Jeck - Added theme substyles, which are chosen dynamically based on the player's deck composition. Also added lazy unit test for booster packs, though there should be a better way to framework this.
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@@ -5,6 +5,7 @@
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#include "../include/Translate.h"
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#include "../include/Subtypes.h"
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#include "../include/TranslateKeys.h"
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#include "../include/StyleManager.h"
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#include <dirent.h>
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#include <stdlib.h>
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#include <algorithm>
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@@ -216,6 +217,27 @@ void OptionProfile::confirmChange(bool confirmed){
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}
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return;
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}
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//OptionThemeStyle
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OptionThemeStyle::OptionThemeStyle(string _displayValue) : OptionSelect(Options::GUI_STYLE,_displayValue)
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{
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Reload();
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initSelections();
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};
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bool OptionThemeStyle::Visible() {
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return (selections.size() > 1);
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};
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void OptionThemeStyle::confirmChange(bool confirmed){
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options.getStyleMan()->determineActive(NULL,NULL);
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}
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void OptionThemeStyle::Reload(){
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selections.clear();
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addSelection("Dynamic");
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map<string,WStyle*>::iterator it;
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StyleManager * sm = options.getStyleMan();
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for(it=sm->styles.begin();it!=sm->styles.end();it++)
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addSelection(it->first);
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}
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//OptionLanguage
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OptionLanguage::OptionLanguage(string _displayValue) : OptionSelect(Options::LANG,_displayValue)
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{
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@@ -348,12 +370,13 @@ OptionDirectory::OptionDirectory(string root, int id, string displayValue, strin
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}
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const string OptionTheme::DIRTESTER = "preview.png";
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OptionTheme::OptionTheme() : OptionDirectory(RESPATH"/themes", Options::ACTIVE_THEME, "Current Theme", DIRTESTER){
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OptionTheme::OptionTheme(OptionThemeStyle * style) : OptionDirectory(RESPATH"/themes", Options::ACTIVE_THEME, "Current Theme", DIRTESTER){
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addSelection("Default");
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sort(selections.begin(),selections.end());
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initSelections();
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mFocus=false;
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bChecked = false;
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ts = style;
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}
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JQuad * OptionTheme::getImage(){
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char buf[512];
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@@ -429,6 +452,9 @@ void OptionTheme::confirmChange(bool confirmed){
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value = prior_value;
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else{
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setData();
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options.getStyleMan()->loadRules();
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if(ts) ts->Reload();
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resources.Refresh(); //Update images
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prior_value = value;
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}
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