removed unnecesary spaces in primitives/mtg.txt.

This commit is contained in:
anthonycalosa@gmail.com
2013-01-11 17:21:10 +00:00
parent 4e9dc2c3b1
commit 80a3e37961
+53 -53
View File
@@ -1662,7 +1662,7 @@ toughness=1
[card] [card]
name=All Is Dust name=All Is Dust
auto=sacrifice all(*[white;blue;black;red;green]|battlefield) auto=sacrifice all(*[white;blue;black;red;green]|battlefield)
text=Each player sacrifices all colored permanents he or she controls. text=Each player sacrifices all colored permanents he or she controls.
mana={7} mana={7}
type=Tribal Sorcery type=Tribal Sorcery
subtype=Eldrazi subtype=Eldrazi
@@ -1713,7 +1713,7 @@ mana={G}{W}{S(creature|mybattlefield)}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Altar Of Dementia name=Altar of Dementia
auto={S(creature|mybattlefield)}:target(player) deplete:storedpower auto={S(creature|mybattlefield)}:target(player) deplete:storedpower
text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.
mana={2} mana={2}
@@ -4359,7 +4359,7 @@ toughness=2
name=Assault Strobe name=Assault Strobe
target=creature target=creature
auto=double strike auto=double strike
text=Target creature gains double strike until end of turn. (It deals both first strike and regular combat damage.) text=Target creature gains double strike until end of turn. (It deals both first strike and regular combat damage.)
mana={R} mana={R}
type=Sorcery type=Sorcery
[/card] [/card]
@@ -11861,7 +11861,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Caravan Escort name=Caravan Escort
auto={2}:counter(0/0,1,Level) asSorcery auto={2}:counter(0/0,1,Level) asSorcery
auto=this(counter{0/0.1.Level}) 1/1 auto=this(counter{0/0.1.Level}) 1/1
auto=this(counter{0/0.5.Level}) first strike auto=this(counter{0/0.5.Level}) first strike
auto=this(counter{0/0.5.Level}) 3/3 auto=this(counter{0/0.5.Level}) 3/3
@@ -13681,7 +13681,7 @@ type=Artifact
name=Chimeric Mass name=Chimeric Mass
auto=counter(0/0,X,Charge) auto=counter(0/0,X,Charge)
auto=counter{0%0.1.charge}/counter{0%0.1.charge} nonstatic auto=counter{0%0.1.charge}/counter{0%0.1.charge} nonstatic
auto={1}:transforms((Artifact Creature Construct,setpower=counter{0%0.1.charge},settoughness=counter{0%0.1.charge})) ueot auto={1}:transforms((Artifact Creature Construct,setpower=counter{0%0.1.charge},settoughness=counter{0%0.1.charge})) ueot
text=Chimeric Mass enters the battlefield with X charge counters. -- {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." text=Chimeric Mass enters the battlefield with X charge counters. -- {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
mana={X} mana={X}
type=Artifact type=Artifact
@@ -15861,7 +15861,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Copperline Gorge name=Copperline Gorge
auto=aslongas(other land|myBattlefield) tap >2 oneshot auto=aslongas(other land|myBattlefield) tap >2 oneshot
auto={T}:Add {R} auto={T}:Add {R}
auto={T}:Add {G} auto={T}:Add {G}
text=Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {R} or {G} to your mana pool. text=Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {R} or {G} to your mana pool.
@@ -17190,7 +17190,7 @@ type=Sorcery
[card] [card]
name=Crush Underfoot name=Crush Underfoot
target=giant|mybattlefield target=giant|mybattlefield
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature)])) auto=transforms((,newability[dynamicability<!powerstrike!> target(creature)]))
text=Choose a Giant creature you control. It deals damage equal to its power to target creature. text=Choose a Giant creature you control. It deals damage equal to its power to target creature.
mana={1}{R} mana={1}{R}
type=Tribal Instant type=Tribal Instant
@@ -18224,7 +18224,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Darkslick Shores name=Darkslick Shores
auto=aslongas(other land|myBattlefield) tap >2 oneshot auto=aslongas(other land|myBattlefield) tap >2 oneshot
auto={T}:Add {U} auto={T}:Add {U}
auto={T}:Add {B} auto={T}:Add {B}
text=Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {U} or {B} to your mana pool. text=Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {U} or {B} to your mana pool.
