- Defined keys translation for SDL config
- Added boost thread files, that fixes all the threading/compiling/linking problems on Android ... - Added opengles 1.1 code, there are still some bugs I need to tackle ... and I should realy split this file now !!! - Added Android debug traces - Hardcoded resources to "/sdcard/Wagic/Res" for the moment on Android - Added a wagic SDL project for desktop, and the related SDL frontend used for Android. This frontend is currently mostly desktop based, it needs some work to be fully useable with touch and gesture on Android.
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@@ -29,6 +29,11 @@
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typedef u32 LocalKeySym;
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#define LOCAL_KEY_NONE Qt::Key_unknown
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#elif defined(SDL_CONFIG)
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#include <SDL.h>
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typedef SDLKey LocalKeySym;
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#define LOCAL_KEY_NONE SDLK_UNKNOWN
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#elif defined(WIN32)
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#include <windows.h>
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typedef WPARAM LocalKeySym;
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@@ -50,7 +55,6 @@ typedef u32 LocalKeySym;
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#endif
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bool JGEGetButtonState(const JButton button);
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bool JGEGetButtonClick(const JButton button);
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void JGECreateDefaultBindings();
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