Azorius Ploy
Barter in Blood
Consuming Ferocity
Corpse Harvester
Corrupted Resolve
Cruel Ultimatum
Cyclopean Tomb

Borderline:
Consume Strength

Fixes:
Contagion Engine - can select targets once but add counters twice
Emblems missing forever tag

Moved Drain Life - we can now limit black using {X:black}
This commit is contained in:
anthonycalosa@gmail.com
2013-02-05 10:43:03 +00:00
parent ae8893617f
commit 81294a0d2b
3 changed files with 94 additions and 72 deletions

View File

@@ -33,14 +33,15 @@ subtype=Human Wizard
power=1 power=1
toughness=1 toughness=1
[/card] [/card]
#can target same creature
[card] [card]
name=Drain Life name=Consume Strength
#can use non black mana target=creature
target=creature,player auto=2/2 ueot
alias=1156 auto=target(creature) -2/-2 ueot
text=Spend only black mana on X. -- Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
mana={X}{1}{B} mana={1}{B}{G}
type=Sorcery type=Instant
[/card] [/card]
[card] [card]
name=Feral Hydra name=Feral Hydra

View File

@@ -5574,6 +5574,15 @@ mana={3}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Azorius Ploy
target=creature
auto=transforms((,newability[preventAllCombatDamage from(this)])) ueot
auto=target(creature) preventAllCombatDamage to(mytgt) ueot
text=Prevent all combat damage target creature would deal this turn. -- Prevent all combat damage that would be dealt to target creature this turn.
mana={1}{W}{W}{U}
type=Instant
[/card]
[card]
name=Azorius Signet name=Azorius Signet
auto={1}{T}:Add{W}{U} auto={1}{T}:Add{W}{U}
text={1}, {T}: Add {W}{U} to your mana pool. text={1}, {T}: Add {W}{U} to your mana pool.
@@ -6446,6 +6455,14 @@ power=6
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Barter in Blood
auto=sacrifice notatarget(<2>creature|mybattlefield)
auto=ability$! sacrifice notatarget(<2>creature|mybattlefield) !$ opponent
text=Each player sacrifices two creatures.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Baru Fist of Krosa name=Baru Fist of Krosa
auto=@movedto(forest|battlefield):all(creature[green]|mybattlefield) +1/+1 ueot && all(creature[green]|mybattlefield) trample ueot auto=@movedto(forest|battlefield):all(creature[green]|mybattlefield) +1/+1 ueot && all(creature[green]|mybattlefield) trample ueot
auto={discard(Baru Fist of Krosa|myhand)}:token(Wurm,creature Wurm,type:land:mybattlefield/type:land:mybattlefield,green) controller auto={discard(Baru Fist of Krosa|myhand)}:token(Wurm,creature Wurm,type:land:mybattlefield/type:land:mybattlefield,green) controller
@@ -16062,6 +16079,16 @@ type=Tribal Sorcery
subtype=Elemental subtype=Elemental
[/card] [/card]
[card] [card]
name=Consuming Ferocity
target=creature[-Wall]
auto=1/0
auto=@each my upkeep:counter(1/0,1) && teach(creature) transforms((,newability[this(counter{1/0}>1) damage:power controller && bury]))
text=Enchant non-Wall creature -- Enchanted creature gets +1/+0. -- At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Consumptive Goo name=Consumptive Goo
auto={2}{B}{B}:counter(1/1,1) all(this) && -1/-1 target(creature) auto={2}{B}{B}:counter(1/1,1) all(this) && -1/-1 target(creature)
text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
@@ -16089,11 +16116,11 @@ text=When Contagion Clasp enters the battlefield, put a -1/-1 counter on target
mana={2} mana={2}
type=Artifact type=Artifact
[/card] [/card]
#only select targets once and add counters twice
[card] [card]
name=Contagion Engine name=Contagion Engine
auto=may counter(-1/-1,1) all(creature|opponentbattlefield) auto=target(player) ability$!name(target player) counter(1/1,1) all(creature|mybattlefield)!$ targetedplayer
auto=may counter(-1/-1,1) all(creature|mybattlefield) auto={4}{T}:notatarget(proliferation) proliferate && proliferate
auto={4}{T}:target(proliferation) transforms((,newability[proliferate],newability[proliferate])) forever
text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.) text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
mana={6} mana={6}
type=Artifact type=Artifact
@@ -16485,6 +16512,16 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Corpse Harvester
auto={1}{B}{T}{S(creature|mybattlefield)}:name(fetch) transforms((,newability[ability$!notatarget(swamp|mylibrary) moveto(ownerhand)!$ controller],newability[ability$!notatarget(zombie|mylibrary) moveto(ownerhand)!$ controller])) ueot
text={1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library.
mana={3}{B}{B}
type=Creature
subtype=Zombie Wizard
power=3
toughness=3
[/card]
[card]
name=Corpse Lunge name=Corpse Lunge
target=creature target=creature
auto=damage:storedpower auto=damage:storedpower
@@ -16601,6 +16638,14 @@ power=6
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Corrupted Resolve
target=*|stack
auto=transforms((,newability[this(variable{playerpoisoncount}) fizzle])) ueot
mana={1}{U}
type=Instant
text=Counter target spell if its controller is poisoned.
[/card]
[card]
name=Corrupted Roots name=Corrupted Roots
target=forest,plains target=forest,plains
auto=@tapped(mytgt):life:-2 targetController auto=@tapped(mytgt):life:-2 targetController
@@ -17624,6 +17669,19 @@ mana={2}{B}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Cruel Ultimatum
