] +name=First Come, First Served +text=The attacking or blocking creature with the lowest collector number has first strike. If two or more creatures are tied, they all have first strike. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Flaccify +text=Counter target spell unless its controller pays {3}. +mana={2}{U} +type=Instant +[/card] +[card] +name=Form of the Squirrel +text=As Form of the Squirrel comes into play, put a 1/1 green Squirrel creature token into play. You lose the game when it leaves play. -- Creatures can't attack you. -- You can't be the target of spells or abilities. -- You can't play spells. +mana={G} +type=Enchantment +[/card] +[card] +name=Fraction Jackson +text={G}, {T}: Return target card with a ½ on it from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Human Hero +power=1 +toughness=1{1/2} +[/card] +[card] +name=Framed! +text=Tap or untap all permanents by the artist of your choice. +mana={1}{U} +type=Instant +[/card] +[card] +name=Frankie Peanuts +text=At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. +mana={2}{W}{W} +type=Legendary Creature +subtype=Elephant Rogue +power=2 +toughness=3 +[/card] +[card] +name=Frazzled Editor +text=Protection from wordy (Something is wordy if it has four or more lines of text in its text box.) +mana={1}{R} +type=Creature +subtype=Human Bureaucrat +power=2 +toughness=2 +[/card] +[card] +name=Gleemax +text=You choose all targets for all spells and abilities. +mana={1000000} +type=Legendary Artifact +[/card] +[card] +name=Gluetius Maximus +text=As Gluetius Maximus comes into play, an opponent chooses one of your fingers. (Thumbs are fingers, too.) -- When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Goblin Mime +text=When you speak, sacrifice Goblin Mime. +mana={1}{R} +type=Creature +subtype=Goblin Mime +power=2 +toughness=2 +[/card] +[card] +name=Goblin S.W.A.T. Team +text=Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Play this ability only once each turn. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Goblin Secret Agent +text=First strike -- At the beginning of your upkeep, reveal a card from your hand at random. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] +name=Granny's Payback +text=You gain life equal to your age. +mana={7}{G} +type=Sorcery +[/card] +[card] +name=Graphic Violence +text=All creatures by the artist of your choice get +2/+2 and gain trample until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Greater Morphling +text={2}: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn. -- {2}: Greater Morphling becomes the colors of your choice until end of turn. -- {2}: Greater Morphling's type becomes the creature type of your choice until end of turn. -- {2}: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn. -- {2}: Greater Morphling's artist becomes the artist of your choice until end of turn. -- {2}: Greater Morphling gets +2/-2 or -2/+2 until end of turn. -- {2}: Untap Greater Morphling. +mana={6}{U}{U} +type=Creature +subtype=Shapeshifter +power=5 +toughness=5 +[/card] +[card] +name=Head to Head +text=You and target opponent play Seven Questions about the top card of that player's library. (That player looks at the card, then you ask up to six yes-or-no questions about the card that he or she answers truthfully. You guess the card's name—that's question seven—and the player reveals the card.) If you win, prevent all damage that would be dealt this turn by a source of your choice. +mana={W} +type=Instant +[/card] +[card] +name=Infernal Spawn of Infernal Spawn of Evil +text=Flying, first strike, trample -- If you say "I'm coming, too" as you search your library, you may pay {1}{B} and reveal Infernal Spawn of Infernal Spawn of Evil from your library to have it deal 2 damage to a player of your choice. Do this no more than once each turn. +mana={8}{B}{B} +type=Creature +subtype=Demon Child +power=8 +toughness=8 +[/card] +[card] +name=Johnny, Combo Player +text={4}: Search your library for a card and put that card into your hand. Then shuffle your library. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Gamer +power=1 +toughness=1 +[/card] +[card] +name=Keeper of the Sacred Word +text=As Keeper of the Sacred Word comes into play, choose a word. -- Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. +mana={2}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=3 +[/card] +[card] +name=Kill Destroy +text=Destroy target nonblack creature. -- Gotcha Whenever an opponent says "Kill" or "Destroy," you may say "Gotcha" If you do, return Kill Destroy from your graveyard to your hand. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Ladies' Knight +text=Flying -- Spells that players wearing at least one item of women's clothing play cost {1} less to play. (Women's clothing is designed to be worn exclusively by women.