1) Removed all "{0}" from the upcost bracket of all cards with Echo. Once it was needed to work around a bug, but now that the bug is fixed.
2) Updated all {X}-spells with x targets. They are using "prex" instead of "x" now. Their code is now completely
following the official rules.
3) Changed the code of most cards which search your library for a land card and put it onto the battlefield tapped.
They are using "and((tap))" now. More cards will be changed to that in upcoming revisions.
4) Added 2 tests to save "prex".
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projects/mtg/bin/Res/test/Distorting_Wake2.txt
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projects/mtg/bin/Res/test/Distorting_Wake2.txt
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#Testing Distorting Wake (X = 3).
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#Test 2: You should not be able to return only 2 permanents if x = 3.
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:Mox Pearl,Ornithopter,Grizzly Bears
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hand:Distorting Wake
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manapool:{3}{U}{U}{U}
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[PLAYER2]
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[DO]
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Distorting Wake
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choice 0
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Mox Pearl
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Ornithopter
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next
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[ASSERT]
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BEGINOFCOMBAT
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[PLAYER1]
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inplay:Mox Pearl,Ornithopter,Grizzly Bears
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hand:Distorting Wake
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manapool:{3}{U}{U}{U}
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[PLAYER2]
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[END]
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