Removed GL_CLAMP usage, update of the Android cmake package file

This commit is contained in:
xawotihs
2016-06-19 12:46:17 +02:00
parent fa2a2d51a5
commit 813c54a166
2 changed files with 2 additions and 3 deletions
-2
View File
@@ -2322,8 +2322,6 @@ void JRenderer::TransferTextureToGLContext(JTexture& inTexture)
// Pay attention when doing texture mapping!!!
glBindTexture(GL_TEXTURE_2D, mCurrentTex); // Bind To The Texture ID
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
/* NOT USED
if (mode == TEX_TYPE_MIPMAP) // generate mipmaps