some bug fixes
fix where the copier is treated as the same copied card, also fixes the display ability of momir (forced), disabled reveal for AI if aicode is not found (should add alternate for ai).
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@@ -593,7 +593,12 @@ int ActionStack::addAbility(MTGAbility * ability)
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int result = addAction(stackAbility);
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if (!observer->players[0]->isAI() && ability->source->controller() == observer->players[0] && 0
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== options[Options::INTERRUPTMYABILITIES].number)
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interruptDecision[0] = DONT_INTERRUPT;
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{
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if(observer->gameType() == GAME_TYPE_MOMIR && ability->aType == MTGAbility::FORCED_TOKEN_CREATOR)
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interruptDecision[0] = NOT_DECIDED;
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else
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interruptDecision[0] = DONT_INTERRUPT;
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}
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if (observer->OpenedDisplay && observer->players[0]->game->reveal->cards.size())
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{
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interruptDecision[0] = DONT_INTERRUPT;
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