@@ -18977,7 +18977,7 @@ toughness=1
name=Deathless Angel name=Deathless Angel
abilities=flying abilities=flying
auto={W}{W}:indestructible target(creature) auto={W}{W}:indestructible target(creature)
text=Flying -- {W}{W}: Target creature is indestructible this turn. text=Flying -- {W}{W}: Target creature is indestructible this turn.
mana={4}{W}{W} mana={4}{W}{W}
type=Creature type=Creature
subtype=Angel subtype=Angel
@@ -20474,7 +20474,7 @@ toughness=2
[card] [card]
name=Devouring Greed name=Devouring Greed
target=<anyamount>spirit|myBattlefield target=<anyamount>spirit|myBattlefield
auto=sacrifice && life:2 controller && life:-2 opponent auto=sacrifice && life:2 controller && life:-2 opponent
text=As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits. -- Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life. text=As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits. -- Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
mana={2}{B}{B} mana={2}{B}{B}
type=Sorcery type=Sorcery
@@ -22694,7 +22694,7 @@ toughness=1
[card] [card]
name=Dross Hopper name=Dross Hopper
auto={S(creature|myBattlefield)}:flying auto={S(creature|myBattlefield)}:flying
text=Sacrifice a creature: Dross Hopper gains flying until end of turn. text=Sacrifice a creature: Dross Hopper gains flying until end of turn.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
subtype=Insect Horror subtype=Insect Horror
@@ -22897,7 +22897,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Dryad's Caress name=Dryad's Caress
other={3}{G}{W} name(Spend W to Cast) other={3}{G}{W} name(Spend W to Cast)
auto=alternative untap all(creature|mybattlefield) auto=alternative untap all(creature|mybattlefield)
auto=foreach(creature|battlefield) life:1 controller auto=foreach(creature|battlefield) life:1 controller
text=You gain 1 life for each creature on the battlefield. If {W} was spent to cast Dryad's Caress, untap all creatures you control. text=You gain 1 life for each creature on the battlefield. If {W} was spent to cast Dryad's Caress, untap all creatures you control.
@@ -24027,7 +24027,7 @@ subtype=Eldrazi Aura
[/card] [/card]
[card] [card]
name=Eldrazi Monument name=Eldrazi Monument
auto=lord(creature|myBattlefield) 1/1 auto=lord(creature|myBattlefield) 1/1
auto=lord(creature|mybattlefield) flying auto=lord(creature|mybattlefield) flying
auto=lord(creature|mybattlefield) indestructible auto=lord(creature|mybattlefield) indestructible
auto=@each myupkeep:sacrifice notatarget(creature|mybattlefield) auto=@each myupkeep:sacrifice notatarget(creature|mybattlefield)
@@ -28112,7 +28112,7 @@ toughness=4
[card] [card]
name=Filigree Fracture name=Filigree Fracture
target=artifact,enchantment target=artifact,enchantment
auto=teach(*[blue;black]) draw:1 controller auto=teach(*[blue;black]) draw:1 controller
auto=destroy auto=destroy
text=Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. text=Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.
mana={2}{G} mana={2}{G}
@@ -31010,7 +31010,7 @@ color=white
name=Gallows Warden name=Gallows Warden
abilities=flying abilities=flying
auto=lord(creature[spirit]|mybattlefield) 0/1 auto=lord(creature[spirit]|mybattlefield) 0/1
text=Flying -- Other Spirit creatures you control get +0/+1. text=Flying -- Other Spirit creatures you control get +0/+1.
