diff --git a/projects/mtg/bin/Res/sets/ICE/_cards.dat b/projects/mtg/bin/Res/sets/ICE/_cards.dat index 7535159f6..3837519d4 100644 --- a/projects/mtg/bin/Res/sets/ICE/_cards.dat +++ b/projects/mtg/bin/Res/sets/ICE/_cards.dat @@ -65,7 +65,7 @@ auto=:1/1 auto={w}:0/1 type=Enchantment mana={W} -subtype=aura +subtype=Aura [/card] [card] text=Enchant creature. Enchanted creature has banding. @@ -76,7 +76,7 @@ name=Cooperation rarity=C type=Enchantment mana={2}{W} -subtype=aura +subtype=Aura [/card] [card] text=Dire Wolves has banding as long as you control a Plains. @@ -99,7 +99,7 @@ name=Fear rarity=C type=Enchantment mana={B}{B} -subtype=aura +subtype=Aura [/card] [card] text=Enchant creature. Enchanted creature has swampwalk. @@ -110,7 +110,7 @@ name=Leshrac's Rite rarity=U type=Enchantment mana={B} -subtype=aura +subtype=Aura [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) @@ -121,7 +121,7 @@ name=Regeneration rarity=C type=Enchantment mana={1}{G} -subtype=aura +subtype=Aura [/card] [card] text=Enchant creature. Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn. @@ -133,7 +133,7 @@ name=Stonehands rarity=C type=Enchantment mana={2}{R} -subtype=aura +subtype=Aura [/card] [card] text=Enchant creature. Enchanted creature gets +1/+0 and has flying and first strike. @@ -145,7 +145,7 @@ name=Wings of Aesthir rarity=U type=Enchantment mana={W}{U} -subtype=aura +subtype=Aura [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. @@ -267,7 +267,7 @@ mana={U} [/card] [card] text={2},{T},Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. -auto={2}{T}{S}:bury target(creature[-flying;attacking]|opponentinplay) +auto={2}{T}{S}:bury target(creature[-flying;attacking]) id=2419 name=Pit Trap rarity=U @@ -398,7 +398,7 @@ auto={T}: Add {G} name=Snow-Covered Forest rarity=L type=Land -subtype=Snow-Covered Forest +type=Basic Snow Land [/card] [card] text={T}: Add {U} to your mana pool. @@ -407,7 +407,7 @@ auto={T}: Add {U} name=Snow-Covered Island rarity=L type=Land -subtype=Snow-Covered Island +type=Basic Snow Land [/card] [card] text={T}: Add {R} to your mana pool. @@ -416,7 +416,7 @@ auto={T}: Add {R} name=Snow-Covered Mountain rarity=L type=Land -subtype=Snow-Covered Mountain +type=Basic Snow Land [/card] [card] text={T}: Add {W} to your mana pool. @@ -425,7 +425,7 @@ auto={T}: Add {W} name=Snow-Covered Plains rarity=L type=Land -subtype=Snow-Covered Plains +type=Basic Snow Land [/card] [card] text={T}: Add {B} to your mana pool. @@ -434,7 +434,7 @@ auto={T}: Add {B} name=Snow-Covered Swamp rarity=L type=Land -subtype=Snow-Covered Swamp +type=Basic Snow Land [/card] [card] text={T}: Add {B} to your mana pool. @@ -887,19 +887,6 @@ subtype=Wall toughness=7 [/card] [card] -text=Defender. {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Play this ability only once each turn. -id=2432 -abilities=Defender -auto={3}:3/-1 limit:1 -name=Walking Wall -rarity=U -type=Artifact Creature -mana={4} -power=0 -toughness=6 -subtype=Wall -[/card] -[card] text=Defender (This creature can't attack.) Banding abilities=banding,defender id=2433 @@ -999,7 +986,7 @@ name=Conquer rarity=U type=Enchantment mana={3}{R}{R} -subtype=aura +subtype=Aura [/card] [card] text={2}: Target creature gains banding until end of turn. @@ -1037,7 +1024,7 @@ name=Forbidden Lore rarity=R type=Enchantment mana={2}{G} -subtype=aura +subtype=Aura [/card] [card] text=Enchant creature. When Krovikan Fetish comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1. @@ -1049,7 +1036,7 @@ name=Krovikan Fetish rarity=C type=Enchantment mana={2}{B} -subtype=aura +subtype=Aura [/card] [card] text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep.