Fixed primitives, improved background images management, now it's possbile to add a different background for opponent deck choosing (menupanel2.jpg) and added a new sub-folder "background" for custom themes where it will be possbile to store up to six new background images for battlefield (from "backdrop1.jpg" to "backdrop6.jpg") that will be randomly choosen when match starts.
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@@ -49,6 +49,7 @@ protected:
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bool mShowDetailsScreen;
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bool mAlwaysShowDetailsButton;
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bool mClosed;
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bool isOpponent;
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public:
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VerticalTextScroller * mScroller;
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@@ -67,7 +68,7 @@ public:
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JQuadPtr pspIcons[8];
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JTexture * pspIconsTexture;
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DeckMenu(int id, JGuiListener* listener, int fontId, const string _title = "", const int& startIndex = 0, bool alwaysShowDetailsButton = false);
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DeckMenu(int id, JGuiListener* listener, int fontId, const string _title = "", const int& startIndex = 0, bool alwaysShowDetailsButton = false, bool chooseOpponent = false);
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~DeckMenu();
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DeckMetaData * getSelectedDeck();
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