- fix issue 22 (Graveyard display messed up)
- fix issue 38 (graveyard and library unusable)
- fix issue 59 (can't cancel a spell with a target)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-09-26 10:03:52 +00:00
parent 9a6f85ecab
commit 833fbba6c2
13 changed files with 2310 additions and 2254 deletions

View File

@@ -11,6 +11,7 @@ CardDisplay::CardDisplay() : mId(0), game(GameObserver::GetInstance()) {
start_item = 0;
x= 0;
y= 0;
zone = NULL;
}
CardDisplay::CardDisplay(int id, GameObserver* game, int _x, int _y, JGuiListener * _listener, TargetChooser * _tc, int _nb_displayed_items ) : mId(id), game(game), x(_x), y(_y) {
@@ -18,21 +19,26 @@ CardDisplay::CardDisplay(int id, GameObserver* game, int _x, int _y, JGuiListene
listener = _listener;
nb_displayed_items = _nb_displayed_items;
start_item = 0;
if (x + nb_displayed_items * 30 + 25 > SCREEN_WIDTH) x = SCREEN_WIDTH - (nb_displayed_items * 30 + 25);
if (y + 55 > SCREEN_HEIGHT) y = SCREEN_HEIGHT - 55;
zone = NULL;
}
void CardDisplay::AddCard(MTGCardInstance * _card){
CardGui * card = NEW CardView(CardSelector::nullZone, _card, x + 5 + (mCount - start_item) * 30, y + 5);
CardGui * card = NEW CardView(CardSelector::nullZone, _card, x + 20 + (mCount - start_item) * 30, y + 25);
Add(card);
}
void CardDisplay::init(MTGGameZone * zone){
resetObjects();
if (!zone) return;
start_item = 0;
for (int i= 0; i< zone->nb_cards; i++){
AddCard(zone->cards[i]);
}
if (mObjects[0]) mObjects[0]->Entering();
}
void CardDisplay::rotateLeft(){
@@ -54,6 +60,22 @@ void CardDisplay::rotateRight(){
}
void CardDisplay::Update(float dt){
bool update = false;
if (zone){
size_t size = zone->cards.size();
for (int i = start_item; i< start_item + nb_displayed_items && i < mCount; i++){
if (i > size - 1) {update = true; break;}
CardGui * cardg = (CardGui *)mObjects[i];
if (cardg->card != zone->cards[i]) update = true;
}
}
PlayGuiObjectController::Update(dt);
if (update) init(zone);
}
bool CardDisplay::CheckUserInput(u32 key){
if (PSP_CTRL_CROSS == key)
{