J0N4TH4N - test for generic fear & test for auto=kicker + abilities, which answers the confusion for r1025
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@@ -3,6 +3,7 @@
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########################
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generic/attacks_each_turn.txt
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generic/deathtouch.txt
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generic/fear.txt
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generic/first_strike.txt
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generic/first_strike2.txt
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generic/first_strike3.txt
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@@ -97,6 +98,7 @@ dragon_fodder.txt
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drain_life.txt
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drift_of_the_dead.txt
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dross_harvester.txt
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duskwalker.txt
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elvish_piper.txt
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elvish_promenade.txt
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emblem_of_the_warmind.txt
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@@ -0,0 +1,39 @@
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#Testing Duskwalker and auto=kicker fear, to see if it losses fear at end of turn.
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:Duskwalker
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manapool:{3}{B}{B}
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[PLAYER2]
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inplay:Grizzly Bears
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[DO]
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Duskwalker
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eot
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eot
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#untap
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next
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#upkeep
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next
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#draw
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next
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#main 1
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next
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#cbt begins
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next
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#attackers
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Duskwalker
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next
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#defensers
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Grizzly Bears
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next
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#damage
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next
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#combat end
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[ASSERT]
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COMBATEND
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[PLAYER1]
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inplay:Duskwalker
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[PLAYER2]
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life:17
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inplay:Grizzly Bears
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[END]
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@@ -0,0 +1,22 @@
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#Testing Fear : Severed Legion against grizzly bears
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#grizzly bears should not be able to block
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[INIT]
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COMBATATTACKERS
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[PLAYER1]
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inplay:Severed Legion
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[PLAYER2]
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inplay:Grizzly Bears
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[DO]
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Severed Legion
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next
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Grizzly Bears
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next
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next
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[ASSERT]
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COMBATEND
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[PLAYER1]
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inplay:Severed Legion
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[PLAYER2]
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life:18
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inplay:Grizzly Bears
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[END]
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