- Fixed some segfaults in Test suite
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-08-23 10:22:54 +00:00
parent de8404df97
commit 846f3b2ffc
8 changed files with 29 additions and 19 deletions

View File

@@ -192,7 +192,7 @@ void Spell::Render(){
if (quad){
quad->SetColor(ARGB(255,255,255,255));
float scale = mHeight / quad->mHeight;
renderer->RenderQuad(quad, x , y , 0,scale,scale);
renderer->RenderQuad(quad, x+10*scale , y+15*scale , 0,scale,scale);
}else{
//
}
@@ -209,7 +209,7 @@ void Spell::Render(){
if (quad){
quad->SetColor(ARGB(220,255,255,255));
float scale = 257.f / quad->mHeight;
renderer->RenderQuad(quad, 10 , 20 , 0.0f,scale,scale);
renderer->RenderQuad(quad, 10+100*scale , 20+145*scale , 0.0f,scale,scale);
}
else
{
@@ -220,7 +220,7 @@ void Spell::Render(){
if (quad){
float scale = 250 / quad->mHeight;
quad->SetColor(ARGB(40,255,255,255));
renderer->RenderQuad(quad, 20, 20, 0.0f, scale, scale);
renderer->RenderQuad(quad, 20+15*scale, 20+20*scale, 0.0f, scale, scale);
}
}