update GameStateMenu

as Zeth suggested
This commit is contained in:
Anthony Calosa
2016-07-18 09:24:28 +08:00
parent d860954c32
commit 8314d4c9ae
4 changed files with 40 additions and 23 deletions

View File

@@ -67,18 +67,7 @@ void TextScroller::Update(float dt)
void TextScroller::Render()
{
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
//tooltip
JQuadPtr tooltips;
tooltips = WResourceManager::Instance()->RetrieveTempQuad("tooltips.png");//new graphics tooltips
if (tooltips.get())
{
float xscale = (mWidth+(mWidth/18)) / tooltips->mWidth;
float yscale = mFont->GetHeight() / tooltips->mHeight;
JRenderer::GetInstance()->RenderQuad(tooltips.get(), mX-4.5f, mY+0.5f,0,xscale,yscale);
}
else
JRenderer::GetInstance()->FillRoundRect(mX,mY,mWidth,mFont->GetHeight(), 1, ARGB(225,5,5,5));
//end tooltip
mFont->SetColor(ARGB(128,255,255,255));
mFont->DrawString(mText.c_str(), mX, mY, JGETEXT_LEFT, start, mWidth);
}