mana={4}{W} mana={4}{W}
type=Creature type=Creature
subtype=Spirit subtype=Spirit
@@ -31240,7 +31240,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Ghastly Discovery name=Ghastly Discovery
auto=draw:2 auto=draw:2
auto=reject target(*|myhand) auto=reject target(*|myhand)
auto=alternative draw:2 reject target(*|myhand) auto=alternative draw:2 reject target(*|myhand)
other={2}{U}{T(creature[blue]|mybattlefield)}{T(creature[blue]|mybattlefield)} name(Pay Conspire) other={2}{U}{T(creature[blue]|mybattlefield)}{T(creature[blue]|mybattlefield)} name(Pay Conspire)
@@ -31289,7 +31289,7 @@ toughness=2
[card] [card]
name=Gatekeeper of Malakir name=Gatekeeper of Malakir
auto=kicker target(player) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer auto=kicker target(player) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer
kicker={B} kicker={B}
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
mana={B}{B} mana={B}{B}
type=Creature type=Creature
@@ -31788,7 +31788,7 @@ toughness=4
[card] [card]
name=Ghalma's Warden name=Ghalma's Warden
auto=aslongas(artifact|mybattlefield) 2/2 >2 auto=aslongas(artifact|mybattlefield) 2/2 >2
text=Metalcraft - Ghalma's Warden gets +2/+2 as long as you control three or more artifacts. text=Metalcraft - Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
subtype=Elephant Soldier subtype=Elephant Soldier
@@ -33090,7 +33090,7 @@ toughness=2
[card] [card]
name=Goblin Arsonist name=Goblin Arsonist
auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player) auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player)
text=When Goblin Arsonist is put into the graveyard from the battlefield, you may have it deal 1 damage to target creature or player. text=When Goblin Arsonist is put into the graveyard from the battlefield, you may have it deal 1 damage to target creature or player.
mana={R} mana={R}
type=Creature type=Creature
subtype=Goblin Shaman subtype=Goblin Shaman
@@ -38182,7 +38182,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Hinterland Harbor name=Hinterland Harbor
auto=aslongas(forest,island|myBattlefield) tap <1 oneshot auto=aslongas(forest,island|myBattlefield) tap <1 oneshot
auto={T}:Add {G} auto={T}:Add {G}
auto={T}:Add {U} auto={T}:Add {U}
text=Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. -- {T}: Add {G} or {U} to your mana pool. text=Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. -- {T}: Add {G} or {U} to your mana pool.
@@ -39887,7 +39887,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Ikiral Outrider name=Ikiral Outrider
auto={4}:counter(0/0,1,Level) asSorcery auto={4}:counter(0/0,1,Level) asSorcery
auto=this(counter{0/0.1.Level}) vigilance auto=this(counter{0/0.1.Level}) vigilance
auto=this(counter{0/0.1.Level}) 1/4 auto=this(counter{0/0.1.Level}) 1/4
auto=this(counter{0/0.4.Level}) 1/4 auto=this(counter{0/0.4.Level}) 1/4
@@ -42703,7 +42703,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Kabira Vindicator name=Kabira Vindicator
auto={2}{W}:counter(0/0,1,Level) asSorcery auto={2}{W}:counter(0/0,1,Level) asSorcery
auto=this(counter{0/0.2.Level}) lord(other creature|myBattlefield) 1/1 auto=this(counter{0/0.2.Level}) lord(other creature|myBattlefield) 1/1
auto=this(counter{0/0.2.Level}) 1/2 auto=this(counter{0/0.2.Level}) 1/2
auto=this(counter{0/0.5.Level}) lord(other creature|myBattlefield) 1/1 auto=this(counter{0/0.5.Level}) lord(other creature|myBattlefield) 1/1
@@ -44548,7 +44548,7 @@ toughness=2
[card] [card]
name=Knight of Cliffhaven name=Knight of Cliffhaven
auto={3}:counter(0/0,1,Level) asSorcery auto={3}:counter(0/0,1,Level) asSorcery
auto=this(counter{0/0,1,Level}) flying auto=this(counter{0/0,1,Level}) flying
auto=this(counter{0/0,1,Level}) 0/1 auto=this(counter{0/0,1,Level}) 0/1
auto=this(counter{0/0,4,Level}) vigilance auto=this(counter{0/0,4,Level}) vigilance
auto=this(counter{0/0,4,Level}) 2/1 auto=this(counter{0/0,4,Level}) 2/1
@@ -45946,7 +45946,7 @@ type=Sorcery
[card] [card]
name=Landslide name=Landslide
target=<anyamount>mountain|mybattlefield target=<anyamount>mountain|mybattlefield
auto=sacrifice && damage:1 opponent auto=sacrifice && damage:1 opponent
text=Sacrifice any number of Mountains. Landslide deals that much damage to target player. text=Sacrifice any number of Mountains. Landslide deals that much damage to target player.
