Erwan
-Added a few cards
This commit is contained in:
@@ -32,6 +32,15 @@ toughness=3
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abilities=swampwalk
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[/card]
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[card]
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text=Whenever a creature comes into play under your control, you gain life equal to its toughness.
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id=5714
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alias=129710
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name=Angelic Chorus
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rarity=R
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type=Enchantment
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mana={3}{W}{W}
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[/card]
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[card]
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text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
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id=5781
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name=Angelic Page
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@@ -128,6 +137,16 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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id=5747
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name=Blanchwood Treefolk
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rarity=C
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mana={4}{G}
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type=Creature
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subtype=Treefolk
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power=4
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toughness=5
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[/card]
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[card]
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text=Sacrifice Blood Vassal: Add {B}{B} to your mana pool.
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id=5737
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name=Blood Vassal
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@@ -141,17 +160,6 @@ power=2
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toughness=2
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[/card]
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[card]
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id=5747
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name=Blanchwood Treefolk
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color=Green
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rarity=C
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mana={4}{G}
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type=Creature
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subtype=Treefolk
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power=4
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toughness=5
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[/card]
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[card]
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text=Swampwalk
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id=5597
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name=Bog Raiders
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@@ -203,6 +211,18 @@ toughness=3
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abilities=islandwalk
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[/card]
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[card]
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text=When Cathodion is put into a graveyard from play, add {3} to your mana pool.
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auto=@movedTo(this|graveyard):Add{3}
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id=10659
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name=Cathodion
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rarity=U
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type=Artifact Creature
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mana={3}
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power=3
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subtype=Construct
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toughness=3
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[/card]
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[card]
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text=Whenever Cave Tiger becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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id=5762
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name=Cave Tiger
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@@ -216,6 +236,18 @@ power=2
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toughness=2
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[/card]
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[card]
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text=Creatures you control have "{T}: Add {G} to your mana pool."
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id=5724
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name=Citanul Hierophants
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rarity=R
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type=Creature
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mana={3}{G}
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power=3
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subtype=Human Druid
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toughness=2
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auto=lord(creature|myinplay) {T}:Add{G}
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[/card]
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[card]
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text={1}, Sacrifice a permanent: You gain 1 life.
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auto={S(*|myinplay)}:life:1
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id=8890
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@@ -297,6 +329,15 @@ toughness=2
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abilities=flying,haste
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[/card]
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[card]
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text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
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auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard)
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id=5742
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name=Crystal Chimes
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rarity=U
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type=Artifact
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mana={3}
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[/card]
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[card]
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text=Creatures with flying get -2/-0.
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auto=lord(creature[flying]) -2/0
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id=5668
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@@ -409,6 +450,18 @@ mana={X}{R}{R}
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type=Instant
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[/card]
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[card]
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text={T}: Fire Ants deals 1 damage to each other creature without flying.
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auto={T}:damage:1 all(creature[-flying]) other
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id=5568
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name=Fire Ants
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rarity=U
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type=Creature
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mana={2}{R}
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power=2
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subtype=Insect
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toughness=1
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=8340
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@@ -550,6 +603,16 @@ power=3
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toughness=2
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[/card]
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[card]
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text=At the beginning of your draw step, draw an additional card. At the end of your turn, discard your hand.
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auto=@each my draw:draw:1
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auto=@each my end:moveTo(graveyard) all(*|myhand)
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id=7169
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name=Grafted Skullcap
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rarity=R
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type=Artifact
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mana={4}
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[/card]
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[card]
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text=Protection from blue
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id=8806
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name=Guma
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@@ -621,6 +684,18 @@ power=1
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toughness=3
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[/card]
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[card]
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text=At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.
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auto=@each my upkeep:aslongas(*|myhand) moveTo(myHand)
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id=5772
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name=Imaginary Pet
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rarity=R
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type=Creature
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mana={1}{U}
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power=4
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subtype=Illusion
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toughness=4
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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id=8326
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@@ -670,6 +745,19 @@ power=1
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toughness=1
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[/card]
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[card]
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text=Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Play this ability only once each turn.
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abilities=defender
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auto={3}:3/-1 && -defender limit:1
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id=5550
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name=Mobile Fort
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rarity=U
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type=Artifact Creature
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mana={4}
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power=0
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subtype=Wall
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toughness=6
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[/card]
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[card]
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text=When Monk Idealist comes into play, return target enchantment card from your graveyard to your hand.
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auto=may moveTo(myhand) target(enchantment|mygraveyard)
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id=5706
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@@ -857,6 +945,15 @@ type=Basic Land
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subtype=Plains
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[/card]
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[card]
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text=Whenever a player plays an enchantment spell, counter it.
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auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack)
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id=8811
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name=Presence of the Master
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rarity=U
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type=Enchantment
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mana={3}{W}
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[/card]
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[card]
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text=When Priest of Gix comes into play, add {B}{B}{B} to your mana pool.
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auto=Add: {B}{B}{B}
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id=9724
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@@ -882,6 +979,27 @@ subtype=Elf Druid
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toughness=1
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[/card]
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[card]
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text=Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool."
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auto=lord(land|mybattlefield) {S}:Add{B}
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id=5831
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name=Rain of Filth
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rarity=U
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type=Instant
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mana={B}
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[/card]
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[card]
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text=At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.
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@each my upkeep:aslongas(*[-land]|mybattlefield) other bury
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id=8803
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name=Reclusive Wight
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rarity=U
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type=Creature
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mana={3}{B}
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power=4
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subtype=Zombie Minion
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toughness=4
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[/card]
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[card]
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text=Enchant creature Enchanted creature has first strike.
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target=creature
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auto=first strike
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@@ -894,6 +1012,15 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Creatures you control have "Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it."
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auto=lord(creature|myinplay) rampage(1/1,0)
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id=10408
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name=Retaliation
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rarity=U
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type=Enchantment
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mana={2}{G}
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[/card]
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[card]
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text=First strike {1}{B}: Regenerate Sanguine Guard.
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auto={1}{B}:regenerate
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id=5627
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@@ -998,6 +1125,32 @@ toughness=2
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abilities=flying
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[/card]
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[card]
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text=Flying When you play a creature spell, sacrifice Skittering Skirge.
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abilities=flying
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auto=@movedTo(creature|mystack):bury
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id=5573
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name=Skittering Skirge
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rarity=C
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type=Creature
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mana={B}{B}
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power=3
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subtype=Imp
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toughness=2
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[/card]
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[card]
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text=When Sleeper Agent comes into play, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
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auto=moveTo(opponentinplay)
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auto=@each my upkeep:Damage:2 controller
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id=5751
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name=Sleeper Agent
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rarity=R
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type=Creature
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mana={B}
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power=3
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subtype=Minion
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toughness=3
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[/card]
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[card]
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text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
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auto={1}{W}:-99/0 target(creature[attacking;flying])
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id=5669
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@@ -1225,6 +1378,19 @@ power=4
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toughness=3
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[/card]
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[card]
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text=Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.)
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abilities=swampwalk
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auto={T}:Add{B}{B}{B}{B} && moveTo(opponentinplay)
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id=5836
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name=Witch Engine
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rarity=R
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type=Creature
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mana={5}{B}
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power=4
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subtype=Horror
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toughness=4
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[/card]
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[card]
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text=Worn Powerstone comes into play tapped. {T}: Add 2 Mana to your mana pool.
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auto=tap
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auto={T}:Add {2}
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