diff --git a/projects/mtg/bin/Res/sets/POR/todo.dat b/projects/mtg/bin/Res/sets/POR/todo.dat new file mode 100644 index 000000000..0c5a3f00b --- /dev/null +++ b/projects/mtg/bin/Res/sets/POR/todo.dat @@ -0,0 +1,2085 @@ +[card] +text=Flying When Alabaster Dragon is put into a graveyard from play, shuffle Alabaster Dragon into its owner's library. +id=4369 +name=Alabaster Dragon +rarity=R +type=Creature +mana={4}{W}{W} +power=4 +subtype=Dragon +toughness=4 +[/card] +[card] +text=All creatures able to block target creature this turn do so. +id=4286 +name=Alluring Scent +rarity=R +type=Sorcery +mana={1}{G}{G} +[/card] +[card] +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +id=4288 +name=Anaconda +rarity=U +type=Creature +mana={3}{G} +power=3 +subtype=Snake +toughness=3 +[/card] +[card] +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +id=4287 +name=Anaconda +rarity=U +type=Creature +mana={3}{G} +power=3 +subtype=Snake +toughness=3 +[/card] +[card] +text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. +id=4247 +name=Ancestral Memories +rarity=R +type=Sorcery +mana={2}{U}{U}{U} +[/card] +[card] +text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +id=4370 +name=Angelic Blessing +rarity=C +type=Sorcery +mana={2}{W} +[/card] +[card] +text=Flying, vigilance +id=4371 +name=Archangel +rarity=R +type=Creature +mana={5}{W}{W} +power=5 +subtype=Angel +toughness=5 +[/card] +[card] +text=Vigilance +id=4372 +name=Ardent Militia +rarity=U +type=Creature +mana={4}{W} +power=2 +subtype=Human Soldier +toughness=5 +[/card] +[card] +text=Destroy all lands. +id=4373 +name=Armageddon +rarity=R +type=Sorcery +mana={3}{W} +[/card] +[card] +text=Flying +id=4374 +name=Armored Pegasus +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Pegasus +toughness=2 +[/card] +[card] +text=Flying +id=4207 +name=Arrogant Vampire +rarity=U +type=Creature +mana={3}{B}{B} +power=4 +subtype=Vampire +toughness=3 +[/card] +[card] +text=Play Assassin's Blade only during the declare attackers step and only if you are the defending player. Destroy target nonblack attacking creature. +id=4208 +name=Assassin's Blade +rarity=U +type=Instant +mana={1}{B} +[/card] +[card] +text=If target opponent has more cards in hand than you, draw cards equal to the difference. +id=4248 +name=Balance of Power +rarity=R +type=Sorcery +mana={3}{U}{U} +[/card] +[card] +text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. +id=4249 +name=Baleful Stare +rarity=U +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Bee Sting deals 2 damage to target creature or player. +id=4289 +name=Bee Sting +rarity=U +type=Sorcery +mana={3}{G} +[/card] +[card] +text=Blaze deals X damage to target creature or player. +id=4329 +name=Blaze +rarity=U +type=Sorcery +mana={X}{R} +[/card] +[card] +text=Blaze deals X damage to target creature or player. +id=4328 +name=Blaze +rarity=U +type=Sorcery +mana={X}{R} +[/card] +[card] +text=You gain 3 life for each creature attacking you. +id=4375 +name=Blessed Reversal +rarity=R +type=Instant +mana={1}{W} +[/card] +[card] +text=Tap all nonwhite creatures. +id=4376 +name=Blinding Light +rarity=R +type=Sorcery +mana={2}{W} +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +id=4209 +name=Bog Imp +rarity=C +type=Creature +mana={1}{B} +power=1 +subtype=Imp +toughness=1 +[/card] +[card] +text=Swampwalk +id=4210 +name=Bog Raiders +rarity=C +type=Creature +mana={2}{B} +power=2 +subtype=Zombie +toughness=2 +[/card] +[card] +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +id=4211 +name=Bog Wraith +rarity=U +type=Creature +mana={3}{B} +power=3 +subtype=Wraith +toughness=3 +[/card] +[card] +text=Destroy all Islands. +id=4330 +name=Boiling Seas +rarity=U +type=Sorcery +mana={3}{R} +[/card] +[card] +text= +id=4377 +name=Border Guard +rarity=C +type=Creature +mana={2}{W} +power=1 +subtype=Human Soldier +toughness=4 +[/card] +[card] +text=Return target creature card from your graveyard to play. +id=4378 +name=Breath of Life +rarity=C +type=Sorcery +mana={3}{W} +[/card] +[card] +text=Islandwalk +id=4290 +name=Bull Hippo +rarity=U +type=Creature +mana={3}{G} +power=3 +subtype=Hippo +toughness=3 +[/card] +[card] +text=Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. +id=4331 +name=Burning Cloak +rarity=C +type=Sorcery +mana={R} +[/card] +[card] +text={T}: Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared. +id=4250 +name=Capricious Sorcerer +rarity=R +type=Creature +mana={2}{U} +power=1 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text=Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. +id=4212 +name=Charging Bandits +rarity=U +type=Creature +mana={4}{B} +power=3 +subtype=Human Rogue +toughness=3 +[/card] +[card] +text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. +id=4379 +name=Charging Paladin +rarity=U +type=Creature +mana={2}{W} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text=Charging Rhino can't be blocked by more than one creature. +id=4291 +name=Charging Rhino +rarity=R +type=Creature +mana={3}{G}{G} +power=4 +subtype=Rhino +toughness=4 +[/card] +[card] +text=Target creature gains flying until end of turn. Draw a card. +id=4251 +name=Cloak of Feathers +rarity=C +type=Sorcery +mana={U} +[/card] +[card] +text=Flying Cloud Dragon can block only creatures with flying. +id=4252 +name=Cloud Dragon +rarity=R +type=Creature +mana={5}{U} +power=5 +subtype=Illusion Dragon +toughness=4 +[/card] +[card] +text=Flying Cloud Pirates can block only creatures with flying. +id=4253 +name=Cloud Pirates +rarity=C +type=Creature +mana={U} +power=1 +subtype=Human Pirate +toughness=1 +[/card] +[card] +text=Flying Cloud Spirit can block only creatures with flying. +id=4254 +name=Cloud Spirit +rarity=U +type=Creature +mana={2}{U} +power=3 +subtype=Spirit +toughness=1 +[/card] +[card] +text=Play Command of Unsummoning only during the declare attackers step and only if you are the defending player. Return one or two target attacking creatures to their owner's hand. +id=4255 +name=Command of Unsummoning +rarity=U +type=Instant +mana={2}{U} +[/card] +[card] +text= +id=4256 +name=Coral Eel +rarity=C +type=Creature +mana={1}{U} +power=2 +subtype=Fish +toughness=1 +[/card] +[card] +text=Craven Giant can't block. +id=4332 +name=Craven Giant +rarity=C +type=Creature +mana={2}{R} +power=4 +subtype=Giant +toughness=1 +[/card] +[card] +text=Craven Knight can't block. +id=4213 +name=Craven Knight +rarity=C +type=Creature +mana={1}{B} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text=Draw four cards. You lose half your life, rounded up. +id=4214 +name=Cruel Bargain +rarity=R +type=Sorcery +mana={B}{B}{B} +[/card] +[card] +text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order. +id=4257 +name=Cruel Fate +rarity=R +type=Sorcery +mana={4}{U} +[/card] +[card] +text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. +id=4215 +name=Cruel Tutor +rarity=R +type=Sorcery +mana={2}{B} +[/card] +[card] +text=Play Deep Wood only during the declare attackers step and only if you are the defending player. Prevent all damage that would be dealt to you this turn by attacking creatures. +id=4292 +name=Deep Wood +rarity=U +type=Instant +mana={1}{G} +[/card] +[card] +text=Deep-Sea Serpent can't attack unless defending player controls an Island. +id=4258 +name=Deep-Sea Serpent +rarity=U +type=Creature +mana={4}{U}{U} +power=5 +subtype=Serpent +toughness=5 +[/card] +[card] +text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it. +id=4380 +name=Defiant Stand +rarity=U +type=Instant +mana={1}{W} +[/card] +[card] +text=Return target sorcery card from your graveyard to your hand. +id=4259 +name=Deja Vu +rarity=C +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Flying +id=4333 +name=Desert Drake +rarity=U +type=Creature +mana={3}{R} +power=2 +subtype=Drake +toughness=2 +[/card] +[card] +text=Destroy all creatures and lands. +id=4334 +name=Devastation +rarity=R +type=Sorcery +mana={5}{R}{R} +[/card] +[card] +text= +id=4381 +name=Devoted Hero +rarity=C +type=Creature +mana={W} +power=1 +subtype=Elf Soldier +toughness=2 +[/card] +[card] +text=Flying +id=4260 +name=Djinn of the Lamp +rarity=R +type=Creature +mana={5}{U}{U} +power=5 +subtype=Djinn +toughness=6 +[/card] +[card] +text=Until end of turn, black creatures you control can be blocked only by black creatures. +id=4216 +name=Dread Charge +rarity=R +type=Sorcery +mana={3}{B} +[/card] +[card] +text=Flying When Dread Reaper comes into play, you lose 5 life. +id=4217 +name=Dread Reaper +rarity=R +type=Creature +mana={3}{B}{B}{B} +power=6 +subtype=Horror +toughness=5 +[/card] +[card] +text=Dry Spell deals 1 damage to each creature and each player. +id=4218 +name=Dry Spell +rarity=U +type=Sorcery +mana={1}{B} +[/card] +[card] +text=Earthquake deals X damage to each creature without flying and each player. +id=4335 +name=Earthquake +rarity=R +type=Sorcery +mana={X}{R} +[/card] +[card] +text=Flying When Ebon Dragon comes into play, you may have target opponent discard a card. +id=4219 +name=Ebon Dragon +rarity=R +type=Creature +mana={5}{B}{B} +power=5 +subtype=Dragon +toughness=4 +[/card] +[card] +text=Forestwalk +id=4294 +name=Elite Cat Warrior +rarity=C +type=Creature +mana={2}{G} +power=2 +subtype=Cat Warrior +toughness=3 +[/card] +[card] +text=Forestwalk +id=4293 +name=Elite Cat Warrior +rarity=C +type=Creature +mana={2}{G} +power=2 +subtype=Cat Warrior +toughness=3 +[/card] +[card] +text=Return target card from your graveyard to your hand. +id=4295 +name=Elven Cache +rarity=C +type=Sorcery +mana={2}{G}{G} +[/card] +[card] +text= +id=4296 +name=Elvish Ranger +rarity=C +type=Creature +mana={2}{G} +power=4 +subtype=Elf +toughness=1 +[/card] +[card] +text=When Endless Cockroaches is put into to a graveyard from play, return Endless Cockroaches to its owner's hand. +id=4220 +name=Endless Cockroaches +rarity=R +type=Creature +mana={1}{B}{B} +power=1 +subtype=Insect +toughness=1 +[/card] +[card] +text=Creatures and lands target opponent controls don't untap during his or her next untap step. +id=4261 +name=Exhaustion +rarity=R +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Target player skips all combat phases of his or her next turn. +id=4382 +name=False Peace +rarity=C +type=Sorcery +mana={W} +[/card] +[card] +text=Flying +id=4221 +name=Feral Shadow +rarity=C +type=Creature +mana={2}{B} +power=2 +subtype=Nightstalker +toughness=1 +[/card] +[card] +text=As an additional cost to play Final Strike, sacrifice a creature. Final Strike deals damage to target opponent equal to the sacrificed creature's power. +id=4222 +name=Final Strike +rarity=R +type=Sorcery +mana={2}{B}{B} +[/card] +[card] +text=Flying When Fire Dragon comes into play, it deals damage equal to the number of Mountains you control to target creature. +id=4336 +name=Fire Dragon +rarity=R +type=Creature +mana={6}{R}{R}{R} +power=6 +subtype=Dragon +toughness=6 +[/card] +[card] +text=When Fire Imp comes into play, it deals 2 damage to target creature. +id=4337 +name=Fire Imp +rarity=U +type=Creature +mana={2}{R} +power=2 +subtype=Imp +toughness=1 +[/card] +[card] +text=When Fire Snake is put into a graveyard from play, destroy target land. +id=4338 +name=Fire Snake +rarity=C +type=Creature +mana={4}{R} +power=3 +subtype=Snake +toughness=1 +[/card] +[card] +text=Fire Tempest deals 6 damage to each creature and each player. +id=4339 +name=Fire Tempest +rarity=R +type=Sorcery +mana={5}{R}{R} +[/card] +[card] +text=Destroy all Plains. +id=4340 +name=Flashfires +rarity=U +type=Sorcery +mana={3}{R} +[/card] +[card] +text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. +id=4383 +name=Fleet-Footed Monk +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Human Monk +toughness=1 +[/card] +[card] +text=Each player discards any number of cards, then draws that many cards. Draw a card. +id=4262 +name=Flux +rarity=U +type=Sorcery +mana={2}{U} +[/card] +[card] +text= +id=4384 +name=Foot Soldiers +rarity=C +type=Creature +mana={3}{W} +power=2 +subtype=Human Soldier +toughness=4 +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=4413 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=4416 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=4414 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=4415 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures. +id=4341 +name=Forked Lightning +rarity=R +type=Sorcery +mana={3}{R} +[/card] +[card] +text=You gain 1 life for each Forest in play. +id=4297 +name=Fruition +rarity=C +type=Sorcery +mana={G} +[/card] +[card] +text= +id=4263 +name=Giant Octopus +rarity=C +type=Creature +mana={3}{U} +power=3 +subtype=Octopus +toughness=3 +[/card] +[card] +text=Reach (This creature can block creatures with flying.) +id=4298 +name=Giant Spider +rarity=C +type=Creature +mana={3}{G} +power=2 +subtype=Spider +toughness=4 +[/card] +[card] +text=If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library. +id=4385 +name=Gift of Estates +rarity=R +type=Sorcery +mana={1}{W} +[/card] +[card] +text= +id=4342 +name=Goblin Bully +rarity=C +type=Creature +mana={1}{R} +power=2 +subtype=Goblin +toughness=1 +[/card] +[card] +text= +id=4299 +name=Gorilla Warrior +rarity=C +type=Creature +mana={2}{G} +power=3 +subtype=Ape Warrior +toughness=2 +[/card] +[card] +text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. +id=4223 +name=Gravedigger +rarity=U +type=Creature +mana={3}{B} +power=2 +subtype=Zombie +toughness=2 +[/card] +[card] +text= +id=4300 +name=Grizzly Bears +rarity=C +type=Creature +mana={1}{G} +power=2 +subtype=Bear +toughness=2 +[/card] +[card] +text=Destroy target nonblack creature. +id=4224 +name=Hand of Death +rarity=C +type=Sorcery +mana={2}{B} +[/card] +[card] +text=Destroy target nonblack creature. +id=4225 +name=Hand of Death +rarity=C +type=Sorcery +mana={2}{B} +[/card] +[card] +text=Play Harsh Justice only during the declare attackers step and only if you are the defending player. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller. +id=4386 +name=Harsh Justice +rarity=R +type=Instant +mana={2}{W} +[/card] +[card] +text= +id=4343 +name=Highland Giant +rarity=C +type=Creature +mana={2}{R}{R} +power=3 +subtype=Giant +toughness=4 +[/card] +[card] +text= +id=4344 +name=Hill Giant +rarity=C +type=Creature +mana={3}{R} +power=3 +subtype=Giant +toughness=3 +[/card] +[card] +text= +id=4264 +name=Horned Turtle +rarity=C +type=Creature +mana={2}{U} +power=1 +subtype=Turtle +toughness=4 +[/card] +[card] +text=Target creature gets +4/+0 until end of turn. +id=4226 +name=Howling Fury +rarity=C +type=Sorcery +mana={2}{B} +[/card] +[card] +text=Hulking Cyclops can't block. +id=4345 +name=Hulking Cyclops +rarity=U +type=Creature +mana={3}{R}{R} +power=5 +subtype=Cyclops +toughness=5 +[/card] +[card] +text=Hulking Goblin can't block. +id=4346 +name=Hulking Goblin +rarity=C +type=Creature +mana={1}{R} +power=2 +subtype=Goblin +toughness=2 +[/card] +[card] +text=Hurricane deals X damage to each creature with flying and each player. +id=4301 +name=Hurricane +rarity=R +type=Sorcery +mana={X}{G} +[/card] +[card] +text=Flying When Ingenious Thief comes into play, look at target player's hand. +id=4265 +name=Ingenious Thief +rarity=U +type=Creature +mana={1}{U} +power=1 +subtype=Human Rogue +toughness=1 +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=4424 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=4422 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=4421 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=4423 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text=Jungle Lion can't block. +id=4302 +name=Jungle Lion +rarity=C +type=Creature +mana={G} +power=2 +subtype=Cat +toughness=1 +[/card] +[card] +text=Reach (This creature can block creatures with flying.) +id=4387 +name=Keen-Eyed Archers +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Elf Archer +toughness=2 +[/card] +[card] +text={T}: Destroy target tapped creature. Play this ability only during your turn, before attackers are declared. +id=4227 +name=King's Assassin +rarity=R +type=Creature +mana={1}{B}{B} +power=1 +subtype=Human Assassin +toughness=1 +[/card] +[card] +text= +id=4388 +name=Knight Errant +rarity=C +type=Creature +mana={1}{W} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text=Take an extra turn after this one. At the end of that turn, you lose the game. +id=4347 +name=Last Chance +rarity=R +type=Sorcery +mana={R}{R} +[/card] +[card] +text=Lava Axe deals 5 damage to target player. +id=4348 +name=Lava Axe +rarity=C +type=Sorcery +mana={4}{R} +[/card] +[card] +text=Destroy target creature or land. +id=4349 +name=Lava Flow +rarity=U +type=Sorcery +mana={3}{R}{R} +[/card] +[card] +text= +id=4350 +name=Lizard Warrior +rarity=C +type=Creature +mana={3}{R} +power=4 +subtype=Lizard Warrior +toughness=2 +[/card] +[card] +text=When Man-o'-War comes into play, return target creature to its owner's hand. +id=4266 +name=Man-o'-War +rarity=U +type=Creature +mana={2}{U} +power=2 +subtype=Jellyfish +toughness=2 +[/card] +[card] +text=When Mercenary Knight comes into play, sacrifice it unless you discard a creature card. +id=4228 +name=Mercenary Knight +rarity=R +type=Creature +mana={2}{B} +power=4 +subtype=Human Mercenary Knight +toughness=4 +[/card] +[card] +text= +id=4267 +name=Merfolk of the Pearl Trident +rarity=C +type=Creature +mana={U} +power=1 +subtype=Merfolk +toughness=1 +[/card] +[card] +text=Target opponent discards a card at random. +id=4229 +name=Mind Knives +rarity=C +type=Sorcery +mana={1}{B} +[/card] +[card] +text=Target player discards two cards. +id=4230 +name=Mind Rot +rarity=C +type=Sorcery +mana={2}{B} +[/card] +[card] +text= +id=4351 +name=Minotaur Warrior +rarity=C +type=Creature +mana={2}{R} +power=2 +subtype=Minotaur Warrior +toughness=3 +[/card] +[card] +text=Untap all creatures you control. +id=4303 +name=Mobilize +rarity=C +type=Sorcery +mana={G} +[/card] +[card] +text=Target creature gets +4/+4 until end of turn. +id=4304 +name=Monstrous Growth +rarity=C +type=Sorcery +mana={1}{G} +[/card] +[card] +text=Target creature gets +4/+4 until end of turn. +id=4305 +name=Monstrous Growth +rarity=C +type=Sorcery +mana={1}{G} +[/card] +[card] +text=Flying +id=4306 +name=Moon Sprite +rarity=U +type=Creature +mana={1}{G} +power=1 +subtype=Faerie +toughness=1 +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=4420 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=4418 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=4417 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=4419 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text=Mountainwalk +id=4352 +name=Mountain Goat +rarity=U +type=Creature +mana={R} +power=1 +subtype=Goat +toughness=1 +[/card] +[card] +text= +id=4231 +name=Muck Rats +rarity=C +type=Creature +mana={B} +power=1 +subtype=Rat +toughness=1 +[/card] +[card] +text=Counter target creature or sorcery spell. +id=4268 +name=Mystic Denial +rarity=U +type=Instant +mana={1}{U}{U} +[/card] +[card] +text=As an additional cost to play Natural Order, sacrifice a green creature. Search your library for a green creature card and put it into play. Then shuffle your library. +id=4307 +name=Natural Order +rarity=R +type=Sorcery +mana={2}{G}{G} +[/card] +[card] +text=Target player gains 8 life. +id=4308 +name=Natural Spring +rarity=U +type=Sorcery +mana={3}{G}{G} +[/card] +[card] +text=Green creatures you control gain forestwalk until end of turn. +id=4309 +name=Nature's Cloak +rarity=R +type=Sorcery +mana={2}{G} +[/card] +[card] +text=Search your library for a Forest card and put that card into play. Then shuffle your library. +id=4310 +name=Nature's Lore +rarity=C +type=Sorcery +mana={1}{G} +[/card] +[card] +text=Destroy all green creatures. +id=4232 +name=Nature's Ruin +rarity=U +type=Sorcery +mana={2}{B} +[/card] +[card] +text=Needle Storm deals 4 damage to each creature with flying. +id=4311 +name=Needle Storm +rarity=U +type=Sorcery +mana={2}{G} +[/card] +[card] +text=When Noxious Toad is put into a graveyard from play, each opponent discards a card. +id=4233 +name=Noxious Toad +rarity=U +type=Creature +mana={2}{B} +power=1 +subtype=Frog +toughness=1 +[/card] +[card] +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. +id=4269 +name=Omen +rarity=C +type=Sorcery +mana={1}{U} +[/card] +[card] +text=Flying When Owl Familiar comes into play, draw a card, then discard a card. +id=4270 +name=Owl Familiar +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Bird +toughness=1 +[/card] +[card] +text= +id=9845 +name=Panther Warriors +rarity=C +type=Creature +mana={4}{G} +power=6 +subtype=Cat Warrior +toughness=3 +[/card] +[card] +text=Destroy target creature. Its owner gains 4 life. +id=4389 +name=Path of Peace +rarity=C +type=Sorcery +mana={3}{W} +[/card] +[card] +text=Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it. +id=4271 +name=Personal Tutor +rarity=U +type=Sorcery +mana={U} +[/card] +[card] +text=Phantom Warrior is unblockable. +id=4272 +name=Phantom Warrior +rarity=R +type=Creature +mana={1}{U}{U} +power=2 +subtype=Illusion Warrior +toughness=2 +[/card] +[card] +text=When Pillaging Horde comes into play, sacrifice it unless you discard a card at random. +id=4353 +name=Pillaging Horde +rarity=R +type=Creature +mana={2}{R}{R} +power=5 +subtype=Human Barbarian +toughness=5 +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=4425 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=4427 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=4426 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=4428 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text=When Plant Elemental comes into play, sacrifice it unless you sacrifice a Forest. +id=4313 +name=Plant Elemental +rarity=U +type=Creature +mana={1}{G} +power=3 +subtype=Plant Elemental +toughness=4 +[/card] +[card] +text=When Primeval Force comes into play, sacrifice it unless you sacrifice three Forests. +id=4314 +name=Primeval Force +rarity=R +type=Creature +mana={2}{G}{G}{G} +power=8 +subtype=Elemental +toughness=8 +[/card] +[card] +text=Each player draws X cards. +id=4273 +name=Prosperity +rarity=R +type=Sorcery +mana={X}{U} +[/card] +[card] +text=Pyroclasm deals 2 damage to each creature. +id=4354 +name=Pyroclasm +rarity=R +type=Sorcery +mana={1}{R} +[/card] +[card] +text= +id=4234 +name=Python +rarity=C +type=Creature +mana={1}{B}{B} +power=3 +subtype=Snake +toughness=2 +[/card] +[card] +text=Haste +id=4355 +name=Raging Cougar +rarity=C +type=Creature +mana={2}{R} +power=2 +subtype=Cat +toughness=2 +[/card] +[card] +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +id=4356 +name=Raging Goblin +rarity=C +type=Creature +mana={R} +power=1 +subtype=Goblin Berserker +toughness=1 +[/card] +[card] +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +id=4357 +name=Raging Goblin +rarity=C +type=Creature +mana={R} +power=1 +subtype=Goblin Berserker +toughness=1 +[/card] +[card] +text=Haste +id=4358 +name=Raging Minotaur +rarity=C +type=Creature +mana={2}{R}{R} +power=3 +subtype=Minotaur Berserker +toughness=3 +[/card] +[card] +text=Destroy two target lands. +id=4359 +name=Rain of Salt +rarity=U +type=Sorcery +mana={4}{R}{R} +[/card] +[card] +text=Destroy target land. +id=4235 +name=Rain of Tears +rarity=U +type=Sorcery +mana={1}{B}{B} +[/card] +[card] +text=Return target creature card from your graveyard to your hand. +id=4236 +name=Raise Dead +rarity=C +type=Sorcery +mana={B} +[/card] +[card] +text= +id=4315 +name=Redwood Treefolk +rarity=C +type=Creature +mana={4}{G} +power=3 +subtype=Treefolk +toughness=6 +[/card] +[card] +text= +id=4390 +name=Regal Unicorn +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Unicorn +toughness=3 +[/card] +[card] +text=You gain 2 life for each Mountain target opponent controls. +id=4391 +name=Renewing Dawn +rarity=U +type=Sorcery +mana={1}{W} +[/card] +[card] +text= +id=4316 +name=Rowan Treefolk +rarity=C +type=Creature +mana={3}{G} +power=3 +subtype=Treefolk +toughness=4 +[/card] +[card] +text=Sacred Knight can't be blocked by black and/or red creatures. +id=4392 +name=Sacred Knight +rarity=C +type=Creature +mana={3}{W} +power=3 +subtype=Human Knight +toughness=2 +[/card] +[card] +text=You gain 4 life. +id=4393 +name=Sacred Nectar +rarity=C +type=Sorcery +mana={1}{W} +[/card] +[card] +text=Scorching Spear deals 1 damage to target creature or player. +id=4360 +name=Scorching Spear +rarity=C +type=Sorcery +mana={R} +[/card] +[card] +text=Play Scorching Winds only during the declare attackers step and only if you are the defending player. Scorching Winds deals 1 damage to each attacking creature. +id=4361 +name=Scorching Winds +rarity=U +type=Instant +mana={R} +[/card] +[card] +text=Whenever Seasoned Marshal attacks, you may tap target creature. +id=4394 +name=Seasoned Marshal +rarity=U +type=Creature +mana={2}{W}{W} +power=2 +subtype=Human Soldier +toughness=2 +[/card] +[card] +text=When Serpent Assassin comes into play, you may destroy target nonblack creature. +id=4237 +name=Serpent Assassin +rarity=R +type=Creature +mana={3}{B}{B} +power=2 +subtype=Snake Assassin +toughness=2 +[/card] +[card] +text=When Serpent Warrior comes into play, you lose 3 life. +id=4238 +name=Serpent Warrior +rarity=C +type=Creature +mana={2}{B} +power=3 +subtype=Snake Warrior +toughness=3 +[/card] +[card] +text= +id=4239 +name=Skeletal Crocodile +rarity=C +type=Creature +mana={3}{B} +power=5 +subtype=Crocodile Skeleton +toughness=1 +[/card] +[card] +text= +id=4240 +name=Skeletal Snake +rarity=C +type=Creature +mana={1}{B} +power=2 +subtype=Snake Skeleton +toughness=1 +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +id=4274 +name=Snapping Drake +rarity=C +type=Creature +mana={3}{U} +power=3 +subtype=Drake +toughness=2 +[/card] +[card] +text=Look at target opponent's hand. Draw a card. +id=4275 +name=Sorcerous Sight +rarity=C +type=Sorcery +mana={U} +[/card] +[card] +text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. +id=4241 +name=Soul Shred +rarity=C +type=Sorcery +mana={3}{B}{B} +[/card] +[card] +text= +id=4317 +name=Spined Wurm +rarity=C +type=Creature +mana={4}{G} +power=5 +subtype=Wurm +toughness=4 +[/card] +[card] +text=When Spiritual Guardian comes into play, you gain 4 life. +id=4395 +name=Spiritual Guardian +rarity=R +type=Creature +mana={3}{W}{W} +power=3 +subtype=Spirit +toughness=4 +[/card] +[card] +text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. +id=4362 +name=Spitting Earth +rarity=C +type=Sorcery +mana={1}{R} +[/card] +[card] +text=Flying +id=4396 +name=Spotted Griffin +rarity=C +type=Creature +mana={3}{W} +power=2 +subtype=Griffin +toughness=3 +[/card] +[card] +text=Stalking Tiger can't be blocked by more than one creature. +id=4318 +name=Stalking Tiger +rarity=C +type=Creature +mana={3}{G} +power=3 +subtype=Cat +toughness=3 +[/card] +[card] +text=You gain 3 life for each black creature target opponent controls. +id=4397 +name=Starlight +rarity=U +type=Sorcery +mana={1}{W} +[/card] +[card] +text=Flying +id=4398 +name=Starlit Angel +rarity=U +type=Creature +mana={3}{W}{W} +power=3 +subtype=Angel +toughness=4 +[/card] +[card] +text=Creatures you control get +0/+3 until end of turn. +id=4399 +name=Steadfastness +rarity=C +type=Sorcery +mana={1}{W} +[/card] +[card] +text={T}: Target creature gets +2/+2 until end of turn. Play this ability only during your turn, before attackers are declared. +id=4400 +name=Stern Marshal +rarity=R +type=Creature +mana={2}{W} +power=2 +subtype=Human Soldier +toughness=2 +[/card] +[card] +text=Destroy target land. +id=4363 +name=Stone Rain +rarity=C +type=Sorcery +mana={2}{R} +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +id=4276 +name=Storm Crow +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Bird +toughness=2 +[/card] +[card] +text=You may play up to three additional lands this turn. +id=4319 +name=Summer Bloom +rarity=R +type=Sorcery +mana={1}{G} +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=4411 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=4409 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=4412 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=4410 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text=Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it. +id=4320 +name=Sylvan Tutor +rarity=R +type=Sorcery +mana={G} +[/card] +[card] +text=Return target creature to its owner's hand. Draw a card. +id=4277 +name=Symbol of Unsummoning +rarity=C +type=Sorcery +mana={2}{U} +[/card] +[card] +text=During target player's next turn, each creature he or she controls attacks you if able. +id=4278 +name=Taunt +rarity=R +type=Sorcery +mana={U} +[/card] +[card] +text=Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. +id=4401 +name=Temporary Truce +rarity=R +type=Sorcery +mana={1}{W} +[/card] +[card] +text=Draw a card for each tapped creature target opponent controls. +id=4279 +name=Theft of Dreams +rarity=U +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island. +id=4280 +name=Thing from the Deep +rarity=R +type=Creature +mana={6}{U}{U}{U} +power=9 +subtype=Leviathan +toughness=9 +[/card] +[card] +text=When Thundering Wurm comes into play, sacrifice it unless you discard a land card. +id=4321 +name=Thundering Wurm +rarity=R +type=Creature +mana={2}{G} +power=4 +subtype=Wurm +toughness=4 +[/card] +[card] +text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures. +id=4364 +name=Thundermare +rarity=R +type=Creature +mana={5}{R} +power=5 +subtype=Elemental Horse +toughness=5 +[/card] +[card] +text=Tap up to three target creatures without flying. +id=4281 +name=Tidal Surge +rarity=C +type=Sorcery +mana={1}{U} +[/card] +[card] +text=Put target creature on top of its owner's library. +id=4282 +name=Time Ebb +rarity=C +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Draw two cards. +id=4283 +name=Touch of Brilliance +rarity=C +type=Sorcery +mana={3}{U} +[/card] +[card] +text=Play Treetop Defense only during the declare attackers step and only if you are the defending player. Creatures you control gain reach until end of turn. (They can block creatures with flying.) +id=4322 +name=Treetop Defense +rarity=R +type=Instant +mana={1}{G} +[/card] +[card] +text=When Undying Beast is put into a graveyard from play, put Undying Beast on top of its owner's library. +id=4242 +name=Undying Beast +rarity=C +type=Creature +mana={3}{B} +power=3 +subtype=Beast +toughness=2 +[/card] +[card] +text=Search your library for a basic land card and put that card into play. Then shuffle your library. +id=4323 +name=Untamed Wilds +rarity=U +type=Sorcery +mana={2}{G} +[/card] +[card] +text=White creatures get +2/+0 until end of turn. +id=4402 +name=Valorous Charge +rarity=U +type=Sorcery +mana={1}{W}{W} +[/card] +[card] +text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life. +id=4243 +name=Vampiric Feast +rarity=U +type=Sorcery +mana={5}{B}{B} +[/card] +[card] +text=Vampiric Touch deals 2 damage to target opponent and you gain 2 life. +id=4244 +name=Vampiric Touch +rarity=C +type=Sorcery +mana={2}{B} +[/card] +[card] +text=When Venerable Monk comes into play, you gain 2 life. +id=4403 +name=Venerable Monk +rarity=U +type=Creature +mana={2}{W} +power=2 +subtype=Human Monk Cleric +toughness=2 +[/card] +[card] +text=Destroy target tapped creature. +id=4404 +name=Vengeance +rarity=U +type=Sorcery +mana={3}{W} +[/card] +[card] +text=Destroy all white creatures. +id=4245 +name=Virtue's Ruin +rarity=U +type=Sorcery +mana={2}{B} +[/card] +[card] +text=Flying, haste +id=4365 +name=Volcanic Dragon +rarity=R +type=Creature +mana={4}{R}{R} +power=4 +subtype=Dragon +toughness=4 +[/card] +[card] +text=Volcanic Hammer deals 3 damage to target creature or player. +id=4366 +name=Volcanic Hammer +rarity=C +type=Sorcery +mana={1}{R} +[/card] +[card] +text=Defender (This creature can't attack.) +id=4367 +name=Wall of Granite +rarity=U +type=Creature +mana={2}{R} +power=0 +subtype=Wall +toughness=7 +[/card] +[card] +text=Defender, flying (This creature can't attack, and it can block creatures with flying.) +id=4405 +name=Wall of Swords +rarity=U +type=Creature +mana={3}{W} +power=3 +subtype=Wall +toughness=5 +[/card] +[card] +text=Creatures you control get +1/+1 until end of turn. +id=4406 +name=Warrior's Charge +rarity=C +type=Sorcery +mana={2}{W} +[/card] +[card] +text=Creatures you control get +1/+1 until end of turn. +id=4407 +name=Warrior's Charge +rarity=C +type=Sorcery +mana={2}{W} +[/card] +[card] +text= +id=4324 +name=Whiptail Wurm +rarity=U +type=Creature +mana={6}{G} +power=8 +subtype=Wurm +toughness=5 +[/card] +[card] +text=Destroy two target nonblack creatures. You lose 5 life. +id=4246 +name=Wicked Pact +rarity=R +type=Sorcery +mana={1}{B}{B} +[/card] +[card] +text=Forestwalk +id=4325 +name=Willow Dryad +rarity=C +type=Creature +mana={G} +power=1 +subtype=Dryad +toughness=1 +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +id=4284 +name=Wind Drake +rarity=C +type=Creature +mana={2}{U} +power=2 +subtype=Drake +toughness=2 +[/card] +[card] +text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. +id=4368 +name=Winds of Change +rarity=R +type=Sorcery +mana={R} +[/card] +[card] +text=Destroy target land. +id=4326 +name=Winter's Grasp +rarity=U +type=Sorcery +mana={1}{G}{G} +[/card] +[card] +text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it. +id=4285 +name=Withering Gaze +rarity=U +type=Sorcery +mana={2}{U} +[/card] +[card] +text=When Wood Elves comes into play, search your library for a Forest card and put that card into play. Then shuffle your library. +id=4327 +name=Wood Elves +rarity=R +type=Creature +mana={2}{G} +power=1 +subtype=Elf Scout +toughness=1 +[/card] +[card] +text=Destroy all creatures. They can't be regenerated. +id=4408 +name=Wrath of God +rarity=R +type=Sorcery +mana={2}{W}{W} +[/card] diff --git a/projects/mtg/bin/Res/sets/TMP/todo.dat b/projects/mtg/bin/Res/sets/TMP/todo.dat index 9aea6b53d..f77651658 100644 --- a/projects/mtg/bin/Res/sets/TMP/todo.dat +++ b/projects/mtg/bin/Res/sets/TMP/todo.dat @@ -1,7 +1,101 @@ [card] -text=Each Sliver gains,{2}:This creature gets +0/+1 until end of turn. -auto={2}:0/1 -auto=lord(sliver) {2}:0/1 +text=As an additional cost to play Abandon Hope, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards. +id=4635 +name=Abandon Hope +rarity=U +type=Sorcery +mana={X}{1}{B} +[/card] +[card] +text=First strike {W}: Target creature gains first strike until end of turn. +id=4857 +name=Advance Scout +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Human Soldier Scout +toughness=1 +[/card] +[card] +text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. +id=4800 +name=Aftershock +rarity=C +type=Sorcery +mana={2}{R}{R} +[/card] +[card] +text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. +id=4596 +name=Altar of Dementia +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash. +id=4747 +name=Aluren +rarity=R +type=Enchantment +mana={2}{G}{G} +[/card] +[card] +text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. +id=4801 +name=Ancient Runes +rarity=U +type=Enchantment +mana={2}{R} +[/card] +[card] +text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. +id=4636 +name=Ancient Tomb +rarity=U +type=Land +[/card] +[card] +text=Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. +id=4858 +name=Angelic Protector +rarity=U +type=Creature +mana={3}{W} +power=2 +subtype=Angel +toughness=2 +[/card] +[card] +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn. +id=4859 +name=Anoint +rarity=C +type=Instant +mana={W} +[/card] +[card] +text=Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step. +id=4748 +name=Apes of Rath +rarity=U +type=Creature +mana={2}{G}{G} +power=5 +subtype=Ape +toughness=4 +[/card] +[card] +text=Remove all permanents from the game. You discard your hand. +id=4802 +name=Apocalypse +rarity=R +type=Sorcery +mana={2}{R}{R}{R} +[/card] +[card] +text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." id=4689 name=Armor Sliver rarity=U @@ -12,71 +106,3159 @@ subtype=Sliver toughness=2 [/card] [card] -text=Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at