mana={R} mana={R}
type=Sorcery type=Sorcery
@@ -45982,7 +45982,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Larceny name=Larceny
auto=@combatdamaged(player) from(creature|mybattlefield):all(trigger[to]) ability$!name(discard) target(*|myhand) reject!$ opponent auto=@combatdamaged(player) from(creature|mybattlefield):all(trigger[to]) ability$!name(discard) target(*|myhand) reject!$ opponent
text=Whenever a creature you control deals combat damage to a player, that player discards a card. text=Whenever a creature you control deals combat damage to a player, that player discards a card.
mana={3}{B}{B} mana={3}{B}{B}
type=Enchantment type=Enchantment
@@ -46281,7 +46281,7 @@ toughness=3
[card] [card]
name=Lavafume Invoker name=Lavafume Invoker
auto={8}:3/0 all(creature|myBattlefield) auto={8}:3/0 all(creature|myBattlefield)
text={8}: Creatures you control get +3/+0 until end of turn. text={8}: Creatures you control get +3/+0 until end of turn.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
subtype=Goblin Shaman subtype=Goblin Shaman
@@ -46774,7 +46774,7 @@ abilities=leyline
[/card] [/card]
[card] [card]
name=Leyline of Vitality name=Leyline of Vitality
auto=lord(creature|mybattlefield) 0/1 auto=lord(creature|mybattlefield) 0/1
auto=@movedTo(creature|mybattlefield):life:1 auto=@movedTo(creature|mybattlefield):life:1
text=If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. -- Creatures you control get +0/+1. -- Whenever a creature enters the battlefield under your control, you gain 1 life. text=If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. -- Creatures you control get +0/+1. -- Whenever a creature enters the battlefield under your control, you gain 1 life.
mana={2}{G}{G} mana={2}{G}{G}
@@ -48453,7 +48453,7 @@ toughness=1
[card] [card]
name=Lumengrid Drake name=Lumengrid Drake
abilities=flying abilities=flying
auto=aslongas(artifact|myBattlefield) moveTo(ownerhand) target(creature) >2 oneshot auto=aslongas(artifact|myBattlefield) moveTo(ownerhand) target(creature) >2 oneshot
text=Flying -- Metalcraft - When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand. text=Flying -- Metalcraft - When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -49967,7 +49967,7 @@ toughness=1
[card] [card]
name=Markov Warlord name=Markov Warlord
abilities=haste abilities=haste
auto=cantblock target(<upto:2>creature) auto=cantblock target(<upto:2>creature)
text=Haste -- When Markov Warlord enters the battlefield, up to two target creatures can't block this turn. text=Haste -- When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
mana={5}{R} mana={5}{R}
type=Creature type=Creature
@@ -50217,7 +50217,7 @@ type=Enchantment
[card] [card]
name=Marton Stromgald name=Marton Stromgald
auto=@combat(blocking) source(this):foreach(other creature[blocking]) all(other creature[blocking]) 1/1 ueot auto=@combat(blocking) source(this):foreach(other creature[blocking]) all(other creature[blocking]) 1/1 ueot
auto=@combat(attacking) source(this):foreach(other creature[attacking]) all(other creature[attacking]) 1/1 ueot auto=@combat(attacking) source(this):foreach(other creature[attacking]) all(other creature[attacking]) 1/1 ueot
text=Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. -- Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald. text=Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. -- Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald.
