From 80cdd569714bc13485406017a8e02abae04b454f Mon Sep 17 00:00:00 2001 From: "anthonycalosa@gmail.com" Date: Thu, 24 Jan 2013 03:57:02 +0000 Subject: [PATCH] Added GTC Cards 192/249 (including reprints) refactored all names, ability texts, all codes. also include some fixes on other cards :) -------------------------------------------------------------------- AEtherize Adaptive Snapjaw Aerial Maneuver Agoraphobia Alms Beast Alpha Authority Angelic Edict Angelic Skirmisher Armored Transport Arrows of Justice Assemble the Legion Aurelia, the Warleader Biomass Mutation Biovisionary Bomber Corps Boros Charm Boros Elite Boros Guildgate Boros Keyrune Boros Reckoner Burning-Tree Emissary Burst of Strength Cartel Aristocrat Clinging Anemones Cloudfin Raptor Coerced Confession Corpse Blockade Court Street Denizen Crackling Perimeter Crocanura Crowned Ceratok Daring Skyjek Death's Approach Deathcult Rogue Deathpact Angel Debtor's Pulpit Devour Flesh Dimir Guildgate Dimir Keyrune Dinrova Horror Disciple of the Old Ways Drakewing Krasis Duskmantle Guildmage Dutiful Thrull Dying Wish Elusive Krasis Enter the Infinite Executioner's Swing Experiment One Fathom Mage Firefist Striker Firemane Avenger Five-Alarm Fire Forced Adaptation Fortress Cyclops Foundry Champion Foundry Street Denizen Frilled Oculus Furious Resistance Gateway Shade Ghor-Clan Rampager Giant Adephage Gideon, Champion of Justice Gift of Orzhova Glaring Spotlight Greenside Watcher Gridlock Grisly Spectacle Ground Assault Gruul Charm Gruul Guildgate Gruul Keyrune Gruul Ragebeast Guildscorn Ward Gutter Skulk Gyre Sage Hellkite Tyrant Hellraiser Goblin High Priest of Penance Hindervines Hold the Gates Holy Mantle Homing Lightning Horror of the Dim Hydroform Illness in the Ranks Immortal Servitude Incursion Specialist Ivy Lane Denizen Keymaster Rogue Killing Glare Knight Watch Legion Loyalist Leyline Phantom Luminate Primordial Martial Glory Massive Raid Master Biomancer Merciless Eviction Merfolk of the Depths Metropolis Sprite Millennial Gargoyle Miming Slime Mindeye Drake Molten Primordial Mortus Strider Mugging Murder Investigation Nav Squad Commandos Nimbus Swimmer Obzedat, Ghost Council Ogre Slumlord One Thousand Lashes Ordruun Veteran Orzhov Guildgate Orzhov Keyrune Pit Fight Predator's Rapport Primal Visitation Prime Speaker Zegana Psychic Strike Purge the Profane Rapid Hybridization Razortip Whip Realmwright Riot Gear Rubblebelt Raiders Rubblehulk Ruination Wurm Rust Scarab Sage's Row Denizen Sapphire Drake Scab-Clan Charger Scatter Arc Scorchwalker Sepulchral Primordial Serene Remembrance Shadow Alley Denizen Shambleshark Shattering Blow Shielded Passage Simic Fluxmage Simic Guildgate Simic Keyrune Skarrg Goliath Skarrg Guildmage Skinbrand Goblin Skyblinder Staff Skygames Slate Street Ruffian Slaughterhorn Smog Elemental Spark Trooper Spire Tracer Sunhome Guildmage Sylvan Primordial Tin Street Market Totally Lost Tower Defense Towering Thunderfist Truefire Paladin Urban Evolution Urbis Protector Verdant Haven Viashino Shanktail Vizkopa Guildmage Warmind Infantry Wasteland Viper Way of the Thief Wight of Precinct Six Wildwood Rebirth Wojek Halberdiers Wrecking Ogre Zarichi Tiger Zhur-Taa Swine TODO:merge unsupported cards from GTC (but will wait for zeth) --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 1805 +++++++++++++++++- 1 file changed, 1746 insertions(+), 59 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 68a822b7b..c33406d15 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -139,6 +139,13 @@ power=0 toughness=4 [/card] [card] +name=AEtherize +auto=moveto(ownerhand) all(creature[attacking]) +text=Return all attacking creatures to their owner's hand. +mana={3}{U} +type=Instant +[/card] +[card] name=AEthersnipe other={1}{U}{U} name(Evoke) auto=moveTo(ownerhand) target(*[-land]) @@ -656,6 +663,16 @@ power=2 toughness=2 [/card] [card] +name=Adaptive Snapjaw +auto=evolve +text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +mana={4}{G} +type=Creature +subtype=Lizard Beast +power=6 +toughness=2 +[/card] +[card] name=Adarkar Sentinel auto={1}:0/1 text={1}: Adarkar Sentinel gets +0/+1 until end of turn. @@ -771,6 +788,16 @@ mana={2} type=Artifact [/card] [card] +name=Aerial Maneuver +target=creature +auto=1/1 +auto=flying +auto=first strike +text=Target creature gets +1/+1 and gains flying and first strike until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Aerial Predation target=creature[flying] auto=destroy && life:2 controller @@ -983,6 +1010,16 @@ mana={U}{B} type=Instant [/card] [card] +name=Agoraphobia +target=creature +auto=teach(creature) -5/0 +auto={2}{U}:moveto(ownerhand) +text=Enchant creature -- Enchanted creature gets -5/-0. -- {2}{U}: Return Agoraphobia to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Agrus Kos, Wojek Veteran auto=@combat(attacking) source(this):all(creature[red;attacking]) 2/0 ueot auto=@combat(attacking) source(this):all(creature[white;attacking]) 0/2 ueot @@ -1697,6 +1734,26 @@ type=Tribal Sorcery subtype=Eldrazi [/card] [card] +name=Alms Beast +auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) lifelink +text=Creatures blocking or blocked by Alms Beast have lifelink. +mana={2}{W}{B} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] +name=Alpha Authority +target=creature +auto=teach(creature) opponentshroud +auto=teach(creature) oneblocker +text=Enchant creature -- Enchanted creature has hexproof and can't be blocked by more than one creature. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Alpha Kavu auto={1}{G}:-1/1 target(kavu) text={1}{G}: Target Kavu creature gets -1/+1 until end of turn. @@ -2482,6 +2539,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Angelic Edict +target=creature,enchantment +auto=moveTo(exile) +text=Exile target creature or enchantment. +mana={4}{W} +type=Sorcery +[/card] +[card] name=Angelic Favor restriction=during battle otherrestriction=type(plains|mybattlefield)~morethan~0 @@ -2541,6 +2606,17 @@ mana={W}{U} type=Enchantment [/card] [card] +name=Angelic Skirmisher +abilities=flying +auto=@each combatbegins:ability$!choice all(creature|mybattlefield) first strike ueot _ choice all(creature|mybattlefield) vigilance ueot _ choice all(creature|mybattlefield) lifelink ueot !$ controller +text=Flying -- At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Angelic Voices auto=lord(creature|myBattlefield) 1/1 auto=aslongas(creature[-artifact;-white]|myBattlefield) lord(creature|myBattlefield) -1/-1 @@ -3067,7 +3143,7 @@ toughness=6 [card] name=Arashi, the Sky Asunder auto={X}{G}{T}:damage:X target(creature[flying]) -autohand={X}{G}{G}{discard(this|myhand)}:damage:X all(creature[flying]) +autohand={X}{G}{G}{discard}:damage:X all(creature[flying]) text={X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying. -- Channel - {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. mana={3}{G}{G} type=Legendary Creature @@ -3974,6 +4050,16 @@ power=1 toughness=4 [/card] [card] +name=Armored Transport +auto=preventAllCombatDamage from(creature[blocking]) to(this) +text=Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] name=Armored Warhorse mana={W}{W} type=Creature @@ -4086,6 +4172,14 @@ power=4 toughness=3 [/card] [card] +name=Arrows of Justice +target=creature[attacking;blocking] +auto=damage:4 +text=Arrows of Justice deals 4 damage to target attacking or blocking creature. +mana={2}{RW} +type=Instant +[/card] +[card] name=Artful Dodge target=creature auto=unblockable @@ -4428,6 +4522,13 @@ power=3 toughness=3 [/card] [card] +name=Assemble the Legion +auto=@each my upkeep:counter(0/0,1,Muster) all(this) && thisforeach(counter{0/0.1.Muster}) token(Soldier,Creature Soldier,1/1,red,white,haste) +text=At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion. +mana={3}{R}{W} +type=Enchantment +[/card] +[card] name=Assembly Hall auto={4}{T}:target(creature|myhand) transforms((,newability[moveTo(myhand) target(creature[share!name!]|mylibrary) oneshot])) text={4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library. @@ -4692,6 +4793,17 @@ power=1 toughness=2 [/card] [card] +name=Aurelia, the Warleader +abilities=flying,vigilance,haste +auto=@combat(attacking) source(this) turnlimited:untap all(this) && untap all(creature|mybattlefield) && nextphasealter(add,combatphases,controller,after) +text=Flying, vigilance, haste -- Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. +mana={2}{R}{R}{W}{W} +type=Legendary Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] name=Aurification auto=@damaged(controller) from(creature):all(trigger[from]) counter(0/0,1,Gold) auto=lord(creature[counter{0/0.1.Gold}]) defender @@ -7385,6 +7497,13 @@ mana={4}{GU}{GU}{GU} type=Sorcery [/card] [card] +name=Biomass Mutation +auto=all(creature|mybattlefield) transforms((,setpower=X,settoughness=X)) ueot +text=Creatures you control become X/X until end of turn. +mana={X}{GU}{GU} +type=Instant +[/card] +[card] name=Biorhythm auto=lifeset:0 controller && foreach(creature|mybattlefield) life:1 controller auto=lifeset:0 opponent && foreach(creature|opponentbattlefield) life:1 opponent @@ -7393,6 +7512,16 @@ mana={6}{G}{G} type=Sorcery [/card] [card] +name=Biovisionary +auto=@each end restriction{type(Biovisionary|mybattlefield)~morethan~3}:winGame controller +text=At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game. +mana={1}{G}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Birchlore Rangers facedown={3} autofacedown={G}:morph @@ -7899,8 +8028,7 @@ toughness=2 [/card] [card] name=Bleak Coven Vampires -auto=aslongas(artifact|myBattlefield) life:4 controller >2 oneshot -auto=aslongas(artifact|myBattlefield) life:-4 target(player) >2 oneshot +auto=aslongas(artifact|myBattlefield) ability$!choice life:-4 target(opponent) && life:4 controller!$ controller >2 oneshot text=Metalcraft - When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. mana={3}{B}{B} type=Creature @@ -8372,8 +8500,7 @@ type=Enchantment [/card] [card] name=Blood Artist -auto=@movedTo(creature|graveyard) from(battlefield):life:1 controller -auto=@movedTo(creature|graveyard) from(battlefield):life:-1 target(player) +auto=@movedTo(creature|graveyard) from(battlefield):ability$!choice life:-1 target(player) && life:1 controller!$ controller text=Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. mana={1}{B} type=Creature @@ -8725,7 +8852,7 @@ toughness=4 [/card] [card] name=Bloodhunter Bat -auto=life:-2 opponent && life:2 controller +auto=ability$!choice life:-2 target(player) && life:2 controller!