* fixed some formatting

* pruned out unused local variables. 
----  There's no need to define something if it isn't going to be referenced. It consumes extra memory temporarily and more than anything is a potential cause for confusion down the road.
This commit is contained in:
techdragon.nguyen@gmail.com
2011-05-08 11:56:25 +00:00
parent 2c34aaf8a5
commit 82058e97c5
9 changed files with 21 additions and 29 deletions

View File

@@ -4559,7 +4559,6 @@ public:
{
Interruptible * action = game->mLayers->stackLayer()->getAt(-1);
Spell * spell = (Spell *) action;
AADrawer * draw = dynamic_cast <AADrawer *> (action);
if (draw && draw->aType == MTGAbility::STANDARD_DRAW)
return 1;