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Land Aid '04 +text=Search your library for a basic land card, put that card into play tapped, then shuffle your library. If you sang a song the whole time you were searching and shuffling, you may untap that land. +mana={G}{G} +type=Sorcery +[/card] +[card] +name=Laughing Hyena +text=Gotcha Whenever an opponent laughs, you may say "Gotcha" If you do, return Laughing Hyena from your graveyard to your hand. +mana={1}{G} +type=Creature +subtype=Hyena +power=2 +toughness=2 +[/card] +[card] +name=Letter Bomb +text=When Letter Bomb comes into play, sign it and shuffle it into target player's library. That player reveals each card he or she draws until Letter Bomb is drawn. When that player draws Letter Bomb, it deals 19½ damage to him or her. +mana={6} +type=Artifact +[/card] +[card] +name=Little Girl +text= +mana={HW} +type=Creature +subtype=Human Child +power={1/2} +toughness={1/2} +[/card] +[card] +name=Look at Me, I'm R&D +text=As Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number. -- All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Loose Lips +text=As Loose Lips comes into play, choose a sentence with eight or fewer words. -- Enchanted creature has flying. -- Whenever enchanted creature deals damage to an opponent, you draw two cards unless that player says the chosen sentence. +mana={U} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Magical Hacker +text= +mana={1}{U} +type=Creature +subtype=Human Gamer +power=1 +toughness=2 +[/card] +[card] +name=Man of Measure +text=As long as you're shorter than an opponent, Man of Measure has first strike and gets +0/+1. -- As long as you're taller than an opponent, Man of Measure gets +1/+0. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Mana Flair +text=Add {R} to your mana pool for each nonland permanent by the artist of your choice. +mana={1}{R} +type=Instant +[/card] +[card] +name=Mana Screw +text={1}: Flip a coin. If you win the flip, add {2} to your mana pool. Play this ability only any time you could play an instant. +mana={1} +type=Artifact +[/card] +[card] +name=Meddling Kids +text=As Meddling Kids comes into play, choose a word with four or more letters. -- Nonland cards with the chosen word in their text box can't be played. +mana={2}{W}{U} +type=Creature +subtype=Human Child +power=2 +toughness=3 +[/card] +[card] +name=Mise +text=Name a nonland card, then reveal the top card of your library. If that card is the named card, draw three cards. +mana={U} +type=Instant +[/card] +[card] +name=Moniker Mage +text={U}, Say your middle name: Moniker Mage can't be the target of spells or abilities this turn. -- {U}, Say an opponent's middle name: Moniker Mage gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Monkey Monkey Monkey +text=As Monkey Monkey Monkey comes into play, choose a letter. -- Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter. +mana={3}{G} +type=Creature +subtype=Ape +power=1 +toughness=1 +[/card] +[card] +name=Mons's Goblin Waiters +text=Sacrifice a creature or land: Add {HR} to your mana pool. +mana={R} +type=Creature +subtype=Goblin Waiter +power=1 +toughness=1 +[/card] +[card] +name=Mother of Goons +text=Whenever a creature an opponent controls is put into a graveyard from play, sacrifice Mother of Goons unless you insult that creature. +mana={2}{B} +type=Creature +subtype=Human Cleric +power=3 +toughness=2 +[/card] +[card] +name=Mouth to Mouth +text=You and target opponent have a breath-holding contest. If you win, you gain control of target creature that player controls. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Mox Lotus +text={T}: Add {+oo} to your mana pool. -- {100}: Add one mana of any color to your mana pool. -- You don't lose life due to mana burn. +mana={15} +type=Artifact +[/card] +[card] +name=My First Tome +text={1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. +mana={3} +type=Artifact +[/card] +[card] +name=Name Dropping +text=Gotcha Whenever an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" If you do, return that card to your hand. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Necro-Impotence +text=Skip your untap step. -- At the beginning of your upkeep, you may pay X life. If you do, untap X permanents. -- Pay ½ life: Remove the top card of your library from the game face down. Put that card into your hand at end of turn. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Now I Know My ABC's +text=At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game. +mana={1}{U}{U} +type=Enchantment +[/card] +[card] +name=Number Crunch +text=Return target permanent to its owner's hand. -- Gotcha Whenever an opponent says a number, you may say "Gotcha" If you do, return Number Crunch from your graveyard to your hand. +mana={2}{U} +type=Instant +[/card] +[card] +name=Old Fogey +text=Phasing, cumulative upkeep {1}, echo, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2 +mana={G}{G} +type=Summon +subtype=Dinosaur +[/card] +[card] +name=Orcish Paratroopers +text=When Orcish Paratroopers comes into play, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it lands face up after turning over completely. +mana={2}{R} +type=Creature +subtype=Orc Paratrooper +power=4 +toughness=4 +[/card] +[card] +name=Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental +text=Art rampage 2 (Whenever this becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.) +mana={1}{G}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Persecute Artist +text=Choose an artist other than Rebecca Guay. Target player reveals his or her hand and discards all nonland cards by the chosen artist. