Several card additions, card fixes, etc.

This commit is contained in:
solo81@web.de
2009-12-11 16:55:49 +00:00
parent f23e6971ac
commit 82c2d56692
14 changed files with 369 additions and 476 deletions

View File

@@ -1,143 +1,220 @@
[card]
id=21285
name=Accumulated Knowledge
mana={1}{U}
type=Instant
text=Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
id=21285
auto=draw:1
auto=foreach(Accumulated Knowledge|graveyard) draw:1
name=Accumulated Knowledge
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text=Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying.
id=22377
target=creature
auto=flying
auto=cloud
name=Air Bladder
rarity=C
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
id=22897
name=Ascendant Evincar
rarity=R
mana={4}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
abilities=legendary,flying
auto=lord(creature[black]) 1/1 other
auto=lord(creature[-black]) -1/-1
rarity=R
power=3
toughness=3
abilities=legendary,flying
[/card]
[card]
text=Flying Battlefield Percher can block only creatures with flying. {1}{B}: Battlefield Percher gets +1/+1 until end of turn.
id=21320
name=Battlefield Percher
rarity=U
mana={3}{B}{B}
type=Creature
subtype=Bird
auto={1}{B}:1/1
power=2
toughness=2
abilities=flying,cloud
[/card]
[card]
text=Flying Belbe's Percher can block only creatures with flying.
id=21308
name=Belbe's Percher
rarity=C
mana={2}{B}
type=Creature
subtype=Bird
power=2
toughness=2
abilities=flying,cloud
[/card]
[card]
text={R}, {T}, Discard a card: Target creature can't block this turn.
id=22060
name=Bola Warrior
rarity=C
mana={1}{R}
type=Creature
subtype=Human Spellshaper Warrior
auto={R}{T}{S(*|myhand)}:cantblock target(creature)
power=1
toughness=1
[/card]
[card]
text=Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall.
id=21319
name=Carrion Wall
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Wall
auto={1}{B}:regenerate
power=3
toughness=2
text=Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall.
abilities=defender
auto={1}{B}:regenerate
rarity=U
[/card]
[card]
text=Coiling Woodworm's power is equal to the number of Forests on the battlefield.
id=21364
name=Coiling Woodworm
rarity=U
mana={2}{G}
type=Creature
subtype=Insect Worm
auto=foreach(forest|battlefield) 1/0
power=*
toughness=1
text=Coiling Woodworm's power is equal to the number of Forests on the battlefield.
auto=foreach(forest|inplay) 1/0
rarity=U
[/card]
[card]
id=22290
name=Flame Rift
mana={1}{R}
type=Sorcery
text=When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.
auto=bury all(creature|mybattlefield)
auto=lord(creature|mybattlefield) 2/2
id=21330
name=Death Pit Offering
rarity=R
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
text=Sacrifice a creature: Regenerate target creature.
auto={S(creature|mybattlefield)}:regenerate target(creature)
id=21260
name=Fanatical Devotion
rarity=C
mana={2}{W}
type=Enchantment
[/card]
[card]
text=Flame Rift deals 4 damage to each player.
id=22290
auto=damage:4 opponent
auto=damage:4 controller
name=Flame Rift
rarity=C
mana={1}{R}
type=Sorcery
[/card]
[card]
text={R}: Flowstone Crusher gets +1/-1 until end of turn.
id=21334
name=Flowstone Crusher
rarity=U
mana={3}{R}{R}
type=Creature
subtype=Beast
auto={R}:1/-1
power=4
toughness=4
text={R}: Flowstone Crusher gets +1/-1 until end of turn.
auto={R}:1/-1
rarity=U
[/card]
[card]
text={R}{R}: Target creature gets +1/-1 until end of turn.
id=21351
name=Flowstone Overseer
rarity=R
mana={2}{R}{R}{R}
type=Creature
subtype=Beast
auto={R}{R}:1/-1 target(creature)
power=4
toughness=4
text={R}{R}: Target creature gets +1/-1 until end of turn.