$ controller abilities=flying text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. mana={3}{B} @@ -9489,6 +9616,16 @@ power=1 toughness=1 [/card] [card] +name=Bomber Corps +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:damage:1 target(creature,player) +text=Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] name=Bond Beetle auto=counter(1/1,1) target(creature|battlefield) text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. @@ -9748,6 +9885,25 @@ power=2 toughness=2 [/card] [card] +name=Boros Charm +auto=choice damage:4 target(player) +auto=choice all(*|mybattlefield) indestructible ueot +auto=aslongas(creature|battlefield) choice target(creature) double strike ueot +text=Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn. +mana={R}{W} +type=Instant +[/card] +[card] +name=Boros Elite +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:2/2 ueot +text=Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Boros Fury-Shield target=creature[attacking;blocking] other={1}{W}{R} name(Spend R to Cast) @@ -9766,6 +9922,15 @@ text=Boros Garrison enters the battlefield tapped. -- When Boros Garrison enters type=Land [/card] [card] +name=Boros Guildgate +auto=tap +auto={T}:Add{R} +auto={T}:Add{W} +text=Boros Guildgate enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] name=Boros Guildmage auto={1}{R}:haste target(creature) auto={1}{W}:first strike target(creature) @@ -9777,6 +9942,26 @@ power=2 toughness=2 [/card] [card] +name=Boros Keyrune +auto={T}:add{R} +auto={T}:add{W} +auto={R}{W}:transforms((Soldier Artifact Creature,setpower=1,settoughness=1,red,white,double strike)) ueot +text={T}: Add {R} or {W} to your mana pool. -- {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.) +mana={3} +type=Artifact +[/card] +[card] +name=Boros Reckoner +auto=@damaged(this):damage:thatmuch target(creature,player) +auto={RW}:first strike ueot +text=Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player. -- {RW}: Boros Reckoner gains first strike until end of turn. +mana={RW}{RW}{RW} +type=Creature +subtype=Minotaur Wizard +power=3 +toughness=3 +[/card] +[card] name=Boros Recruit abilities=first strike text=({(r/w)} can be paid with either {R} or {W}.) -- First strike @@ -10069,7 +10254,7 @@ name=Brainspoil target=creature[-enchanted] auto=cantregen auto=destroy -autohand={1}{B}{B}{discard(this|myhand)}:moveto(myhand) target(*[manacost=5]|mylibrary) asSorcery +autohand={1}{B}{B}{discard}:moveto(myhand) target(*[manacost=5]|mylibrary) asSorcery text=Destroy target creature that isn't enchanted. It can't be regenerated. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={3}{B}{B} type=Sorcery @@ -10458,7 +10643,7 @@ type=Enchantment [card] name=Brighthearth Banneret auto=lord(*[elemental;warrior]|myhand) altercost(colorless, -1) -autohand={1}{R}{discard(this|myhand)}:counter(1/1,1) target(creature) +autohand={1}{R}{discard}:counter(1/1,1) target(creature) text=Elemental spells and Warrior spells you cast cost {1} less to cast. -- Reinforce 1 - {1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.) mana={1}{R} type=Creature @@ -11127,6 +11312,16 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Burning-Tree Emissary +auto=Add{R}{G} +text=When Burning-Tree Emissary enters the battlefield, add {R}{G} to your mana pool. +mana={RG}{RG} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] name=Burnout target=instant|stack auto=teach(instant[blue]) fizzle @@ -11149,7 +11344,7 @@ toughness=2 [card] name=Burrenton Bombardier abilities=flying -autohand={2}{W}{discard(this|myhand)}:counter(1/1,2) target(creature) +autohand={2}{W}{discard}:counter(1/1,2) target(creature) text=Flying -- Reinforce 2 - {2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.) mana={2}{W} type=Creature @@ -11213,6 +11408,14 @@ mana={R} type=Sorcery [/card] [card] +name=Burst of Strength +target=creature +auto=counter(1/1,1) && untap +text=Put a +1/+1 counter on target creature and untap it. +mana={G} +type=Instant +[/card] +[card] name=Buried Alive auto=moveto(mygraveyard) notatarget(creature|mylibrary) text=Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. @@ -12230,6 +12433,20 @@ power=3 toughness=2 [/card] [card] +name=Cartel Aristocrat +auto={S(other creature|mybattlefield)}:protection from white ueot +auto={S(other creature|mybattlefield)}:protection from blue ueot +auto={S(other creature|mybattlefield)}:protection from black ueot +auto={S(other creature|mybattlefield)}:protection from red ueot +auto={S(other creature|mybattlefield)}:protection from green ueot +text=Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. +mana={W}{B} +type=Creature +subtype=Human Advisor +power=2 +toughness=2 +[/card] +[card] name=Cartographer auto=may moveTo(myhand) target(land|mygraveyard) text=When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. @@ -14585,6 +14802,17 @@ text=Clifftop Retreat enters the battlefield tapped unless you control a Mountai type=Land [/card] [card] +name=Clinging Anemones +abilities=defender +auto=evolve +text=Defender -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +mana={3}{U} +type=Creature +subtype=Jellyfish +power=1 +toughness=4 +[/card] +[card] name=Clinging Darkness target=creature auto=-4/-1 @@ -14988,6 +15216,17 @@ power=3 toughness=4 [/card] [card] +name=Cloudfin Raptor +abilities=flying +auto=evolve +text=Flying -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +mana={U} +type=Creature +subtype=Bird Mutant +power=0 +toughness=1 +[/card] +[card] name=Cloudgoat Ranger auto=token(Kithkin Soldier,Creature Kithkin Soldier,1/1,white)*3 auto={T(kithkin|myBattlefield)}{T(kithkin|myBattlefield)}{T(kithkin|myBattlefield)}:2/0 && flying @@ -15121,7 +15360,7 @@ name=Clutch of the Undercity target=* auto=moveto(ownerhand) auto=life:-3 targetController -autohand={1}{U}{B}{discard(this|myhand)}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery +autohand={1}{U}{B}{discard}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery text=Return target permanent to its owner's hand. Its controller loses 3 life. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={1}{U}{U}{B} type=Instant @@ -15289,6 +15528,14 @@ mana={1} type=Artifact [/card] [card] +name=Coerced Confession +target=player +auto=transforms((,newability[@movedto(creature|targetedpersonsgraveyard):draw:1],newability[deplete:4 targetedplayer])) +text=Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way. +mana={4}{UB} +type=Sorcery +[/card] +[card] name=Coercion target=opponent auto=target(*|targetedpersonshand) reject @@ -16209,6 +16456,17 @@ mana={2}{W} type=Enchantment [/card] [card] +name=Corpse Blockade +abilities=defender +auto={S(other creature|mybattlefield)}:deathtouch ueot +text=Defender -- Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn. +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=4 +[/card] +[card] name=Corpse Connoisseur auto=may moveTo(mygraveyard) target(creature|myLibrary) autograveyard={4}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever @@ -16495,6 +16753,16 @@ power=1 toughness=1 [/card] [card] +name=Court Street Denizen +auto=@movedTo(other creature[white]|mybattlefield):tap target(creature|opponentbattlefield) +text=Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Cover of Darkness auto=chooseatype lord(creature[chosentype]) fear chooseend text=As Cover of Darkness enters the battlefield, choose a creature type. -- Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) @@ -16584,6 +16852,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Crackling Perimeter +auto={T(Gate|mybattlefield)}:damage:1 opponent +text=Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Cradle Guard abilities=trample auto=upcost[{1}{G}{G};next upkeep] sacrifice @@ -17039,6 +17314,17 @@ mana={1}{B}{B} type=Sorcery [/card] [card] +name=Crocanura +abilities=reach +auto=evolve +text=Reach (This creature can block creatures with flying.) -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +mana={2}{G} +type=Creature +subtype=Crocodile Frog +power=1 +toughness=3 +[/card] +[card] name=Crookclaw Elder abilities=flying auto={T(bird|myBattlefield)}{T(bird|myBattlefield)}:draw:1 @@ -17279,6 +17565,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Crowned Ceratok +abilities=trample +auto=lord(creature[counter{1/1.1}]|myBattlefield) trample +text=Trample -- Each creature you control with a +1/+1 counter on it has trample. +mana={3}{G} +type=Creature +subtype=Rhino +power=4 +toughness=3 +[/card] +[card] name=Crucible of Fire auto=lord(dragon|myBattlefield) 3/3 text=Dragon creatures you control get +3/+3. @@ -18121,8 +18418,7 @@ toughness=1 [/card] [card] name=Dakmor Ghoul -auto=life:-2 opponent -auto=life:2 controller +auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller text=When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life. mana={2}{B}{B} type=Creature @@ -18336,6 +18632,16 @@ mana={1}{W}{U} type=Instant [/card] [card] +name=Daring Skyjek +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:flying ueot +text=Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. +mana={1}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=1 +[/card] +[card] name=Dark Banishing target=creature[-black] auto=bury @@ -19252,6 +19558,16 @@ power=7 toughness=6 [/card] [card] +name=Deathcult Rogue +auto=cantbeblockedby(creature[-rogue]) +text=Deathcult Rogue can't be blocked except by Rogues. +mana={1}{UB}{UB} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] name=Deathgazer auto=@combat(blocking,blocked) source(this) from(creature[-black]):all(trigger[from]) phaseaction[combatends once] destroy text=Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. @@ -19438,6 +19754,15 @@ mana={X}{B} type=Instant [/card] [card] +name=Death's Approach +target=creature +auto=teach(creature) transforms((,newability[-type:creature:mygraveyard/-type:creature:mygraveyard nonstatic])) +text=Enchant creature -- Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Death's Caress target=creature auto=destroy @@ -19574,6 +19899,17 @@ power=2 toughness=2 [/card] [card] +name=Deathpact Angel +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):token(Cleric,Creature Cleric,1/1,white,black) && all(Cleric[token]|mybattlefield) transforms((,newability[{3}{W}{B}{B}{T}{S}:moveto(ownerbattlefield) notatarget(Deathpact Angel|mygraveyard)])) forever +text=Flying -- When Deathpact Angel dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield." +mana={3}{W}{B}{B} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] name=Deathrender auto=+2/+2 auto=@movedto(mytgt|graveyard):may moveto(mybattlefield) target(creature|myhand) && retarget @@ -19615,6 +19951,15 @@ power=1 toughness=1 [/card] [card] +name=Debtor's Pulpit +target=land +auto=teach(land) {T}:tap target(creature) +text=Enchant land -- Enchanted land has "{T}: Tap target creature." +mana={4}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Debtors' Knell auto=@each my upkeep:moveTo(myBattlefield) target(creature|graveyard) text=({(w/b)} can be paid with either {W} or {B}.) -- At the beginning of your upkeep, put target creature card in a graveyard onto the battlefield under your control. @@ -20772,6 +21117,14 @@ power=1 toughness=1 [/card] [card] +name=Devour Flesh +target=player +auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) dynamicability sacrifice!$ targetedplayer +text=Target player sacrifices a creature, then gains life equal to that creature's toughness. +mana={1}{B} +type=Instant +[/card] +[card] name=Devour in Shadow target=creature auto=bury @@ -20974,6 +21327,15 @@ power=2 toughness=2 [/card] [card] +name=Dimir Guildgate +auto=tap +auto={T}:add{U} +auto={T}:add{B} +text=Dimir Guildgate enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] name=Dimir Guildmage auto={3}{U}:target(player) draw:1 asSorcery auto={3}{B}:target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer asSorcery @@ -20987,7 +21349,7 @@ toughness=2 [card] name=Dimir House Guard abilities=fear -autohand={1}{B}{B}{discard(this|myhand)}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery +autohand={1}{B}{B}{discard}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Sacrifice a creature: Regenerate Dimir House Guard. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={3}{B} type=Creature @@ -20998,7 +21360,7 @@ toughness=3 [card] name=Dimir Infiltrator abilities=unblockable -autohand={1}{U}{B}{discard(this|myhand)}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery +autohand={1}{U}{B}{discard}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery text=Dimir Infiltrator is unblockable. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={U}{B} type=Creature @@ -21007,6 +21369,15 @@ power=1 toughness=3 [/card] [card] +name=Dimir Keyrune +auto={T}:add{U} +auto={T}:add{B} +auto={U}{B}:transforms((Horror Artifact Creature,setpower=2,settoughness=2,black,blue,unblockable)) ueot +text={T}: Add {U} or {B} to your mana pool. -- {U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and is unblockable this turn. +mana={3} +type=Artifact +[/card] +[card] name=Dimir Signet auto={1}{T}:Add{U}{B} text={1}, {T}: Add {U}{B} to your mana pool. @@ -21030,6 +21401,16 @@ mana={4} type=Artifact [/card] [card] +name=Dinrova Horror +auto=target(*) moveto(ownerhand) and!