* fixed some formatting

* pruned out unused local variables. 
----  There's no need to define something if it isn't going to be referenced. It consumes extra memory temporarily and more than anything is a potential cause for confusion down the road.
This commit is contained in:
techdragon.nguyen@gmail.com
2011-05-08 11:56:25 +00:00
parent 2c34aaf8a5
commit 82058e97c5
9 changed files with 21 additions and 29 deletions
+3 -5
View File
@@ -860,7 +860,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
// figure out alternative cost effects
string keyword;
int costType = -1;
for (size_t i = 0; i < sizeof(kAlternateCostIds)/sizeof(kAlternateCostIds[0]); ++i)
{
@@ -1813,7 +1813,6 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
TargetChooserFactory tcf;
TargetChooser * castTargets = tcf.createTargetChooser(splitCast[1], card);
size_t space = s.find(" ");
vector<string> splitValue = parseBetween(splitCast[2], "", " ", false);
if (!splitValue.size())
{
@@ -1987,8 +1986,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
found = s.find("transforms((");
if (found != string::npos)
{
string extraTransforms = "";
size_t stypesStartIndex = found + 12;
string extraTransforms = "";
string transformsParamsString = "";
transformsParamsString.append(storedString);//the string between found and real end is removed at start.
@@ -2575,7 +2573,7 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card, int
{
// Anything involving Mana Producing abilities cannot be interrupted
MTGAbility * core = getCoreAbility(a);
if (AManaProducer * amp = dynamic_cast<AManaProducer*> (core))
if (dynamic_cast<AManaProducer*> (core))
a->canBeInterrupted = false;
a->addToGame();