* fixed some formatting
* pruned out unused local variables. ---- There's no need to define something if it isn't going to be referenced. It consumes extra memory temporarily and more than anything is a potential cause for confusion down the road.
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@@ -101,7 +101,7 @@ void DestroyGame(void)
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return self;
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}
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-(id)initialize {
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- (id)initialize {
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NSLog(@"EAGL View - initialize EAGL");
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