target=opponent
auto=ability$!choice life:5 controller!$ controller
auto=ability$!choice draw:3 controller!$ controller
auto=ability$!choice moveto(ownerhand) notatarget(creature|mygraveyard)!$ controller
auto=ability$!choice life:-5 controller!$ targetedplayer
auto=ability$!choice reject notatarget(<3>*|myhand)!$ targetedplayer
auto=ability$!choice sacrifice notatarget(creature|mybattlefield)!$ targetedplayer
text=Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
mana={U}{U}{B}{B}{B}{R}{R}
type=Sorcery
[/card]
[card]
name=Crumble name=Crumble
target=artifact target=artifact
auto=bury auto=bury
@@ -18270,6 +18328,14 @@ mana={2}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Cyclopean Tomb
auto={2}{T}:name(becomes swamp) target(land[-swamp]) transforms((,newability[counter(0/0.1.Mire)],newability[this(counter{0/0.1.Mire}>0) becomes(Swamp)])) forever myupkeeponly
auto=@movedTo(this|graveyard) from(battlefield):name(Epic) emblem transforms((,newability[@each my upkeep:notatarget(land[counter{0/0.1.Mire}]) removeallcounters(0/0.1.Mire)])) forever dontremove
text={2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. -- When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
mana={4}
type=Artifact
[/card]
[card]
name=Cyclops Gladiator name=Cyclops Gladiator
auto=@combat(attacking) source(this):may target(creature) dynamicability<!powerstrike eachother!> auto=@combat(attacking) source(this):may target(creature) dynamicability<!powerstrike eachother!>
text=When Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator. text=When Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.
@@ -22651,6 +22717,14 @@ mana={2}{BG}{BG}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Drain Life
target=creature,player
alias=1156
text=Spend only black mana on X. -- Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.
mana={1}{B}{X:black}
type=Sorcery
[/card]
[card]
name=Drake Familiar name=Drake Familiar
abilities=flying abilities=flying
auto=aslongas(enchantment|mybattlefield) moveTo(ownerhand) notatarget(enchantment|battlefield) oneshot auto=aslongas(enchantment|mybattlefield) moveTo(ownerhand) notatarget(enchantment|battlefield) oneshot
@@ -25113,7 +25187,7 @@ name=Elspeth, Knight-Errant
auto=counter(0/0,4,loyalty) auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:token(Soldier,Creature Soldier,1/1,white) auto={C(0/0,1,Loyalty)}:token(Soldier,Creature Soldier,1/1,white)
auto={C(0/0,1,Loyalty)}:3/3 && flying target(creature) auto={C(0/0,1,Loyalty)}:3/3 && flying target(creature)
auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[lord(*[artifact;creature;land;enchantment]|mybattlefield) indestructible])) dontremove auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[lord(*[artifact;creature;land;enchantment]|mybattlefield) indestructible])) forever dontremove
text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible. text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.
mana={2}{W}{W} mana={2}{W}{W}
type=Planeswalker type=Planeswalker
@@ -46857,7 +46931,7 @@ name=Koth of the Hammer
auto=counter(0/0,3,loyalty) auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:untap target(mountain) && transforms((Elemental Creature,setpower=4,settoughness=4,red)) ueot auto={C(0/0,1,Loyalty)}:untap target(mountain) && transforms((Elemental Creature,setpower=4,settoughness=4,red)) ueot
auto={C(0/0,-2,Loyalty)}:foreach(mountain|myBattlefield) add{R} auto={C(0/0,-2,Loyalty)}:foreach(mountain|myBattlefield) add{R}
auto={C(0/0,-5,Loyalty)}:name(emblem) emblem transforms((,newability[lord(mountain|mybattlefield) {t}:damage:1 target(creature)],newability[lord(mountain|mybattlefield) {t}:damage:1 target(player)])) dontremove auto={C(0/0,-5,Loyalty)}:name(emblem) emblem transforms((,newability[lord(mountain|mybattlefield) {t}:damage:1 target(creature)],newability[lord(mountain|mybattlefield) {t}:damage:1 target(player)])) forever dontremove
text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'" text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'"
mana={2}{R}{R} mana={2}{R}{R}
type=Planeswalker type=Planeswalker
@@ -49111,7 +49185,7 @@ name=Liliana of the Dark Realms
auto=counter(0/0,3,loyalty) auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(fetch) moveTo(hand) target(swamp|myLibrary) auto={C(0/0,1,Loyalty)}:name(fetch) moveTo(hand) target(swamp|myLibrary)
auto={C(0/0,-3,Loyalty)}:name(choose) ability$!choice name(+X/+X) target(creature) type:land:mybattlefield/type:land:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller auto={C(0/0,-3,Loyalty)}:name(choose) ability$!choice name(+X/+X) target(creature) type:land:mybattlefield/type:land:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller
auto={C(0/0,-6,Loyalty)}:name(emblem) emblem transforms((,newability[lord(swamp|mybattlefield) {T}:{B}{B}{B}{B}])) dontremove auto={C(0/0,-6,Loyalty)}:name(emblem) emblem transforms((,newability[lord(swamp|mybattlefield) {T}:{B}{B}{B}{B}])) forever dontremove
text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'" text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'"
mana={2}{B}{B} mana={2}{B}{B}
type=Planeswalker type=Planeswalker

