From 83e7bfffd06c688e52cf70bd2189f8e8147e2132 Mon Sep 17 00:00:00 2001 From: valfieri Date: Sun, 6 Oct 2019 20:59:57 +0200 Subject: [PATCH] Fixed primitives of ELD, GRN and M20 sets. --- projects/mtg/bin/Res/sets/primitives/ELD.txt | 1 - projects/mtg/bin/Res/sets/primitives/GRN.txt | 2 +- projects/mtg/bin/Res/sets/primitives/M20.txt | 2 +- 3 files changed, 2 insertions(+), 3 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/ELD.txt b/projects/mtg/bin/Res/sets/primitives/ELD.txt index 0efb73f6d..4b761f7d6 100644 --- a/projects/mtg/bin/Res/sets/primitives/ELD.txt +++ b/projects/mtg/bin/Res/sets/primitives/ELD.txt @@ -68,7 +68,6 @@ toughness=5 [/card] [card] name=Witch's Cottage -auto={T}:add{B} auto=aslongas(other land[swamp]|myBattlefield) tap(noevent) <3 oneshot auto=if this(untapped) may (creature|mygraveyard) moveTo(myLibrary) once text={T}: Add {B} -- Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. -- When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. diff --git a/projects/mtg/bin/Res/sets/primitives/GRN.txt b/projects/mtg/bin/Res/sets/primitives/GRN.txt index 0f6943bb5..9af7e5614 100644 --- a/projects/mtg/bin/Res/sets/primitives/GRN.txt +++ b/projects/mtg/bin/Res/sets/primitives/GRN.txt @@ -676,7 +676,7 @@ toughness=1 [card] name=Ritual of Soot -auto=destroy all creature[manacost<=3] +auto=destroy all(creature[manacost<=3]) text=Destroy all creatures with converted mana cost 3 or less. mana={2}{B}{B} type=Sorcery diff --git a/projects/mtg/bin/Res/sets/primitives/M20.txt b/projects/mtg/bin/Res/sets/primitives/M20.txt index 398dcaccf..868628b8c 100644 --- a/projects/mtg/bin/Res/sets/primitives/M20.txt +++ b/projects/mtg/bin/Res/sets/primitives/M20.txt @@ -941,7 +941,7 @@ toughness=1 [/card] [card] name=Dread Presence -auto=@movedTo(Swamp|myBattlefield):name(choose one) transforms((,newability[choice name(Draw and Lose Life) draw:1 controller && life:-1 controller],newability[choice name(Damage and Gain Life) damage:2 target(creature,player) && life:2 controller])) +auto=@movedTo(Swamp|myBattlefield):name(choose one) transforms((,newability[choice name(Draw and Lose Life) draw:1 controller && life:-1 controller],newability[choice name(Damage and Gain Life) life:2 controller && damage:2 opponent])) text=Whenever a Swamp enters the battlefield under your control, choose one — -- • You draw a card and you lose 1 life. -- • Dread Presence deals 2 damage to any target and you gain 2 life. mana={3}{B} type=Creature