* fixed some formatting
* pruned out unused local variables. ---- There's no need to define something if it isn't going to be referenced. It consumes extra memory temporarily and more than anything is a potential cause for confusion down the road.
This commit is contained in:
@@ -4559,7 +4559,6 @@ public:
|
||||
{
|
||||
|
||||
Interruptible * action = game->mLayers->stackLayer()->getAt(-1);
|
||||
Spell * spell = (Spell *) action;
|
||||
AADrawer * draw = dynamic_cast <AADrawer *> (action);
|
||||
if (draw && draw->aType == MTGAbility::STANDARD_DRAW)
|
||||
return 1;
|
||||
|
||||
Reference in New Issue
Block a user