(ability$!reject notatarget(*|myhand)!$ targetcontroller)! +text=When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. +mana={4}{U}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] name=Diplomatic Immunity abilities=shroud target=creature @@ -21206,6 +21587,16 @@ power=3 toughness=1 [/card] [card] +name=Disciple of the Old Ways +auto={R}:first strike ueot +text={R}: Disciple of the Old Ways gains first strike until end of turn. +mana={1}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Disciple of the Vault auto=@movedTo(graveyard) from(artifact|battlefield):may life:-1 opponent text=Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. @@ -21650,7 +22041,7 @@ toughness=2 name=Dizzy Spell target=creature auto=-3/0 -autohand={1}{U}{U}{discard(this|myhand)}:moveTo(myhand) target(*[manacost=1]|mylibrary) asSorcery +autohand={1}{U}{U}{discard}:moveTo(myhand) target(*[manacost=1]|mylibrary) asSorcery text=Target creature gets -3/-0 until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={U} type=Instant @@ -22295,6 +22686,16 @@ mana={3} type=Artifact [/card] [card] +name=Drakewing Krasis +abilities=flying,trample +text=Flying, trample +mana={1}{G}{U} +type=Creature +subtype=Lizard Drake +power=3 +toughness=1 +[/card] +[card] name=Dralnu's Crusade auto=lord(goblin) 1/1 auto=lord(goblin) transforms((zombie,black)) @@ -22747,7 +23148,7 @@ toughness=3 [card] name=Drift of Phantasms abilities=defender,flying -autohand={1}{U}{U}{discard(this|myhand)}:moveTo(myhand) target(*[manacost=3]|mylibrary) asSorcery +autohand={1}{U}{U}{discard}:moveTo(myhand) target(*[manacost=3]|mylibrary) asSorcery text=Defender (This creature can't attack.) -- Flying -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={2}{U} type=Creature @@ -23452,6 +23853,17 @@ power=1 toughness=1 [/card] [card] +name=Duskmantle Guildmage +auto={1}{U}{B}:name(lifeloss) transforms((,newability[@movedto(*|opponentgraveyard):life:-1 opponent])) ueot +auto={2}{U}{B}:deplete:2 target(player) +text={1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. -- {2}{U}{B}: Target player puts the top two cards of his or her library into his or her graveyard. +mana={U}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Duskmantle Prowler abilities=haste,exalted text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) @@ -23549,6 +23961,16 @@ mana={1}{W}{W} type=Sorcery [/card] [card] +name=Dutiful Thrull +auto={B}:regenerate +text={B}: Regenerate Dutiful Thrull. +mana={W} +type=Creature +subtype=Thrull +power=1 +toughness=1 +[/card] +[card] name=Duty-Bound Dead auto={3}{B}:regenerate abilities=exalted @@ -23822,6 +24244,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Dying Wish +target=creature|mybattlefield +auto=@movedto(mytgt|graveyard) from(Battlefield):choice target(player) life:-power && life:power controller +text=Enchant creature you control -- When enchanted creature dies, target player loses X life and you gain X life, where X is its power. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Dystopia auto=cumulativeupcost[{L}] sacrifice auto=@each opponent upkeep:ability$!name(sacrifice) notatarget(creature[green;white]|mybattlefield) sacrifice !$ opponent @@ -23922,7 +24353,7 @@ toughness=1 name=Earthbrawn target=creature auto=3/3 -autohand={1}{G}{discard(this|myhand)}:counter(1/1,1) target(creature) +autohand={1}{G}{discard}:counter(1/1,1) target(creature) text=Target creature gets +3/+3 until end of turn. -- Reinforce 1 - {1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) mana={1}{G} type=Instant @@ -24705,6 +25136,17 @@ mana={2} type=Artifact [/card] [card] +name=Elusive Krasis +abilities=unblockable +auto=evolve +text=Elusive Krasis is unblockable. -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +mana={1}{G}{U} +type=Creature +subtype=Fish Mutant +power=0 +toughness=4 +[/card] +[card] name=Elven Cache target=*|myGraveyard auto=moveTo(myHand) @@ -25860,6 +26302,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Enter the Infinite +auto=ability$!draw:type:*:mylibrary _ choice notatarget(*|myhand) moveto(mylibrary))!$ controller +auto=all(*|mybattlefield,mylibrary) transforms((,nomaxhand)) uynt +text=Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. +mana={8}{U}{U}{U}{U} +type=Sorcery +[/card] +[card] name=Entomb auto=moveTo(myGraveyard) notatarget(*|myLibrary) text=Search your library for a card and put that card into your graveyard. Then shuffle your library. @@ -26465,7 +26915,7 @@ toughness=3 [card] name=Ethereal Usher auto={U}{T}:unblockable target(creature) -autohand={1}{U}{U}{discard(this|myhand)}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery +autohand={1}{U}{U}{discard}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery text={U}, {T}: Target creature is unblockable this turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={5}{U} type=Creature @@ -26756,6 +27206,14 @@ type=Artifact subtype=Equipment [/card] [card] +name=Executioner's Swing +text=Target creature that dealt damage this turn gets -5/-5 until end of turn. +target=creature[damaged] +auto=-5/-5 ueot +mana={W}{B} +type=Instant +[/card] +[card] name=Exhaustion auto=frozen all(creature|opponentbattlefield) frozen auto=frozen all(land|opponentbattlefield) frozen @@ -26860,6 +27318,17 @@ power=2 toughness=1 [/card] [card] +name=Experiment One +auto=evolve +auto={C(1/1,-2)}:regenerate +text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. +mana={G} +type=Creature +subtype=Human Ooze +power=1 +toughness=1 +[/card] +[card] name=Exploding Borders target=land[basic]|mylibrary auto=moveTo(myBattlefield) @@ -27400,7 +27869,7 @@ toughness=2 [card] name=Falkenrath Noble abilities=flying -auto=@movedTo(creature|graveyard) from(battlefield):target(player) life:-1 && life:1 controller +auto=@movedTo(creature|graveyard) from(battlefield):ability$!choice life:-1 target(player) && life:1 controller!$ controller text=Flying -- Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. mana={3}{B} type=Creature @@ -27837,6 +28306,17 @@ power=1 toughness=2 [/card] [card] +name=Fathom Mage +auto=evolve +auto=@counteradded(1/1) from(this):may draw:1 +text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card. +mana={2}{G}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Fathom Seer facedown={3} autofacedown={H(island|mybattlefield)}{H(island|mybattlefield)}:morph @@ -28932,6 +29412,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Firefist Striker +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:cantblock target(creature) ueot +text=Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] name=Firefly abilities=flying auto={R}:1/0 @@ -28966,6 +29456,17 @@ power=4 toughness=3 [/card] [card] +name=Firemane Avenger +abilities=flying +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:damage:3 target(creature,player) && life:3 controller +text=Flying -- Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life. +mana={2}{R}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] name=Firemaw Kavu auto=damage:2 target(creature) auto=@movedTo(this|nonbattlezone) from(battlefield):damage:4 target(creature) @@ -29133,6 +29634,14 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Five-Alarm Fire +auto=@combatdamaged(player) from(creature|mybattlefield):all(this) counter(0/0,1,Blaze) +auto={C(0/0,-5,Blaze)}:damage:5 target(creature,player) +text=Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. -- Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] name=Flagstones of Trokair auto={T}:Add{W} auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) and!(tap)! target(plains|mylibrary) @@ -30383,6 +30892,15 @@ mana={3}{U}{U} type=Instant [/card] [card] +name=Forced Adaptation +target=creature +auto=@each my upkeep:counter(1/1,1) +text=Enchant creature -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Forced Fruition auto=@movedTo(*[-land]|opponentstack):draw:7 opponent text=Whenever an opponent casts a spell, that player draws seven cards. @@ -30573,6 +31091,17 @@ power=1 toughness=6 [/card] [card] +name=Fortress Cyclops +auto=@combat(attacking) source(this):3/0 ueot +auto=@combat(blocking) source(this):0/3 ueot +text=Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. -- Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn. +mana={3}{R}{W} +type=Creature +subtype=Cyclops Soldier +power=3 +toughness=3 +[/card] +[card] name=Fortune Thief facedown={3} autofacedown={R}{R}:morph @@ -30635,6 +31164,28 @@ power=3 toughness=2 [/card] [card] +name=Foundry Champion +auto=damage:type:creature:mybattlefield target(creature,player) +auto={R}:1/0 ueot +auto={W}:0/1 ueot +text=When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control. -- {R}: Foundry Champion gets +1/+0 until end of turn. -- {W}: Foundry Champion gets +0/+1 until end of turn. +mana={4}{R}{W} +type=Creature +subtype=Elemental Soldier +power=4 +toughness=4 +[/card] +[card] +name=Foundry Street Denizen +auto=@movedTo(other creature[red]|mybattlefield):1/0 ueot +text=Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] name=Fountain Watch auto=lord(artifact|myBattlefield) shroud auto=lord(enchantment|myBattlefield) shroud @@ -30878,6 +31429,16 @@ power=1 toughness=1 [/card] [card] +name=Frilled Oculus +auto={1}{G}:2/2 limit:1 +text={1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={1}{U} +type=Creature +subtype=Homunculus +power=1 +toughness=3 +[/card] +[card] name=Frog Tongue target=creature auto=reach @@ -31238,6 +31799,15 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Furious Resistance +target=creature[blocking] +auto=3/0 ueot +auto=first strike ueot +text=Target blocking creature gets +3/+0 and gains first strike until end of turn. +mana={R} +type=Instant +[/card] +[card] name=Furnace Brood auto={R}:cantregen target(creature) text={R}: Target creature can't be regenerated this turn. @@ -31873,6 +32443,17 @@ power=2 toughness=2 [/card] [card] +name=Gateway Shade +auto={B}:1/1 ueot +auto={T(Gate|myBattlefield)}:2/2 ueot +text={B}: Gateway Shade gets +1/+1 until end of turn. -- Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn. +mana={2}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] name=Gathan Raiders facedown={3} autofacedown={discard(*|myhand)}:morph @@ -32317,7 +32898,7 @@ toughness=2 [card] name=Gerrard's Verdict target=player -auto=all(this) transforms((,newability[ability$!target(<2>*|myhand) reject!$ targetedplayer],newability[@discarded(land|targetedpersonshand):life:3])) +auto=transforms((,newability[discard:2 targetedplayer],newability[@discarded(land|targetedpersonshand):life:3])) text=Target player discards two cards. You gain 3 life for each land card discarded this way. mana={W}{B} type=Sorcery @@ -32497,6 +33078,17 @@ power=2 toughness=1 [/card] [card] +name=Ghor-Clan Rampager +abilities=trample +autohand={R}{G}{discard}:name(bloodrush) target(creature[attacking]) trample && 4/4 ueot +text=Trample -- Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. +mana={2}{R}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] name=Ghor-Clan Savage auto=bloodthirst:3 text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) @@ -32508,8 +33100,7 @@ toughness=3 [/card] [card] name=Ghost Council of Orzhova -auto=life:1 -auto=life:-1 opponent +auto=ability$!choice life:-1 target(opponent) && life:1 controller!