Erwan
- Fixed some segfaults in Test suite
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@@ -39,7 +39,7 @@ Phase * PhaseRing::forward(){
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//Warn the layers about the phase Change
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WEvent * e = NEW WEventPhaseChange(cPhaseOld, *current);
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GameObserver::GetInstance()->receiveEvent(e);
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delete e;
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//delete e;
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return *current;
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}
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