end of turn. -target=creature[attacking,blocking] -auto=4/0 -auto=@next endofturn:destroy +text=Flying +id=4861 +name=Armored Pegasus +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Pegasus +toughness=2 +[/card] +[card] +text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. +id=4862 +name=Auratog +rarity=R +type=Creature +mana={1}{W} +power=1 +subtype=Atog +toughness=2 +[/card] +[card] +text=Flying When Avenging Angel is put into a graveyard from play, you may put Avenging Angel on top of its owner's library. +id=4863 +name=Avenging Angel +rarity=R +type=Creature +mana={3}{W}{W} +power=3 +subtype=Angel +toughness=3 +[/card] +[card] +text=All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." +id=4803 +name=Barbed Sliver +rarity=U +type=Creature +mana={2}{R} +power=2 +subtype=Sliver +toughness=2 +[/card] +[card] +text=Flying, swampwalk +id=4749 +name=Bayou Dragonfly +rarity=C +type=Creature +mana={1}{G} +power=1 +subtype=Insect +toughness=1 +[/card] +[card] +text=Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. +id=4637 +name=Bellowing Fiend +rarity=R +type=Creature +mana={4}{B} +power=3 +subtype=Spirit +toughness=3 +[/card] +[card] +text=Islandwalk +id=4690 +name=Benthic Behemoth +rarity=R +type=Creature +mana={5}{U}{U}{U} +power=7 +subtype=Serpent +toughness=6 +[/card] +[card] +text=Play Blood Frenzy only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at end of turn. id=4804 name=Blood Frenzy rarity=C -color=Red type=Instant mana={1}{R} [/card] [card] -text=When Cloudchaser Eagle comes into play, destroy target enchantment. -target=enchantment -auto=destroy -id=4871 -name=Cloudchaser Eagle -color=White +text=Sacrifice Blood Pet: Add {B} to your mana pool. +id=12342 +name=Blood Pet rarity=C -mana={2}{W} type=Creature -subtype=Bird -power=2 -toughness=2 -abilities=flying +mana={B} +power=1 +subtype=Thrull +toughness=1 [/card] [card] -text=Legendary Fear When Commander Greven il-Vec comes into play, sacrifice a creature. -target=creature|myinplay -auto=bury +text=Destroy all Islands. +id=4805 +name=Boil +rarity=U +type=Instant +mana={3}{R} +[/card] +[card] +text=As Booby Trap comes into play, name a card other than a basic land card and choose an opponent. The chosen player reveals each card he or she draws. When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. +id=4597 +name=Booby Trap +rarity=R +type=Artifact +mana={6} +[/card] +[card] +text=Sacrifice Bottle Gnomes: You gain 3 life. +id=4598 +name=Bottle Gnomes +rarity=U +type=Artifact Creature +mana={3} +power=1 +subtype=Gnome +toughness=3 +[/card] +[card] +text={T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it. +id=4638 +name=Bounty Hunter +rarity=R +type=Creature +mana={2}{B}{B} +power=2 +subtype=Human Archer Minion +toughness=2 +[/card] +[card] +text=Return Broken Fall to its owner's hand: Regenerate target creature. +id=4750 +name=Broken Fall +rarity=C +type=Enchantment +mana={2}{G} +[/card] +[card] +text=Caldera Lake comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. +id=4930 +name=Caldera Lake +rarity=R +type=Land +[/card] +[card] +text=Reach (This creature can block creatures with flying.) +id=4751 +name=Canopy Spider +rarity=C +type=Creature +mana={1}{G} +power=1 +subtype=Spider +toughness=3 +[/card] +[card] +text=Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. +id=4806 +name=Canyon Drake +rarity=R +type=Creature +mana={2}{R}{R} +power=1 +subtype=Drake +toughness=2 +[/card] +[card] +text=Mountainwalk +id=4807 +name=Canyon Wildcat +rarity=C +type=Creature +mana={1}{R} +power=2 +subtype=Cat +toughness=1 +[/card] +[card] +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand. +id=4691 +name=Capsize +rarity=C +type=Instant +mana={1}{U}{U} +[/card] +[card] +text={2}{B}{B}: Remove Carrionette and target creature from the game unless that creature's controller pays {2}. Play this ability only if Carrionette is in your graveyard. +id=4639 +name=Carrionette +rarity=R +type=Creature +mana={1}{B} +power=1 +subtype=Skeleton +toughness=1 +[/card] +[card] +text=Chaotic Goo comes into play with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, add a +1/+1 counter to Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. +id=4808 +name=Chaotic Goo +rarity=R +type=Creature +mana={2}{R}{R} +power=0 +subtype=Ooze +toughness=0 +[/card] +[card] +text=Charging Rhino can't be blocked by more than one creature. +id=4752 +name=Charging Rhino +rarity=U +type=Creature +mana={3}{G}{G} +power=4 +subtype=Rhino +toughness=4 +[/card] +[card] +text=Red spells cost {2} more to play. +id=4692 +name=Chill +rarity=U +type=Enchantment +mana={1}{U} +[/card] +[card] +text=Islands don't untap during their controllers' untap steps. +id=4753 +name=Choke +rarity=U +type=Enchantment +mana={2}{G} +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step. +id=4931 +name=Cinder Marsh +rarity=U +type=Land +[/card] +[card] +text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. +id=4864 +name=Circle of Protection: Black +rarity=C +type=Enchantment +mana={1}{W} +[/card] +[card] +text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. +id=4865 +name=Circle of Protection: Blue +rarity=C +type=Enchantment +mana={1}{W} +[/card] +[card] +text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. +id=4866 +name=Circle of Protection: Green +rarity=C +type=Enchantment +mana={1}{W} +[/card] +[card] +text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. +id=4867 +name=Circle of Protection: Red +rarity=C +type=Enchantment +mana={1}{W} +[/card] +[card] +text={1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage. +id=4868 +name=Circle of Protection: Shadow +rarity=C +type=Enchantment +mana={1}{W} +[/card] +[card] +text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. +id=4869 +name=Circle of Protection: White +rarity=C +type=Enchantment +mana={1}{W} +[/card] +[card] +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +id=4870 +name=Clergy en-Vec +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Human Cleric +toughness=1 +[/card] +[card] +text=All Slivers have "{2}: Regenerate this permanent." +id=4640 +name=Clot Sliver +rarity=C +type=Creature +mana={1}{B} +power=1 +subtype=Sliver +toughness=1 +[/card] +[card] +text=Flying When Cloudchaser Eagle comes into play, destroy target enchantment. +id=4871 +name=Cloudchaser Eagle +rarity=C +type=Creature +mana={3}{W} +power=2 +subtype=Bird +toughness=2 +[/card] +[card] +text=Target opponent reveals his or her hand. Choose a card from it. That player discards that card. +id=4641 +name=Coercion +rarity=C +type=Sorcery +mana={2}{B} +[/card] +[card] +text=You may choose not to untap Coffin Queen during your untap step. {2}{B}, {T}: Put target creature card from a graveyard into play under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, remove that creature from the game. +id=4642 +name=Coffin Queen +rarity=R +type=Creature +mana={2}{B} +power=1 +subtype=Zombie Wizard +toughness=1 +[/card] +[card] +text=First strike +id=4599 +name=Coiled Tinviper +rarity=C +type=Artifact Creature +mana={3} +power=2 +subtype=Snake +toughness=1 +[/card] +[card] +text={3}: Remove target creature you control from the game. Sacrifice Cold Storage: Return each creature card removed from the game with Cold Storage to play under its owner's control. +id=4600 +name=Cold Storage +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Fear When Commander Greven il-Vec comes into play, sacrifice a creature. id=4643 name=Commander Greven il-Vec -colour=Black rarity=R +type=Legendary Creature mana={3}{B}{B}{B} -type=Creature -subtype=Human Warrior power=7 +subtype=Human Warrior toughness=5 -abilities=fear,legendary +[/card] +[card] +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove the creature from the game at end of turn. +id=4644 +name=Corpse Dance +rarity=R +type=Instant +mana={2}{B} +[/card] +[card] +text=Counter target spell. +id=4693 +name=Counterspell +rarity=C +type=Instant +mana={U}{U} +[/card] +[card] +text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at end of turn. Play this ability only once each turn. +id=4754 +name=Crazed Armodon +rarity=R +type=Creature +mana={2}{G}{G} +power=3 +subtype=Elephant +toughness=3 +[/card] +[card] +text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. +id=4809 +name=Crown of Flames +rarity=C +type=Enchantment +mana={R} +subtype=Aura +[/card] +[card] +text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player. +id=4601 +name=Cursed Scroll +rarity=R +type=Artifact +mana={1} +[/card] +[card] +text=Destroy target nonblack creature. It can't be regenerated. +id=4645 +name=Dark Banishing +rarity=C +type=Instant +mana={2}{B} +[/card] +[card] +text=Add {B}{B}{B} to your mana pool. +id=4646 +name=Dark Ritual +rarity=C +type=Instant +mana={B} +[/card] +[card] +text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. +id=4647 +name=Darkling Stalker +rarity=C +type=Creature +mana={3}{B} +power=1 +subtype=Shade Spirit +toughness=1 +[/card] +[card] +text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +id=4648 +name=Dauthi Embrace +rarity=U +type=Enchantment +mana={2}{B} +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from play, put a +1/+1 counter on Dauthi Ghoul. +id=4649 +name=Dauthi Ghoul +rarity=U +type=Creature +mana={1}{B} +power=1 +subtype=Dauthi Zombie +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. +id=4650 +name=Dauthi Horror +rarity=C +type=Creature +mana={1}{B} +power=2 +subtype=Dauthi Horror +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) +id=4651 +name=Dauthi Marauder +rarity=C +type=Creature +mana={2}{B} +power=3 +subtype=Dauthi Minion +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. +id=4652 +name=Dauthi Mercenary +rarity=U +type=Creature +mana={2}{B} +power=2 +subtype=Dauthi Knight Mercenary +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. +id=4653 +name=Dauthi Mindripper +rarity=U +type=Creature +mana={3}{B} +power=2 +subtype=Dauthi Minion +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able. +id=4654 +name=Dauthi Slayer +rarity=C +type=Creature +mana={B}{B} +power=2 +subtype=Dauthi Soldier +toughness=2 +[/card] +[card] +text=Tap target creature. It deals damage equal to its power to another target creature. +id=4810 +name=Deadshot +rarity=R +type=Sorcery +mana={3}{R} +[/card] +[card] +text=Whenever a creature is dealt damage, destroy it. It can't be regenerated. +id=4655 +name=Death Pits of Rath +rarity=R +type=Enchantment +mana={3}{B}{B} +[/card] +[card] +text=Target player sacrifices a creature. +id=4656 +name=Diabolic Edict +rarity=C +type=Instant +mana={1}{B} +[/card] +[card] +text=Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. +id=4755 +name=Dirtcowl Wurm +rarity=R +type=Creature +mana={4}{G} +power=3 +subtype=Wurm +toughness=4 +[/card] +[card] +text=Destroy target artifact or enchantment. +id=4872 +name=Disenchant +rarity=C +type=Instant +mana={1}{W} +[/card] +[card] +text=Counter target spell. Draw a card. +id=4695 +name=Dismiss +rarity=U +type=Instant +mana={2}{U}{U} +[/card] +[card] +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target creature card from your graveyard to your hand. +id=4657 +name=Disturbed Burial +rarity=C +type=Sorcery +mana={1}{B} +[/card] +[card] +text=Flying As Dracoplasm comes into play, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. +id=4912 +name=Dracoplasm +rarity=R +type=Creature +mana={U}{R} +power=0 +subtype=Shapeshifter +toughness=0 +[/card] +[card] +text=White creatures get -1/-1. +id=4658 +name=Dread of Night +rarity=U +type=Enchantment +mana={B} +[/card] +[card] +text=Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. +id=4696 +name=Dream Cache +rarity=C +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Destroy X target nonblack creatures. Draw X cards. +id=4659 +name=Dregs of Sorrow +rarity=R +type=Sorcery +mana={X}{4}{B} +[/card] +[card] +text=When Duplicity comes into play, remove the top five cards of your library from the game face down. At the beginning of your upkeep, you