$ controller auto={1}{S(creature|mybattlefield)}:(blink)ueot text=When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={W}{W}{B}{B} @@ -32577,7 +33168,7 @@ toughness=1 [card] name=Ghost-Lit Nourisher auto={2}{G}{T}:2/2 target(creature) -autohand={3}{G}{discard(this|myhand)}:4/4 target(creature) +autohand={3}{G}{discard}:4/4 target(creature) text={2}{G}, {T}: Target creature gets +2/+2 until end of turn. -- Channel - {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. mana={2}{G} type=Creature @@ -32588,7 +33179,7 @@ toughness=1 [card] name=Ghost-Lit Raider auto={2}{R}{T}:damage:2 target(creature) -autohand={3}{R}{discard(this|myhand)}:damage:4 target(creature) +autohand={3}{R}{discard}:damage:4 target(creature) text={2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. -- Channel - {3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature. mana={2}{R} type=Creature @@ -32599,7 +33190,7 @@ toughness=1 [card] name=Ghost-Lit Redeemer auto={W}{T}:life:2 -autohand={1}{W}{discard(this|myhand)}:life:4 +autohand={1}{W}{discard}:life:4 text={W}, {T}: You gain 2 life. -- Channel - {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. mana={W} type=Creature @@ -32610,7 +33201,7 @@ toughness=1 [card] name=Ghost-Lit Stalker auto={4}{B}:target(player) ability$!name(disacrd 2 cards) target(<2>*|myhand) reject!$ targetedplayer asSorcery -autohand={5}{B}{B}{discard(this|myhand)}:target(player) ability$!target(<4>*|myhand) reject!$ targetedplayer asSorcery +autohand={5}{B}{B}{discard}:target(player) ability$!target(<4>*|myhand) reject!$ targetedplayer asSorcery text={4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery. -- Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery. mana={B} type=Creature @@ -32773,6 +33364,17 @@ mana={1}{B} type=Instant [/card] [card] +name=Giant Adephage +abilities=trample +auto=@combatdamaged(player) from(this):clone all(this) +text=Trample -- Whenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that's a copy of Giant Adephage. +mana={5}{G}{G} +type=Creature +subtype=Insect +power=7 +toughness=7 +[/card] +[card] name=Giant Badger auto=@combat(blocking) source(this):2/2 ueot text=Whenever Giant Badger blocks, it gets +2/+2 until end of turn. @@ -32979,6 +33581,17 @@ power=2 toughness=2 [/card] [card] +name=Gideon, Champion of Justice +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(target opponent) target(opponent) deplete:0 && foreach(creature|targetedpersonsbattlefield) counter(0/0,1,loyalty) all(this) +auto={0}:transforms((Human Soldier Creature,setpower=counter{0%0.1.Loyalty},settoughness=counter{0%0.1.Loyalty},indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-15,Loyalty)}:name(exile other permanents) moveto(exile) all(other *) +text=+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. -- 0: Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -15: Exile all other permanents. +mana={2}{W}{W} +type=Planeswalker +subtype=Gideon +[/card] +[card] name=Gideon's Avenger auto=@tapped(creature|opponentbattlefield):counter(1/1,1) text=Whenever a Creature an Opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger. @@ -33016,6 +33629,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Gift of Orzhova +target=creature +auto=1/1 +auto=flying +auto=lifelink +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying and lifelink. +mana={1}{WB}{WB} +type=Enchantment +subtype=Aura +[/card] +[card] name=Gift of the Deity target=creature auto=teach(creature[green]) 1/1 @@ -33205,6 +33829,14 @@ power=3 toughness=1 [/card] [card] +name=Glaring Spotlight +auto=lord(creature|opponentbattlefield) -opponentshroud +auto={3}{S}:name(hexproof & unblockable) all(creature|mybattlefield) transforms((,opponentshroud,unblockable)) ueot +text=Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. -- {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn. +mana={1} +type=Artifact +[/card] +[card] name=Glass Golem mana={5} type=Artifact Creature @@ -35846,6 +36478,16 @@ power=1 toughness=1 [/card] [card] +name=Greenside Watcher +auto={T}:untap target(Gate) +text={T}: Untap target Gate. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] name=Greenweaver Druid auto={T}:Add{G}{G} text={T}: Add {G}{G} to your mana pool. @@ -35866,6 +36508,14 @@ power=4 toughness=6 [/card] [card] +name=Gridlock +target=*[-land] +auto=tap +text=Tap X target nonland permanents. +mana={X}{U} +type=Instant +[/card] +[card] name=Grief Tyrant auto=counter(-1/-1,4) auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{-1/-1.1}) counter(-1/-1,1) target(creature) @@ -36100,6 +36750,14 @@ power=7 toughness=7 [/card] [card] +name=Grisly Spectacle +target=creature[-artifact] +auto=destroy && deplete:power targetcontroller +text=Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard. +mana={2}{B}{B} +type=Instant +[/card] +[card] name=Gristle Grinner auto=@movedto(creature|myGraveyard):2/2 ueot auto=@movedto(creature|opponentGraveyard):2/2 ueot @@ -36295,6 +36953,14 @@ power=3 toughness=3 [/card] [card] +name=Ground Assault +target=creature +auto=damage:type:land:mybattlefield +text=Ground Assault deals damage to target creature equal to the number of lands you control. +mana={R}{G} +type=Sorcery +[/card] +[card] name=Ground Rift abilities=storm auto=cantblock target(creature[-flying]) @@ -36429,6 +37095,24 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Gruul Charm +auto=choice all(creature[-flying]|battlefield) cantblock ueot +auto=choice moveto(ownerbattlefield) all(*|opponentbattlefield) +auto=choice damage:3 all(creature[flying]) +text=Choose one — Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying. +mana={R}{G} +type=Instant +[/card] +[card] +name=Gruul Guildgate +auto=tap +auto={T}:Add{R} +auto={T}:Add{G} +text=Gruul Guildgate enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] name=Gruul Guildmage auto={3}{R}{S(land|myBattlefield)}:Damage:2 target(player) auto={3}{G}:2/2 target(creature) @@ -36440,6 +37124,26 @@ power=2 toughness=2 [/card] [card] +name=Gruul Keyrune +auto={T}:add{R} +auto={T}:add{G} +auto={R}{G}:transforms((Beast Artifact Creature,setpower=3,settoughness=2,red,green,trample)) ueot +text={T}: Add {R} or {G} to your mana pool. -- {R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Gruul Ragebeast +auto=dynamicability target(creature|opponentbattlefield) +auto=@movedTo(other creature|mybattlefield):all(trigger) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) +text=Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. +mana={5}{R}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] name=Gruul Scrapper other={2}{R}{G} (Spend {R} to Cast) auto=alternative haste ueot @@ -36620,6 +37324,15 @@ mana={1}{W} type=Instant [/card] [card] +name=Guildscorn Ward +target=creature +auto=teach(creature) protection from(*[multicolor]) +text=Enchant creature -- Enchanted creature has protection from multicolored. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Guiltfeeder abilities=fear auto=@combat(notblocked) source(this):foreach(*|opponentGraveyard) life:-1 opponent @@ -36818,6 +37531,14 @@ power=2 toughness=2 [/card] [card] +name=Gutter Skulk +mana={1}{B} +type=Creature +subtype=Zombie Rat +power=2 +toughness=2 +[/card] +[card] name=Guttersnipe auto=@movedTo(instant,sorcery|mystack):damage:2 opponent text=Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. @@ -36899,6 +37620,17 @@ power=2 toughness=2 [/card] [card] +name=Gyre Sage +auto=evolve +auto={T}:thisforeach(counter{1/1.1}) Add{G} +text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}: Add {G} to your mana pool for each +1/+1 counter on Gyre Sage. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] name=Haazda Exonerator auto={T}{S}:destroy target(aura) text={T}, Sacrifice Haazda Exonerator: Destroy target Aura. @@ -38416,6 +39148,29 @@ power=8 toughness=8 [/card] [card] +name=Hellkite Tyrant +abilities=flying,trample +auto=@combatdamaged(player) from(this):all(artifact|opponentbattlefield) transforms((,newability[moveTo(opponentBattlefield)])) +auto=@each my upkeep restriction{type(artifact|myBattlefield)~morethan~19}:winGame +text=Flying, trample -- Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. -- At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=5 +[/card] +[card] +name=Hellraiser Goblin +auto=lord(creature|mybattlefield) haste +auto=lord(creature|mybattlefield) mustattack +text=Creatures you control have haste and attack each combat if able. +mana={2}{R} +type=Creature +subtype=Goblin Berserker +power=2 +toughness=2 +[/card] +[card] name=Hellrider abilities=haste auto=@combat(attacking) source(creature|myBattlefield):damage:1 opponent @@ -38768,6 +39523,16 @@ text={T}: Add {1} to your mana pool. -- {T}, Sacrifice a creature: You gain 1 li type=Land [/card] [card] +name=High Priest of Penance +auto=@damaged(this):may destroy target(*[-land]) +text=Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. +mana={W}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=High Seas auto=lord(creature[red;green]|hand) altercost(colorless,+1) text=Red creature spells and green creature spells cost {1} more to cast. @@ -38820,8 +39585,7 @@ type=Snow Land [/card] [card] name=Highway Robber -auto=life:-2 opponent -auto=life:2 controller +auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller text=When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. mana={2}{B}{B} type=Creature @@ -38871,6 +39635,13 @@ power=3 toughness=3 [/card] [card] +name=Hindervines +auto=preventAllCombatDamage from(creature[-counter{1/1.1}]) ueot +text=Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. +mana={2}{G} +type=Instant +[/card] +[card] name=Hint of Insanity target=player auto=target(*|targetedpersonshand) 0/0 @@ -39018,6 +39789,14 @@ power=2 toughness=2 [/card] [card] +name=Hold the Gates +auto=thisforeach(Gate|mybattlefield) lord(creature|myBattlefield) 0/1 +auto=lord(creature|myBattlefield) vigilance +text=Creatures you control get +0/+1 for each Gate you control and have vigilance. +mana={2}{W} +type=Enchantment +[/card] +[card] name=Hold the Line auto=lord(creature[blocking]) 7/7 text=Blocking creatures get +7/+7 until end of turn. @@ -39138,6 +39917,15 @@ mana={2}{W} type=Instant [/card] [card] +name=Holy Mantle +auto=2/2 +auto=teach(creature) protection from(creature) +text=Enchant creature -- Enchanted creature gets +2/+2 and has protection from creatures. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Holy Strength target=creature auto=1/2 @@ -39195,6 +39983,14 @@ text=As long as you control exactly one creature, that creature gets +3/+1 and h mana={4}{B} type=Enchantment [/card] +[card] +name=Homing Lightning +target=creature +auto=all(creature[share!name!]) damage:4 +text=Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature. +mana={2}{R}{R} +type=Instant +[/card] ###The 2 cards below should stay together (Flip Card)### [card] name=Homura, Human Ascendant @@ -39588,6 +40384,16 @@ mana={3}{B}{B} type=Enchantment [/card] [card] +name=Horror of the Dim +auto={U}:opponentshroud ueot +text={U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +mana={4}{B} +type=Creature +subtype=Horror +power=3 +toughness=4 +[/card] +[card] name=Horseshoe Crab auto={U}:untap text={U}: Untap Horseshoe Crab. @@ -40058,7 +40864,7 @@ type=Instant [card] name=Hunting Triad auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*3 -autohand={3}{G}{discard(this|myhand)}:counter(1/1,3) target(creature) +autohand={3}{G}{discard}:counter(1/1,3) target(creature) text=Put three 1/1 green Elf Warrior creature tokens onto the battlefield. -- Reinforce 3 - {3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.) mana={3}{G} type=Tribal Sorcery @@ -40189,6 +40995,14 @@ mana={U} type=Instant [/card] [card] +name=Hydroform +target=land +auto=transforms((Elemental Creature,setpower=3,settoughness=3,flying)) ueot +text=Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. +mana={G}{U} +type=Instant +[/card] +[card] name=Hydrosurge target=creature auto=-5/0 @@ -40599,6 +41413,13 @@ power=1 toughness=2 [/card] [card] +name=Illness in the Ranks +auto=lord(creature[token]) -1/-1 +text=Creature tokens get -1/-1. +mana={B} +type=Enchantment +[/card] +[card] name=Illuminated Wings target=creature auto=flying @@ -40741,6 +41562,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Immortal Servitude +auto=moveto(ownerbattlefield) all(creature[manacost=X]|mygraveyard) +text=Return each creature card with converted mana cost X from your graveyard to the battlefield. +mana={X}{WB}{WB}{WB} +type=Sorcery +[/card] +[card] name=Impaler Shrike abilities=flying auto=@combatdamaged(player) from(this):may sacrifice all(this) && draw:3 @@ -41011,6 +41839,16 @@ power=5 toughness=1 [/card] [card] +name=Incursion Specialist +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:all(this) 2/0 && all(this) unblockable ueot +text=Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and is unblockable this turn. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] name=Indebted Samurai auto=bushido(1/1) auto=@movedTo(samurai|mygraveyard) from(myBattlefield):may counter(1/1,1) @@ -42246,6 +43084,16 @@ power=0 toughness=0 [/card] [card] +name=Ivy Lane Denizen +auto=@movedTo(other creature[green]|mybattlefield):counter(1/1,1) target(creature) +text=Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. +mana={3}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=3 +[/card] +[card] name=Izzet Boilerworks auto=tap auto=moveTo(ownerhand) notatarget(land|mybattlefield) @@ -42783,7 +43631,7 @@ type=Artifact [card] name=Jiwari, the Earth Aflame auto={X}{R}{T}:damage:X target(creature[-flying]) -autohand={X}{R}{R}{R}{discard(this|myhand)}:damage:X all(creature[-flying]) +autohand={X}{R}{R}{R}{discard}:damage:X all(creature[-flying]) text={X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying. -- Channel - {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying. mana={3}{R}{R} type=Legendary Creature @@ -44594,6 +45442,17 @@ text={T}: Add {1} to your mana pool. -- {X}{R}{G}, {T}: Target creature gets +X/ type=Land [/card] [card] +name=Keymaster Rogue +abilities=unblockable +auto=moveto(ownerhand) notatarget(creature|mybattlefield) +text=Keymaster Rogue is unblockable. -- When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand. +mana={3}{U} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] name=Kezzerdrix abilities=first strike auto=@each my upkeep restriction{type(creature|opponentBattlefield)~lessthan~1}:damage:4 controller @@ -44710,6 +45569,14 @@ power=3 toughness=5 [/card] [card] +name=Killing Glare +target=creature[power<=prex] +auto=destroy +text=Destroy target creature with power X or less. +mana={X}{B} +type=Instant +[/card] +[card] name=Kiln Fiend auto=@movedTo(instant,sorcery|mystack):3/0 ueot text=Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. @@ -45413,8 +46280,15 @@ power=2 toughness=2 [/card] [card] +name=Knight Watch +auto=token(Knight,Creature Knight,2/2,white,vigilance)*2 +text=Put two 2/2 white Knight creature tokens with vigilance onto the battlefield. +mana={4}{W} +type=Sorcery +[/card] +[card] name=Knight-Captain of Eos -auto=token(Soldier,creature soldier, 1/1,white)*2 +auto=token(Soldier,Creature Soldier,1/1,white)*2 auto={W}{S(soldier|myBattlefield)}:fog oneshot text=When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. -- {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. mana={4}{W} @@ -46758,7 +47632,7 @@ type=Instant [card] name=Last Caress target=player -auto=damage:1 +auto=life:-1 targetedplayer auto=life:1 controller auto=draw:1 controller text=Target player loses 1 life and you gain 1 life. -- Draw a card. @@ -47282,6 +48156,17 @@ type=Legendary Artifact mana={7} [/card] [card] +name=Legion Loyalist +abilities=haste +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:all(creature|mybattlefield) transforms((,first strike,trample,newability[cantbeblockedby(creature[token])])) ueot +text=Haste -- Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. +mana={R} +type=Creature +subtype=Goblin Soldier +power=1 +toughness=1 +[/card] +[card] name=Legions of Lim-Dul abilities=snowswamplandwalk text=Snow swampwalk @@ -47535,6 +48420,17 @@ type=Enchantment abilities=leyline [/card] [card] +name=Leyline Phantom +auto=@combatdamaged(creature) from(this):phaseaction[combatends,sourceinplay] moveto(ownerhand) +auto=@combatdamaged(player) from(this):phaseaction[combatends,sourceinplay] moveto(ownerhand) +text=When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) +mana={4}{U} +type=Creature +subtype=Illusion +power=5 +toughness=5 +[/card] +[card] name=Lhurgoyf auto=foreach(creature|graveyard) 1/1 text=Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. @@ -49229,6 +50125,17 @@ power=1 toughness=3 [/card] [card] +name=Luminate Primordial +abilities=vigilance +auto=may name(exile) target(creature|opponentbattlefield) transforms((,newability[life:power controller],newability[moveto(exile)])) +text=Vigilance -- When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. +mana={5}{W}{W} +type=Creature +subtype=Avatar +power=4 +toughness=7 +[/card] +[card] name=Luminesce auto=preventalldamage from(*[red;black]|battlefield,stack) text=Prevent all damage that black sources and red sources would deal this turn. @@ -50946,6 +51853,15 @@ mana={X}{W}{W} type=Sorcery [/card] [card] +name=Martial Glory +target=creature +auto=3/0 ueot +auto=target(creature) 0/3 ueot +text=Target creature gets +3/+0 until end of turn. -- Target creature gets +0/+3 until end of turn. +mana={R}{W} +type=Instant +[/card] +[card] name=Martial Law auto=@each my upkeep restriction{type(creature|opponentBattlefield)~morethan~0}:name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt text=At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) @@ -51127,6 +52043,14 @@ power=6 toughness=5 [/card] [card] +name=Massive Raid +target=creature,player +auto=damage:type:creature:mybattlefield +text=Massive Raid deals damage to target creature or player equal to the number of creatures you control. +mana={1}{R}{R} +type=Instant +[/card] +[card] name=Master Apothecary auto={T(cleric|mybattlefield)}:prevent:2 target(creature,player) text=Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to target creature or player this turn. @@ -51137,6 +52061,16 @@ power=2 toughness=2 [/card] [card] +name=Master Biomancer +auto=@movedTo(other creature|mybattlefield):all(trigger) becomes(Mutant) forever && thisforeach(power) counter(1/1,1) all(trigger) +text=Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. +mana={2}{G}{U} +type=Creature +subtype=Elf Wizard +power=2 +toughness=4 +[/card] +[card] name=Master Decoy auto={W}{T}:tap target(creature) text={W}, {T}: Tap target creature. @@ -51740,6 +52674,16 @@ power=1 toughness=1 [/card] [card] +name=Merciless Eviction +auto=choice name(exile all artifacts) moveTo(exile) all(artifact) +auto=choice name(exile all creatures) moveTo(exile) all(creature) +auto=choice name(exile all enchantments) moveTo(exile) all(enchantment) +auto=choice name(exile all planeswalkers) moveTo(exile) all(planeswalker) +text=Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers. +mana={4}{W}{B} +type=Sorcery +[/card] +[card] name=Mercy Killing target=creature auto=sacrifice && token(Elf Warrior,Creature Elf Warrior,1/1,green white)*power targetcontroller @@ -51865,6 +52809,16 @@ power=1 toughness=2 [/card] [card] +name=Merfolk of the Depths +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) +mana={4}{GU}{GU} +type=Creature +subtype=Merfolk Soldier +power=4 +toughness=2 +[/card] +[card] name=Merfolk of the Pearl Trident mana={U} type=Creature @@ -52111,6 +53065,17 @@ mana={R}{G} type=Enchantment [/card] [card] +name=Metropolis Sprite +abilities=flying +auto={U}:1/-1 ueot +text=Flying -- {U}: Metropolis Sprite gets +1/-1 until end of turn. +mana={1}{U} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=2 +[/card] +[card] name=Michiko Konda, Truth Seeker auto=@combatdamaged(controller) from(creature|opponentbattlefield):ability$!name(sacrifice permanent) notatarget(*|mybattlefield) sacrifice!$ opponent text=Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. @@ -52344,6 +53309,16 @@ power=2 toughness=1 [/card] [card] +name=Millennial Gargoyle +abilities=flying +text=Flying +mana={4} +type=Artifact Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] name=Millikin auto={M}{T}:Add:{1} text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. @@ -52361,6 +53336,13 @@ mana={2} type=Artifact [/card] [card] +name=Miming Slime +auto=token(Ooze,Creature Ooze,power:highest:creature:mybattlefield/power:highest:creature:mybattlefield,green) +text=Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control. +mana={2}{G} +type=Sorcery +[/card] +[card] name=Minamo Sightbender auto={X}{T}:target(creature[power <=X]) unblockable text={X}, {T}: Target creature with power X or less is unblockable this turn. @@ -52568,6 +53550,17 @@ text=You draw two cards and target opponent discards two cards. mana={5}{U} type=Sorcery [/card] +[card] +name=Mindeye Drake +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):deplete:5 target(player) +text=Flying -- When Mindeye Drake dies, target player puts the top five cards of his or her library into his or her graveyard. +mana={4}{U} +type=Creature +subtype=Drake +power=2 +toughness=5 +[/card] #attempt to fix Mindslash Sliver, the trigger never happens when there is sacrifice cost [card] name=Mindlash Sliver @@ -53720,6 +54713,17 @@ power=1 toughness=1 [/card] [card] +name=Molten Primordial +abilities=haste +auto=name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +text=Haste -- When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. +mana={5}{R}{R} +type=Creature +subtype=Avatar +power=6 +toughness=4 +[/card] +[card] name=Molten Rain target=land auto=teach(land[-basic]) damage:2 targetcontroller @@ -54412,9 +55416,19 @@ mana={3}{B} type=Enchantment [/card] [card] +name=Mortus Strider +auto=@movedTo(this|graveyard) from(battlefield):moveto(ownerhand) +text=When Mortus Strider dies, return it to its owner's hand. +mana={1}{U}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] name=Mosquito Guard abilities=first strike -autohand={1}{W}{discard(this|myhand)}:counter(1/1,1) target(creature) +autohand={1}{W}{discard}:counter(1/1,1) target(creature) text=First strike -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) mana={W} type=Creature @@ -54736,7 +55750,7 @@ toughness=1 name=Muddle the Mixture target=instant,sorcery|stack auto=fizzle -autohand={1}{U}{U}{discard(this|myhand)}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery +autohand={1}{U}{U}{discard}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery text=Counter target instant or sorcery spell. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={U}{U} type=Instant @@ -54750,6 +55764,15 @@ mana={2}{R} type=Instant [/card] [card] +name=Mugging +target=creature +auto=damage:2 +auto=cantblock ueot +text=Mugging deals 2 damage to target creature. That creature can't block this turn. +mana={R} +type=Sorcery +[/card] +[card] name=Mulldrifter abilities=flying other={2}{U} name(Evoke) @@ -54826,6 +55849,15 @@ mana={1}{B}{B} type=Instant [/card] [card] +name=Murder Investigation +target=creature|mybattlefield +auto=@movedto(mytgt|graveyard) from(Battlefield):token(Soldier,Creature Soldier,1/1,white)*power controller +text=Enchant creature you control -- When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Murder of Crows abilities=flying auto=@movedTo(other creature|graveyard) from(battlefield):may draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever @@ -55814,6 +56846,16 @@ mana={1}{B} type=Sorcery [/card] [card] +name=Nav Squad Commandos +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:1/1 ueot && untap +text=Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=5 +[/card] +[card] name=Naya Battlemage auto={R}{T}:2/0 target(creature) auto={W}{T}:tap target(creature) @@ -56325,7 +57367,7 @@ toughness=2 [card] name=Netherborn Phalanx auto=foreach(creature|opponentBattlefield) life:-1 opponent -autohand={1}{B}{B}{discard(this|myhand)}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery +autohand={1}{B}{B}{discard}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={5}{B} type=Creature @@ -57007,6 +58049,17 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {W} to your mana pool. Activate type=Land [/card] [card] +name=Nimbus Swimmer +abilities=flying +auto=counter(1/1,X) +text=Flying -- Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. +mana={X}{G}{U} +type=Creature +subtype=Leviathan +power=0 +toughness=0 +[/card] +[card] name=Nimbus Wings target=creature auto=1/2 @@ -57921,6 +58974,17 @@ power=1 toughness=1 [/card] [card] +name=Obzedat, Ghost Council +auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller +auto=@each my end:may name(exile) all(this) transforms((,newability[moveto(exile)],newability[phaseactionmulti[my upkeep] moveto(ownerbattlefield) && all(this) haste ueot])) +text=When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life. -- At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. +mana={1}{W}{W}{B}{B} +type=Legendary Creature +subtype=Spirit Advisor +power=5 +toughness=5 +[/card] +[card] name=Ocular Halo target=creature auto=teach(creature) {T}:draw:1 @@ -58104,6 +59168,17 @@ power=3 toughness=3 [/card] [card] +name=Ogre Slumlord +auto=@movedto(other creature[-token]|graveyard) from(battlefield):may token(Rat,Creature Rat,1/1,black) +auto=lord(Rat|mybattlefield) deathtouch +text=Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield. -- Rats you control have deathtouch. +mana={3}{B}{B} +type=Creature +subtype=Ogre Rogue +power=3 +toughness=3 +[/card] +[card] name=Ogre Taskmaster abilities=cantblock text=Ogre Taskmaster can't block. @@ -58235,6 +59310,18 @@ toughness=1 color=green [/card] [card] +name=One Thousand Lashes +target=creature +auto=cantattack +auto=cantblock +auto=noactivatedability +auto=@each targetcontroller upkeep:life:-1 targetController +text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. +mana={2}{W}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=One with Nature target=creature auto=@damaged(player) from(mytgt):may moveto(myBattlefield) and!(tap)! target(land[basic]|myLibrary) @@ -58873,6 +59960,16 @@ power=4 toughness=1 [/card] [card] +name=Ordruun Veteran +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:double strike ueot +text=Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.) +mana={2}{R}{W} +type=Creature +subtype=Minotaur Soldier +power=3 +toughness=1 +[/card] +[card] name=Ore Gorger auto=@movedTo(spirit,arcane|mystack):may destroy target(land[-basic]) text=Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. @@ -59068,6 +60165,15 @@ text=Orzhov Basilica enters the battlefield tapped. -- When Orzhov Basilica ente type=Land [/card] [card] +name=Orzhov Guildgate +auto=tap +auto={T}:Add{W} +auto={T}:Add{B} +text=Orzhov Guildgate enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] name=Orzhov Guildmage auto={2}{W}:life:1 target(player) auto={2}{B}:life:-1 controller && life:-1 opponent @@ -59079,6 +60185,15 @@ power=2 toughness=2 [/card] [card] +name=Orzhov Keyrune +auto={T}:add{W} +auto={T}:add{B} +auto={W}{B}:transforms((Thrull Artifact Creature,setpower=1,settoughness=4,black,white,lifelink)) ueot +text={T}: Add {W} or {B} to your mana pool. -- {W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn. +mana={3} +type=Artifact +[/card] +[card] name=Orzhov Signet auto={1}{T}:Add{W}{B} text={1}, {T}: Add {W}{B} to your mana pool. @@ -59884,8 +60999,7 @@ subtype=Aura [card] name=Parasitic Strix abilities=flying -auto=aslongas(*[black]|myBattlefield) life:2 controller -auto=aslongas(*[black]|myBattlefield) life:-2 opponent +auto=aslongas(*[black]|myBattlefield) ability$!choice life:-2 target(player) && life:2 controller!$ controller text=Flying -- When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. mana={2}{U} type=Artifact Creature @@ -61740,6 +62854,14 @@ mana={2}{G} type=Instant [/card] [card] +name=Pit Fight +target=creature|mybattlefield +auto=transforms((,newability[target(creature) dynamicability])) ueot +text=Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) +mana={1}{RG} +type=Instant +[/card] +[card] name=Pit Imp abilities=flying auto={B}:1/0 limit:2 @@ -62653,6 +63775,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Predator's Rapport +target=creature|mybattlefield +auto=life:power controller && life:toughness controller +text=Choose target creature you control. You gain life equal to that creature's power plus its toughness. +mana={2}{G} +type=Instant +[/card] +[card] name=Predator's Strike target=creature auto=trample @@ -62965,6 +64095,26 @@ mana={1}{G} type=Enchantment [/card] [card] +name=Primal Visitation +target=creature +auto=3/3 +auto=haste +text=Enchant creature -- Enchanted creature gets +3/+3 and has haste. +mana={3}{R}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Prime Speaker Zegana +auto=counter(1/1,power:highest:creature:mybattlefield) && draw:power +text=Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. -- When Prime Speaker Zegana enters the battlefield, draw cards equal to its power. +mana={2}{G}{G}{U}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] name=Primeval Force auto=aslongas(forest|mybattlefield) choice target(<3>forest|mybattlefield) sacrifice oneshot >2 auto=choice sacrifice all(this) @@ -63486,6 +64636,14 @@ mana={4}{U} type=Instant [/card] [card] +name=Psychic Strike +target=*|stack +auto=fizzle && deplete:2 targetcontroller +text=Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard. +mana={1}{U}{B} +type=Instant +[/card] +[card] name=Psychic Trance auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack) text=Until end of turn, Wizards you control gain "{T}: Counter target spell." @@ -63760,6 +64918,14 @@ mana={1}{W} type=Instant [/card] [card] +name=Purge the Profane +target=opponent +auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer && life:2 controller +text=Target opponent discards two cards and you gain 2 life. +mana={2}{W}{B} +type=Sorcery +[/card] +[card] name=Purging Scythe auto=@each my upkeep:damage:2 notatarget(creature[toughness=toughness:lowest:creature:battlefield]) text=At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them. @@ -65310,6 +66476,14 @@ mana={1}{B} type=Instant [/card] [card] +name=Rapid Hybridization +target=creature +auto=bury && token(Frog Lizard,Creature Frog Lizard,3/3,green) targetcontroller +text=Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Frog Lizard creature token onto the battlefield. +mana={U} +type=Instant +[/card] +[card] name=Rappelling Scouts abilities=flying auto={2}{W}:name(White) protection from white @@ -65842,6 +67016,13 @@ power=5 toughness=5 [/card] [card] +name=Razortip Whip +auto={1}{T}:damage:1 target(opponent) +text={1}, {T}: Razortip Whip deals 1 damage to target opponent. +mana={2} +type=Artifact +[/card] +[card] name=Razortooth Rats abilities=fear text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) @@ -65913,6 +67094,20 @@ power=4 toughness=2 [/card] [card] +name=Realmwright +auto=choice name(choose plains) all(this) transforms((,newability[lord(land|mybattlefield) becomes(plains)])) forever +auto=choice name(choose island) all(this) transforms((,newability[lord(land|mybattlefield) becomes(island)])) forever +auto=choice name(choose swamp) all(this) transforms((,newability[lord(land|mybattlefield) becomes(swamp)])) forever +auto=choice name(choose mountain) all(this) transforms((,newability[lord(land|mybattlefield) becomes(mountain)])) forever +auto=choice name(choose forest) all(this) transforms((,newability[lord(land|mybattlefield) becomes(forest)])) forever +text=As Realmwright enters the battlefield, choose a basic land type. -- Lands you control are the chosen type in addition to their other types. +mana={U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=1 +[/card] +[card] name=Reanimate target=creature|graveyard auto=moveTo(myBattlefield) @@ -67788,6 +68983,15 @@ power=2 toughness=3 [/card] [card] +name=Riot Gear +auto={2}:equip +auto=1/2 +text=Equipped creature gets +1/+2. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Riot Ringleader auto=@combat(attacking) source(this):all(creature[human]|mybattlefield) 1/0 ueot text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. @@ -68905,6 +70109,27 @@ power=3 toughness=4 [/card] [card] +name=Rubblebelt Raiders +auto=@combat(attacking) source(this):foreach(creature[attacking]|mybattlefield) counter(1/1,1) +text=Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. +mana={1}{RG}{RG}{RG} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Rubblehulk +auto=type:land:mybattlefield/type:land:mybattlefield nonstatic +autohand={1}{R}{G}{discard}:name(bloodrush) target(creature[attacking]) type:land:mybattlefield/type:land:mybattlefield ueot +text=Rubblehulk's power and toughness are each equal to the number of lands you control. -- Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. +mana={4}{R}{G} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] name=Ruby Leech abilities=first strike auto=lord(*[red]|myhand) altercost(red,+1) @@ -68958,6 +70183,14 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Ruination Wurm +mana={4}{R}{G} +type=Creature +subtype=Wurm +power=7 +toughness=6 +[/card] +[card] name=Ruinous Minotaur auto=@damaged(opponent) from(this):moveto(graveyard) notatarget(land|mybattlefield) text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land. @@ -69306,6 +70539,16 @@ power=4 toughness=4 [/card] [card] +name=Rust Scarab +auto=@combat(blocked) source(this):may destroy target(artifact,enchantment|opponentBattlefield) +text=Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. +mana={4}{G} +type=Creature +subtype=Insect +power=4 +toughness=5 +[/card] +[card] name=Rusted Sentinel auto=tap text=Rusted Sentinel enters the battlefield tapped. @@ -69330,7 +70573,7 @@ name=Rustic Clachan auto=tap auto=aslongas(kithkin|myHand) untap auto={T}:Add{W} -autohand={1}{W}{discard(this|myhand)}:counter(1/1,1) target(creature) +autohand={1}{W}{discard}:counter(1/1,1) target(creature) text=As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) type=Land [/card] @@ -69700,6 +70943,16 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Sage's Row Denizen +auto=@movedTo(other creature[blue]|mybattlefield):deplete:2 target(player) +text=Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. +mana={2}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=3 +[/card] +[card] name=Sai of the Shinobi auto={2}:equip auto=1/1 @@ -70143,6 +71396,17 @@ power=1 toughness=1 [/card] [card] +name=Sapphire Drake +abilities=flying +auto=lord(creature[counter{1/1.1}]|myBattlefield) flying +text=Flying -- Each creature you control with a +1/+1 counter on it has flying. +mana={5}{U} +type=Creature +subtype=Drake +power=4 +toughness=4 +[/card] +[card] name=Sapphire Leech abilities=flying auto=lord(*[blue]|myhand) altercost(blue,+1) @@ -70539,6 +71803,16 @@ text=Scabland enters the battlefield tapped. -- {T}: Add {1} to your mana pool. type=Land [/card] [card] +name=Scab-Clan Charger +autohand={1}{G}{discard}:name(bloodrush) target(creature[attacking]) 2/4 ueot +text=Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. +mana={3}{G} +type=Creature +subtype=Centaur Warrior +power=2 +toughness=4 +[/card] +[card] name=Scab-Clan Mauler abilities=trample auto=bloodthirst:2 @@ -70759,6 +72033,15 @@ power=2 toughness=2 [/card] [card] +name=Scatter Arc +target=*[-creature]|stack +auto=fizzle +auto=draw:1 controller +text=Counter target noncreature spell. -- Draw a card. +mana={3}{U} +type=Instant +[/card] +[card] name=Scattershot abilities=storm auto=damage:1 target(creature) @@ -70986,6 +72269,16 @@ mana={R} type=Instant [/card] [card] +name=Scorchwalker +autohand={1}{R}{R}{discard}:name(bloodrush) target(creature[attacking]) 5/1 ueot +text=Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn. +mana={3}{R} +type=Creature +subtype=Elemental +power=5 +toughness=1 +[/card] +[card] name=Scoria Cat auto=aslongas(land[-tapped]|myBattlefield) 3/3 <1 text=Scoria Cat gets +3/+3 as long as you control no untapped lands. @@ -72493,6 +73786,17 @@ power=2 toughness=2 [/card] [card] +name=Sepulchral Primordial +abilities=intimidate +auto=may moveto(mybattlefield) notatarget(creature|opponentgraveyard) +text=Intimidate -- When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. +mana={5}{B}{B} +type=Creature +subtype=Avatar +power=5 +toughness=4 +[/card] +[card] name=Seraph of Dawn abilities=flying,lifelink text=Flying -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -72559,6 +73863,15 @@ mana={1}{W} type=Instant [/card] [card] +name=Serene Remembrance +auto=choice name(opponent graveyard) moveto(ownerlibrary) and!