Jeck - Added full filtering system to deck editor and shop. I've spent 24hours on pure debugging, but there are likely a couple bugs I've missed. So please, if you find something, make an issue of it! :P Also split OptionItem classes into separate files, and added support for mixed-set boosters (which I think are way, way cool).
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@@ -377,7 +377,6 @@ void GameStateMenu::Update(float dt)
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if (!nextDirectory(RESPATH"/sets/","_cards.dat")){
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//Remove temporary translations
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Translator::GetInstance()->tempValues.clear();
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//Debug
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#ifdef _DEBUG
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char buf[4096];
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