may remove your hand from the game face down. If you do, put into your hand all other cards you own removed from the game with Duplicity. At the end of your turn, discard a card. When you lose control of Duplicity, put all cards removed from the game with Duplicity into their owners' graveyards. +id=4697 +name=Duplicity +rarity=R +type=Enchantment +mana={3}{U}{U} +[/card] +[card] +text=Tap an untapped creature you control: Untap target basic land. +id=4756 +name=Earthcraft +rarity=R +type=Enchantment +mana={1}{G} +[/card] +[card] +text={4}, {T}: An opponent chooses target creature he or she controls. Put a token into play as a copy of that creature. The token gains haste until end of turn. Remove the token from the game at end of turn. Play this ability only any time you could play a sorcery. +id=4602 +name=Echo Chamber +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Other Elf creatures have forestwalk. Other Elves have shroud. (They can't be the targets of spells or abilities.) +id=4757 +name=Eladamri, Lord of Leaves +rarity=R +type=Legendary Creature +mana={G}{G} +power=2 +subtype=Elf Warrior +toughness=2 +[/card] +[card] +text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. +id=4758 +name=Eladamri's Vineyard +rarity=R +type=Enchantment +mana={G} +[/card] +[card] +text=Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. +id=4873 +name=Elite Javelineer +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Human Soldier +toughness=2 +[/card] +[card] +text=Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. +id=4759 +name=Elven Warhounds +rarity=R +type=Creature +mana={3}{G} +power=2 +subtype=Hound +toughness=2 +[/card] +[card] +text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn. +id=4760 +name=Elvish Fury +rarity=C +type=Instant +mana={G} +[/card] +[card] +text=Green spells you play cost {1} less to play. +id=4603 +name=Emerald Medallion +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text={5}, {T}: Draw two cards, then discard a card. +id=4604 +name=Emmessi Tome +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Enchant creature Endless Scream comes into play with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream. +id=4660 +name=Endless Scream +rarity=C +type=Enchantment +mana={X}{B} +subtype=Aura +[/card] +[card] +text={2}, {T}: Put a +1/+1 counter on Energizer. +id=4605 +name=Energizer +rarity=R +type=Artifact Creature +mana={4} +power=2 +subtype=Juggernaut +toughness=2 +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2. +id=4661 +name=Enfeeblement +rarity=C +type=Enchantment +mana={B}{B} +subtype=Aura +[/card] +[card] +text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste. +id=4811 +name=Enraging Licid +rarity=U +type=Creature +mana={1}{R} +power=1 +subtype=Licid +toughness=1 +[/card] +[card] +text=X can't be 0. Target spell's controller removes it from the game with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is removed from the game, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell. +id=4698 +name=Ertai's Meddling +rarity=R +type=Instant +mana={X}{U} +[/card] +[card] +text=As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. +id=4699 +name=Escaped Shapeshifter +rarity=R +type=Creature +mana={3}{U}{U} +power=3 +subtype=Shapeshifter +toughness=4 +[/card] +[card] +text={3}, {T}: Put an elixir counter on Essence Bottle. {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way. +id=4606 +name=Essence Bottle +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player. +id=4662 +name=Evincar's Justice +rarity=C +type=Sorcery +mana={2}{B}{B} +[/card] +[card] +text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. +id=4607 +name=Excavator +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=Destroy all creatures of the creature type of your choice. +id=4663 +name=Extinction +rarity=R +type=Sorcery +mana={4}{B} +[/card] +[card] +text={2}{B}{B}: Put a -1/-1 counter on target creature. +id=4664 +name=Fevered Convulsions +rarity=R +type=Enchantment +mana={B}{B} +[/card] +[card] +text=Whenever a nontoken creature is put into your graveyard from play, put a 1/1 white Spirit creature token with flying into play. +id=4874 +name=Field of Souls +rarity=R +type=Enchantment +mana={2}{W}{W} +[/card] +[card] +text=Flying +id=4700 +name=Fighting Drake +rarity=U +type=Creature +mana={2}{U}{U} +power=2 +subtype=Drake +toughness=4 +[/card] +[card] +text=Flying {R}: Firefly gets +1/+0 until end of turn. +id=4813 +name=Firefly +rarity=U +type=Creature +mana={3}{R} +power=1 +subtype=Insect +toughness=1 +[/card] +[card] +text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you. +id=4814 +name=Fireslinger +rarity=C +type=Creature +mana={1}{R} +power=1 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text=Flying When Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. +id=4761 +name=Flailing Drake +rarity=U +type=Creature +mana={3}{G} +power=2 +subtype=Drake +toughness=3 +[/card] +[card] +text=Enchant creature As Flickering Ward comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand. +id=4875 +name=Flickering Ward +rarity=U +type=Enchantment +mana={W} +subtype=Aura +[/card] +[card] +text={R}: Flowstone Giant gets +2/-2 until end of turn. +id=4816 +name=Flowstone Giant +rarity=C +type=Creature +mana={2}{R}{R} +power=3 +subtype=Giant +toughness=3 [/card] [card] text={R}: Flowstone Salamander deals 1 damage to target creature blocking it. id=4817 name=Flowstone Salamander -colour=Red rarity=U -mana={3}{R}{R} type=Creature -subtype=Salamander -auto={R}:damage:1 target(creature[blocking]) +mana={3}{R}{R} power=3 +subtype=Salamander toughness=4 [/card] - [card] +[card] +text={2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect doesn't end at end of turn.) +id=4608 +name=Flowstone Sculpture +rarity=R +type=Artifact Creature +mana={6} +power=4 +subtype=Shapeshifter +toughness=4 +[/card] +[card] +text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. +id=4818 +name=Flowstone Wyvern +rarity=R +type=Creature +mana={3}{R}{R} +power=3 +subtype=Drake +toughness=3 +[/card] +[card] +text={2}, {T}: Draw a card. Play this ability only if you have no cards in hand. +id=4609 +name=Fool's Tome +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=4928 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=4927 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=4929 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=4926 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text=Enchant creature When Frog Tongue comes into play, draw a card. Enchanted creature has reach. (It can block creatures with flying.) +id=4762 +name=Frog Tongue +rarity=C +type=Enchantment +mana={G} +subtype=Aura +[/card] +[card] +text=Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. +id=4763 +name=Fugitive Druid +rarity=R +type=Creature +mana={3}{G} +power=3 +subtype=Human Druid +toughness=2 +[/card] +[card] +text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. +id=4819 +name=Furnace of Rath +rarity=R +type=Enchantment +mana={1}{R}{R}{R} +[/card] +[card] +text=Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. +id=4701 +name=Fylamarid +rarity=U +type=Creature +mana={1}{U}{U} +power=1 +subtype=Squid Beast +toughness=3 +[/card] +[card] +text=Target blocking creature gets +4/+4 until end of turn. Draw a card. +id=4876 +name=Gallantry +rarity=U +type=Instant +mana={1}{W} +[/card] +[card] +text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. +id=4702 +name=Gaseous Form +rarity=C +type=Enchantment +mana={2}{U} +subtype=Aura +[/card] +[card] +text={2}{W}: Creatures you control get +1/+1 until end of turn. +id=4877 +name=Gerrard's Battle Cry +rarity=R +type=Enchantment +mana={W} +[/card] +[card] +text={T}: Add {1} to your mana pool. {0}: Return Ghost Town to its owner's hand. Play this ability only if it's not your turn. +id=4932 +name=Ghost Town +rarity=U +type=Land +[/card] +[card] +text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) +id=4703 +name=Giant Crab +rarity=C +type=Creature +mana={4}{U} +power=3 +subtype=Crab +toughness=3 +[/card] +[card] +text=Enchant creature Enchanted creature gets +2/+2. +id=4820 +name=Giant Strength +rarity=C +type=Enchantment +mana={R}{R} +subtype=Aura +[/card] +[card] +text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player. +id=4821 +name=Goblin Bombardment +rarity=U +type=Enchantment +mana={1}{R} +[/card] +[card] text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. -target=creature|myGraveyard -alias=1174 id=4665 name=Gravedigger -rarity=U -colour=Black -mana={3}{B} +rarity=C type=Creature -subtype=Zombie +mana={3}{B} power=2 +subtype=Zombie toughness=2 -[/card] \ No newline at end of file +[/card] +[card] +text={3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process. +id=4610 +name=Grindstone +rarity=R +type=Artifact +mana={1} +[/card] +[card] +text=Instants and activated abilities that aren't mana abilities can't be played during the combat phase. +id=4822 +name=Hand to Hand +rarity=R +type=Enchantment +mana={2}{R} +[/card] +[card] +text=Artifacts have shroud. (They can't be the targets of spells or abilities.) +id=4878 +name=Hanna's Custody +rarity=R +type=Enchantment +mana={2}{W} +[/card] +[card] +text=As an additional cost to play Harrow, sacrifice a land. Search your library for up to two basic land cards and put them into play. Then shuffle your library. +id=4764 +name=Harrow +rarity=U +type=Instant +mana={2}{G} +[/card] +[card] +text=Whenever an opponent plays a white spell, he or she loses 2 life. +id=4823 +name=Havoc +rarity=U +type=Enchantment +mana={1}{R} +[/card] +[card] +text=All Sliver creatures have haste. +id=4824 +name=Heart Sliver +rarity=C +type=Creature +mana={1}{R} +power=1 +subtype=Sliver +toughness=1 +[/card] +[card] +text=Heartwood Dryad can block creatures with shadow as though they didn't have shadow. +id=4765 +name=Heartwood Dryad +rarity=C +type=Creature +mana={1}{G} +power=2 +subtype=Dryad +toughness=1 +[/card] +[card] +text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player. +id=4766 +name=Heartwood Giant +rarity=R +type=Creature +mana={3}{G}{G} +power=4 +subtype=Giant +toughness=4 +[/card] +[card] +text=Forestwalk +id=4767 +name=Heartwood Treefolk +rarity=U +type=Creature +mana={2}{G}{G} +power=3 +subtype=Treefolk +toughness=4 +[/card] +[card] +text=You may choose not to untap Helm of Possession during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature as long as you control Helm of Possession and Helm of Possession remains tapped. +id=4611 +name=Helm of Possession +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Enchant creature Enchanted creature gets +1/+5. +id=4879 +name=Hero's Resolve +rarity=C +type=Enchantment +mana={1}{W} +subtype=Aura +[/card] +[card] +text=All Sliver creatures have trample. +id=4768 +name=Horned Sliver +rarity=U +type=Creature +mana={2}{G} +power=2 +subtype=Sliver +toughness=2 +[/card] +[card] +text= +id=4704 +name=Horned Turtle +rarity=C +type=Creature +mana={2}{U} +power=1 +subtype=Turtle +toughness=4 +[/card] +[card] +text=All creatures lose all abilities and are 1/1. +id=4881 +name=Humility +rarity=R +type=Enchantment +mana={2}{W}{W} +[/card] +[card] +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able. +id=4666 +name=Imps' Taunt +rarity=U +type=Instant +mana={1}{B} +[/card] +[card] +text=Whenever an opponent plays a green spell, you draw a card. +id=4705 +name=Insight +rarity=U +type=Enchantment +mana={2}{U} +[/card] +[card] +text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be played this turn. (Mana abilities can't be targeted.) Draw a card. +id=4706 +name=Interdict +rarity=U +type=Instant +mana={1}{U} +[/card] +[card] +text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. +id=4707 +name=Intuition +rarity=R +type=Instant +mana={2}{U} +[/card] +[card] +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage. +id=4882 +name=Invulnerability +rarity=U +type=Instant +mana={1}{W} +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=4949 