(shuffle)! target(*|opponentgraveyard) +auto=choice name(controller graveyard) moveto(ownerlibrary) and!(shuffle)! target(*|mygraveyard) +auto=moveto(ownerlibrary) and!(shuffle)! all(this) +text=Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. +mana={G} +type=Sorcery +[/card] +[card] name=Serenity auto=@each my upkeep:bury all(artifact,enchantment) text=At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. @@ -73035,6 +74348,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Shadow Alley Denizen +auto=@movedTo(other creature[black]|mybattlefield):target(creature) intimidate ueot +text=Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +mana={B} +type=Creature +subtype=Vampire Rogue +power=1 +toughness=1 +[/card] +[card] name=Shadow Guildmage auto={U}{T}:moveTo(ownerlibrary) target(creature|myBattlefield) auto={R}{T}:damage:1 target(creature,player) && damage:1 controller @@ -73148,6 +74471,17 @@ power=3 toughness=2 [/card] [card] +name=Shambleshark +abilities=flash +auto=evolve +text=Flash (You may cast this spell any time you could cast an instant.) -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +mana={G}{U} +type=Creature +subtype=Fish Crab +power=2 +toughness=1 +[/card] +[card] name=Shambling Remains abilities=cantblock autograveyard={B}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever @@ -73323,6 +74657,14 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Shattering Blow +target=artifact +auto=moveTo(exile) +text=Exile target artifact. +mana={1}{RW} +type=Instant +[/card] +[card] name=Shattering Pulse target=artifact auto=destroy @@ -73538,6 +74880,14 @@ type=Artifact subtype=Equipment [/card] [card] +name=Shielded Passage +target=creature +auto=preventalldamage to(mytgt) ueot +text=Prevent all damage that would be dealt to target creature this turn. +mana={W} +type=Instant +[/card] +[card] name=Shielding Plax target=creature auto=opponentshroud @@ -73567,16 +74917,11 @@ toughness=2 [/card] [card] name=Shifting Sky -auto=choice name(all nonland become white) counter(0/0,1,ShiftingSkyW) all(this) -auto=choice name(all nonland become blue) counter(0/0,1,ShiftingSkyU) all(this) -auto=choice name(all nonland become black) counter(0/0,1,ShiftingSkyB) all(this) -auto=choice name(all nonland become red) counter(0/0,1,ShiftingSkyR) all(this) -auto=choice name(all nonland become green) counter(0/0,1,ShiftingSkyG) all(this) -auto=this(counter{0/0.1.ShiftingSkyW}) lord(*[-land]) transforms((,white)) -auto=this(counter{0/0.1.ShiftingSkyU}) lord(*[-land]) transforms((,blue)) -auto=this(counter{0/0.1.ShiftingSkyB}) lord(*[-land]) transforms((,black)) -auto=this(counter{0/0.1.ShiftingSkyR}) lord(*[-land]) transforms((,red)) -auto=this(counter{0/0.1.ShiftingSkyG}) lord(*[-land]) transforms((,green)) +auto=choice name(choose white) all(this) transforms((,newability[lord(*[-land]) becomes(,white)])) forever +auto=choice name(choose blue) all(this) transforms((,newability[lord(*[-land]) becomes(,blue)])) forever +auto=choice name(choose black) all(this) transforms((,newability[lord(*[-land]) becomes(,black)])) forever +auto=choice name(choose red) all(this) transforms((,newability[lord(*[-land]) becomes(,red)])) forever +auto=choice name(choose green) all(this) transforms((,newability[lord(*[-land]) becomes(,green)])) forever text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color. mana={2}{U} type=Enchantment @@ -73700,7 +75045,7 @@ subtype=Aura [card] name=Shinen of Fear's Chill abilities=cantblock -autohand={1}{B}{discard(this|myhand)}:cantblock target(creature) +autohand={1}{B}{discard}:cantblock target(creature) text=Shinen of Fear's Chill can't block. -- Channel - {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. mana={4}{B} type=Creature @@ -73711,7 +75056,7 @@ toughness=2 [card] name=Shinen of Flight's Wings abilities=flying -autohand={U}{discard(this|myhand)}:flying target(creature) +autohand={U}{discard}:flying target(creature) text=Flying -- Channel - {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. mana={4}{U} type=Creature @@ -73722,7 +75067,7 @@ toughness=3 [card] name=Shinen of Fury's Fire abilities=haste -autohand={R}{discard(this|myhand)}:haste target(creature) +autohand={R}{discard}:haste target(creature) text=Haste -- Channel - {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn. mana={2}{R} type=Creature @@ -73733,7 +75078,7 @@ toughness=1 [card] name=Shinen of Life's Roar abilities=lure -autohand={2}{G}{G}{discard(this|myhand)}:lure target(creature) ueot +autohand={2}{G}{G}{discard}:lure target(creature) ueot text=All creatures able to block Shinen of Life's Roar do so. -- Channel - {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so. mana={1}{G} type=Creature @@ -73744,7 +75089,7 @@ toughness=2 [card] name=Shinen of Stars' Light abilities=first strike -autohand={1}{W}{discard(this|myhand)}:first strike target(creature) +autohand={1}{W}{discard}:first strike target(creature) text=First strike -- Channel - {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn. mana={2}{W} type=Creature @@ -74895,6 +76240,17 @@ power=0 toughness=0 [/card] [card] +name=Simic Fluxmage +auto=evolve +auto={1}{U}{T}{C(1/1,-1)}:counter(1/1,1) target(creature) +text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=2 +[/card] +[card] name=Simic Growth Chamber auto=tap auto=moveTo(ownerhand) notatarget(land|myBattlefield) @@ -74903,6 +76259,15 @@ text=Simic Growth Chamber enters the battlefield tapped. -- When Simic Growth Ch type=Land [/card] [card] +name=Simic Guildgate +auto=tap +auto={T}:Add{G} +auto={T}:Add{U} +text=Simic Guildgate enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] name=Simic Initiate text=Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) auto=counter(1/1,1) @@ -74914,6 +76279,15 @@ power=0 toughness=0 [/card] [card] +name=Simic Keyrune +auto={T}:add{G} +auto={T}:add{U} +auto={G}{U}:transforms((Crab Artifact Creature,setpower=2,settoughness=3,blue,green,opponentshroud)) ueot +text={T}: Add {G} or {U} to your mana pool. -- {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +mana={3} +type=Artifact +[/card] +[card] name=Simic Ragworm auto={U}:untap text={U}: Untap Simic Ragworm. @@ -75125,6 +76499,28 @@ text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Target creature gets +1/+1 type=Land [/card] [card] +name=Skarrg Goliath +abilities=trample +autohand={5}{G}{G}{discard}:name(bloodrush) target(creature[attacking]) trample && 9/9 ueot +text=Trample -- Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn. +mana={6}{G}{G} +type=Creature +subtype=Beast +power=9 +toughness=9 +[/card] +[card] +name=Skarrg Guildmage +auto={R}{G}:all(creature|myBattlefield) trample ueot +auto={1}{R}{G}:target(land|mybattlefield) transforms((Elemental Creature,4/4)) ueot +text={R}{G}: Creatures you control gain trample until end of turn. -- {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. +mana={R}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] name=Skarrgan Firebird abilities=flying auto=bloodthirst:3 @@ -75287,6 +76683,16 @@ mana={1}{W} type=Instant [/card] [card] +name=Skinbrand Goblin +autohand={R}{discard}:name(bloodrush) target(creature[attacking]) 2/1 ueot +text=Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] name=Skinrender auto=counter(-1/-1,3) target(creature) text=When Skinrender enters the battlefield, put three -1/-1 counters on target creature @@ -75756,6 +77162,16 @@ power=2 toughness=1 [/card] [card] +name=Skyblinder Staff +auto={3}:equip +auto=1/0 +auto=cantbeblockedby(creature[flying]) +text=Equipped creature gets +1/+0 and can't be blocked by creatures with flying. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Skyclaw Thrash auto=@combat(attacking,turnlimited) source(this):flipacoin winability 1/1 ueot && flying ueot winabilityend flipend text=Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn. @@ -75801,6 +77217,15 @@ power=3 toughness=3 [/card] [card] +name=Skygames +target=land +auto=teach(land) {T}:target(creature) flying asSorcery +text=Enchant land -- Enchanted land has "{T}: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Skyhunter Cub auto=this(gear > 0) 1/1 auto=this(gear > 0) flying @@ -76205,6 +77630,16 @@ mana={4} type=Artifact [/card] [card] +name=Slate Street Ruffian +auto=@combat(blocked) source(this):ability$!name(discard) reject notatarget(*|myhand)!$ opponent +text=Whenever Slate Street Ruffian becomes blocked, defending player discards a card. +mana={2}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Slaughter target=creature[-black] auto=bury @@ -76233,6 +77668,16 @@ mana={0} type=Instant [/card] [card] +name=Slaughterhorn +autohand={G}{discard}:name(bloodrush) target(creature[attacking]) 3/2 ueot +text=Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] +[card] name=Slaughterhouse Bouncer autograveyard=@movedTo(this|mygraveyard) from(battlefield) restriction{type(*|myhand)~lessthan~1}:target(creature) -3/-3 ueot text=Hellbent - When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn. @@ -76704,6 +78149,17 @@ mana={3}{W} type=Instant [/card] [card] +name=Smog Elemental +abilities=flying +auto=lord(creature[flying]|opponentbattlefield) -1/-1 +text=Flying -- Creatures with flying your opponents control get -1/-1. +mana={4}{B}{B} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] name=Smogsteed Rider auto=@combat(attacking) source(this):all(other creature[attacking]) fear ueot text=Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) @@ -78130,6 +79586,16 @@ mana={R} type=Instant [/card] [card] +name=Spark Trooper +abilities=trample,lifelink,haste,treason +text=Trample, lifelink, haste -- At the beginning of the end step, sacrifice Spark Trooper. +mana={1}{R}{R}{W} +type=Creature +subtype=Elemental Soldier +power=6 +toughness=1 +[/card] +[card] name=Sparkcaster auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) auto=damage:1 opponent @@ -78934,6 +80400,16 @@ power=3 toughness=5 [/card] [card] +name=Spire Tracer +auto=cantbeblockedby(creature[-flying;-reach]) +text=Spire Tracer can't be blocked except by creatures with flying or reach. +mana={G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] +[card] name=Spirit Away target=creature auto=2/2 @@ -81918,6 +83394,17 @@ power=2 toughness=4 [/card] [card] +name=Sunhome Guildmage +auto={1}{R}{W}:all(creature|mybattlefield) 1/0 ueot +auto={2}{R}{W}:token(Soldier,Creature Soldier,1/1,red,white,haste) +text={1}{R}{W}: Creatures you control get +1/+0 until end of turn. -- {2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield. +mana={R}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Sunken City auto=upcost[{U}{U}] sacrifice auto=lord(creature[blue]) 1/1 @@ -82424,7 +83911,7 @@ type=Sorcery [card] name=Swell of Courage auto=lord(creature|myBattlefield) 2/2 -autohand={X}{W}{W}{discard(this|myhand)}:thisfroeach(X) counter(1/1,1) target(creature) +autohand={X}{W}{W}{discard}:thisfroeach(X) counter(1/1,1) target(creature) text=Creatures you control get +2/+2 until end of turn. -- Reinforce X - {X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) mana={3}{W}{W} type=Instant @@ -82698,6 +84185,17 @@ mana={G} type=Instant [/card] [card] +name=Sylvan Primordial +abilities=reach +auto=name(destroy) target(*[-creature]|opponentbattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):ability$!notatarget(forest|mylibrary) moveto(mybattlefield) and!