Fixed primitives, fixed a problem on "flip" ability for some backside cards (e.g. "Edgar Markov's Coffin"), added new keywords "pnumcreswp" and "onumcreswp" to calculate the number of creatures that have toughness greater than their power.
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@@ -4794,7 +4794,7 @@ int AAFlip::resolve()
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int activatedanyability = 0;
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MTGCardInstance * Flipper = (MTGCardInstance*)source;
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this->oneShot = true;
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if(Flipper->isFlipped > 0 && forcetype == "")
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if(Flipper->isFlipped > 0 && forcetype == "" && flipStats != "myorigname" && flipStats != "chosenname" && flipStats != "backside") // Fixed a problem on some backside cards (e.g. "Edgar Markov's Coffin").
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{
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game->removeObserver(this);
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return 0;
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