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=4951 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=4950 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=4952 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text=Whenever Jackal Pup is dealt damage, it deals that much damage to you. +id=4825 +name=Jackal Pup +rarity=U +type=Creature +mana={R} +power=2 +subtype=Hound +toughness=1 +[/card] +[card] +text=Black spells you play cost {1} less to play. +id=4612 +name=Jet Medallion +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.) +id=4613 +name=Jinxed Idol +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=First strike At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you. +id=4667 +name=Kezzerdrix +rarity=R +type=Creature +mana={2}{B}{B} +power=4 +subtype=Rabbit Beast +toughness=4 +[/card] +[card] +text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards. +id=4826 +name=Kindle +rarity=C +type=Instant +mana={1}{R} +[/card] +[card] +text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. +id=4883 +name=Knight of Dawn +rarity=U +type=Creature +mana={1}{W}{W} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text={B}{B}: Destroy target creature blocking Knight of Dusk. +id=4668 +name=Knight of Dusk +rarity=U +type=Creature +mana={1}{B}{B} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text=Krakilin comes into play with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin. +id=4769 +name=Krakilin +rarity=U +type=Creature +mana={X}{G}{G} +power=0 +subtype=Beast +toughness=0 +[/card] +[card] +text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. +id=4670 +name=Leeching Licid +rarity=U +type=Creature +mana={1}{B} +power=1 +subtype=Licid +toughness=1 +[/card] +[card] +text=At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect doesn't end at end of turn.) +id=4708 +name=Legacy's Allure +rarity=U +type=Enchantment +mana={U}{U} +[/card] +[card] +text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect doesn't end at end of turn.) +id=4709 +name=Legerdemain +rarity=U +type=Sorcery +mana={2}{U}{U} +[/card] +[card] +text=Black creatures can't attack or block. +id=4884 +name=Light of Day +rarity=U +type=Enchantment +mana={3}{W} +[/card] +[card] +text=Lightning Blast deals 4 damage to target creature or player. +id=4827 +name=Lightning Blast +rarity=C +type=Instant +mana={3}{R} +[/card] +[card] +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +id=4828 +name=Lightning Elemental +rarity=C +type=Creature +mana={3}{R} +power=4 +subtype=Elemental +toughness=1 +[/card] +[card] +text=Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way. +id=4671 +name=Living Death +rarity=R +type=Sorcery +mana={3}{B}{B} +[/card] +[card] +text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and remove them from the game. Then that player shuffles his or her library. +id=4913 +name=Lobotomy +rarity=U +type=Sorcery +mana={2}{U}{B} +[/card] +[card] +text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. +id=4614 +name=Lotus Petal +rarity=C +type=Artifact +mana={0} +[/card] +[card] +text= +id=4829 +name=Lowland Giant +rarity=C +type=Creature +mana={2}{R}{R} +power=4 +subtype=Giant +toughness=3 +[/card] +[card] +text=Flying {T}: Each non-Wall creature the active player controls attacks this turn if able. At end of turn, destroy each of those creatures that didn't attack this turn. Play this ability only during an opponent's turn, before attackers are declared. +id=4672 +name=Maddening Imp +rarity=R +type=Creature +mana={2}{B} +power=1 +subtype=Imp +toughness=1 +[/card] +[card] +text=Magmasaur comes into play with five +1/+1 counters on it. At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. +id=4830 +name=Magmasaur +rarity=R +type=Creature +mana={3}{R}{R} +power=0 +subtype=Elemental Lizard +toughness=0 +[/card] +[card] +text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack this turn if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. {1}, {T}: Put a magnet counter on target creature. +id=4615 +name=Magnetic Web +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=Search your library for any number of land cards and remove them from the game. Then shuffle your library. +id=4710 +name=Mana Severance +rarity=R +type=Sorcery +mana={1}{U} +[/card] +[card] +text={T}: Add {1} to your mana pool. +id=4616 +name=Manakin +rarity=C +type=Artifact Creature +mana={2} +power=1 +subtype=Construct +toughness=1 +[/card] +[card] +text={U}: Manta Riders gains flying until end of turn. +id=4711 +name=Manta Riders +rarity=C +type=Creature +mana={U} +power=1 +subtype=Merfolk +toughness=1 +[/card] +[card] +text=Creatures with power 3 or greater don't untap during their controllers' untap steps. +id=4886 +name=Marble Titan +rarity=R +type=Creature +mana={3}{W} +power=3 +subtype=Giant +toughness=3 +[/card] +[card] +text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. +id=4673 +name=Marsh Lurker +rarity=C +type=Creature +mana={3}{B} +power=3 +subtype=Beast +toughness=2 +[/card] +[card] +text={W}, {T}: Tap target creature. +id=4887 +name=Master Decoy +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Human Soldier +toughness=2 +[/card] +[card] +text=Flying {T}: Mawcor deals 1 damage to target creature or player. +id=4712 +name=Mawcor +rarity=R +type=Creature +mana={3}{U}{U} +power=3 +subtype=Beast +toughness=3 +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +id=4933 +name=Maze of Shadows +rarity=U +type=Land +[/card] +[card] +text=Draw four cards. You skip your next turn. +id=4713 +name=Meditate +rarity=R +type=Instant +mana={2}{U} +[/card] +[card] +text= +id=4617 +name=Metallic Sliver +rarity=C +type=Artifact Creature +mana={1} +power=1 +subtype=Sliver +toughness=1 +[/card] +[card] +text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Play this ability only any time you could play a sorcery." +id=4674 +name=Mindwhip Sliver +rarity=U +type=Creature +mana={2}{B} +power=2 +subtype=Sliver +toughness=2 +[/card] +[card] +text=Trample As Minion of the Wastes comes into play, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it came into play. +id=4675 +name=Minion of the Wastes +rarity=R +type=Creature +mana={3}{B}{B}{B} +power=* +subtype=Minion +toughness=* +[/card] +[card] +text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. +id=4770 +name=Mirri's Guile +rarity=R +type=Enchantment +mana={G} +[/card] +[card] +text=All Slivers have "{2}, Sacrifice this permanent: Draw a card." +id=4714 +name=Mnemonic Sliver +rarity=U +type=Creature +mana={2}{U} +power=2 +subtype=Sliver +toughness=2 +[/card] +[card] +text={T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at end of turn. +id=4618 +name=Mogg Cannon +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=Mogg Conscripts can't attack unless you've played a creature spell this turn. +id=4831 +name=Mogg Conscripts +rarity=C +type=Creature +mana={R} +power=2 +subtype=Goblin +toughness=2 +[/card] +[card] +text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. +id=4832 +name=Mogg Fanatic +rarity=C +type=Creature +mana={R} +power=1 +subtype=Goblin +toughness=1 +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step. +id=4934 +name=Mogg Hollows +rarity=U +type=Land +[/card] +[card] +text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. +id=4833 +name=Mogg Raider +rarity=C +type=Creature +mana={R} +power=1 +subtype=Goblin +toughness=1 +[/card] +[card] +text=Mogg Squad gets -1/-1 for each other creature in play. +id=4834 +name=Mogg Squad +rarity=U +type=Creature +mana={1}{R} +power=3 +subtype=Goblin +toughness=3 +[/card] +[card] +text=When Mongrel Pack is put into a graveyard from play during combat, put four 1/1 green Hound creature tokens into play. +id=4771 +name=Mongrel Pack +rarity=R +type=Creature +mana={3}{G} +power=4 +subtype=Hound +toughness=1 +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=4945 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=4946 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=4947 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=4948 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text=Reach (This creature can block creatures with flying.) {W}: Mounted Archers can block an additional creature this turn. +id=4888 +name=Mounted Archers +rarity=C +type=Creature +mana={3}{W} +power=2 +subtype=Human Soldier Archer +toughness=3 +[/card] +[card] +text=All Sliver creatures get +1/+1. +id=4772 +name=Muscle Sliver +rarity=C +type=Creature +mana={1}{G} +power=1 +subtype=Sliver +toughness=1 +[/card] +[card] +text=Target player gains 8 life. +id=4773 +name=Natural Spring +rarity=C +type=Sorcery +mana={3}{G}{G} +[/card] +[card] +text=All lands are 2/2 creatures that are still lands. +id=4774 +name=Nature's Revolt +rarity=R +type=Enchantment +mana={3}{G}{G} +[/card] +[card] +text=Needle Storm deals 4 damage to each creature with flying. +id=4775 +name=Needle Storm +rarity=U +type=Sorcery +mana={2}{G} +[/card] +[card] +text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature. +id=4835 +name=No Quarter +rarity=R +type=Enchantment +mana={3}{R} +[/card] +[card] +text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. {G}: Regenerate enchanted creature. +id=4776 +name=Nurturing Licid +rarity=U +type=Creature +mana={1}{G} +power=1 +subtype=Licid +toughness=1 +[/card] +[card] +text={T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. +id=4836 +name=Opportunist +rarity=U +type=Creature +mana={2}{R} +power=2 +subtype=Human Soldier +toughness=2 +[/card] +[card] +text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the end of that turn, destroy each of the chosen creatures that didn't attack. Play this ability only during your turn. +id=4889 +name=Oracle en-Vec +rarity=R +type=Creature +mana={1}{W} +power=1 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text={T}: Prevent the next 3 damage that would be dealt to target creature or player this turn. +id=4890 +name=Orim, Samite Healer +rarity=R +type=Legendary Creature +mana={1}{W}{W} +power=1 +subtype=Human Cleric +toughness=3 +[/card] +[card] +text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature. +id=4891 +name=Orim's Prayer +rarity=U +type=Enchantment +mana={1}{W}{W} +[/card] +[card] +text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +id=4777 +name=Overrun +rarity=U +type=Sorcery +mana={2}{G}{G}{G} +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block. +id=4892 +name=Pacifism +rarity=C +type=Enchantment +mana={1}{W} +subtype=Aura +[/card] +[card] +text=As Pallimud comes into play, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. +id=4837 +name=Pallimud +rarity=R +type=Creature +mana={2}{R} +power=* +subtype=Beast +toughness=3 +[/card] +[card] +text=Discard a card: Regenerate Patchwork Gnomes. +id=4619 +name=Patchwork Gnomes +rarity=U +type=Artifact Creature +mana={3} +power=2 +subtype=Gnome +toughness=1 +[/card] +[card] +text=White spells you play cost {1} less to play. +id=4620 +name=Pearl Medallion +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying into play. +id=4893 +name=Pegasus Refuge +rarity=R +type=Enchantment +mana={3}{W} +[/card] +[card] +text=Destroy all green creatures. They can't be regenerated. +id=4676 +name=Perish +rarity=U +type=Sorcery +mana={2}{B} +[/card] +[card] +text={4}, {T}: Target opponent chooses one of the top two cards in your graveyard. Remove that card from the game and put the other one into your hand. +id=4621 +name=Phyrexian Grimoire +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text= +id=4622 +name=Phyrexian Hulk +rarity=U +type=Artifact Creature +mana={6} +power=5 +subtype=Golem +toughness=4 +[/card] +[card] +text={2}, {T}: Choose one - flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn. +id=4623 +name=Phyrexian Splicer +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=Shroud (This creature can't be the target of spells or abilities.) +id=4778 +name=Pincher Beetles +rarity=C +type=Creature +mana={2}{G} +power=3 +subtype=Insect +toughness=1 +[/card] +[card] +text=Pine Barrens comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. +id=4935 +name=Pine Barrens +rarity=R +type=Land +[/card] +[card] +text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn. +id=4677 +name=Pit Imp +rarity=C +type=Creature +mana={B} +power=0 +subtype=Imp +toughness=1 +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=4955 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=4953 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=4954 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=4956 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool. +id=4716 +name=Power Sink +rarity=C +type=Instant +mana={X}{U} +[/card] +[card] +text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. +id=4717 +name=Precognition +rarity=R +type=Enchantment +mana={4}{U} +[/card] +[card] +text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +id=4718 +name=Propaganda +rarity=U +type=Enchantment +mana={2}{U} +[/card] +[card] +text={2}, {T}: You may tap or untap target creature. +id=4624 +name=Puppet Strings +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike. +id=4894 +name=Quickening Licid +rarity=U +type=Creature +mana={1}{W} +power=1 +subtype=Licid +toughness=1 +[/card] +[card] +text=Destroy target land. +id=4678 +name=Rain of Tears +rarity=U +type=Sorcery +mana={1}{B}{B} +[/card] +[card] +text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. +id=4779 +name=Rampant Growth +rarity=C +type=Sorcery +mana={1}{G} +[/card] +[card] +text=First strike {G}: Regenerate Ranger en-Vec. +id=4914 +name=Ranger en-Vec +rarity=U +type=Creature +mana={1}{G}{W} +power=2 +subtype=Human Soldier Archer +toughness=2 +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Rathi Dragon comes into play, sacrifice it unless you sacrifice two Mountains. +id=4838 +name=Rathi Dragon +rarity=R +type=Creature +mana={2}{R}{R} +power=5 +subtype=Dragon +toughness=5 +[/card] +[card] +text={B}: Destroy target artifact, creature, or land you control. +id=4679 +name=Rats of Rath +rarity=C +type=Creature +mana={1}{B} +power=2 +subtype=Rat +toughness=1 +[/card] +[card] +text=Target creature loses shadow until end of turn. Draw a card. +id=4780 +name=Reality Anchor +rarity=C +type=Instant +mana={1}{G} +[/card] +[card] +text=Put target creature card from a graveyard into play under your control. You lose life equal to its converted mana cost. +id=4680 +name=Reanimate +rarity=U +type=Sorcery +mana={B} +[/card] +[card] +text=Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you play Reap. +id=4781 +name=Reap +rarity=U +type=Instant +mana={1}{G} +[/card] +[card] +text=Destroy two target nonblack creatures. You lose 5 life. +id=4681 +name=Reckless Spite +rarity=U +type=Instant +mana={1}{B}{B} +[/card] +[card] +text=Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. +id=4782 +name=Recycle +rarity=R +type=Enchantment +mana={4}{G}{G} +[/card] +[card] +text={T}: Add to your mana pool one mana of any type that a land you control could produce. +id=4936 +name=Reflecting Pool +rarity=R +type=Land +[/card] +[card] +text=First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. +id=4839 +name=Renegade Warlord +rarity=U +type=Creature +mana={4}{R} +power=3 +subtype=Human Warrior +toughness=3 +[/card] +[card] +text=Target creature deals damage to itself equal to its power. +id=4895 +name=Repentance +rarity=U +type=Sorcery +mana={2}{W} +[/card] +[card] +text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. +id=4783 +name=Respite +rarity=C +type=Instant +mana={1}{G} +[/card] +[card] +text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. +id=4840 +name=Rolling Thunder +rarity=C +type=Sorcery +mana={X}{R}{R} +[/card] +[card] +text=Artifacts and lands come into play tapped. +id=4784 +name=Root Maze +rarity=R +type=Enchantment +mana={G} +[/card] +[card] +text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +id=4785 +name=Rootbreaker Wurm +rarity=C +type=Creature +mana={5}{G}{G} +power=6 +subtype=Wurm +toughness=6 +[/card] +[card] +text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. +id=4786 +name=Rootwalla +rarity=C +type=Creature +mana={2}{G} +power=2 +subtype=Lizard +toughness=2 +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step. +id=4937 +name=Rootwater Depths +rarity=U +type=Land +[/card] +[card] +text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. +id=4720 +name=Rootwater Diver +rarity=U +type=Creature +mana={U} +power=1 +subtype=Merfolk +toughness=1 +[/card] +[card] +text={T}: Rootwater Hunter deals 1 damage to target creature or player. +id=4721 +name=Rootwater Hunter +rarity=C +type=Creature +mana={2}{U} +power=1 +subtype=Merfolk +toughness=1 +[/card] +[card] +text={T}: Gain control of target creature as long as that creature is enchanted. +id=4722 +name=Rootwater Matriarch +rarity=R +type=Creature +mana={2}{U}{U} +power=2 +subtype=Merfolk +toughness=3 +[/card] +[card] +text=You may play Aura cards with enchant creature as though they had flash. +id=4723 +name=Rootwater Shaman +rarity=R +type=Creature +mana={2}{U} +power=2 +subtype=Merfolk Shaman +toughness=2 +[/card] +[card] +text=Red spells you play cost {1} less to play. +id=4625 +name=Ruby Medallion +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and remove all other cards revealed this way from the game. +id=4896 +name=Sacred Guide +rarity=R +type=Creature +mana={W} +power=1 +subtype=Human Cleric +toughness=1 +[/card] +[card] +text=Enchant creature Whenever a creature is put into a graveyard from play, put a +1/+1 counter on enchanted creature. +id=4682 +name=Sadistic Glee +rarity=C +type=Enchantment +mana={B} +subtype=Aura +[/card] +[card] +text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn. +id=4897 +name=Safeguard +rarity=R +type=Enchantment +mana={3}{W}{W} +[/card] +[card] +text=Salt Flats comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. +id=4938 +name=Salt Flats +rarity=R +type=Land +[/card] +[card] +text=First strike (This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. +id=4841 +name=Sandstone Warrior +rarity=C +type=Creature +mana={2}{R}{R} +power=1 +subtype=Human Soldier Warrior +toughness=3 +[/card] +[card] +text=Blue spells you play cost {1} less to play. +id=4626 +name=Sapphire Medallion +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=When Sarcomancy comes into play, put a 2/2 black Zombie creature token into play. At the beginning of your upkeep, if there are no Zombies in play, Sarcomancy deals 1 damage to you. +id=4683 +name=Sarcomancy +rarity=R +type=Enchantment +mana={B} +[/card] +[card] +text=Scabland comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. +id=4939 +name=Scabland +rarity=R +type=Land +[/card] +[card] +text=At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent. +id=4627 +name=Scalding Tongs +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=As an additional cost to play Scorched Earth, discard X land cards. Destroy X target lands. +id=4842 +name=Scorched Earth +rarity=R +type=Sorcery +mana={X}{R} +[/card] +[card] +text=Scragnoth can't be countered. Protection from blue +id=4787 +name=Scragnoth +rarity=U +type=Creature +mana={4}{G} +power=3 +subtype=Beast +toughness=4 +[/card] +[card] +text=Flying {1}{B}: Regenerate Screeching Harpy. +id=4684 +name=Screeching Harpy +rarity=U +type=Creature +mana={2}{B}{B} +power=2 +subtype=Harpy Beast +toughness=2 +[/card] +[card] +text={1}, {T}: Remove any number of cards in your hand from the game face down. Put that many cards from the top of your library into your hand. Then look at the removed cards and put them on top of your library in any order. +id=4628 +name=Scroll Rack +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=Sea Monster can't attack unless defending player controls an Island. +id=4724 +name=Sea Monster +rarity=C +type=Creature +mana={4}{U}{U} +power=6 +subtype=Serpent +toughness=6 +[/card] +[card] +text=Buyback {4} (You may pay an additional {4} as you play this spell. If you do, put this card into your hand as it resolves.) Searing Touch deals 1 damage to target creature or player. +id=4843 +name=Searing Touch +rarity=U +type=Instant +mana={R} +[/card] +[card] +text={T}: Untap target creature. +id=4788 +name=Seeker of Skybreak +rarity=C +type=Creature +mana={1}{G} +power=2 +subtype=Elf +toughness=1 +[/card] +[card] +text=Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it. +id=4915 +name=Segmented Wurm +rarity=U +type=Creature +mana={3}{R}{G} +power=5 +subtype=Wurm +toughness=5 +[/card] +[card] +text=Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand. +id=4916 +name=Selenia, Dark Angel +rarity=R +type=Legendary Creature +mana={3}{W}{B} +power=3 +subtype=Angel +toughness=3 +[/card] +[card] +text=Destroy target enchantment. You gain life equal to its converted mana cost. +id=4898 +name=Serene Offering +rarity=U +type=Instant +mana={1}{W} +[/card] +[card] +text=When Servant of Volrath leaves play, sacrifice a creature. +id=4685 +name=Servant of Volrath +rarity=C +type=Creature +mana={2}{B} +power=3 +subtype=Minion +toughness=3 +[/card] +[card] +text=Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. +id=4725 +name=Shadow Rift +rarity=C +type=Instant +mana={U} +[/card] +[card] +text=Shadowstorm deals 2 damage to each creature with shadow. +id=4846 +name=Shadowstorm +rarity=U +type=Sorcery +mana={R} +[/card] +[card] +text=Destroy target artifact. +id=4847 +name=Shatter +rarity=C +type=Instant +mana={1}{R} +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. +id=4726 +name=Shimmering Wings +rarity=C +type=Enchantment +mana={U} +subtype=Aura +[/card] +[card] +text=Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. +id=4848 +name=Shocker +rarity=R +type=Creature +mana={1}{R} +power=1 +subtype=Insect +toughness=1 +[/card] +[card] +text=Flying, first strike +id=4917 +name=Sky Spirit +rarity=U +type=Creature +mana={1}{W}{U} +power=2 +subtype=Spirit +toughness=2 +[/card] +[card] +text=Flying You can't play Skyshroud Condor unless you've played another spell this turn. +id=4727 +name=Skyshroud Condor +rarity=U +type=Creature +mana={1}{U} +power=2 +subtype=Bird +toughness=2 +[/card] +[card] +text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool. +id=4789 +name=Skyshroud Elf +rarity=C +type=Creature +mana={1}{G} +power=1 +subtype=Elf Druid +toughness=1 +[/card] +[card] +text=Skyshroud Forest comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you. +id=4940 +name=Skyshroud Forest +rarity=R +type=Land +[/card] +[card] +text={T}: You may put a land card from your hand into play. Play this ability only any time you could play a sorcery. +id=4790 +name=Skyshroud Ranger +rarity=C +type=Creature +mana={G} +power=1 +subtype=Elf +toughness=1 +[/card] +[card] +text={1}{G}: Regenerate Skyshroud Troll. +id=4791 +name=Skyshroud Troll +rarity=C +type=Creature +mana={2}{G}{G} +power=3 +subtype=Troll Giant +toughness=3 +[/card] +[card] +text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. +id=4686 +name=Skyshroud Vampire +rarity=U +type=Creature +mana={3}{B}{B} +power=3 +subtype=Vampire +toughness=3 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. +id=4899 +name=Soltari Crusader +rarity=U +type=Creature +mana={2}{W} +power=2 +subtype=Soltari Knight +toughness=1 +[/card] +[card] +text={W}: Soltari Emissary gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.) +id=4900 +name=Soltari Emissary +rarity=R +type=Creature +mana={1}{W} +power=2 +subtype=Soltari Soldier +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) +id=4901 +name=Soltari Foot Soldier +rarity=C +type=Creature +mana={W} +power=1 +subtype=Soltari Soldier +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time Soltari Guerrillas would deal combat damage to defending player this turn, it deals that damage to target creature instead. +id=4918 +name=Soltari Guerrillas +rarity=R +type=Creature +mana={2}{W}{R} +power=3 +subtype=Soltari Soldier +toughness=2 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking. +id=4902 +name=Soltari Lancer +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Soltari Knight +toughness=2 +[/card] +[card] +text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) +id=4903 +name=Soltari Monk +rarity=U +type=Creature +mana={W}{W} +power=2 +subtype=Soltari Monk Cleric +toughness=1 +[/card] +[card] +text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) +id=4904 +name=Soltari Priest +rarity=U +type=Creature +mana={W}{W} +power=2 +subtype=Soltari Cleric +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. +id=4905 +name=Soltari Trooper +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Soltari Soldier +toughness=1 +[/card] +[card] +text=Pay 3 life: Put a +1/+1 counter on Souldrinker. +id=4687 +name=Souldrinker +rarity=U +type=Creature +mana={3}{B} +power=2 +subtype=Spirit +toughness=2 +[/card] +[card] +text=Counter target spell with converted mana cost X. +id=4728 +name=Spell Blast +rarity=C +type=Instant +mana={X}{U} +[/card] +[card] +text=Spike Drone comes into play with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. +id=4792 +name=Spike Drone +rarity=C +type=Creature +mana={G} +power=0 +subtype=Spike Drone +toughness=0 +[/card] +[card] +text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. +id=4688 +name=Spinal Graft +rarity=C +type=Enchantment +mana={1}{B} +subtype=Aura +[/card] +[card] +text=At the beginning of your upkeep, if there are no Reflection tokens in play, put a 2/2 white Reflection creature token into play. {0}: Destroy target Reflection. +id=4906 +name=Spirit Mirror +rarity=R +type=Enchantment +mana={2}{W}{W} +[/card] +[card] +text=As an additional cost to play Spontaneous Combustion, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature. +id=4919 +name=Spontaneous Combustion +rarity=U +type=Instant +mana={1}{B}{R} +[/card] +[card] +text={T}: Prevent the next 1 damage that would be dealt to target creature this turn. +id=4629 +name=Squee's Toy +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) +id=4941 +name=Stalking Stones +rarity=U +type=Land +[/card] +[card] +text={T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect doesn't end at end of turn.) +id=4849 +name=Starke of Rath +rarity=R +type=Legendary Creature +mana={1}{R}{R} +power=2 +subtype=Human Rogue +toughness=2 +[/card] +[card] +text=If Static Orb is untapped, players can't untap more than two permanents during their untap steps. +id=4630 +name=Static Orb +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=When Staunch Defenders comes into play, you gain 4 life. +id=4907 +name=Staunch Defenders +rarity=U +type=Creature +mana={3}{W}{W} +power=3 +subtype=Human Soldier +toughness=4 +[/card] +[card] +text=Enchant enchantment You control enchanted enchantment. +id=4729 +name=Steal Enchantment +rarity=U +type=Enchantment +mana={U}{U} +subtype=Aura +[/card] +[card] +text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. +id=4730 +name=Stinging Licid +rarity=U +type=Creature +mana={1}{U} +power=1 +subtype=Licid +toughness=1 +[/card] +[card] +text=Destroy target land. +id=4850 +name=Stone Rain +rarity=C +type=Sorcery +mana={2}{R} +[/card] +[card] +text={G}{G}: Tap target creature with flying. +id=4793 +name=Storm Front +rarity=U +type=Enchantment +mana={G} +[/card] +[card] +text=Target creature can't block this turn. Draw a card. +id=4851 +name=Stun +rarity=C +type=Instant +mana={1}{R} +[/card] +[card] +text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. +id=4852 +name=Sudden Impact +rarity=U +type=Instant +mana={3}{R} +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=4925 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=4922 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=4923 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=4924 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text=Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. +id=4853 +name=Tahngarth's Rage +rarity=U +type=Enchantment +mana={R} +subtype=Aura +[/card] +[card] +text=All Sliver creatures have first strike. +id=4908 +name=Talon Sliver +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Sliver +toughness=1 +[/card] +[card] +text=Tap an untapped creature you control: Telethopter gains flying until end of turn. +id=4631 +name=Telethopter +rarity=U +type=Artifact Creature +mana={4} +power=3 +subtype=Thopter +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) You may choose not to untap Thalakos Dreamsower during your untap step. Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step as long as Thalakos Dreamsower remains tapped. +id=4732 +name=Thalakos Dreamsower +rarity=U +type=Creature +mana={2}{U} +power=1 +subtype=Thalakos Wizard +toughness=1 +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step. +id=4942 +name=Thalakos Lowlands +rarity=U +type=Land +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library. +id=4733 +name=Thalakos Mistfolk +rarity=C +type=Creature +mana={2}{U} +power=2 +subtype=Thalakos Illusion +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves play, draw a card. +id=4734 +name=Thalakos Seer +rarity=C +type=Creature +mana={U}{U} +power=1 +subtype=Thalakos Wizard +toughness=1 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow) +id=4735 +name=Thalakos Sentry +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Thalakos Soldier +toughness=2 +[/card] +[card] +text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent. +id=4632 +name=Thumbscrews +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=Put target creature on top of its owner's library. +id=4736 +name=Time Ebb +rarity=C +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Target player takes an extra turn after this one. +id=4737 +name=Time Warp +rarity=R +type=Sorcery +mana={3}{U}{U} +[/card] +[card] +text=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore into play. +id=4854 +name=Tooth and Claw +rarity=R +type=Enchantment +mana={3}{R} +[/card] +[card] +text=At the beginning of your upkeep, put a pain counter on Torture Chamber. At the end of your turn, Torture Chamber deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way. +id=4633 +name=Torture Chamber +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. +id=4738 +name=Tradewind Rider +rarity=R +type=Creature +mana={3}{U} +power=1 +subtype=Spirit +toughness=4 +[/card] +[card] +text= +id=4794 +name=Trained Armodon +rarity=C +type=Creature +mana={1}{G}{G} +power=3 +subtype=Elephant +toughness=3 +[/card] +[card] +text=Destroy all enchantments. +id=4795 +name=Tranquility +rarity=C +type=Sorcery +mana={2}{G} +[/card] +[card] +text={1}{G}: Target creature blocks Trumpeting Armodon this turn if able. +id=4796 +name=Trumpeting Armodon +rarity=U +type=Creature +mana={3}{G} +power=3 +subtype=Elephant +toughness=3 +[/card] +[card] +text=You may tap or untap target artifact, creature, or land. Draw a card. +id=4739 +name=Twitch +rarity=C +type=Instant +mana={2}{U} +[/card] +[card] +text=Whenever a creature comes into play, Unstable Shapeshifter becomes a copy of that creature and gains this ability. +id=4740 +name=Unstable Shapeshifter +rarity=R +type=Creature +mana={3}{U} +power=0 +subtype=Shapeshifter +toughness=1 +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step. +id=4943 +name=Vec Townships +rarity=U +type=Land +[/card] +[card] +text=At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control. +id=4797 +name=Verdant Force +rarity=R +type=Creature +mana={5}{G}{G}{G} +power=7 +subtype=Elemental +toughness=7 +[/card] +[card] +text=Destroy target artifact. +id=4798 +name=Verdigris +rarity=U +type=Instant +mana={2}{G} +[/card] +[card] +text={T}: Target creature's power or toughness becomes 1 until end of turn. +id=4920 +name=Vhati il-Dal +rarity=R +type=Legendary Creature +mana={2}{B}{G} +power=3 +subtype=Human Warrior +toughness=3 +[/card] +[card] +text=Enchant creature Enchanted creature can't attack or block and its activated abilities can't be played. That creature's controller may sacrifice a permanent to ignore this ability until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand. +id=4741 +name=Volrath's Curse +rarity=C +type=Enchantment +mana={1}{U} +subtype=Aura +[/card] +[card] +text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow. +id=4855 +name=Wall of Diffusion +rarity=C +type=Creature +mana={1}{R} +power=0 +subtype=Wall +toughness=5 +[/card] +[card] +text=Whenever an opponent plays a red spell, you gain 2 life. +id=4909 +name=Warmth +rarity=U +type=Enchantment +mana={1}{W} +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land. +id=4944 +name=Wasteland +rarity=U +type=Land +[/card] +[card] +text=Watchdog blocks each turn if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0. +id=4634 +name=Watchdog +rarity=U +type=Artifact Creature +mana={3} +power=1 +subtype=Hound +toughness=2 +[/card] +[card] +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") +id=4742 +name=Whim of Volrath +rarity=R +type=Instant +mana={U} +[/card] +[card] +text=Buyback {5} (You may pay an additional {5} as you play this spell. If you do, put this card into your hand as it resolves.) Draw a card. +id=4743 +name=Whispers of the Muse +rarity=U +type=Instant +mana={U} +[/card] +[card] +text=When Wild Wurm comes into play, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. +id=4856 +name=Wild Wurm +rarity=U +type=Creature +mana={3}{R} +power=5 +subtype=Wurm +toughness=4 +[/card] +[card] +text=Flying {T}: Target creature gains flying until end of turn. +id=4744 +name=Wind Dancer +rarity=U +type=Creature +mana={1}{U} +power=1 +subtype=Faerie +toughness=1 +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +id=4745 +name=Wind Drake +rarity=C +type=Creature +mana={2}{U} +power=2 +subtype=Drake +toughness=2 +[/card] +[card] +text=Destroy all creatures that aren't enchanted. They can't be regenerated. +id=4910 +name=Winds of Rath +rarity=R +type=Sorcery +mana={3}{W}{W} +[/card] +[card] +text=All Sliver creatures have flying. +id=4746 +name=Winged Sliver +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Sliver +toughness=1 +[/card] +[card] +text=Destroy target land. +id=4799 +name=Winter's Grasp +rarity=U +type=Sorcery +mana={1}{G}{G} +[/card] +[card] +text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. +id=4921 +name=Wood Sage +rarity=R +type=Creature +mana={G}{U} +power=1 +subtype=Human Druid +toughness=1 +[/card] +[card] +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) As an additional cost to play Worthy Cause, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. +id=4911 +name=Worthy Cause +rarity=U +type=Instant +mana={W} +[/card] diff --git a/projects/mtg/tools/gatherer/gatherer-builder.py b/projects/mtg/tools/gatherer/gatherer-builder.py index 50ec24ac7..ade5f93ad 100644 --- a/projects/mtg/tools/gatherer/gatherer-builder.py +++ b/projects/mtg/tools/gatherer/gatherer-builder.py @@ -19,7 +19,7 @@ import os import os.path from mtgCommon import * -setinfo=sets['CK'] +setinfo=sets['P1'] stripReminderText = False conffile = open(setinfo['dir'] + ".conf", 'w') @@ -62,7 +62,9 @@ for cardRow in soup.find(id="_gridResults").findAll('tr',onmouseover="this.style name = name.replace('"','') name = name.replace(u'\xe2', 'a') name = name.replace(u'\xc6', 'AE') - + name = name.replace(u'\xe9', 'e') + name = name.replace(u'\xe0', 'a') + manaCost = replaceSymbols(cardRow('td')[1]('font')[0]) manaCost = ''.join(manaCost.contents) print manaCost diff --git a/projects/mtg/tools/gatherer/mtgCommon.py b/projects/mtg/tools/gatherer/mtgCommon.py index ff561746b..b967b12cb 100644 --- a/projects/mtg/tools/gatherer/mtgCommon.py +++ b/projects/mtg/tools/gatherer/mtgCommon.py @@ -101,10 +101,10 @@ sets ={'BE':{'name':'Beta', 'gathname':'Unglued', }, 'P1':{'name':'Portal', - 'dir':'P1', - 'abbrev':'P1', - 'gathdirs':['P1/en-us'], - 'gathabbrev':'P1', + 'dir':'PO', + 'abbrev':'PO', + 'gathdirs':['PO/en-us'], + 'gathabbrev':'PO', 'gathname':'Portal', }, 'P2':{'name':'Portal Second Age', @@ -198,6 +198,7 @@ sets ={'BE':{'name':'Beta', }, 'TE':{'name':'Tempest', 'dir':'TE', + 'gathdirs':['TE/en-us'], 'abbrev':'TE', 'gathabbrev': 'TE', 'gathname':'Tempest',