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Phyrexian Librarian +text=Flying, trample -- At the beginning of your upkeep, remove the top card of your library from the game face up and balance it on your body. -- When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian. +mana={3}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +[/card] +[card] +name=Pointy Finger of Doom +text={3}, {T}: Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to. +mana={4} +type=Artifact +[/card] +[card] +name=Punctuate +text=Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are? , ; : - ( ) / " ' & .) +mana={3}{R} +type=Instant +[/card] +[card] +name=Pygmy Giant +text={R}, {T}, Sacrifice a creature: Pygmy Giant deals X damage to target creature, where X is a number in the sacrificed creature's text box. +mana={1}{R}{R} +type=Creature +subtype=Giant +power=0 +toughness=2 +[/card] +[card] +name=Question Elemental? +text=Flying -- Are you aware that when you say something that isn't a question, the player who first points out this fact gains control of Question Elemental? +mana={2}{U}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=R&D's Secret Lair +text=Play cards as written. Ignore all errata. -- {T}: Add {1} to your mana pool. +type=Legendary Land +[/card] +[card] +name=Rare-B-Gone +text=Each player sacrifices all rare permanents, then reveals his or her hand and discards all rare cards. +mana={2}{B}{R} +type=Sorcery +[/card] +[card] +name=Red-Hot Hottie +text=Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs." +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=2 +toughness=5 +[/card] +[card] +name=Remodel +text=If you control two or more green permanents that share an artist, you may play Remodel without paying its mana cost. -- Remove target artifact from the game. +mana={2}{G} +type=Instant +[/card] +[card] +name=Richard Garfield, Ph.D. +text=You may play cards as though they were other Magic cards of your choice with the same mana cost. (Mana cost includes color.) You can't choose the same card twice. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Designer +power=2 +toughness=2 +[/card] +[card] +name=Rocket-Powered Turbo Slug +text=Super haste (This may attack the turn before you play it. (You may put this card into play from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay this card's mana cost during that turn.)) +mana={3}{R} +type=Creature +subtype=Slug +power=3 +toughness=1 +[/card] +[card] +name=Rod of Spanking +text={2}, {T}: Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?" +mana={1} +type=Artifact +[/card] +[card] +name=S.N.O.T. +text=As S.N.O.T. comes into play, you may stick it onto another creature named S.N.O.T. in play. If you do, all those creatures form a single creature. -- S.N.O.T.'s power and toughness are equal to the square of the number of S.N.O.T.s stuck together. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16.) +mana={G} +type=Creature +subtype=Ooze +power=*{^2} +toughness=*{^2} +[/card] +[card] +name=Saute +text=Saute deals 3½ damage to target creature or player. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Save Life +text=Choose one Target player gains 2½ life; or prevent the next 2½ damage that would be dealt to target creature this turn. -- Gotcha Whenever an opponent says "Save" or "Life," you may say "Gotcha" If you do, return Save Life from your graveyard to your hand. +mana={W} +type=Instant +[/card] +[card] +name=Shoe Tree +text=Shoe Tree comes into play with up to two shoe counters on it. Use your shoes as counters. -- Shoe Tree gets +1/+1 for each shoe counter on it. +mana={4}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=3 +[/card] +[card] +name=Side to Side +text=You and target opponent arm-wrestle. If you win, put a 3/3 green Ape creature token into play. +mana={2}{G} +type=Instant +[/card] +[card] +name=Six-y Beast +text=As Six-y Beast comes into play, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast. +mana={3}{R} +type=Creature +subtype=Beast +power=0 +toughness=0 +[/card] +[card] +name=Smart Ass +text=Whenever Smart Ass attacks, name a card. Defending player may reveal his or her hand and show you that the named card isn't there. If that player doesn't, Smart Ass is unblockable this turn. +mana={2}{U} +type=Creature +subtype=Donkey Wizard +power=2{1/2} +toughness=1 +[/card] +[card] +name=Spell Counter +text=Counter target spell. -- Gotcha Whenever an opponent says "Spell" or "Counter," you may say "Gotcha" If you do, return Spell Counter from your graveyard to your hand. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Standing Army +text=As long as you're standing, Standing Army has vigilance. (Attacking doesn't cause it to tap.) +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Staying Power +text=As long as Staying Power is in play, "until end of turn" and "this turn" effects don't end. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Stone-Cold Basilisk +text=Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) -- Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, or play spells or abilities. +mana={4}{G} +type=Creature +subtype=Basilisk +power=2{1/2} +toughness=5 +[/card] +[card] +name=Stop That +text=Target player discards a card. -- Gotcha Whenever an opponent audibly flicks the cards in his or her hand, you may say "Gotcha" If you do, return Stop That from your graveyard to your hand. +mana={B} +type=Instant +[/card] +[card] +name=Super Secret Tech +text=All premium spells cost {1} less to play. -- All premium creatures get +1/+1. +mana={3} +type=Artifact +[/card] +[card] +name=Supersize +text=Target creature gets +3½/+3½ until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Symbol Status +text=Put a 1/1 colorless Expansion-Symbol creature token into play for each different expansion symbol among permanents you control. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Tainted Monkey +text={T}: Choose a word. Target player puts the top card of his or her library into his or her graveyard. If that card has the chosen word in its text box, that player loses 3 life. +mana={1}{B} +type=Creature +subtype=Ape +power=1 +toughness=1 +[/card] +[card] +name=The Fallen Apart +text=The Fallen Apart comes into play with two arms and two legs. -- Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. -- The Fallen Apart can't attack if it has no legs and can't block if it has no arms. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=4 +toughness=4 +[/card] +[card] +name=Time Machine +text={T}: Remove Time Machine and target nontoken creature you own from the game. Return both cards to play at the beginning of your upkeep on your turn X of the next game you play with the same opponent, where X is the removed creature's converted mana cost. +mana={5} +type=Artifact +[/card] +[card] +name=Togglodyte +text=Togglodyte comes into play turned on. -- Whenever a player plays a spell, toggle Togglodyte's ON/OFF switch. -- As long as Togglodyte is turned off, it can't attack or block, and all damage it would deal is prevented. +mana={3} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +[/card] +[card] +name=Topsy Turvy +text=The phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.) -- If there are more than two players in the game, the turn order is reversed. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Touch and Go +text=Destroy target land. -- Gotcha Whenever an opponent touches his or her face, you may say "Gotcha" If you do, return Touch and Go from your graveyard to your hand. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Toy Boat +text=Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.) +mana={3} +type=Artifact Creature +subtype=Ship +power=3 +toughness=3 +[/card] +[card] +name=Uktabi Kong +text=Trample -- When Uktabi Kong comes into play, destroy all artifacts. -- Tap two untapped Apes you control: Put a 1/1 green Ape creature token into play. +mana={5}{G}{G}{G} +type=Creature +subtype=Ape +power=8 +toughness=8 +[/card] +[card] +name=Urza's Hot Tub +text={2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, and put it into your hand. Then shuffle your library. +mana={2} +type=Artifact +[/card] +[card] +name=Vile Bile +text=Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life. +mana={1}{B} +type=Creature +subtype=Ooze +power=2{1/2} +toughness=2{1/2} +[/card] +[card] +name=Water Gun Balloon Game +text=As Water Gun Balloon Game comes into play, each player puts a pop counter on a 0. -- Whenever a player plays a spell, move that player's pop counter up 1. -- Whenever a player's pop counter hits 5, that player puts a 5/5 pink Giant Teddy Bear creature token into play and resets all pop counters to 0. +mana={2} +type=Artifact +[/card] +[card] +name=Wet Willie of the Damned +text=Wet Willie of the Damned deals 2½ damage to target creature or player and you gain 2½ life. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=When Fluffy Bunnies Attack +text=Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name. +mana={3}{B} +type=Instant +[/card] +[card] +name=Who/What/When/Where/Why +text=Who -- {X}{W} -- Instant -- Target player gains X life. -- ----- -- What -- {2}{R} -- Instant -- Destroy target artifact. -- ----- -- When -- {2}{U} -- Instant -- Counter target creature spell. -- ----- -- Where -- {3}{B} -- Instant -- Destroy target land. -- ----- -- Why -- {1}{G} -- Instant -- Destroy target enchantment. +type=Instant +[/card] +[card] +name=Wordmail +text=Enchanted creature gets +1/+1 for each word in its name. +mana={W} +type=Enchant Creature +power= +toughness= +[/card] +[card] +name=Working Stiff +text=As Working Stiff comes into play, straighten your arms. -- When you bend an elbow, sacrifice Working Stiff. +mana={1}{B} +type=Creature +subtype=Mummy +power=2 +toughness=2 +[/card] +[card] +name=World-Bottling Kit +text={5}, Sacrifice World-Bottling Kit: Choose a Magic set. Remove from the game all permanents with that set's expansion symbol except for basic lands. +mana={5} +type=Artifact +[/card] +[card] +name=Yet Another AEther Vortex +text=All creatures have haste. -- Players play with the top card of their libraries revealed. -- Noninstant, nonsorcery cards on top of a library are in play under their owner's control in addition to being in that library. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Zombie Fanboy +text=As Zombie Fanboy comes into play, choose an artist. -- Whenever a permanent by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy. +mana={2}{B} +type=Creature +subtype=Zombie Gamer +power=1 +toughness=1 +[/card] +[card] +name=Zzzyxas's Abyss +text=At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents in play. +mana={1}{B}{B} +type=Enchantment +[/card] +[card] +name=_____ +text={1}: This card's name becomes the name of your choice. Play this ability anywhere, anytime. +mana={1}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card]