View File

@@ -866,12 +866,6 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Azorius Ploy
text=Prevent all combat damage target creature would deal this turn. -- Prevent all combat damage that would be dealt to target creature this turn.
mana={1}{W}{W}{U}
type=Instant
[/card]
[card]
name=B-I-N-G-O name=B-I-N-G-O
mana={1}{G} mana={1}{G}
type=Creature — Hound type=Creature — Hound
@@ -1050,12 +1044,6 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Barter in Blood
text=Each player sacrifices two creatures.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Basandra, Battle Seraph name=Basandra, Battle Seraph
mana={3}{R}{W} mana={3}{R}{W}
type=Legendary Creature type=Legendary Creature
@@ -3006,19 +2994,6 @@ mana={3}{B}{B}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Consume Strength
text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
mana={1}{B}{G}
type=Instant
[/card]
[card]
name=Consuming Ferocity
text=Enchant non-Wall creature -- Enchanted creature gets +1/+0. -- At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Consuming Vapors name=Consuming Vapors
mana={3}{B} mana={3}{B}
type=Sorcery type=Sorcery
@@ -3105,15 +3080,6 @@ mana={2}{B}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Corpse Harvester
text={1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library.
mana={3}{B}{B}
type=Creature
subtype=Zombie Wizard
power=3
toughness=3
[/card]
[card]
name=Corpsejack Menace name=Corpsejack Menace
text=If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead. text=If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.
mana={2}{B}{G} mana={2}{B}{G}
@@ -3129,12 +3095,6 @@ mana={1}{B}{R}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Corrupted Resolve
mana={1}{U}
type=Instant
text=Counter target spell if its controller is poisoned.
[/card]
[card]
name=Corrupting Licid name=Corrupting Licid
text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
mana={2}{B} mana={2}{B}
@@ -3354,19 +3314,6 @@ mana={4}{U}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Cruel Ultimatum
target=opponent
auto=ability$!choice life:5 controller!$ controller
auto=ability$!choice draw:3 controller!$ controller
auto=ability$!choice moveto(ownerhand) notatarget(creature|mygraveyard)!$ controller
auto=ability$!choice life:-5 controller!$ targetedplayer
auto=ability$!choice reject notatarget(<3>*|myhand)!$ targetedplayer
auto=ability$!choice sacrifice notatarget(creature|mybattlefield)!$ targetedplayer
text=Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
mana={U}{U}{B}{B}{B}{R}{R}
type=Sorcery
[/card]
[card]
name=Crumbling Sanctuary name=Crumbling Sanctuary
text=For each 1 damage that would be dealt to a player, that player exiles the top card of his or her library instead. text=For each 1 damage that would be dealt to a player, that player exiles the top card of his or her library instead.
mana={5} mana={5}
@@ -3447,8 +3394,14 @@ text=You may choose an instant card you own from outside the game, reveal that c
mana={2}{U} mana={2}{U}
type=Instant type=Instant
[/card] [/card]
#don't work
[card] [card]
name=Curse of the Cabal name=Curse of the Cabal
target=player
auto=ability$! sacrifice notatarget(<halfdowntype:*:mybattlefield>*|mybattlefield) !$ targetedplayer
autoexile=@each my upkeep restriction{type(*|mybattlefield)~morethan~0} suspended:ability$!may sacrifice notatarget(*|mybattlefield) && counter(0/0,2,Time) all(mystored)!$ controller
autoexile=@each opponent upkeep restriction{type(*|mybattlefield)~morethan~0} suspended:ability$!may sacrifice notatarget(*|mybattlefield) && counter(0/0,2,Time) all(mystored)!$ opponent
suspend(2)={2}{B}{B}
text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2 - {2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2 - {2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.
mana={9}{B} mana={9}{B}
type=Sorcery type=Sorcery
@@ -3532,12 +3485,6 @@ power=4
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Cyclopean Tomb
text={2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. -- When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
mana={4}
type=Artifact
[/card]
[card]
name=Cytoplast Manipulator name=Cytoplast Manipulator
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.
mana={2}{U}{U} mana={2}{U}{U}