Added Background partner ability for CLB commanders, fixed some tab with spaces
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@@ -17,7 +17,7 @@ typedef enum
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GAME_TYPE_RANDOM2,
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GAME_TYPE_RANDOM3,
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GAME_TYPE_RANDOM5,
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GAME_TYPE_RANDOMCOMMANDER,
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GAME_TYPE_RANDOMCOMMANDER,
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GAME_TYPE_HORDE,
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GAME_TYPE_SET_LIMITED,
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GAME_TYPE_STORY,
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@@ -339,7 +339,8 @@ class Constants
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COUNTERSHROUD = 211,
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NONIGHT = 212,
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NODAMAGEREMOVED = 213,
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NB_BASIC_ABILITIES = 214,
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BACKGROUNDPARTNER = 214,
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NB_BASIC_ABILITIES = 215,
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RARITY_S = 'S', //Special Rarity
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RARITY_M = 'M', //Mythics
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@@ -44,7 +44,7 @@ protected:
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Player * loadPlayerRandom(GameObserver* observer, int isAI, int mode);
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Player * loadPlayerRandomThree(GameObserver* observer, int isAI);
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Player * loadPlayerRandomFive(GameObserver* observer, int isAI);
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Player * loadPlayerRandomCommander(GameObserver* observer, int isAI);
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Player * loadPlayerRandomCommander(GameObserver* observer, int isAI);
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Player * loadPlayerHorde(GameObserver* observer, int isAI);
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Player * loadRandomSetLimited(GameObserver* observer, int isAI);
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Player * initPlayer(GameObserver *observer, int playerId);
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@@ -33,7 +33,8 @@ public:
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TYPE_DUNGEON = 18,
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TYPE_EMBLEM = 19,
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TYPE_CONSPIRACY = 20,
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LAST_TYPE = TYPE_CONSPIRACY,
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TYPE_BACKGROUND = 21,
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LAST_TYPE = TYPE_BACKGROUND,
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};
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protected:
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