(tap)!!$ opponent],newability[destroy])) +text=Reach -- When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. +mana={5}{G}{G} +type=Creature +subtype=Avatar +power=6 +toughness=8 +[/card] +[card] name=Sylvan Ranger auto=may moveTo(myhand) target(land[basic]|mylibrary) text=When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. @@ -84219,7 +85717,8 @@ type=Land [card] name=Tendrils of Agony abilities=storm -auto=life:-2 target(player) +target=player +auto=life:-2 targetedplayer auto=life:2 controller text=Target player loses 2 life and you gain 2 life. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={2}{B}{B} @@ -84305,7 +85804,7 @@ subtype=Arcane ###The token is needed here. A simple token in the first auto-line won't work. It seems that "," in a transforms((,newability...))-line causes problems. [card] name=Terastodon -auto=may name(destroy) target(*[-creature]|battlefield) transforms((,newability[token(-197137)],newability[destroy])) forever +auto=may name(destroy) target(*[-creature]|battlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-197137)],newability[destroy])) text=When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield. mana={6}{G}{G} type=Creature @@ -84927,7 +86426,7 @@ toughness=4 [/card] [card] name=Thief of Hope -auto=@movedTo(arcane,spirit|mystack):life:-1 opponent && life:1 controller +auto=@movedTo(arcane,spirit|mystack):ability$!choice life:-1 target(opponent) && life:1 controller!$ controller auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) text=Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. -- Soulshift 2 (When this dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) mana={2}{B} @@ -85649,7 +87148,7 @@ name=Thunder Strike target=creature auto=2/0 auto=first strike -text=Target creature gets +2/+0 and gains first strike until end of turn. (It can't be blocked except by creatures with flying or reach.) +text=Target creature gets +2/+0 and gains first strike until end of turn. mana={1}{R} type=Instant [/card] @@ -86288,6 +87787,15 @@ power=2 toughness=1 [/card] [card] +name=Tin Street Market +target=land +auto=teach(land) transforms((,newability[{T}{discard(*|myhand)}:draw:1 controller])) +text=Enchant land -- Enchanted land has "{T}, Discard a card: Draw a card." +mana={4}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Tin-Wing Chimera abilities=flying auto={S}:counter(2/2,1) target(chimera) && transforms((,flying)) forever @@ -86462,7 +87970,7 @@ type=Sorcery name=Tolaria West auto=tap auto={T}:Add{U} -autohand={1}{U}{U}{discard(this|myhand)}:moveTo(myhand) target(*[manacost=0]|mylibrary) asSorcery +autohand={1}{U}{U}{discard}:moveTo(myhand) target(*[manacost=0]|mylibrary) asSorcery text=Tolaria West enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) type=Land [/card] @@ -86885,6 +88393,14 @@ mana={B} type=Enchantment [/card] [card] +name=Totally Lost +target=*[-land] +auto=moveTo(ownerlibrary) +text=Put target nonland permanent on top of its owner's library. +mana={4}{U} +type=Instant +[/card] +[card] name=Totem-Guide Hartebeest auto=may moveTo(myhand) target(aura|myLibrary) text=When Totem-Guide Hartebeest enters the battlefield, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library. @@ -86982,6 +88498,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Tower Defense +auto=all(creature|myBattlefield) 0/5 ueot +auto=all(creature|myBattlefield) reach ueot +text=Creatures you control get +0/+5 and gain reach until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] name=Tower Drake abilities=flying auto={W}:0/1 @@ -87073,6 +88597,16 @@ power=2 toughness=4 [/card] [card] +name=Towering Thunderfist +auto={W}:vigilance ueot +text={W}: Towering Thunderfist gains vigilance until end of turn. +mana={4}{R} +type=Creature +subtype=Giant Soldier +power=4 +toughness=4 +[/card] +[card] name=Town Sentry auto=@combat(blocking) source(this):0/2 ueot text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn. @@ -88239,6 +89773,18 @@ mana={3}{W}{W}{W} type=Enchantment [/card] [card] +name=Truefire Paladin +abilities=vigilance +auto={R}{W}:2/0 ueot +auto={R}{W}:first strike ueot +text=Vigilance -- {R}{W}: Truefire Paladin gets +2/+0 until end of turn. -- {R}{W}: Truefire Paladin gains first strike until end of turn. +mana={R}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Trumpet Blast auto=lord(creature[attacking]) 2/0 text=Attacking creatures get +2/+0 until end of turn. @@ -89485,6 +91031,24 @@ type=Enchantment subtype=Aura [/card] [card] +name=Urban Evolution +auto=draw:3 +auto=maxPlay(land)+1 +text=Draw three cards. You may play an additional land this turn. +mana={3}{G}{U} +type=Sorcery +[/card] +[card] +name=Urbis Protector +auto=token(Angel,Creature Angel,4/4,white,flying) +text=When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield. +mana={4}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Urborg auto={T}:Add{B} auto={T}:-swampwalk target(creature) @@ -90783,6 +92347,16 @@ power=7 toughness=7 [/card] [card] +name=Verdant Haven +target=land +auto=life:2 controller +auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend])) +text=Enchant land -- When Verdant Haven enters the battlefield, you gain 2 life. -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Verdant Succession auto=lord(creature[green,-token]) transforms((,newability[@movedto(graveyard) from(this|mybattlefield):target(creature[share!name!]|mylibrary) moveTo(mybattlefield)])) text=Whenever a green nontoken creature is put into a graveyard from the battlefield, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she then shuffles his or her library. @@ -91169,6 +92743,17 @@ power=4 toughness=2 [/card] [card] +name=Viashino Shanktail +abilities=first strike +autohand={2}{R}{discard}:name(bloodrush) target(creature[attacking]) first strike && 3/1 ueot +text=First strike -- Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn. +mana={3}{R} +type=Creature +subtype=Viashino Warrior +power=3 +toughness=1 +[/card] +[card] name=Viashino Skeleton auto={1}{B}{discard(*|myhand)}:regenerate text={1}{B}, Discard a card: Regenerate Viashino Skeleton. @@ -92070,6 +93655,18 @@ text=As an additional cost to cast Vivisection, sacrifice a creature. -- Draw th mana={3}{U}{S(creature|mybattlefield)} type=Sorcery [/card] +#emblem ueot removes the effect, the ability acts an observer +[card] +name=Vizkopa Guildmage +auto={1}{W}{B}:target(creature) lifelink ueot +auto={1}{W}{B}:name(lifeleech) emblem transforms((,newability[@lifed(controller):life:-thatmuch opponent])) ueot +text={1}{W}{B}: Target creature gains lifelink until end of turn. -- {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life. +mana={W}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] [card] name=Vizzerdrix mana={6}{U} @@ -93783,6 +95380,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Warmind Infantry +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:2/0 ueot +text=Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Elemental Soldier +power=2 +toughness=3 +[/card] +[card] name=Warmonger's Chariot auto={3}:equip auto=2/2 @@ -93965,6 +95572,17 @@ text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Wasteland: Destroy target type=Land [/card] [card] +name=Wasteland Viper +abilities=deathtouch +autohand={G}{discard}:name(bloodrush) target(creature[attacking]) deathtouch && 1/2 ueot +text=Deathtouch -- Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. +mana={G} +type=Creature +subtype=Snake +power=1 +toughness=2 +[/card] +[card] name=Watcher Sliver auto=lord(sliver) 0/2 text=All Sliver creatures get +0/+2. @@ -94145,6 +95763,16 @@ power=2 toughness=2 [/card] [card] +name=Way of the Thief +target=creature +auto=2/2 +auto=aslongas(Gate|mybattlefield) unblockable +text=Enchant creature -- Enchanted creature gets +2/+2. -- Enchanted creature is unblockable as long as you control a Gate. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Wayfarer's Bauble auto={2}{T}{S}:moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary) text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. @@ -94912,6 +96540,16 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Wight of Precinct Six +auto=type:creature:opponentgraveyard/type:creature:opponentgraveyard nonstatic +text=Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. +mana={1}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] name=Wiitigo auto=counter(1/1,6) auto=@combat(blocking,blocked) source(this):phaseaction[my upkeep once] counter(1/1,2) @@ -95186,6 +96824,14 @@ power=3 toughness=3 [/card] [card] +name=Wildwood Rebirth +target=creature|mygraveyard +auto=moveTo(myhand) +text=Return target creature card from your graveyard to your hand. +mana={1}{G} +type=Instant +[/card] +[card] name=Will-o'-the-Wisp abilities=flying auto={B}:regenerate @@ -95924,6 +97570,16 @@ power=3 toughness=5 [/card] [card] +name=Wojek Halberdiers +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:first strike ueot +text=Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn. +mana={R}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] name=Wojek Siren target=creature auto=all(creature[share!color!]) 1/1 @@ -96538,6 +98194,17 @@ mana={2}{B}{R} type=Instant [/card] [card] +name=Wrecking Ogre +abilities=double strike +autohand={3}{R}{R}{discard}:name(bloodrush) target(creature[attacking]) double strike && 3/3 ueot +text=Double strike -- Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn. +mana={4}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] name=Wren's Run Packmaster auto=aslongas(other elf|mybattlefield) choice notatarget(other elf|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice @@ -97216,6 +98883,16 @@ mana={2}{R} type=Instant [/card] [card] +name=Zarichi Tiger +auto={1}{W}{T}:life:2 controller +text={1}{W}, {T}: You gain 2 life. +mana={3}{W} +type=Creature +subtype=Cat +power=2 +toughness=3 +[/card] +[card] name=Zealot il-Vec abilities=shadow auto=@combat(notblocked) source(this):may damage:1 target(creature) && fog from(this) ueot @@ -97450,6 +99127,16 @@ power=1 toughness=1 [/card] [card] +name=Zhur-Taa Swine +autohand={1}{R}{G}{discard}:name(bloodrush) target(creature[attacking]) 5/4 ueot +text=Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn. +mana={3}{R}{G} +type=Creature +subtype=Boar +power=5 +toughness=4 +[/card] +[card] name=Zirilan of the Claw auto={1}{r}{r}{t}:target(dragon|mylibrary) moveto(mybattlefield) && transforms((,unearth,haste)) forever text={1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.