mana={2}{R}{R} mana={2}{R}{R}
type=Legendary Creature type=Legendary Creature
@@ -51825,14 +51825,14 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Mindculling name=Mindculling
target=opponent target=opponent
auto=draw:2 controller auto=draw:2 controller
auto=ability$!name(discard 2 cards) target(*|myhand) reject!$ targetedplayer auto=ability$!name(discard 2 cards) target(*|myhand) reject!$ targetedplayer
text=You draw two cards and target opponent discards two cards. text=You draw two cards and target opponent discards two cards.
mana={5}{U} mana={5}{U}
type=Sorcery type=Sorcery
[/card] [/card]
#attempt to fix Mindslash Sliver, the trigger never happens when there is sacrifice cost #attempt to fix Mindslash Sliver, the trigger never happens when there is sacrifice cost
[card] [card]
name=Mindlash Sliver name=Mindlash Sliver
auto=lord(sliver) {1}:transforms((sacrified,newability[sacrifice],newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot limit:1 auto=lord(sliver) {1}:transforms((sacrified,newability[sacrifice],newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot limit:1
@@ -54645,7 +54645,7 @@ toughness=4
name=Mystical Teachings name=Mystical Teachings
auto=choice name(instant card) moveTo(myhand) target(instant|myLibrary) auto=choice name(instant card) moveTo(myhand) target(instant|myLibrary)
auto=choice name(card with flash) moveTo(myhand) target(*[flash]|myLibrary) auto=choice name(card with flash) moveTo(myhand) target(*[flash]|myLibrary)
flashback={5}{B} flashback={5}{B}
text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. -- Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. -- Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{U} mana={3}{U}
type=Instant type=Instant
@@ -55982,7 +55982,7 @@ toughness=*
[card] [card]
name=Nightmare Incursion name=Nightmare Incursion
target=player target=player
auto=ability$!target(<type:swamp:mybattlefield>*|opponentlibrary) moveTo(exile)!$ controller auto=ability$!target(<type:swamp:mybattlefield>*|opponentlibrary) moveTo(exile)!$ controller
text=Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library. text=Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.
mana={5}{B} mana={5}{B}
type=Sorcery type=Sorcery
@@ -56957,7 +56957,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Oblivion Ring name=Oblivion Ring
auto=target(other *[-land]) (blink)forsrc auto=target(other *[-land]) (blink)forsrc
text=When Oblivion Ring enters the battlefield, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. text=When Oblivion Ring enters the battlefield, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={2}{W} mana={2}{W}
type=Enchantment type=Enchantment
@@ -58147,7 +58147,7 @@ name=Orim's Thunder
target=artifact,enchantment target=artifact,enchantment
auto=destroy auto=destroy
kicker={R} kicker={R}
auto=kicker transforms((,newability[dynamicability<!manacoststrike!> target(creature)])) auto=kicker transforms((,newability[dynamicability<!manacoststrike!> target(creature)]))
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature. text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.
mana={2}{W} mana={2}{W}
type=Instant type=Instant
@@ -64226,7 +64226,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Rakish Heir name=Rakish Heir
auto=@combatdamaged(player) from(vampire|mybattlefield):all(trigger[from]) counter(1/1,1) auto=@combatdamaged(player) from(vampire|mybattlefield):all(trigger[from]) counter(1/1,1)
text=Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. text=Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -64931,7 +64931,7 @@ toughness=4
[card] [card]
name=Razor Hippogriff name=Razor Hippogriff
abilities=flying abilities=flying
auto=moveto(myhand) and!(transforms((,newability[dynamicability<!manacostlifegain targetcontroller!>])))! target(artifact|mygraveyard) auto=moveto(myhand) and!(transforms((,newability[dynamicability<!manacostlifegain targetcontroller!>])))! target(artifact|mygraveyard)
text=Flying -- When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost. text=Flying -- When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.
mana={3}{W}{W} mana={3}{W}{W}
type=Creature type=Creature
@@ -65049,7 +65049,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Razorverge Thicket name=Razorverge Thicket
auto=aslongas(other land|myBattlefield) tap >2 oneshot auto=aslongas(other land|myBattlefield) tap >2 oneshot
auto={T}:Add {G} auto={T}:Add {G}
auto={T}:Add {W} auto={T}:Add {W}
text=Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {G} or {W} to your mana pool. text=Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {G} or {W} to your mana pool.
@@ -70781,7 +70781,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Seachrome Coast name=Seachrome Coast
auto=aslongas(other land|myBattlefield) tap >2 oneshot auto=aslongas(other land|myBattlefield) tap >2 oneshot
auto={T}:Add {W} auto={T}:Add {W}
auto={T}:Add {U} auto={T}:Add {U}
text=Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {W} or {U} to your mana pool. text=Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {W} or {U} to your mana pool.
@@ -71046,7 +71046,7 @@ subtype=Aura
[card] [card]
name=Secrets of the Dead name=Secrets of the Dead
auto=@movedTo(*|stack) from(mygraveyard):draw:1 controller auto=@movedTo(*|stack) from(mygraveyard):draw:1 controller
text=Whenever you cast a spell from your graveyard, draw a card. text=Whenever you cast a spell from your graveyard, draw a card.
mana={2}{U} mana={2}{U}
type=Enchantment type=Enchantment
[/card] [/card]
@@ -73196,7 +73196,7 @@ type=Sorcery
name=Shower of Sparks name=Shower of Sparks
target=creature target=creature
auto=damage:1 auto=damage:1
auto=target(player) damage:1 auto=target(player) damage:1
text=Shower of Sparks deals 1 damage to target creature and 1 damage to target player. text=Shower of Sparks deals 1 damage to target creature and 1 damage to target player.
mana={R} mana={R}
type=Instant type=Instant
@@ -77005,7 +77005,7 @@ toughness=1
[card] [card]
name=Soul's Fire name=Soul's Fire
target=creature|mybattlefield target=creature|mybattlefield
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature,player)])) auto=transforms((,newability[dynamicability<!powerstrike!> target(creature,player)]))
text=Target creature you control on the battlefield deals damage equal to its power to target creature or player. text=Target creature you control on the battlefield deals damage equal to its power to target creature or player.
mana={2}{R} mana={2}{R}
type=Instant type=Instant
@@ -77691,7 +77691,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Sphinx's Revelation name=Sphinx's Revelation
auto=life:X && draw:X auto=life:X && draw:X
text=You gain X life and draw X cards. text=You gain X life and draw X cards.