auto={R}{R}:1/-1 target(creature)
rarity=R
[/card]
[card]
id=21341
name=Flowstone Strike
mana={1}{R}
type=Instant
text=All creatures get +X/-X until end of turn.
auto=lord(creature) X/-X
id=21355
name=Flowstone Slide
rarity=R
mana={X}{2}{R}{R}
type=Sorcery
[/card]
[card]
text=Target creature gets +1/-1 and gains haste until end of turn.
id=21341
target=creature
auto=haste
auto=1/-1
name=Flowstone Strike
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=Creatures you control get +1/-1.
auto=lord(creature|myBattlefield) 1/-1
id=21348
name=Flowstone Surge
rarity=U
mana={1}{R}
type=Enchantment
text=Creatures you control get +1/-1.
auto=lord(creature|myinplay) 1/-1
rarity=U
[/card]
[card]
text={1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.
id=21398
name=Flowstone Thopter
rarity=U
mana={7}
type=Artifact Creature
subtype=Thopter
auto={1}:1/-1 && flying
power=4
toughness=4
text={1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.
auto={1}:1/-1 && flying
rarity=U
[/card]
[card]
text=Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn.
id=21336
name=Flowstone Wall
rarity=C
mana={2}{R}
type=Creature
subtype=Wall
auto={R}:1/-1
power=0
toughness=6
text=Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn.
auto={R}:1/-1
abilities=defender
rarity=C
[/card]
[card]
id=21286
name=Infiltrate
mana={U}
type=Instant
text=Target creature is unblockable this turn.
id=21286
target=creature
auto=unblockable
name=Infiltrate
rarity=C
mana={U}
type=Instant
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
text={T}: Add {1} to your mana pool. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
id=21403
name=Kor Haven
auto={T}:Add {1}
@@ -147,304 +224,364 @@ type=Land
abilities=legendary
[/card]
[card]
text={T}, Sacrifice Lawbringer: Exile target red creature.
id=21255
name=Lawbringer
rarity=C
mana={2}{W}
type=Creature
subtype=Kor Rebel
auto={T}{S}:moveTo(exile) target(creature[red])
power=2
toughness=2
text={T}, Sacrifice Lawbringer: Exile target red creature.
auto={T}{S}:moveTo(exile) target(creature[red])
rarity=C
[/card]
[card]
text={T}, Sacrifice Lightbringer: Exile target black creature.
id=21256
name=Lightbringer
rarity=C
mana={2}{W}
type=Creature
subtype=Kor Rebel
auto={T}{S}:moveTo(exile) target(creature[black])
power=2
toughness=2
text={T}, Sacrifice Lightbringer: Exile target black creature.
auto={T}{S}:moveTo(exile) target(creature[black])
rarity=C
[/card]
[card]
text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myBattlefield) target(goblin[-instant;-sorcery]|mylibrary)
id=21350
name=Moggcatcher
rarity=R
mana={2}{R}{R}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myinplay) target(Goblin[-instant;-sorcery]|mylibrary)
rarity=R
[/card]
[card]
text={W}, {T}, Discard a card: Target creature can't attack this turn.
id=22027
name=Netter en-Dal
rarity=C
mana={W}
type=Creature
subtype=Human Spellshaper
auto={W}{T}{S(*|myhand)}:cantattack target(creature)
power=1
toughness=1
text={W}, {T}, Discard a card: Target creature can't attack this turn.
auto={W}{T}{S(*|myhand)}:cantattack target(creature)
rarity=C
[/card]
[card]
text=Target creature can't attack or block this turn.
id=22032
target=creature
auto=cantattack
auto=cantblock
name=Off Balance
rarity=C
mana={W}
type=Instant
[/card]
[card]
text=Protection from red
id=22293
name=Oraxid
rarity=C
mana={3}{U}
type=Creature
subtype=Crab Beast
power=2
toughness=3
text=Protection from red
abilities=Protection from red
rarity=C
[/card]
[card]
text=When Phyrexian Driver enters the battlefield, all other Mercenary creatures get +1/+1 until end of turn.
