initialized stats information so that PSP can render it properly when keypress is too quick on the player deck selection screen.
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@@ -45,9 +45,10 @@ public:
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class StatsWrapper
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class StatsWrapper
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{
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{
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private:
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void initValues();
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public:
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public:
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StatsWrapper(int deckId);
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StatsWrapper(int deckId);
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StatsWrapper(string filename);
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StatsWrapper(string filename);
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~StatsWrapper();
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~StatsWrapper();
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@@ -185,6 +185,41 @@ void DeckStats::saveStats(Player *player, Player *opponent, GameObserver * game)
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}
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}
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save(player);
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save(player);
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}
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}
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// StatsWrapper
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float noLandsProbInTurn[Constants::STATS_FOR_TURNS] = {0.0f};
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float noCreaturesProbInTurn[Constants::STATS_FOR_TURNS] = {0.0f};
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int countCardsPerCostAndColor[Constants::STATS_MAX_MANA_COST + 1][Constants::MTG_NB_COLORS + 1] = {{0,0}};
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int countCreaturesPerCostAndColor[Constants::STATS_MAX_MANA_COST + 1][Constants::MTG_NB_COLORS + 1] = {{0,0}};
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int countSpellsPerCostAndColor[Constants::STATS_MAX_MANA_COST + 1][Constants::MTG_NB_COLORS + 1] = {{0,0}};
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int countCardsPerCost[Constants::STATS_MAX_MANA_COST + 1] = {0};
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int countCreaturesPerCost[Constants::STATS_MAX_MANA_COST + 1] = {0};
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int countSpellsPerCost[Constants::STATS_MAX_MANA_COST + 1] = {0};
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int countLandsPerColor[Constants::MTG_NB_COLORS + 1] = {0};
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int countBasicLandsPerColor[Constants::MTG_NB_COLORS + 1] = {0};
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int countNonLandProducersPerColor[Constants::MTG_NB_COLORS + 1] = {0};
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int totalCostPerColor[Constants::MTG_NB_COLORS + 1] = {0};
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void StatsWrapper::initValues()
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{
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// initilize all member values to 0
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// Stats parameters and status
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mDeckId = currentPage = pageCount = 0;
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needUpdate = true;
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// Actual stats
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percentVictories = 0;
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gamesPlayed = cardCount = countLands = totalPrice = totalManaCost = 0;
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totalCreatureCost = totalSpellCost = countManaProducers = 0;
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avgManaCost = avgCreatureCost = avgSpellCost = 0.0f;
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countCreatures = countSpells = countInstants = countEnchantments = countSorceries = countArtifacts = 0;
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}
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StatsWrapper::StatsWrapper(int deckId)
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StatsWrapper::StatsWrapper(int deckId)
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{
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{
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mDeckId = deckId;
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mDeckId = deckId;
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@@ -201,6 +236,9 @@ StatsWrapper::StatsWrapper(string deckstats)
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void StatsWrapper::initStatistics(string deckstats)
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void StatsWrapper::initStatistics(string deckstats)
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{
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{
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// initialize member variables to make sure they have valid values
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initValues();
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// Load deck statistics
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// Load deck statistics
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DeckStats * stats = DeckStats::GetInstance();
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DeckStats * stats = DeckStats::GetInstance();
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aiDeckNames.clear();
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aiDeckNames.clear();
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