* fixed some formatting

* pruned out unused local variables. 
----  There's no need to define something if it isn't going to be referenced. It consumes extra memory temporarily and more than anything is a potential cause for confusion down the road.
This commit is contained in:
techdragon.nguyen@gmail.com
2011-05-08 11:56:25 +00:00
parent 2c34aaf8a5
commit 82058e97c5
9 changed files with 21 additions and 29 deletions

View File

@@ -131,7 +131,8 @@ int Counters::removeCounter(const char * _name, int _power, int _toughness)
{
GameObserver * game = game->GetInstance();
MTGCardInstance * copy = target->controller()->game->putInZone(target, target->currentZone, target->controller()->game->stack);
Spell * spell = game->mLayers->stackLayer()->addSpell(copy, game->targetChooser, NULL,1, 0);
game->mLayers->stackLayer()->addSpell(copy, game->targetChooser, NULL,1, 0);
game->targetChooser = NULL;
}
return mCount;