id=22379
name=Phyrexian Driver
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie Mercenary
auto=lord(other mercenary|myBattlefield) 1/1 ueot
power=1
toughness=1
[/card]
[card]
text={B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.
id=19579
name=Plague Witch
rarity=C
mana={1}{B}
type=Creature
subtype=Elf Spellshaper
auto={B}{T}{S(*|myhand)}:-1/-1 target(creature)
power=1
toughness=1
text={B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.
auto={B}{T}{S(*|myhand)}:-1/-1 target(creature)
rarity=C
[/card]
[card]
text={2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.
id=21400
name=Predator, Flagship
mana={5}
type=Artifact
text={2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.
auto={2}:flying target(creature)
auto={5}{T}:destroy target(creature[flying])
abilities=Legendary
name=Predator, Flagship
rarity=R
mana={5}
type=Artifact
abilities=legendary
[/card]
[card]
text=At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
id=21396
alias=1139
name=Rackling
rarity=U
mana={4}
type=Artifact Creature
subtype=Construct
power=2
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player.
auto={T}:Add {1}
auto={4}{T}{S(land|myBattlefield)}:damage:1 target(creature,player)
id=21402
name=Rath's Edge
type=Land
text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player.
auto={T}:Add {1}
auto={4}{T}{S(land|myinplay)}:damage:1 target(creature,player)
abilities=legendary
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.)
id=22292
name=Rootwater Commando
rarity=C
mana={2}{U}
type=Creature
subtype=Merfolk
power=2
toughness=2
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.)
abilities=islandwalk
rarity=C
[/card]
[card]
text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myBattlefield) target(merfolk[-sorcery;-instant]|mylibrary)
id=21297
name=Seahunter
rarity=R
mana={2}{U}{U}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myinplay) target(Merfolk[-sorcery;-instant]|mylibrary)
rarity=R
[/card]
[card]
id=21259
name=Seal of Cleansing
mana={1}{W}
type=Enchantment
text=Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
auto={S}:destroy target(artifact,enchantment)
id=21259
name=Seal of Cleansing
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
id=21316
name=Seal of Doom
mana={2}{B}
type=Enchantment
text=Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
auto={S}:bury target(creature[-black])
id=21316
name=Seal of Doom
rarity=C
mana={2}{B}
type=Enchantment
[/card]
[card]
id=21340
name=Seal of Fire
mana={R}
type=Enchantment
text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.
auto={S}:damage:2 target(creature,player)
id=21340
name=Seal of Fire
rarity=C
mana={R}
type=Enchantment
[/card]
[card]
id=21287
name=Seal of Removal
mana={U}
type=Enchantment
text=Sacrifice Seal of Removal: Return target creature to its owner's hand.
auto={S}:moveTo(ownerhand) target(creature)
id=21287
name=Seal of Removal
rarity=C
mana={U}
type=Enchantment
[/card]
[card]
id=21366
name=Seal of Strength
mana={G}
type=Enchantment
text=Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
auto={S}:3/3 target(creature)
id=21366
name=Seal of Strength
rarity=C
mana={G}
type=Enchantment
[/card]
[card]
text=Haste When Shrieking Mogg enters the battlefield, tap all other creatures.
id=21353
name=Shrieking Mogg
rarity=R
mana={1}{R}
type=Creature
subtype=Goblin
auto=tap all(creature) other
power=1
toughness=1
text=Haste. When Shrieking Mogg enters the battlefield, tap all other creatures.
auto=tap all(creature) other
abilities=haste
rarity=R
[/card]
[card]
text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myBattlefield) target(elf[-sorcery;-instant]|mylibrary)
id=21379
name=Skyshroud Poacher
rarity=R
mana={2}{G}{G}
type=Creature
subtype=Human Rebel
power=2
toughness=2
text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myinplay) target(elf[-sorcery;-instant]|mylibrary)
rarity=R
[/card]
[card]
text={3}{U}: Return Sliptide Serpent to its owner's hand.
