we dont care if it is the current or ->next when checking casted(...we just care about it being cast
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@@ -283,6 +283,8 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
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MTGCardInstance * stackCard = player->game->stack->cardsSeenThisTurn[k];
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MTGCardInstance * stackCard = player->game->stack->cardsSeenThisTurn[k];
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if(stackCard->next && stackCard->next == card)
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if(stackCard->next && stackCard->next == card)
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count++;
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count++;
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if(stackCard == card)
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count++;
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}
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}
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if(!count)
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if(!count)
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return 0;
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return 0;
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