mana={X}{W}{U}{U} mana={X}{W}{U}{U}
type=Instant type=Instant
@@ -78082,7 +78082,7 @@ subtype=Aura
[card] [card]
name=Spirit Flare name=Spirit Flare
target=creature|mybattlefield target=creature|mybattlefield
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature[attacking;blocking]|opponentbattlefield)])) auto=transforms((,newability[dynamicability<!powerstrike!> target(creature[attacking;blocking]|opponentbattlefield)]))
flashback={L}{L}{L}{1}{W} flashback={L}{L}{L}{1}{W}
text=Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. -- Flashback - {1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. -- Flashback - {1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{W} mana={3}{W}
@@ -80544,7 +80544,7 @@ toughness=3
[card] [card]
name=Student of Warfare name=Student of Warfare
auto={W}:counter(0/0,1,Level) asSorcery auto={W}:counter(0/0,1,Level) asSorcery
auto=this(counter{0/0,2,Level}) first strike auto=this(counter{0/0,2,Level}) first strike
auto=this(counter{0/0,2,Level}) 2/2 auto=this(counter{0/0,2,Level}) 2/2
auto=this(counter{0/0,7,Level}) double strike auto=this(counter{0/0,7,Level}) double strike
auto=this(counter{0/0,7,Level}) 1/1 auto=this(counter{0/0,7,Level}) 1/1
@@ -80624,7 +80624,7 @@ name=Sturmgeist
abilities=flying abilities=flying
auto=foreach(*|myhand) 1/1 auto=foreach(*|myhand) 1/1
auto=@combatdamaged(player) from(this):draw:1 controller auto=@combatdamaged(player) from(this):draw:1 controller
text=Flying -- Sturmgeist's power and toughness are each equal to the number of cards in your hand. -- Whenever Sturmgeist deals combat damage to a player, draw a card. text=Flying -- Sturmgeist's power and toughness are each equal to the number of cards in your hand. -- Whenever Sturmgeist deals combat damage to a player, draw a card.
mana={3}{U}{U} mana={3}{U}{U}
type=Creature type=Creature
subtype=Spirit subtype=Spirit
@@ -81281,7 +81281,7 @@ toughness=2
name=Surge Node name=Surge Node
auto=counter(0/0,6,Charge) auto=counter(0/0,6,Charge)
auto={1}{T}{C(0/0,-1,Charge)}:counter(0/0,1,Charge) target(artifact) auto={1}{T}{C(0/0,-1,Charge)}:counter(0/0,1,Charge) target(artifact)
text=Surge Node enters the battlefield with six charge counters on it. -- {1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact. text=Surge Node enters the battlefield with six charge counters on it. -- {1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
mana={1} mana={1}
type=Artifact type=Artifact
[/card] [/card]
@@ -85778,7 +85778,7 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Torch Song name=Torch Song
auto=@each my upkeep:may counter(0/0,1,Verse) auto=@each my upkeep:may counter(0/0,1,Verse)
auto={2}{R}{S}:thisforeach(counter{0/0.1.Verse}) damage:1 target(creature,player) auto={2}{R}{S}:thisforeach(counter{0/0.1.Verse}) damage:1 target(creature,player)
text=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. -- {G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel. text=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. -- {G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel.
@@ -86508,7 +86508,7 @@ type=Enchantment
[card] [card]
name=Transcendent Master name=Transcendent Master
auto={1}:counter(0/0,1,Level) asSorcery auto={1}:counter(0/0,1,Level) asSorcery
auto=this(counter{0/0,6,Level}) lifelink auto=this(counter{0/0,6,Level}) lifelink
auto=this(counter{0/0,6,Level}) 3/3 auto=this(counter{0/0,6,Level}) 3/3
auto=this(counter{0/0,12,Level}) indestructible auto=this(counter{0/0,12,Level}) indestructible
auto=this(counter{0/0,12,Level}) 3/3 auto=this(counter{0/0,12,Level}) 3/3
@@ -94513,7 +94513,7 @@ type=Artifact
[card] [card]
name=Wing Puncture name=Wing Puncture
target=creature|mybattlefield target=creature|mybattlefield
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature[flying])])) auto=transforms((,newability[dynamicability<!powerstrike!> target(creature[flying])]))
text=Target creature you control deals damage equal to its power to target creature with flying. text=Target creature you control deals damage equal to its power to target creature with flying.
mana={G} mana={G}
type=Instant type=Instant
@@ -96318,7 +96318,7 @@ toughness=4
[card] [card]
name=Zealous Conscripts name=Zealous Conscripts
abilities=haste abilities=haste
auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)! auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)!
text=Haste -- When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. text=Haste -- When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
mana={4}{R} mana={4}{R}
type=Creature type=Creature