id=21283
name=Sliptide Serpent
rarity=R
mana={4}{U}{U}
type=Creature
subtype=Serpent
auto={3}{U}:moveTo(ownerhand)
power=4
toughness=4
text={3}{U}: Return Sliptide Serpent to its owner's hand.
auto={3}{U}:moveTo(ownerhand)
rarity=R
[/card]
[card]
text=Spineless Thug can't block.
id=21310
name=Spineless Thug
rarity=C
mana={1}{B}
type=Creature
subtype=Zombie Mercenary
power=2
toughness=2
text=Spineless Thug can't block.
abilities=cantblock
rarity=C
[/card]
[card]
text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
auto={1}{G}{T}{S(*|myhand)}:lord(creature|myBattlefield) 1/1 && lord(creature|mybattlefield) trample
id=21359
name=Stampede Driver
rarity=U
mana={G}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
auto={1}{G}{T}{S(*|myhand)}:lord(creature|myinplay) 1/1 && lord(creature|myinplay) trample
rarity=U
[/card]
[card]
id=21298
name=Stronghold Biologist
mana={2}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
text={U}{U}, {T}, Discard a card: Counter target creature spell.
auto={U}{U}{T}{S(*|myhand)}:fizzle target(creature|stack)
id=21298
name=Stronghold Biologist
rarity=U
[/card]
[card]
id=22374
name=Stronghold Discipline
mana={2}{B}{B}
type=Sorcery
text=Each player loses 1 life for each creature he or she controls.
auto=foreach(creature|myinplay) life:-1 controller
auto=foreach(creature|opponentinplay) life:-1 opponent
rarity=U
[/card]
[card]
id=22033
name=Stronghold Machinist
mana={2}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
rarity=U
[/card]
[card]
text=Each player loses 1 life for each creature he or she controls.
auto=foreach(creature|myBattlefield) life:-1 controller
auto=foreach(creature|opponentBattlefield) life:-1 opponent
id=22374
name=Stronghold Discipline
rarity=U
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
text={U}{U}, {T}, Discard a card: Counter target noncreature spell.
auto={U}{U}{T}{S(*|myhand)}:fizzle target(*[-creature]|stack)
id=22033
name=Stronghold Machinist
rarity=U
mana={2}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
text=Flying Stronghold Zeppelin can block only creatures with flying.
id=22880
name=Stronghold Zeppelin
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Human
power=3
toughness=3
abilities=flying,cloud
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
auto={T}:Add {1}
auto={2}{T}:moveTo(myBattlefield) target(land[basic]|myhand) &&tap
id=21394
name=Terrain Generator
type=Land
text={T}: Add {1} to your mana pool. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
auto={T}:Add {1}
auto={2}{T}:moveTo(myinplay) target(land[basic]|myhand)
rarity=U
type=Land
[/card]
[card]
text={U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.
auto={U}{T}{S(*|myhand)}:tap target(artifact,creature,land)
auto={U}{T}{S(*|myhand)}:untap target(artifact,creature,land)
id=21278
name=Trickster Mage
rarity=C
mana={U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
text={U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.
auto={U}{T}{S(*|myhand)}:tap target(artifact,creature,land)
auto={U}{T}{S(*|myhand)}:untap target(artifact,creature,land)
rarity=C
[/card]
[card]
id=21317
name=Vicious Hunger
mana={B}{B}
type=Sorcery
text=Vicious Hunger deals 2 damage to target creature and you gain 2 life.
id=21317
target=creature
auto=damage:2
auto=life:2 controller
name=Vicious Hunger
rarity=C
mana={B}{B}
type=Sorcery
[/card]
[card]
text=At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.
auto=@each opponent upkeep:foreach(*|opponenthand) damage:1 opponent >4
id=21397
name=Viseling
rarity=U
mana={4}
type=Artifact Creature
subtype=Construct
power=2
toughness=2
[/card]
[card]
text=Flying, protection from white
id=21265
name=Voice of Truth
rarity=U
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=2
text=Flying, protection from white
abilities=flying,protection from white
rarity=U
[/card]
[/card]